Monster icon

氷狼竜 ルナガロンLunagaronLunagaronLunagaronLunagaronLunagaronЛунагаронLunagaronLunagaron루나가론冰狼龍冰狼龙لوناجارون

Description

瑠璃色の甲殻が特徴的な牙竜。「氷狼竜」とも呼ばれる。
体内に取り込んだ空気を冷却するための器官があり、
そこで冷やした空気を全身に巡らせることで体温調節を
行っている。長距離の移動や環境の変化にも耐える事が
でき、その生息域は広範囲。基本的には四足で歩行するが
冷却化を止め体内温度を急激に上昇させることで
筋肉を膨張させ、二足歩行に適した体形に変化。氷を纏う
事で重心を変え、立ち上がる事も出来るようになる。Lunagaron have an organ that chills the air they
inhale, circulating it throughout their body in a
unique form of thermoregulation. They can travel
long distances and endure environmental changes,
allowing them to occupy a wide range of habitats.
They usually walk on all fours, but can stand on
two legs by shutting down their cooling mechanism,
spiking their body temp to expand their muscles.Le Lunagaron refroidit l'air inspiré par thermo-
régulation. Il parcourt de longues distances
et s'adapte à divers environnements, ce qui lui
permet d'occuper un territoire étendu. Il est
surtout quadripède mais bloque son mécanisme
de refroidissement pour se tenir sur deux pattes
et augmente sa température corporelle pour
gonfler ses muscles.I Lunagaron possiedono un organo che gela l'aria
inalata come meccanismo di termoregolazione.
Possono coprire lunghe distanze e sopportare
cambiamenti ambientali, permettendo loro di occupare
habitat diversi. Solitamente a quattro zampe, possono
stare in posizione eretta bloccando il raffreddamento e
aumentando la loro temperatura per espandere i muscoli.Lunagaron besitzen ein Organ, das eingeatmete Luft
kühlt. Sie können große Entfernungen zurücklegen und
sind sehr anpassungsfähig, weshalb sie unterschiedlichste
Lebensräume einnehmen. Normalerweise bewegen
sie sich auf allen Vieren, aber sie können aber auch auf
zwei Beinen stehen, indem sie ihren Kühlmechanismus
ausschalten und ihre Körpertemperatur erhöhen,
um ihre Muskeln zu vergrößern.El Lunagaron tiene un órgano termorregulador que
enfría el aire inhalado para que circule por su
cuerpo. Recorre grandes distancias y soporta cambios
ambientales, lo que le permite vivir en diversos
hábitats. Normalmente marcha a cuatro patas, pero
puede sostenerse en sus cuartos traseros si cierra
su mecanismo de enfriamiento, lo que aumenta la
temperatura de su cuerpo y expande sus músculos.У Лунагарона есть орган для охлаждения вдыхаемого
воздуха, который выполняет функцию терморегуляции.
Монстр может преодолевать большие расстояния и жить
в разных природных условиях, поэтому встречается
почти везде. Обычно опирается на все четыре лапы,
но может передвигаться и на двух за счет повышения
температуры тела и увеличения объема мышечной массы.Lunagaron ma organ chłodzący wdychane powietrze,
które następnie służy do regulacji temperatury
wewnątrz ciała. Może przemieszczać się na duże
odległości i znosić trudne warunki pogodowe, co
pozwala mu zamieszkiwać wiele lokalizacji. Zazwyczaj
chodzi na czterech łapach, ale może stać na dwóch po
wyłączeniu chłodzenia ciała, co zwiększa jego
temperaturę, rozszerzając mięśnie.O Lunagaron tem um órgão que resfria o ar inspirado,
numa forma única de termorregulação. Ele pode ocupar
vários habitats, já que suporta mudanças ambientais
e viagens de longa distância. Costuma andar nas
quatro patas, mas pode fechar o mecanismo de
resfriamento para aumentar a temperatura corporal
e expandir os músculos para ficar de pé.아청색 갑각이 특징인 아룡. 「빙랑룡」이라고도
부른다. 몸속에 냉각 기관이 있어 머금은 공기를
전신 순환시키는 방식으로 체온을 조절한다.
장거리 이동이나 환경 변화에 버틸 수 있어
서식지가 광범위하다. 보통은 사족 보행이지만,
냉각화를 멈추고 체온을 급격히 높이면 근육이
팽창해 이족 보행에 적합한 체형으로 변형 가능.
얼음을 두르면 중심이 변해 일어설 수도 있다.擁有琉璃色甲殼的牙龍。體內的器官可將吸入的空氣
加以冷卻,還能將冷卻後的空氣傳遞至全身,
藉此調節體溫。牠能進行長距離移動,
適應環境的能力也較強,使棲息範圍非常廣大。
通常為四足行走,但可藉由停止冷卻讓體內溫度急遽升高,
使肌肉膨脹,變化成適合雙腳站立的體形。
牠更可以冰包覆身體,使其重心移動,
使身體變適合站立。有着深蓝色甲壳的牙龙。人称“冰狼龙”。
长有一种器官可冷却吸入体内的空气,
并让冷却后的空气循环至全身,以此特殊
的方式来调节体温。它既可迁徙至很远的
地方,也能适应环境的变化,所以栖息范围
