Monster icon

爆鱗竜 バゼルギウスBazelgeuseBazelgeuseBazelgeuseBazelgeuseBazelgeuseБазельгейсBazelgezBazelgeuse바젤기우스爆鱗龍爆鳞龙بازيلجيس

Description

獲物を求め、各地に出没している大型の飛竜。
身体から垂れ下がる、無数の爆発性の鱗を
一面に撒き散らし、周囲に存在するすべてのものを
巻き込みながら狩りをおこなう。
この爆発を引き起こす性質の鱗は爆鱗と呼ばれ、
バゼルギウスが「爆鱗竜」と呼ばれる所以である。A nefarious flying wyvern that travels the
world in search of prey. It scatters its own
explosive scales over a wide area to prey
on whatever gets caught in the blast.
In some places, this has earned it
the nickname "Bomber Wyvern."Une infâme wyverne volante qui parcourt le monde
en quête de proies. Elle répand ses propres
écailles explosives pour piéger ses victimes dans
les flammes. Cela lui a valu le surnom de
"Wyverne explosive" dans certaines régions.Un malvagio wyvern volante che solca i cieli di
tutto il mondo in cerca di prede. Lancia scaglie
esplosive che intrappolano la preda, lasciandola
soccombere avvolta tra le fiamme. In alcune regioni,
è soprannominato "wyvern bombardiere".Ein ruchloser Flugwyvern, der die Welt auf der
Suche nach Beute durchstreift. Er kann seine
explosiven Schuppen verteilen, die Opfer in
Flammen hüllen. Diese Jagdstrategie hat ihm
mancherorts den Spitznamen "Bomber-Wyvern"
eingebracht.Un malvado wyvern volador que recorre el mundo
en busca de presas. Esparce escamas explosivas
por amplias superficies para cazar y alimentarse
de criaturas atrapadas en la explosión. Se le conoce
como el "bombardero wyvern" en algunos lugares.Летающая виверна с дурной славой, что рыщет
по свету в поисках добычи. Широко разбрасывает свою
взрывную чешую, чтобы поражать взрывом добычу.
В некоторых местах получила за это
прозвище "Виверна-бомбардировщик".Złośliwa latająca wiwerna przemierzająca świat
w poszukiwaniu ofiar. Rozrzuca wybuchowe
łuski na dużym obszarze, by później
żerować na swoich zdobyczach.
W niektórych miejscach zyskała
przydomek „wiwerny bombardującej”.Uma serpe voadora nefasta que viaja pelo mundo
em busca de presas. Dispersa escamas explosivas
sobre uma área ampla para atacar os alvos pegos
pela explosão. Em alguns lugares, ela ganhou
o apelido de "Serpe bombardeira".사냥감을 찾아 각지에 출몰하는 대형 비룡.
몸에 달린 무수한 폭발성 비늘을 뿌려서
주위에 존재하는 모든 것이 폭발에
휘말리게 하는 방식으로 사냥을 한다.
폭발을 일으키는 성질을 가진 비늘을
폭린이라 하며 바젤기우스가
「폭린룡」이라 불리는 이유이기도 하다.出沒於各地尋找獵物的大型飛龍。
會將身體垂下,朝特定方向灑出無數
具爆炸性質的鱗片,將周圍的東西
全部席捲進去的方式進行狩獵。
此具有爆炸性質的鱗片被稱為爆鱗,
也是牠被稱作「爆鱗龍」的原因。为寻求猎物而出没于各地的大型飞龙。
狩猎时会将身周四垂的无数爆炸鳞大肆泼撒,
席卷周围的一切。
此可引发爆炸之鳞被称为爆鳞,
其“爆鳞龙”之名,便是由此而来。تنين مجنح شرير يجوب العالم للبحث
عن فريسة. فهو ينشر
قشوره المتفجرة في منطقة واسعة لافتراس
أي شيء يقع داخل الانفجار.
ولهذا اكتسب لقب
"التنين المجنح قاذف القنابل" في بعض الأماكن.
振りまかれる「爆鱗」は、衝撃が加わると破裂するため
危険だが、再生するまでの間が攻撃のチャンスとなる。
赤熱化している状態だと爆鱗がすぐに破裂してしまうため
注意が必要だが、一部の肉質が軟化しているため積極的に
狙っていこう。The formidable scales that the Bazelgeuse scatters
explode after receiving an impact but the time they