非常广。一般情况下用四脚行走,但停止冷
却后体内温度会急剧上升,导致其肌肉胀大,
变为适合双脚行走的体型。يتميز لوناجارون بعضو يبرد الهواء الذي
يستنشقه، ويقوم بتدويره في كل أنحاء جسمه في صورة
فريدة من التنظيم الحراري. يمكنه السفر
لمسافات طويلة وتحمُّل التغيرات البيئية، مما يسمح له
باحتلال مجموعة واسعة من المناطق.
إنه يسير عادةً على أربع أرجل، ولكن يمكنه الوقوف
على قدمين عن طريق إغلاق آلية التبريد،
لزيادة درجة حرارة الجسم فتتمدد عضلاته.
四足時と二足時で攻撃パターンが変わるのが特徴。
冷気を使った攻撃を行うため、氷耐性を上げると有利に
戦える。四足時は素早く動き回るため、見失わないよう
注意。全身に氷を纏った状態の時に攻撃を加え続ける事で
纏っている氷を剥がしてダウンを狙える。強力な攻撃が
来そうな時は距離を取って攻撃をかわす戦い方が有効。Lunagaron have different attacks depending on their stance. They
also use ice attacks, so raising your ice resistance should give you
an edge. Lunagaron are extremely agile when on all fours, so try not
to lose track of them. When covered in ice, a continuous assault will
not only result in shattering the covering but will also topple the beast.
Mind your positioning when powerful attacks are incoming.Les attaques du Lunagaron varient selon sa position.
Il utilise des attaques de glace, alors augmentez
votre résistance à la glace. Ne le perdez pas de vue
lors de ses déplacements rapides sur quatre pattes.
Une fois recouvert de glace, continuez d'attaquer
pour la faire éclater et l'assommer.I Lunagaron hanno vari attacchi in base alla loro
postura. Usano anche attacchi di ghiaccio, quindi
aumentarne la tua resistenza è utile. A quattro
zampe si muovono svelti: non perderli di vista.
Se ricoperti completamente di ghiaccio, attacca per
romperlo, ma indietreggia per evitare i colpi forti.Lunagaron habe verschiedene Angriffe, je nach Haltung.
Sie setzen auch Eisangriffe ein, ein hoher Eiswider-
stand ist ratsam. Verliere sie nicht aus den Augen,
wenn sie auf allen Vieren sind. Greife weiter an,
wenn sie von Eis überzogen sind, um es zu zerbrechen
und sie niederzuschlagen. Meide mächtige Angriffe.Los ataques del Lunagaron cambian según su postura.
Usa ataques de hielo, así que sube tu resistencia a
este elemento. No lo pierdas de vista cuando se
mueva rápido a cuatro patas. Cuando esté cubierto de
hielo, ataca hasta romperlo y conseguir derribarlo
dando un paso atrás para evitar sus fuertes ataques.Атаки Лунагарона зависят от его стойки. Он также
применяет атаки льдом — повышенное сопротивление
льду даст вам преимущество. На четырех лапах он
очень быстрый, старайтесь следить за его движениями.
Когда монстр покрыт льдом, атакуйте, чтобы разбить
лед и сбить его с ног, уклоняясь от мощных атак.Lunagaron atakuje w różny sposób w zależności od
swej pozycji. Używa również ataków lodowych, więc
zwiększ swoją odporność na lód. Zawsze śledź jego
pozycję, bo porusza się bardzo szybko na czterech
łapach. Gdy jest pokryty lodem, atakuj go, aby
rozbić lód i powalić go. Unikaj jego potężnych ataków.Lunagarons têm ataques diferentes de acordo com a
postura. Também usam ataques de gelo, então, elevar
sua resistência ao gelo lhe dará uma vantagem. Tente
não perdê-los de vista devido ao movimento rápido em
quatro patas. Quando totalmente cobertos de gelo,
continue atacando para estilhaçar e derrubar.네발과 두발 자세일 때 공격 패턴이 다른 게 특징.
냉기를 이용한 공격을 하므로, 얼음 내성을 올리면
유리하다. 네발일 때는 움직임이 빠르니 놓치지
않도록 주의. 온몸에 얼음을 둘렀을 때 계속 공격하면
얼음이 벗겨지며 다운을 노릴 수도 있다. 강력한 공격이
예상될 때는 거리를 벌리고 공격을 피하는 게 좋다.四足行走與雙腳站立時的攻擊模式會有所不同。
由於牠會使用寒氣攻擊,提升冰耐性可在狩獵時佔優。
四足狀態時的動作十分迅速,千萬不要跟丟。
當牠全身被冰包覆時,不斷攻擊可打掉牠身上的冰,
使牠倒地。牠要發動強力攻擊時最好拉開距離躲開。冰狼龙四脚着地和双脚着地时的攻击模式不同。
因为它有带冷气的攻击,所以提高冰耐性会更
有利于战斗。冰狼龙四脚着地时动作十分敏捷,
需时刻留意它的动向。在它全身带冰时,不断
攻击冰狼龙,可使它身上的冰脱落,并倒地。
在它要使出强力攻击时,最好注意保持距离,
避开攻击。يطلق لونجارون هجمات مختلفة حسب موقفه.
كما يستخدم أيضًا هجمات الجليد، لذا فإن زيادة مقاومتك
للجليد يفترض أن تمنحك ميزة. حاول ألا تضيعه
بسبب حركاته السريعة عندما يسير على أربع أرجل.
عندما يكون مغطى بالجليد بشكل كامل،
استمر في الهجوم لنثره وتوجيه ضربة قاضية.