take to regenerate can be used as a chance to attack.
When its scales turn red hot, they will explode immediately
and require caution, however, parts of the
body will be soft too—the perfect time to attack.Les écailles répandues par le Bazelgeuse explosent
après un impact, mais vous pouvez attaquer le temps
qu'elles se régénèrent. Ses écailles explosent quand
elles sont écarlates. Faites attention, mais
profitez du fait que certaines parties de son
corps se ramollissent pour l'attaquer.Le scaglie del Bazelgeuse esplodono all'impatto, ma
puoi approfittare del loro tempo di rigenerazione per
sferrare un attacco. Quando le scaglie assumono un
colore rosso incandescente esploderanno all'istante,
quindi fai attenzione. Alcune parti del corpo, però,
saranno più morbide: è la tua occasione per attaccare.Die vom Bazelgeuse verstreuten Schuppen explodieren
nach einem Stoß, doch ihre Regenerationszeit bietet
eine Chance zum Angriff. Glühen seine Schuppen rot,
explodieren sie sofort – nimm dich davor in Acht!
Doch Teile seines Körpers sind dann auch weich und
können perfekt angegriffen werden.Las escamas que el Bazelgeuse esparce explotan tras
recibir un impacto, pero puedes aprovechar para
atacar el tiempo que tardan en regenerarse.
Cuando las escamas se vuelvan rojas, es que están
a punto de explotar, así que ten cuidado, pero habrá
partes blandas en su cuerpo que puedes atacar.Чешуя, которую рассыпает Базельгейс, взрывается при
ударе, но зато время на ее регенерацию можно
использовать для атаки. Покраснев, чешуя взрывается,
но при этом становится местами уязвимей
и тело монстра.Rozrzucane przez Bazelgeza łuski wybuchają po
uderzeniu, ale ich czas regeneracji stwarza szansę
na wyprowadzenie ataku. Gdy łuski żarzą się na
czerwono, mogą wybuchnąć w każdej chwili, ale
jednocześnie niektóre części ciała bestii stają
się miękkie – to idealny moment na atak.As escamas que o Bazelgeuse espalha explodem com
impacto, mas o tempo que levam para se regenerar
pode ser aproveitado para atacar. Quando as escamas
ficam vermelhas de calor, explodem imediatamente e
exigem cuidado, mas partes vulneráveis do corpo
também ficarão expostas — aproveite para atacar.흩뿌리는 「폭발비늘」은 충격을 받으면 폭발해
매우 위험하지만, 재생될 때까지는 공격 찬스로 변한다.
붉게 달아오른 상태에는 폭발비늘이 바로 폭발하므로
주의해야 하지만, 일부 육질이 연해지기 때문에
적극적으로 노리는 것이 좋다.牠所撒下的「爆鱗」只要受到衝擊就會爆炸,非常危險。
但在爆鱗再生之前則是攻擊牠的好時機。
爆鱗在炙熱化狀態下將會馬上爆炸,務必多加留意。
不過與此同時,牠身上某些部位的肉質也會軟化,
趁此機會積極進攻吧。其散布的“爆鳞”受到冲击就会发生爆炸,
非常危险,但爆鳞再生前则是攻击的好机会。
需要注意的是,当其处于赤热化状态,
爆鳞会立刻发生爆炸,不过此时部分部位的
肉质会软化,不妨积极发动攻击。القشور الهائلة التي يقذفها بازيلجيس تنفجر بعد
اصطدامها ولكن الوقت الذي تستغرقه للنمو من جديد يمكن
استخدامه كفرصة للهجوم. عندما تصبح قشورها حمراء
ساخنة، سوف تنفجر على الفور فعليك الحذر،
ولكن بعض أجزاء الجسد ستكون ضعيفة أيضًا،
وهذا هو الوقت المثالي للهجوم.

Basic data

Base HP(LR/HR) 4600, (MR) 4600

Limping threshold(village) 18% / (LR) 18% / (HR) 16% / (MR) 9%

Capturing threshold(village) 21% / (LR) 21% / (HR) 19% / (MR) 11%

Sleep recovering90 seconds / recover 5% HP

Size1928.38 (Small crown1735.542, Silver large crown2217.637, Large crown2371.9075)

Threat level8

Type飛竜種Flying WyvernWyverne volanteWyvern volanteFlugwyvernWyvern voladorЛетающая вивернаWiwerna latającaSerpe Alada비룡종飛龍種飞龙种تنين مجنح طائر, (internal)Flying wyvern, Arial

GimmickVital(S) 100 / (M) 100 / (L) 100 / (KB) -1

Riding HP(S) 100 / (M) 100 / (L) 100

WeightLLLL

Caution to combat timer3

Caution to normal timer8

Combat to normal timer10

Enrage threshold(LR) 500 / (HR) 1100 / (Rampage) 1100 / (MR) 1500

Enrage timer120

Rampage enrage timer10

Enrage motion multiplier1.14

Enrage attack multiplier1.2

Enrage defense multiplier1.1

Enrage compensation rate[0.5, 0.5, 1.0, 0.5, 0.8, 1.5, 3.0, 0.3, 2.0, 2.0]

Enrage compensation rate (rampage)[1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0]

Enrage add staying time30

life_area_timer_rate0.1

Quests

QuestSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Small crown1%Large crown1%x2.14x6.1x3x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x10
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown3%Large crown3%x4.2(±±)x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown3%Large crown3%x4.2(±±)x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown3%Large crown3%x4.2(±±)x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown3%Large crown3%x4.2(±±)x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown3%Large crown3%x4.2(±±)x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.1x8x4.3x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
x0.76x4.6x2.7x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x12
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown3%Large crown3%x4.3(±±)x7.75x4.3x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown6%Large crown10%x8.8(±±)x10.9x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x4.9x11.2x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x5.4x11.2x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Large crown100%x6.6x11.5x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown100%x6.2x11.5x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x4.9x11.5x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x4.9x11.2x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x19(±)x15.9x20x1Ax2.85, Bx2.85
①Ax1.2, Bx1.2
x2.5
①x2.5
x2.65
①x1.2
x3.25
①x2.5
x3.25
①x2.5
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x8.8(±±)x10.9x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x6.2x11.5x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x8.8(±±)x10.9x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Village tour ()x0.1x0.3x0.1x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1
①x1
x1
①x1
x1
①x1
x10
Low rank tour ()x0.1x0.3x0.1x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1
①x1
x1
①x1
x1
①x1
x10
High rank tour (Hall 7☆+)Small crown3%Large crown3%x4.4(±±)x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Master rank tour (MR 5☆)Small crown6%Large crown10%x9.2(±±)x10.9x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13

Anomaly investigation

Appear atA6 (Lv71)

Appear as sub target at"A5" (Lv41)

Afflictedtrue

Sub targettrue

Extratrue

Intrusiontrue

Stats table as main targetTable 3

Stats table as sub targetTable 0

Allowed map

Hitzone data

Monster hitzone diagram
HitzonePhaseNameSlashImpactShotFireWaterIceThunderDragonDizzy
[0]A:頭部0頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس60652505101510100
1808535010152015100
[1]B:腹部0腹部AbdomenAbdomenAddomeBauchAbdomenБрюхоPodbrzuszeAbdômen복부腹部腹部بطن454525051010100
1454525051010100
[2]C:背中0背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas背部背部عودة303010005550
1303010005550
[3]D:脚0LegPatteZampaBeinPataЛапаNogaPerna다리قدم303020051015100
1363425051015100
[4]E:翼0WingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀جناح252545051010100
1252515005550
[5]F:尻尾, F:尻尾(位置補正あり)0尻尾TailQueueCodaSchwanzColaХвостOgonCauda꼬리尾巴尾巴ذيل605535051015100
1757045051015100
[6]0000000000
[7]0000000000
[8]0000000000
[9]0000000000
[10]0000000000
[11]0000000000
[12]0000000000
[13]0000000000
[14]0000000000
[15]0000000000