Basic data

Base HP(LR/HR) 4800, (MR) 4800

Limping threshold(village) 25% / (LR) 20% / (HR) 18% / (MR) 10%

Capturing threshold(village) 30% / (LR) 25% / (HR) 21% / (MR) 12%

Sleep recovering90 seconds / recover 5% HP

Size1414.23 (Small crown1272.807, Silver large crown1626.3645, Large crown1739.5029)

Threat level7

Type牙竜種Fanged WyvernWyverne à crocsWyvern zannutoReißzahn-WyvernWyv. colmillosКлыкаст. вивернаWiwerna kłowaSerpe de Presas아룡종牙龍種牙龙种تنين مجنح ذو أنياب, (internal)Fanged wyvern

GimmickVital(S) 100 / (M) 100 / (L) 100 / (KB) -1

Riding HP(S) 100 / (M) 100 / (L) 100

WeightLLL

Caution to combat timer3

Caution to normal timer8

Combat to normal timer15

Enrage threshold(LR) 400 / (HR) 400 / (Rampage) 750 / (MR) 1200

Enrage timer120

Rampage enrage timer10

Enrage motion multiplier1.05

Enrage attack multiplier1.1

Enrage defense multiplier1

Enrage compensation rate[0.17, 1.3, 1.0, 1.0, 1.0, 1.25, 1.5, 2.0, 2.5, 3.0]