Parts

Monster parts diagram
PartStaggerBreakSeverExtract
[0]ダメージアタリ 頭270(x1) 600Red
[1]ダメージアタリ 胴320(x1) 320Orange
[2]ダメージアタリ 両脚240Orange
[3]ダメージアタリ 左翼180(x1) 180White
[4]ダメージアタリ 右翼180(x1) 180White
[5]ダメージアタリ 尻尾280(Slash) 560Red
[6]-1None
[7]-1None
[8]-1None
[9]-1None
[10]-1None
[11]-1None
[12]-1None
[13]-1None
[14]-1None
[15]-1None

Multi-part vital

IndexPartpriorityAttributesHP
System0 (Apex knockdown?)4Unique
System1 (Riding initiate?)All4UniqueRampage enableMulti rate EX1 / 150 / 700
System2 (Apex related?)4Unique

Abnormal status

ThresholdDecayMax stockActive timeAdd tired timeDamageAdditional information
Paralyze180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset=0
Sleep150 (+100) → 550150 (+100) → 5505 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Stun200 (+150) → 800200 (+150) → 8005 / 10 sec5 / 10 sec07 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 4
Exhaust225 (+75) → 900225 (+75) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 250, Preset=0
Paralyze180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset=6
Sleep150 (+100) → 550180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 4
Stun200 (+150) → 800180 (+720) → 9005 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 6
Exhaust225 (+75) → 900180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 150, Preset=3
Flash0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-2 sec) → 3 sec+0 sec0 / 0 sec
Activate count = 0, Active time = 0
Activate count = 0, Active time = 0

Ignore refresh stance =
Distance = 0 ~ 10, Angle = 30
Preset = 0
Flash0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-3 sec) → 3 sec+0 sec0 / 0 sec
Activate count = 4, Active time = 20
Activate count = 3, Active time = 10

Ignore refresh stance = stand, fly, diving, wall, ceiling
Distance = 3 ~ 8, Angle = 120
Preset = 4
Poison150 (+100) → 550150 (+100) → 5505 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec8 / 2 secPreset = 0
Blast120 (+90) → 1920120 (+90) → 19200 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 100, Preset = 2
Poison150 (+100) → 550180 (+900) → 10805 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec10 / 1 secPreset = 7
Blast120 (+90) → 1920180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 100, Preset = 6
Ride0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 seccommon, Nora first limit = 0
Water180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
Preset = 0
Fire180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec2 / 15 secHit-damage rate = 2, Preset = 0
Ice0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 1, Preset = 0
Thunder0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 1, min = 0, max = 0, default = 1
Normal hzv adjust: rate = 1, min = 0, max = 0, default = 1
Stun active limit = 0, Preset = 1
Fall trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-2 sec) → 2 sec+0 sec0 / 0 secPreset = 0
Quick sand0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Buddy fall trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPoison stacking = 0, Preset = 0
Shock trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 2 sec+0 sec0 / 0 secPreset = 0
Buddy shock trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Capture150 (+5) → 3000 (+0) → 05 / 5 sec0 / 0 sec3003.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Dung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Steel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 0, Preset = 0, Unique target param = false
Distance = 0 ~ 0, Angle = 0
Water180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
Preset = 2
Fire180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec15 / 2 secHit-damage rate = 1.5, Preset = 2
Ice180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 0.9, Preset = 2
Thunder180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 0.5, min = 1, max = 40, default = 1
Normal hzv adjust: rate = 0.2, min = 1, max = 20, default = 1
Stun active limit = 1, Preset = 2
Fall trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-2 sec) → 3 sec+5 sec0 / 0 secPreset = 1
Quick sand0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 1
Buddy fall trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-0 sec) → 3 sec+5 sec0 / 0 secPoison stacking = 300, Preset = 1
Shock trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 secPreset = 1
Buddy shock trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 secPreset = 1
Capture150 (+0) → 00 (+0) → 05 / 5 sec0 / 0 sec2003.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 1
Dung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec0120 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 1
Steel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 4, Preset = 2, Unique target param = false
Distance = 0 ~ 0, Angle = 0