Enrage compensation rate (rampage)[1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0]

Enrage add staying time30

life_area_timer_rate0.1

Quests

QuestSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown6%Large crown10%x4.7x10x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown6%Large crown10%x4.3x10x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown6%Large crown10%x7.6(±±)x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown6%Large crown10%x4.7x10x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x4.9x11.2x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x4.9x11.2x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Small crown6%Large crown10%x6(±±)x10.9x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x4.9x11.5x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x5.5x13.5x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x6.4x14.3x13.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
x2.32x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x12
Small crown1%Large crown1%x7x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Large crown100%x3.7x10x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown6%Large crown10%x4.2x9x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown6%Large crown10%x4.2x11.2x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x6.2x11.5x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x17.5(±)x15.5x20x1Ax2.85, Bx2.85
①Ax1.2, Bx1.2
x2.5
①x2.5
x2.65
①x1.2
x3.25
①x2.5
x3.25
①x2.5
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x7.6(±±)x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown6%Large crown10%x7.6(±±)x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown6%Large crown10%x5.4x11.2x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x6.2x11.5x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown6%Large crown10%x7.6(±±)x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Village tour ()x0.1x0.3x0.1x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1
①x1
x1
①x1
x1
①x1
x10
Low rank tour ()x0.1x0.3x0.1x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1
①x1
x1
①x1
x1
①x1
x10
High rank tour ()x4.4(±±)x0.3x0.1x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1
①x1
x1
①x1
x1
①x1
x10
Master rank tour (MR 4☆)Small crown6%Large crown10%x7.8(±±)x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13

Anomaly investigation

Appear atA5 (Lv51)

Appear as sub target at"A4" (Lv31)

Afflictedtrue

Sub targettrue

Extratrue

Intrusiontrue

Stats table as main targetTable 3

Stats table as sub targetTable 0

Hitzone data

Monster hitzone diagram
HitzonePhaseNameSlashImpactShotFireWaterIceThunderDragonDizzy
[0]A:頭, A:頭(氷)0頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس45504510001010100
150555020001010100
260655525001010100
[1]B:胴, B:胴(氷)0TorsoTroncTorsoTorsoTorsoТорсTułówTronco몸통身體躯干جذع3030101000550
13030101000550
23030101000550
[2]C:前脚, C:前脚(氷)0前脚ForelegPatte avantZampa anterioreVorderbeinPata delanteraПередняя лапаPrzednia nogaPerna Dianteira앞다리前腳前肢قدم أمامية35351515001050
135351515001050
245453025001050
[3]D:後脚, D:後脚(氷)0後脚Hind LegPatte arrièreZampa posterioreHinterbeinPata traseraЗадняя лапаTylna nogaPerna Traseira뒷다리後腳后肢قدم خلفية3030201000550
14040401500550
24040401500550
[4]E:尻尾, E:尻尾(氷)0尻尾TailQueueCodaSchwanzColaХвостOgonCauda꼬리尾巴尾巴ذيل30302510001050
135353015001050
235353015001050
[5]F:腹0腹部AbdomenAbdomenAddomeBauchAbdomenБрюхоPodbrzuszeAbdômen복부腹部腹部بطن35351520001050
135351520001050
245453030001050
[6]G:背中0背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas背部背部عودة25301515001050
125301515001050
235402520001050
[7]0000000000
[8]0000000000
[9]0000000000
[10]0000000000
[11]0000000000
[12]0000000000
[13]0000000000
[14]0000000000
[15]0000000000

Parts

Monster parts diagram
PartStaggerBreakSeverExtract
[0]270(x1) 270 / (x2) 540Red
[1]400Orange
[2]左前脚350(x1) 350White
[3]右前脚350(x1) 350White
[4]後脚350White
[5]尻尾300(x1) 300Orange
[6]400Orange
[7]背中200Orange
[8]-1None
[9]-1None
[10]-1None
[11]-1None
[12]-1None
[13]-1None
[14]-1None
[15]-1None