High rank reward

Target rewardsProbability
1x 18%
1x 31%
1x 23%
1x 14%
1x 12%
1x 2%
PartCarvesProbability
Main body
1x 39%
1x 26%
1x 19%
1x 15%
1x 1%
Severed part A
1x 70%
1x 27%
1x 3%
PartBroken part rewardsProbability
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس
All of:
  • [0](x1)
1x 70%
2x 27%
1x 3%
WingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀جناح
Any of:
  • [3](x1)
  • [4](x1)
1x 65%
1x 35%
背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas背部背部عودة
All of:
  • [1](x1)
1x 69%
1x 30%
1x 1%
PartDropped materialsProbability
Drop 0 - 100%
Drop 1 - 100%
Drop 2 - 100%
Drop 3 - 100%
1x 39%
1x 10%
1x 1%
1x 50%
Riding
1x 55%
1x 35%
1x 10%

Master rank reward

Target rewardsProbability
1x 17%
1x 29%
1x 22%
1x 14%
1x 12%
1x 4%
1x 2%
PartCarvesProbability
Main body
1x 37%
1x 25%
1x 19%
1x 15%
1x 3%
1x 1%
Severed part A
1x 70%
1x 27%
1x 3%
Capture rewardsProbability
2x 13%
1x 17%
1x 23%
1x 27%
1x 12%
1x 5%
1x 3%
PartBroken part rewardsProbability
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس
All of:
  • [0](x1)
1x 70%
2x 22%
1x 5%
1x 3%
WingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀جناح
Any of:
  • [3](x1)
  • [4](x1)
1x 65%
1x 35%
背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas背部背部عودة
All of:
  • [1](x1)
1x 69%
1x 30%
1x 1%
PartDropped materialsProbability
Drop 0 - 100%
Drop 1 - 100%
Drop 2 - 100%
Drop 3 - 100%
1x 39%
1x 10%
1x 1%
1x 50%
Riding
1x 55%
1x 35%
1x 10%

Anomaly quest reward

Anomaly investigation reward (lv1 ~ lv90)

Quest rewards
First one fixed
Probability
1x 25%
1x 25%
2x 10%
3x 10%
2x 5%
2x 5%
2x 10%
2x 10%

Anomaly investigation reward (lv91 ~ lv100)

Quest rewards
First one fixed
Probability
1x 25%
1x 25%
2x 10%
3x 10%
2x 5%
2x 5%
2x 10%
2x 10%

Anomaly investigation reward (lv101 ~ lv110)

Quest rewards
First one fixed
Probability
2x 10%
1x 10%
2x 15%
8x 10%
5x 5%
3x 5%
2x 10%
1x 15%
2x 20%

Anomaly investigation reward (lv111 ~ lv120)

Quest rewards
First one fixed
Probability
2x 10%
1x 10%
2x 15%
8x 10%
5x 5%
3x 5%
2x 10%
1x 15%
2x 20%

Anomaly investigation reward (lv121 ~ lv140)

Quest rewards
First one fixed
Probability
2x 20%
1x 10%
2x 15%
12x 10%
8x 5%
5x 5%
2x 15%
2x 20%

Anomaly investigation reward (lv141 ~ lv160)

Quest rewards
First one fixed
Probability
2x 20%
1x 10%
2x 15%
12x 10%
8x 5%
5x 5%
2x 15%
2x 20%

Anomaly investigation reward (lv161 ~ lv180)

Quest rewards
First one fixed
Probability
3x 20%
1x 15%
2x 20%
12x 10%
8x 5%
5x 5%
2x 25%

Anomaly investigation reward (lv181 ~ lv199)

Quest rewards
First one fixed
Probability
3x 20%
1x 15%
2x 20%
12x 10%
8x 5%
5x 5%
2x 25%

Anomaly investigation reward (lv200 ~ lv200)

Quest rewards
First one fixed
Probability
3x 20%
1x 15%
2x 20%
12x 10%
8x 5%
5x 5%
2x 25%