Multi-part vital

IndexPartpriorityAttributesHP
System0 (Apex knockdown?)2Unique
System1 (Riding initiate?)All4UniqueRampage enableMulti rate EX1 / 150 / 700
System2 (Apex related?)2Unique
Unique0All2UniqueOverwrite toppleMulti rate EX700 / 850 / 1100 / 1350

Abnormal status

ThresholdDecayMax stockActive timeAdd tired timeDamageAdditional information
Paralyze0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset=0
Sleep0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Stun0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Exhaust0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 0, Preset=0
Paralyze180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset=6
Sleep150 (+100) → 550180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 4
Stun120 (+100) → 520180 (+720) → 9005 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 6
Exhaust225 (+75) → 900180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 150, Preset=3
Flash0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Activate count = 0, Active time = 0
Activate count = 0, Active time = 0

Ignore refresh stance =
Distance = 0 ~ 0, Angle = 0
Preset = 0
Flash0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-3 sec) → 3 sec+0 sec0 / 0 sec
Activate count = 4, Active time = 20
Activate count = 3, Active time = 10

Ignore refresh stance = stand, fly, diving, wall, ceiling
Distance = 3 ~ 8, Angle = 120
Preset = 4
Poison0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Blast0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 0, Preset = 0
Poison150 (+100) → 550180 (+900) → 10805 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec10 / 1 secPreset = 7
Blast70 (+30) → 670180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 100, Preset = 6
Ride0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 seccommon, Nora first limit = 0
Water0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
Preset = 0
Fire0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secHit-damage rate = 1, Preset = 1
Ice0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 1, Preset = 0
Thunder0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 1, min = 0, max = 0, default = 1
Normal hzv adjust: rate = 1, min = 0, max = 0, default = 1
Stun active limit = 0, Preset = 0
Fall trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Quick sand0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Buddy fall trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPoison stacking = 0, Preset = 0
Shock trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Buddy shock trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Capture0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec03.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Dung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Steel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 0, Preset = 0, Unique target param = false
Distance = 0 ~ 0, Angle = 0
Water180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
Preset = 2
Fire180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec15 / 2 secHit-damage rate = 1.5, Preset = 2
Ice180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 0.9, Preset = 2
Thunder180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 0.5, min = 1, max = 40, default = 1
Normal hzv adjust: rate = 0.2, min = 1, max = 20, default = 1
Stun active limit = 1, Preset = 2
Fall trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-2 sec) → 3 sec+5 sec0 / 0 secPreset = 1
Quick sand0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 1
Buddy fall trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-0 sec) → 3 sec+5 sec0 / 0 secPoison stacking = 300, Preset = 1
Shock trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 secPreset = 1
Buddy shock trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 secPreset = 1
Capture150 (+0) → 00 (+0) → 05 / 5 sec0 / 0 sec2003.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 1
Dung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec0120 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 1
Steel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 4, Preset = 2, Unique target param = false
Distance = 0 ~ 0, Angle = 0

Master rank reward

Target rewardsProbability
1x 14%
1x 34%
1x 23%
1x 18%
1x 8%
1x 3%
Capture rewardsProbability
1x 33%
2x 16%
1x 27%
1x 12%
1x 9%
1x 3%
PartBroken part rewardsProbability
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس
All of:
  • [0](x2)
1x 70%
1x 27%
1x 3%
前脚ForelegPatte avantZampa anterioreVorderbeinPata delanteraПередняя лапаPrzednia nogaPerna Dianteira앞다리前腳前肢قدم أمامية
Any of:
  • [2](x1)
  • [3](x1)
1x 50%
2x 30%
1x 20%
尻尾TailQueueCodaSchwanzColaХвостOgonCauda꼬리尾巴尾巴ذيل
All of:
  • [5](x1)
1x 80%
1x 17%
1x 3%
PartDropped materialsProbability
Drop 0 - 100%
Drop 1 - 100%
1x 29%
1x 20%
1x 1%
1x 50%
Riding
1x 50%
1x 35%
1x 15%

Anomaly quest reward

Anomaly investigation reward (lv1 ~ lv80)