Move set

Internal nameDamageStatusGuardingPowerTypeType valueTo objectTo other monsterFlags
尻尾ウロコ飛ばし
  • Raw 45
  • Stun 30
  • Bloodblight 20sec
Guardable40ButtobiNoDown0PowerMSCalcHitDirectionBasedRootPosAllDirGuardable
頭ウロコ飛ばし
  • Raw 25
    Guardable15FallDown0PowerMSCalcHitDirectionBasedRootPos
    突進・滑空
    • Raw 55
    • Stun 30
    • Bloodblight 20sec
    Guardable40ButtobiNoDown0PowerMM
    突進・滑空(操竜用)
    • Raw 40
    • Stun 30
    Guardable40ButtobiNoDown0PowerMM
    衝撃・地震(特攻噛みつき用)
        Guardable80QuakeL180NoneNoneAllDirGuardable
        衝撃・地震(倒れこみプレス用)
            Guardable50QuakeL90NoneNoneAllDirGuardable
            ブレス・頭
            • Raw 20
            • Stun 5
            Guardable10KnockBack0PowerMNone
            サイドタックル (左)
            • Raw 50
            • Stun 30
            • Bloodblight 20sec
            Guardable40ButtobiNoDown0PowerMM
            サイドタックル (右)
            • Raw 50
            • Stun 30
            • Bloodblight 20sec
            Guardable40ButtobiNoDown0PowerMM
            尻尾たたきつけ
            • Raw 55
            • Stun 35
            • Bloodblight 20sec
            Guardable45Buttobi0PowerMMCalcHitDirectionBasedRootPos
            倒れ込みプレス
            • Raw 85
            • Stun 60
            • Bloodblight 20sec
            Guardable80Buttobi0PowerMM
            倒れ込みプレス(操竜受付確定)
            • Raw 85
            • Stun 60
            Guardable80Buttobi0PowerMMTriggerRidingStart
            バインドボイス
                Guardable50EarL150NoneNoneCalcHitDirectionAllDirGuardable
                着火衝撃
                    NoGuardable0None0NoneNone
                    倒れ込みプレス(操竜用)
                    • Raw 280
                    • Stun 60
                    Guardable80Buttobi0PowerMM
                    爆破突進・翼(操竜技用)
                    • Raw 230
                    • Stun 10
                    Guardable30FallDown0PowerMS
                    段差ジャンプアタリ
                    • Raw 30
                      Guardable20Buttobi0NoneNoneCalcHitDirectionBasedRootPosAllDirGuardable
                      空中噛みつき(捕食用)
                      • Raw 30
                      • Stun 10
                      Guardable20FallDown0PowerMMForceKill
                      爆破突進
                      • Raw 75
                      • Stun 40
                      • Bloodblight 20sec
                      Guardable60ButtobiNoEscape0PowerMM
                      爆破突進・翼
                      • Raw 30
                      • Stun 10
                      Guardable30FallDown0PowerMS
                      着地プレス全身
                      • Raw 65
                      • Stun 50
                      • Bloodblight 20sec
                      Guardable70Buttobi0PowerMMCalcHitDirectionBasedRootPos
                      着地プレス風圧
                          Guardable50WindM0NoneNoneCalcHitDirectionBasedRootPos
                          空中噛みつき
                          • Raw 30
                          • Stun 10
                          Guardable20FallDown0PowerMM
                          特攻噛みつき
                          • Raw 95
                          • Stun 50
                          • Bloodblight 20sec
                          Guardable80ButtobiNoEscape0AbsolutePowerM
                          回避パリィ
                              Guardable0KnockBack0NoneNone
                              操獣離脱突進
                                  Guardable30ButtobiNoDown0AbsolutePowerNoneTriggerRidingStart
                                  爆破突進(操竜受付確定)
                                  • Raw 75
                                  • Stun 40
                                  Guardable60ButtobiNoEscape0PowerMMTriggerRidingStart
                                  爆破突進・翼(操竜受付確定)
                                  • Raw 30
                                  • Stun 10
                                  Guardable30FallDown0PowerMSTriggerRidingStart
                                  噛みつき・頭
                                  • Raw 25
                                  • Stun 10
                                  Guardable15FallDown0PowerSSCalcHitDirectionBasedRootPos
                                  ダッシュ噛みつき・胴
                                  • Raw 40
                                  • Stun 10
                                  Guardable25FallDown0PowerMM
                                  ダッシュ噛みつき・頭
                                  • Raw 40
                                  • Stun 10
                                  Guardable25FallDown0PowerMM
                                  噛みつき・尻尾
                                  • Raw 25
                                  • Stun 10
                                  Guardable15FallDown0PowerSSCalcHitDirectionBasedRootPosAllDirGuardable
                                  対空小
                                  • Raw 30
                                  • Stun 20
                                  Guardable30ButtobiNoDown0PowerMMCalcHitDirectionBasedRootPos
                                  対空中
                                  • Raw 45
                                  • Stun 30
                                  Guardable50ButtobiNoDown0PowerMMCalcHitDirectionBasedRootPos
                                  対空大
                                  • Raw 60
                                  • Stun 40
                                  Guardable70ButtobiNoDown0PowerMMCalcHitDirectionBasedRootPos
                                  組み技
                                      Guardable0GrappleAttack0NoneNone
                                      【MR】前方連続尻尾叩きつけ