Quest rewards
First one fixed
Probability
1x 25%
1x 25%
2x 10%
3x 10%
2x 5%
2x 5%
2x 10%
2x 10%

Anomaly investigation reward (lv81 ~ lv90)

Quest rewards
First one fixed
Probability
1x 25%
1x 25%
2x 10%
3x 10%
2x 5%
2x 5%
2x 10%
2x 10%

Anomaly investigation reward (lv91 ~ lv100)

Quest rewards
First one fixed
Probability
1x 25%
1x 25%
2x 10%
3x 10%
2x 5%
2x 5%
2x 10%
2x 10%

Anomaly investigation reward (lv101 ~ lv120)

Quest rewards
First one fixed
Probability
2x 10%
1x 10%
2x 15%
8x 10%
5x 5%
3x 5%
2x 10%
1x 15%
2x 20%

Anomaly investigation reward (lv121 ~ lv160)

Quest rewards
First one fixed
Probability
2x 20%
1x 10%
2x 15%
12x 10%
8x 5%
5x 5%
2x 15%
2x 20%

Anomaly investigation reward (lv161 ~ lv199)

Quest rewards
First one fixed
Probability
3x 20%
1x 15%
2x 20%
12x 10%
8x 5%
5x 5%
2x 25%

Anomaly investigation reward (lv200 ~ lv200)

Quest rewards
First one fixed
Probability
3x 20%
1x 15%
2x 20%
12x 10%
8x 5%
5x 5%
2x 25%

Move set

Internal nameDamageStatusGuardingPowerTypeType valueTo objectTo other monsterFlags
薙ぎ噛みサイドステップ
  • Raw 15
  • Stun 10
Guardable10FallDown0PowerSSCalcHitDirectionBasedRootPos
薙ぎ噛みサイドステップ(怒り時)※未使用
  • Raw 20
  • Stun 10
Guardable20FallDown0PowerSS
正面噛みつき
  • Raw 15
  • Stun 10
Guardable10FallDown0PowerSS
正面噛みつき(怒り時)※未使用
  • Raw 10
  • Ice 5
  • Stun 10
  • Ice
Guardable10FallDown0PowerSS
ツイスト尻尾バクステ
  • Raw 25
  • Stun 10
Guardable20FallDown0PowerSM
飛び掛かり引っかき
  • Raw 35
  • Stun 15
Guardable40FallDown0PowerMMCalcHitDirectionBasedRootPos
裏蹴り払い
  • Raw 40
  • Stun 20
  • Bloodblight 20sec
Guardable30ButtobiNoDown0PowerSSCalcHitDirectionBasedRootPos
彗星ダッシュ噛みつき
  • Raw 35
  • Stun 25
Guardable50FallDown0PowerMM
彗星ダッシュ噛みつき(怒り時)※未使用
  • Raw 20
  • Ice 10
  • Stun 10
  • Ice
Guardable20FallDown0PowerMM
頭振り上げ
  • Raw 50
  • Stun 40
  • Bloodblight 20sec
Guardable60ButtobiNoDown0PowerLM
引っかき
  • Raw 25
  • Stun 5
Guardable20FallDown0PowerSSCalcHitDirectionBasedRootPosAllDirGuardable
ショルダータックル
  • Raw 65
  • Stun 50
  • Bloodblight 20sec
Guardable80Buttobi0PowerMM
振り向き噛みつき
  • Raw 40
  • Stun 25
  • Bloodblight 20sec
Guardable30ButtobiNoDown0PowerMSCalcHitDirectionBasedRootPos
振り向き噛みつき(怒り時)※未使用
  • Raw 27
  • Ice 13
  • Stun 20
  • Ice
Guardable30ButtobiNoDown0PowerMSCalcHitDirectionBasedRootPos
かち上げ
  • Raw 60
  • Stun 40
  • Bloodblight 20sec
Guardable75Upper0PowerMMCalcHitDirectionBasedRootPos
掴み拘束(もぐもぐ)
  • Raw 5
    Guardable0CatchingAttack20PowerSSRestraintPlOnly
    掴み拘束(つかみ)
    • Raw 10
      Guardable0CatchAttack0PowerSSCalcHitDirectionBasedRootPos
      【操竜】離脱突進
          Guardable30ButtobiNoDown0AbsolutePowerNoneTriggerRidingStart
          【操竜】ブロッキング
              Guardable0KnockBack0NoneNone
              ジャンピングタックル※未使用
              • Raw 80
              • Stun 50
              • Bloodblight 20sec
              Guardable90Buttobi0PowerLM
              遠距離牽制嚙み付き
              • Raw 15
              • Stun 10
              Guardable10FallDown0PowerSS
              急襲突き
              • Raw 50
              • Stun 20
              • Bloodblight 20sec
              Guardable40FallDown0PowerMMCalcHitDirectionBasedRootPos
              必殺切り裂きクロー
              • Raw 25
              • Ice 60
              • Stun 80
              • Ice 180
              • Bloodblight 20sec
              Guardable100ButtobiSp0AbsolutePowerMCalcHitDirectionBasedRootPos
              連続暴れひっかき
              • Raw 70
              • Stun 60
              • Bloodblight 20sec
              Guardable80Buttobi0PowerLMCalcHitDirectionBasedRootPos
              両手大ひっかき
              • Raw 60
              • Stun 40
              • Bloodblight 20sec
              Guardable70ButtobiNoDown0PowerMMCalcHitDirectionBasedRootPos
              斜め移動ひっかき
              • Raw 50
              • Stun 40
              • Bloodblight 20sec
              Guardable60Buttobi0PowerMM
              連続暴れひっかき(腕以外)※未使用
              • Raw 50
              • Stun 45
              • Bloodblight 20sec
              Guardable60Buttobi0PowerLM
              腕振り下ろし
              • Raw 55
              • Stun 65
              • Bloodblight 20sec
              Guardable60Buttobi0PowerMMCalcHitDirectionBasedRootPos
              斜めドリフト連続突進
              • Raw 40
              • Stun 20
              • Bloodblight 20sec
              Guardable40ButtobiNoDown0PowerLM
              操竜攻撃_中必殺_ショルダータックル
              • Raw 500
              • Stun 10
              Guardable0Buttobi0PowerMM
              操竜攻撃_強必殺_ジャンピングタックル
              • Raw 600
              • Stun 10
              Guardable0Buttobi0PowerLM
              操竜攻撃_強後_頭振り上げ
              • Raw 70
              • Stun 10
              Guardable0Buttobi0PowerMMCalcHitDirection
              操竜攻撃_弱前_薙ぎ噛みサイドステップ
              • Raw 28
              • Ice 12
              • Stun 10
              • Ice
              Guardable15FallDown0PowerSS
              操竜攻撃_弱後_ツイスト尻尾バクステ
              • Raw 40
              • Stun 15
              Guardable20FallDown0PowerMM
              操竜攻撃_強前_彗星ダッシュ噛みつき
              • Raw 45
              • Ice 20
              • Stun 30
              • Ice
              Guardable30Buttobi0PowerMM
              組み技
                  Guardable0GrappleAttack0NoneNone
                  操竜_弱必殺_腕振り下ろし
                  • Raw 200
                  • Stun 30
                  Guardable30None0PowerMM
                  【他敵】正面噛みつき
                  • Raw 10
                  • Ice 5
                  • Stun 10
                  • Ice
                  Guardable10FallDown0PowerSSTriggerRidingStart
                  【他敵】ショルダータックル
                  • Raw 65
                  • Stun 40
                  Guardable45Buttobi0PowerMMTriggerRidingStart
                  【他敵】頭振り上げ
                  • Raw 50
                  • Stun 35
                  Guardable35Buttobi0PowerMMCalcHitDirectionTriggerRidingStart
                  【他敵】ジャンピングタックル
                  • Raw 90
                  • Stun 50
                  Guardable50Buttobi0PowerLMTriggerRidingStart
                  捕食
                      Guardable0None0NoneNoneForceKill
                      ジャンプ用ダメージアタリ
                      • Raw 30
                        Guardable20Buttobi0NoneNoneCalcHitDirectionBasedRootPos
                        ショルダータックル(壁揺らしのみ)
                            NoGuardable0None0NoneNone
                            彗星ダッシュ噛みつき(壁揺らしのみ)
                                NoGuardable0None0NoneNone
                                対空小
                                • Raw 30
                                  Guardable30Buttobi0PowerSM
                                  対空中
                                  • Raw 45
                                    Guardable30Buttobi0PowerSM
                                    対空大
                                    • Raw 60
                                      Guardable30Buttobi0PowerSM
                                      頭振り上げ(壁揺らしのみ)
                                          NoGuardable0None0NoneNone
                                          アームハンマー(壁揺らし)
                                              NoGuardable0None0NoneNone
                                              両手大ひっかき(壁揺らし)
                                                  NoGuardable0None0NoneNone
                                                  ツイスト尻尾バクステ(壁揺らし)
                                                      NoGuardable0None0NoneNone
                                                      ツイスト尻尾バクステ【操竜確定】
                                                      • Raw 25
                                                      • Stun 10
                                                      Guardable20FallDown0PowerSMTriggerRidingStart
                                                      急襲突き【操竜確定】
                                                      • Raw 50
                                                      • Stun 20
                                                      Guardable40FallDown0PowerMMCalcHitDirectionBasedRootPosTriggerRidingStart
                                                      腕振り下ろし【操竜確定】
                                                      • Raw 55
                                                      • Stun 65
                                                      Guardable60Buttobi0PowerMMCalcHitDirectionBasedRootPosTriggerRidingStart
                                                      頭振り上げ【操竜確定】
                                                      • Raw 50
                                                      • Stun 40
                                                      Guardable60ButtobiNoDown0PowerLMTriggerRidingStart
                                                      かち上げ(地割れ)
                                                      • Raw 55
                                                      • Stun 40
                                                      Guardable80Upper0PowerMMShellAllDirGuardableIgnoreEndDelay
                                                      ブレスムーンサルト(ブレス)
                                                      • Raw 7
                                                      • Ice 18
                                                      • Stun 10
                                                      • Ice 180
                                                      Guardable35FallDown0PowerSSShellAllDirGuardableIgnoreEndDelay
                                                      咆哮
                                                          Guardable60EarL35NoneNoneShellCalcHitDirectionIgnoreEndDelay
                                                          覚醒咆哮
                                                              Guardable60EarL115NoneNoneShellCalcHitDirectionIgnoreEndDelay
                                                              ブレスムーンサルト(着弾)
                                                              • Raw 7
                                                              • Ice 18
                                                              • Stun 10
                                                              • Ice 180
                                                              Guardable35FallDown0PowerSSShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                              【組技用】ブレスムーンサルト(ブレス)
                                                              • Raw 3
                                                              • Ice 7
                                                                Guardable10FallDown0PowerSSShellIgnoreEndDelay
                                                                【組技用】vsガランゴルム用ブレス
                                                                • Raw 15
                                                                • Ice 35
                                                                  Guardable10FallDown0PowerSSShellIgnoreEndDelay
                                                                  広がり霜ブレス
                                                                  • Raw 15
                                                                  • Ice 35
                                                                  • Stun 20
                                                                  • Ice 180
                                                                  Guardable60ButtobiNoDown0PowerMMShellAllDirGuardableIgnoreEndDelay
                                                                  アームハンマー(岩盤)
                                                                  • Raw 65
                                                                  • Stun 70
                                                                  Guardable80Buttobi0PowerLMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                                  掴み拘束(叩きつけ)
                                                                  • Raw 45
                                                                  • Stun 10
                                                                  Guardable10None0PowerMMShellIgnoreEndDelay
                                                                  全方位霜ブレス
                                                                  • Raw 7
                                                                  • Ice 18
                                                                  • Ice 180
                                                                  Guardable20FallDown0PowerSSShellCalcHitDirectionIgnoreEndDelay
                                                                  変身咆哮
                                                                      Guardable60EarL15NoneNoneShellCalcHitDirectionIgnoreEndDelay