                                      • None 50
                                      • Stun 25
                                      • Bloodblight 20sec
                                      Guardable60Buttobi0PowerLMCalcHitDirectionBasedRootPos
                                      【MR】大ボディプレス
                                      • None 75
                                      • Stun 20
                                      • Bloodblight 20sec
                                      Guardable70Buttobi0PowerLMCalcHitDirectionBasedRootPosAllDirGuardable
                                      【MR】地震
                                          Guardable0QuakeL0NoneNoneAllDirGuardable
                                          【MR】不足分
                                          • None 75
                                          • Stun 20
                                          • Bloodblight 20sec
                                          Guardable70Buttobi0PowerLMCalcHitDirectionBasedRootPosAllDirGuardable
                                          ウロコ爆弾
                                              NoGuardable0None0NoneNoneShellIgnoreEndDelay
                                              ウロコ爆弾(赤熱)
                                                  NoGuardable0None0NoneNoneShellIgnoreEndDelay
                                                  組技用特攻噛みつき爆発
                                                  • Raw 12
                                                  • None 28
                                                  • Stun 20
                                                  • Fire 50 15sec
                                                  Guardable70ButtobiNoEscape0AbsolutePowerMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                  ウロコ爆弾爆発
                                                  • Raw 15
                                                  • Fire 35
                                                  • Stun 30
                                                  • Fire 90
                                                  Guardable50Buttobi0PowerSMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                  起爆用爆発
                                                      NoGuardable0None0NoneNoneShellIgnoreEndDelay
                                                      ウロコ爆弾爆発(赤熱)
                                                      • Raw 18
                                                      • Fire 42
                                                      • Stun 40
                                                      • Fire 90
                                                      Guardable60Buttobi0PowerSMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                      起爆用爆発
                                                          NoGuardable0None0NoneNoneShellIgnoreEndDelay
                                                          特攻噛みつき爆発
                                                          • Raw 24
                                                          • None 56
                                                          • Stun 50
                                                          • Fire 50 15sec
                                                          Guardable70ButtobiNoEscape0AbsolutePowerMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                          特攻噛みつき爆発(操竜用)
                                                          • Raw 51
                                                          • None 120
                                                          • Stun 50
                                                          • Fire 50 15sec
                                                          Guardable70ButtobiNoEscape0AbsolutePowerMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                          ブレス
                                                          • Raw 19
                                                          • Fire 46
                                                          • Stun 30
                                                          • Fire 180
                                                          Guardable60Buttobi0PowerMMShellIgnoreEndDelay
                                                          爆撃滑空爆発
                                                          • Raw 9
                                                          • Fire 21
                                                          • Stun 15
                                                          • Fire 90
                                                          Guardable25Buttobi0PowerMMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                          爆撃滑空爆発(赤熱)
                                                          • Raw 12
                                                          • Fire 28
                                                          • Stun 20
                                                          • Fire 90
                                                          Guardable30Buttobi0PowerMMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                          ブレス着弾部分
                                                          • Raw 16
                                                          • Fire 39
                                                          • Stun 20
                                                          • Fire 180
                                                          Guardable40Buttobi0PowerSMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay