Monster icon

雷神龍 百竜ノ淵源ナルハタタヒメNarwa the AllmotherNarwa la Mère de tousNarwa la creatriceNarwa die AllmutterNarwa la creadoraНарва ВсематьWszechmatka NarwaNarwa, a Matriarca백룡 연원 나루하타타히메百龍之源雷神龍百龙渊源雷神龙ناروا العملاقة

Description

産卵期のナルハタタヒメがイブシマキヒコの養分を
吸い取ることで、その力を取り込み変容させた姿。
イブシマキヒコから得た風を操る力と、
自身の雷を操る力を合わせ、
害をなすものすべてを徹底的に排除しようとしている。Having absorbed the lifeforce of her "king," Narwa
has transformed and become imbued with new power.
She now possesses Ibushi's mastery over wind as well
as her own control over thunder, and lusts for utter
annihilation.Ayant absorbé la puissance de son "roi", la Narwa
s'est transformée et a développé un nouveau pouvoir.
Elle possède désormais la maîtrise du vent de
l'Ibushi, en plus de sa propre maîtrise du tonnerre,
et une soif de destruction insatiable.Con la forza vitale assorbita dal suo "re", la Narwa
si è trasformata ed è pervasa da un nuovo potere.
Possiede la capacità di controllare i venti come
l'Ibushi, oltre ai tuoni, e un'insaziabile sete
di devastazione.Nach der Absorption der Lebenskraft ihres "Königs"
hat Narwa eine neue Form angenommen und ist seither
noch mächtiger. Neben ihrer eigenen Macht über
den Donner besitzt sie nun auch Ibushis Kontrolle
über den Wind und dürstet nach totaler Vernichtung.Tras absorber la fuerza vital de su "rey", Narwa se
ha transformado e imbuido de un nuevo poder. Ahora
posee el dominio del viento de Ibushi además de su
propio control del rayo, y ansía aniquilarlo todo.Впитав жизненную силу своего "короля", Нарва
преобразовалась и наполнилась новой силой. Теперь
она обладает и властью Ибуси над ветром,
и собственной властью над громом и жаждет уничтожить
все и вся.W kontakcie z siłą witalną swojego „króla”
Narwa uległa przeobrażeniu i zyskała nową moc.
Oprócz kontroli nad piorunami posiada
teraz również władzę nad wiatrem
i pała żądzą zniszczenia.Tendo absorvido a força vital de seu "rei", Narwa
se transformou e foi imbuída de um novo poder.
Agora, ela possui o domínio sobre o vento de Ibushi,
além de seu próprio controle sobre os raios,
e deseja apenas a aniquilação total.산란기인 나루하타타히메가 이부시마키히코의
양분을 흡수해 그 힘을 얻고 변모한 모습.
이부시마키히코의 바람을 다루는 힘과
나루하타타히메의 번개를 다루는 힘을 합쳐
대적하는 모든 자를 철저하게 제거하려고 한다.進入產卵期的雷神龍會吸收風神龍的養分
獲得其力量,並變化成此姿態。
此時的牠已經獲得風神龍操縱狂風的能力,
並配合本身操縱雷電的能力,
徹底排除世間一切對自己不利的存在。产卵期的雷神龙吸取风神龙的养分,
将其力量吸收后,化作“百龙渊源”之貌。
风神龙操纵风的力量
与雷神龙操纵雷的力量合二为一,
誓要彻底消灭一切威胁。مع امتصاص قوة الرياح من "ملكها"، أصبحت
ناروا متشبعة بالقوة الجديدة.
وهي تملك الآن سيطرة أيبوتشي على الرياح
بالإضافة إلى سيطرتها على الرعد، وتعطشها للإبادة
الكاملة.
ナルハタタヒメの攻撃はもちろん、
イブシマキヒコの風の力も使うため非常に厄介。
攻撃してくる際の姿勢を確認して立ち回ることが重要だ。
力を溜め込んでいる部位を攻撃することで
チャンスが生まれるため、積極的に狙っていこう。Narwa's ability to now command the wind like Ibushi
as well as employ her usual attacks makes her twice
as deadly. Keep your eye on her stance as she
attacks so you aren't caught off guard. Attack the
areas on her body that have accumulated energy to
give yourself the edge over her.En plus d'utiliser ses attaques habituelles,
la Narwa peut désormais contrôler le vent, comme
l'Ibushi, alors attention ! Surveillez sa posture
d'attaque pour ne pas vous faire surprendre.
Attaquez les parties de son corps ayant accumulé
de l'énergie pour prendre l'avantage.L'abilità della Narwa di controllare il vento e
di usare i suoi consueti attacchi la rendono ancora
più letale. Per non farti cogliere alla sprovvista,
osserva attentamente le sue mosse mentre attacca.
Colpisci le parti del corpo che hanno accumulato
energia per avere un notevole vantaggio su di lei.Narwas Befähigung, wie Ibushi nun den Wind zu
befehligen, macht sie in Kombination mit ihren
üblichen Angriffen doppelt tödlich. Behalte ihre
Körperhaltung im Auge, damit du nicht überrascht
wirst, und greife die Bereiche ihres Körpers mit
angesammelter Energie an, um sie zu besiegen.La habilidad de Narwa de controlar el viento como
hace Ibushi, a la par que ejecuta sus ataques de
costumbre, la hace el doble de mortífera.
No pierdas de vista su postura al atacar para que
no te pille por sorpresa. Logra ventaja atacando las
partes de su cuerpo que hayan acumulado energía.Вдвойне смертоносной Нарву делает способность
управлять ветром, подобно Ибуси, а также атаковать
обычным способом. Следите за ее боевыми стойками,
чтобы вас не застали врасплох. Атакуйте те части
тела Нарвы, в которых накапливается энергия.Zyskana przez Narwę umiejętność kontrolowania wiatru
(jak Ibushi) w połączeniu z jej własnymi atakami
czynią ją podwójnie groźną. Zwracaj uwagę na jej
pozycję podczas ataku, żeby nie dać się zaskoczyć.
Celuj w te części ciała bestii, które skumulowały
energię.Narwa conseguir comandar os ventos como Ibushi
para além de seus ataques normais a torna duas
vezes mais mortal. Preste atenção à postura dela
durante o ataque para não sofrer um ataque
inesperado. Ataque áreas no corpo dela que tenham
energia acumulada para ganhar vantagem sobre ela.나루하타타히메의 공격은 물론이고 이부시마키히코가
지닌 바람의 힘도 다룰 수 있어 매우 성가시다.
공격 자세를 확인하고 대응하는 것이 중요하다. 
힘을 모으고 있는 부위를 공격하면 찬스가 생기므로
적극적으로 노리는 것이 좋다.雷神龍除了原本的攻擊之外,
還能使用風神龍的風之力,相當棘手。
在牠發動攻擊時,切記要觀察好對方的動作再行動。
若能攻擊對方正在蓄力的部位,就能製造良機。
因此多把握對方蓄力的時候進攻吧。不仅能释放雷神龙原有的攻击,
还能使用风神龙的风之力,极其难对付。
重点在于观察其攻击时的姿势来加以应对。
攻击其积蓄力量的部位就能创造出机会,
不妨积极对该部位发动攻击。قدرة ناروا الآن على إصدار الأوامر للرياح تمامًا مثل
أيبوتشي بالإضافة إلى توظيف هجماتها الاعتيادية
ضاعف من قدرتها على الفتك.
راقب موقفها وهي تهاجم حتى لا تأخذ على غرة.
هاجم المناطق الموجودة على جسدها التي
تراكمت فيها الطاقة لمنح نفسك التفوق عليها.

Basic data

Base HP(LR/HR) 11000, (MR) 12000

Limping threshold(village) 14% / (LR) 14% / (HR) 12% / (MR) 8%

Capturing threshold(village) 0% / (LR) 0% / (HR) 0% / (MR) 0%

Sleep recovering90 seconds / recover 5% HP

Size3875.05

Threat level10

Type古龍種Elder DragonDragon ancienDrago anzianoDrachenältesterDragón ancianoДревний драконStarszy SmokDragão Ancião고룡종古龍種古龙种تنين معمِّر, (internal)Other, Arial

GimmickVital(S) 0 / (M) 0 / (L) 100 / (KB) -1

Riding HP(S) 100 / (M) 100 / (L) 100

WeightLLLL

Caution to combat timer3

Caution to normal timer8

Combat to normal timer10

Enrage threshold(LR) 1000 / (HR) 900 / (Rampage) 1000 / (MR) 1500

Enrage timer220

Rampage enrage timer10

Enrage motion multiplier1.2

Enrage attack multiplier1.2

Enrage defense multiplier0.95

Enrage compensation rate[0.0, 0.0, 0.2, 4.0, 1.0, 5.0, 5.0, 8.0, 8.0, 4.0]

Enrage compensation rate (rampage)[1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0]

Enrage add staying time30

life_area_timer_rate0.1

Quests

QuestSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
x2.41x6.2x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
x3.4x12.7x4.7x1Ax2.8, Bx2.8
①Ax1, Bx1
x2.5
①x1
x3
①x1
x2.8
①x1
x2.8
①x1
x11
x5.5x11.9x7.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
x5.5x11.9x7.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13

Hitzone data

Monster hitzone diagram
HitzonePhaseNameSlashImpactShotFireWaterIceThunderDragonDizzy
[0]A:頭040425555010100
1頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس9092435510015100
[1]B:首0NeckCouColloNackenCuelloШеяSzyjaPescoço頸部颈部رقبة4042300500100
[2]C:背中(帯電部位)0253050550100
1背中(帯電)Back (Charged)Dos (chargé)Dorso (caricato)Rücken (Aufgeladen)Espalda (cargada)Спина (заряжена)Grzbiet (naładowany)Costas (Energiz.)등(대전)背部(帶電)背部(带电)ظهر (مشحون)60501555100150
[3]D:胴体0TorsoTroncTorsoTorsoTorsoТорсTułówTronco몸통身體躯干جذع40425000050
[4]E:翼腕0翼腕WingarmPatte ailéeZampa alataFlügelarmBrazo alaЛапа у крылаRamię skrzydłaBraço da Asa날갯죽지翼腕翼臂جناح353050550100
[5]F:翼腕(帯電部位)0444015005050
1翼腕(帯電)Wingarm (Charged)Patte ailée (chargé)Zampa alata (caric.)Flügelarm (Geladen)Brazo ala (cargada)Лапа у крыла (зар.)Ramię skrzyd. (nał.)Braço da Asa (Ener.)날갯죽지(대전)翼腕(帶電)翼臂(带电)جناح (مشحون)92884755100200
[6]G:後脚ヒレ0脚ヒレLeg FinNageoire pattePinna posterioreBeinflosseAleta de la pataНожной плавникPłetwa nożnaBarbatana da Perna다리 지느러미腳鰭足鳍زعنفة القدم30351000050
[7]H:尻尾0尻尾TailQueueCodaSchwanzColaХвостOgonCauda꼬리尾巴尾巴ذيل403550050100
[8]I:尻尾先(帯電部位)03540150050100
1尻尾先端(帯電)Tail Tip (Charged)Bout queue (chargé)Punta coda (caric.)SchwaSpitze(Geladen)Punta cola (cargada)Кончик хвоста (зар.)Koniec ogona (nał.)Ponta da Cauda (Carregada)꼬리 끝(대전)尾巴前端(帶電)尾巴尖(带电)طرف الذيل (مشحون)9590450050150
[9]J:胸(帯電部位)0353520050100
1胸部(帯電)Chest (Charged)Torse (chargé)Torace (caricato)Brust (Aufgeladen)Pecho (cargado)Грудь (заряжена)Tułów (naładowany)Peito (Carregado)흉부(대전)胸部(帶電)胸部(带电)صدر (مشحون)70651505100150
[10]K:お腹(発電器官)030305000000
1腹部(発電器官)Abdomen (Thundersac)Abd. (sac tonnerre)Addome (tuonosacca)Bauch (Donnersack)Abdomen (vesícula)Брюхо (гроз. железа)Podbrz. (wiatrowór)Abdômen (Gl. Trov.)복부(발전 기관)腹部(發電器官)腹部(发电器官)بطن (كيس رعدي)1001005555200250
[11]0000000000
[12]0000000000
[13]0000000000
[14]0000000000
[15]0000000000

Parts

Monster parts diagram
PartStaggerBreakSeverExtract
[0]頭, 頭_Copied0(x1) 900Red
[1]脚ヒレ, 脚ヒレ_Copied0White
[2]右手, 右手_Copied0(x1) 650Orange
[3]左手, 左手_Copied0(x1) 650Orange
[4]尻尾, 尻尾(淵源)0(Slash) 480White
[5]胴体, 胴体_Copied0White
[6]背中, 背中雷袋0(x1) 650Red
[7]お腹, お腹発電器官0(x1) 1400White
[8]胸雷袋0White
[9]-1None
[10]-1None
[11]-1None
[12]-1None
[13]-1None
[14]-1None
[15]-1None

Multi-part vital

IndexPartpriorityAttributesHP
System0 (Apex knockdown?)4Unique
System1 (Riding initiate?)4Unique
System2 (Apex related?)4Unique
Unique0[2][3]3Unique350 / 650 / 850
Unique1[6][8]3Unique500 / 600 / 700
Unique2[4]3Unique350 / 600 / 800
Unique3[0]3Unique400 / 600 / 850
Unique4[7]2Unique-1
Unique5All3Unique300 / 1000 / 5000

Abnormal status

ThresholdDecayMax stockActive timeAdd tired timeDamageAdditional information
Paralyze300 (+500) → 1500180 (+720) → 9005 / 10 sec5 / 10 sec07 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset=6
Sleep300 (+500) → 1500180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 4
Stun300 (+500) → 1500180 (+720) → 9005 / 10 sec5 / 10 sec07 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 6
Exhaust0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 0, Preset=2
Paralyze300 (+500) → 1500180 (+720) → 9005 / 10 sec5 / 10 sec07 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset=6
Sleep300 (+500) → 1500180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 4
Stun300 (+500) → 1500180 (+720) → 9005 / 10 sec5 / 10 sec07 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 6
Exhaust375 (+150) → 1575180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 150, Preset=3
Flash0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec020 sec (-4 sec) → 5 sec+0 sec0 / 0 sec
Activate count = 0, Active time = 0
Activate count = 0, Active time = 0

Ignore refresh stance =
Distance = 0 ~ 0, Angle = 0
Preset = 2
Flash0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-3 sec) → 3 sec+0 sec0 / 0 sec
Activate count = 3, Active time = 20
Activate count = 2, Active time = 5

Ignore refresh stance = stand, fly, diving, wall, ceiling
Distance = 3 ~ 8, Angle = 120
Preset = 4
Poison0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec040 sec (-0 sec) → 0 sec+0 sec5 / 2 secPreset = 4
Blast70 (+30) → 670180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 150, Preset = 6
Poison250 (+150) → 700180 (+900) → 10805 / 10 sec5 / 10 sec015 sec (-0 sec) → 0 sec+0 sec10 / 1 secPreset = 7
Blast70 (+30) → 670180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 150, Preset = 6
Ride0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 seccommon, Nora first limit = 0
Water0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
Preset = 0
Fire0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec030 sec (-0 sec) → 0 sec+0 sec2 / 15 secHit-damage rate = 1, Preset = 0
Ice0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 1, Preset = 1
Thunder300 (+550) → 1800180 (+720) → 9005 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 1, min = 0, max = 0, default = 1
Normal hzv adjust: rate = 1, min = 0, max = 0, default = 1
Stun active limit = 0, Preset = 2
Fall trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 3 sec+5 sec0 / 0 secPreset = 0
Quick sand0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Buddy fall trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPoison stacking = 0, Preset = 1
Shock trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 3 sec+5 sec0 / 0 secPreset = 0
Buddy shock trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 1
Capture0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec03.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Dung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Steel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 0, Preset = 1, Unique target param = false
Distance = 0 ~ 0, Angle = 0
Water180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
Preset = 2
Fire180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec15 / 2 secHit-damage rate = 1.5, Preset = 2
Ice180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 0.9, Preset = 2
Thunder300 (+550) → 1800180 (+720) → 9005 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 1, min = 0, max = 0, default = 1
Normal hzv adjust: rate = 1, min = 0, max = 0, default = 1
Stun active limit = 0, Preset = 2
Fall trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-2 sec) → 3 sec+5 sec0 / 0 secPreset = 1
Quick sand0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 1
Buddy fall trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPoison stacking = 0, Preset = 1
Shock trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 secPreset = 1
Buddy shock trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 secPreset = 1
Capture150 (+0) → 00 (+0) → 05 / 5 sec0 / 0 sec2003.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 1
Dung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec0120 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 1
Steel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 2, Preset = 2, Unique target param = false
Distance = 0 ~ 0, Angle = 0

High rank reward

PartCarvesProbability
Main body
Drop 1 - 100%
1x 42%
1x 25%
1x 20%
1x 11%
1x 2%
Severed part A
1x 75%
1x 20%
1x 5%
Capture rewardsProbability
PartBroken part rewardsProbability
HornCorneCornoHornCuernoРогRógChifreقرن
All of:
  • [0](x1)
1x 80%
1x 15%
1x 5%
翼腕WingarmPatte ailéeZampa alataFlügelarmBrazo alaЛапа у крылаRamię skrzydłaBraço da Asa날갯죽지翼腕翼臂جناح
Any of:
  • [2](x1)
  • [3](x1)
2x 80%
1x 20%
背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas背部背部عودة
All of:
  • [6](x1)
1x 60%
2x 40%
腹部AbdomenAbdomenAddomeBauchAbdomenБрюхоPodbrzuszeAbdômen복부腹部腹部بطن
All of:
  • [7](x1)
1x 87%
1x 5%
1x 5%
1x 3%
PartDropped materialsProbability
Drop 0 - 100%
1x 42%
1x 27%
1x 1%
1x 30%
Riding
1x 65%
1x 25%
1x 10%

Master rank reward

Target rewardsProbability
1x 20%
1x 31%
1x 12%
1x 14%
1x 17%
1x 4%
1x 2%
PartCarvesProbability
Main body
Drop 1 - 100%
1x 37%
1x 29%
1x 21%
1x 12%
1x 1%
Severed part A
1x 80%
1x 17%
1x 3%
Capture rewardsProbability
PartBroken part rewardsProbability
HornCorneCornoHornCuernoРогRógChifreقرن
All of:
  • [0](x1)
1x 80%
1x 17%
1x 3%
翼腕WingarmPatte ailéeZampa alataFlügelarmBrazo alaЛапа у крылаRamię skrzydłaBraço da Asa날갯죽지翼腕翼臂جناح
Any of:
  • [2](x1)
  • [3](x1)
2x 80%
1x 20%
背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas背部背部عودة
All of:
  • [6](x1)
1x 60%
1x 40%
腹部AbdomenAbdomenAddomeBauchAbdomenБрюхоPodbrzuszeAbdômen복부腹部腹部بطن
All of:
  • [7](x1)
1x 83%
1x 7%
1x 7%
1x 3%
PartDropped materialsProbability
Drop 0 - 100%
1x 20%
1x 30%
1x 16%
1x 3%
1x 1%
1x 30%
Riding
1x 55%
1x 30%
1x 15%

Move set

Internal nameDamageStatusGuardingPowerTypeType valueTo objectTo other monsterFlags
【逆】電撃放電(ボディ)
  • Raw 26
  • Thunder 104
  • Stun 55
  • Thunder 180 15sec
SkillGuardable100Upper0PowerLMAllDirGuardable
【逆】錐もみ突進
  • Raw 90
  • Stun 25
Guardable55Upper0PowerLNoneCalcHitDirectionBasedRootPos
【立】巨大化尻尾叩きつけ
  • Raw 96
  • Thunder 24
  • Stun 35
  • Thunder 180 30sec
Guardable100ButtobiSp0PowerLNoneAllDirGuardable
【逆】連続噛みつき
  • Raw 32
  • Dragon 8
  • Stun 15
Guardable55Buttobi0PowerMNoneCalcHitDirectionBasedRootPos
咆哮
      Guardable85EarLL120PowerLNoneCalcHitDirectionBasedRootPos
      【立】電撃放電
      • Raw 17
      • Thunder 68
      • Stun 50
      • Thunder 20sec
      SkillGuardable70ButtobiNoDown0NoneNoneCalcHitDirectionBasedRootPos
      【立】尻尾薙ぎ払い
      • Raw 45
      • Stun 25
      Guardable50ButtobiNoDown0NoneNoneCalcHitDirectionBasedRootPos
      【共通】回転噛みつき
      • Raw 31
      • Dragon 14
      • Stun 25
      Guardable35ButtobiNoDown0PowerMNoneCalcHitDirectionBasedRootPos
      【立】バク宙噛みつき
      • Raw 36
      • Dragon 9
      • Stun 15
      Guardable35ButtobiNoDown0PowerMNoneCalcHitDirection
      帯電行動リセット用風圧
          Guardable55WindL120PowerLNoneCalcHitDirectionBasedRootPos
          対空:電撃リング時
          • None 20
          • Stun 10
          Guardable15Buttobi0NoneNoneAllDirGuardable
          【逆さ】放射レーザー中お腹アタリ
          • Raw 27
          • Thunder 18
          • Stun 25
          Guardable25Buttobi0NoneNoneCalcHitDirectionBasedRootPos
          ホーミングレーザー対空アタリ
          • None 20
          • Stun 10
          Guardable15Buttobi0NoneNoneAllDirGuardable
          対空汎用(小)
          • None 45
          • Stun 10
          Guardable30Buttobi0NoneNoneAllDirGuardable
          対空汎用(中)
          • None 60
          • Stun 30
          Guardable60Buttobi0NoneNoneAllDirGuardable
          【立】巨大化パンチ
          • Raw 28
          • Dragon 67
          • Stun 20
          Guardable80ButtobiNoDown0PowerLLAllDirGuardable
          【立】巨大化尻尾回転
          • Raw 25
          • Dragon 60
          • Stun 15
          Guardable70ButtobiSp0PowerLNoneCalcHitDirectionBasedRootPos
          【立】巨大化尻尾回転(回転軸の腕部分
          • Raw 35
          • Stun 15
          Guardable25Buttobi0NoneNoneAllDirGuardable
          【逆さ】昇竜
          • Raw 30
          • Dragon 45
          • Stun 10
          Guardable50ButtobiNoDown0PowerLNoneAllDirGuardable
          【立】2連薙ぎ払い噛みつき
          • Raw 72
          • Dragon 18
          • Stun 10
          Guardable60ButtobiNoDown0NoneNoneCalcHitDirectionBasedRootPos
          【淵源用】尻尾叩きつけ
          • Raw 55
          • Dragon 55
            Guardable100ButtobiSlamDown0NoneLAllDirGuardable
            【MR】倒立尻尾突き刺し
            • None 75
            • Stun 20
            Guardable50ButtobiNoDown0NoneSAllDirGuardable
            【MR】噛みつき薙ぎ払い
            • Thunder 50
            • Stun 10
            • Thunder
            Guardable90ButtobiNoDown0PowerSSCalcHitDirectionBasedRootPos
            【MR】ボディプレス
            • Thunder 75
            • Stun 10
            • Thunder
            Guardable90ButtobiSlamDown0PowerSMCalcHitDirectionBasedRootPos
            電球ブレス
            • Raw 45
            • Thunder 45
            • Stun 45
            • Thunder 180 30sec
            Guardable80ButtobiSp0NoneNoneShellCalcHitDirectionBasedRootPosIgnoreEndDelay
            ミラーボールレーザー
            • Raw 35
            • Thunder 35
            • Stun 30
            • Thunder 180 15sec
            SkillGuardable85Buttobi0NoneNoneShellAllDirGuardableIgnoreEndDelay
            リングシェル
            • Raw 35
            • Thunder 35
            • Stun 30
            • Thunder 180 25sec
            Guardable70ButtobiNoDown0NoneNoneShellCalcHitDirectionBasedRootPosIgnoreEndDelay
            ホーミングレーザー
            • Raw 25
            • Thunder 25
            • Stun 35
            • Thunder 180 15sec
            SkillGuardable25ButtobiNoDown0NoneNoneShellAllDirGuardableIgnoreEndDelay
            放射レーザー
            • Raw 42
            • Thunder 28
            • Stun 55
            • Thunder 180 30sec
            SkillGuardable90Upper0NoneNoneShellCalcHitDirectionBasedRootPosIgnoreEndDelay
            真下ダイブシェル
            • Raw 24
            • Thunder 16
            • Stun 25
            • Thunder 180 25sec
            Guardable55Buttobi0PowerMNoneShellCalcHitDirectionBasedRootPosIgnoreEndDelay
            落下リングシェル
            • Raw 49
            • Thunder 21
            • Stun 20
            • Thunder 180 30sec
            Guardable120ButtobiSp0NoneNoneShellCalcHitDirectionBasedRootPosIgnoreEndDelay
            薙ぎ払いブレス
            • Raw 45
            • Thunder 45
            • Stun 50
            • Thunder 180 20sec
            Guardable70ButtobiNoDown0NoneNoneShellCalcHitDirectionBasedRootPosIgnoreEndDelay
            電撃放電
            • Raw 50
            • Thunder 50
            • Stun 45
            • Thunder 180 30sec
            Guardable55Buttobi0PowerMNoneShellCalcHitDirectionBasedRootPosIgnoreEndDelay
            none
            • Raw 21
            • Thunder 49
            • Stun 30
            • Thunder 30sec
            NoGuardable100ButtobiNoDown0PowerLNoneShellCalcHitDirectionBasedRootPos
            柱状レーザーシェル
            • Raw 32
            • Thunder 33
            • Stun 45
            • Thunder 180 30sec
            Guardable50Buttobi0NoneNoneShellCalcHitDirectionBasedRootPosIgnoreEndDelay
            ブレス用リングシェル
            • Raw 35
            • Thunder 35
            • Stun 30
            • Thunder 180 20sec
            Guardable35Buttobi0NoneNoneShellCalcHitDirectionBasedRootPosIgnoreEndDelay
            none
                Guardable0None0NoneNoneShell
                錐もみ用リングシェル
                • Raw 35
                • Thunder 35
                • Stun 35
                • Thunder 180 30sec
                Guardable45ButtobiNoDown0PowerMNoneShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                雷球太鼓用リングシェル
                • Raw 40
                • Thunder 40
                • Stun 55
                • Thunder 180 30sec
                Guardable80ButtobiNoDown0PowerMMShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                必殺技・薙ぎ払いレーザー
                • Raw 101
                • Thunder 44
                • Stun 50
                • Thunder 180 60sec
                NoGuardable100ButtobiSp0AbsolutePowerNoneShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                必殺技・電球ブレス
                • Raw 224
                • Thunder 56
                • Stun 100
                • Thunder 180 120sec
                NoGuardable100Upper0PowerLNoneShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                必殺技・リングシェル
                • Raw 96
                • Thunder 24
                • Stun 100
                • Thunder 180 60sec
                NoGuardable100Upper0AbsolutePowerNoneShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                none
                    Guardable0Invalid0NoneNoneShellIgnoreEndDelay
                    雷爆破
                    • Raw 59
                    • Thunder 26
                    • Stun 60
                    • Thunder 20 20sec
                    Guardable80Buttobi0PowerLNoneShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                    none
                        SkillGuardable0Invalid0NoneNoneShellIgnoreEndDelay
                        none
                            NoGuardable0None0NoneNoneShellIgnoreEndDelay
                            爆発(リングシェル)
                            • Raw 56
                            • Thunder 14
                            • Stun 35
                            • Thunder 180 30sec
                            Guardable60ButtobiNoDown0PowerMNoneShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                            爆発(ホーミングレーザー)
                            • Raw 56
                            • Thunder 14
                            • Stun 80
                            • Thunder 180 30sec
                            SkillGuardable50Buttobi0PowerMNoneShellAllDirGuardableIgnoreEndDelay
                            【立】縦薙ぎ払いレーザー
                            • Raw 63
                            • Thunder 27
                            • Stun 20
                            • Thunder 180 30sec
                            Guardable80Upper0PowerMNoneShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                            爆破:【立】縦薙ぎ払いレーザー
                            • Raw 28
                            • Thunder 42
                            • Stun 80
                            • Thunder 180 30sec
                            Guardable80ButtobiSp0PowerMNoneShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                            予兆雷球太鼓用リングシェル
                            • Raw 15
                            • Thunder 15
                            • Stun 45
                            • Thunder 180 30sec
                            Guardable45ButtobiNoDown0PowerMMShellIgnoreEndDelay
                            巨大化しっぽ雷球
                            • Raw 35
                            • Thunder 35
                            • Stun 55
                            • Thunder 180 30sec
                            Guardable80ButtobiSp0NoneNoneShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                            EX_【逆】薙ぎ払いレーザー
                                Guardable0ButtobiSp0NoneLShellIgnoreEndDelay
                                着弾:EX_薙ぎ払いレーザー
                                    Guardable0ButtobiSp0NoneNoneShellIgnoreEndDelay
                                    EX_地走り気流ウェーブ
                                        Guardable0Invalid0NoneNoneShellIgnoreEndDelay
                                        EX_予兆着弾気流弾
                                            Guardable0None0NoneNoneShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                                            EX_地上設置・着弾気流弾
                                                Guardable0Tornado0NoneNoneShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                                                EX_気流弾
                                                    Guardable0Tornado0NoneNoneShellIgnoreEndDelay
                                                    EX_昇竜吸い込み
                                                        Guardable0None0NoneNoneShellIgnoreEndDelay
                                                        EX_ミラーボールレーザー吸い込み
                                                            Guardable0None0NoneNoneShellIgnoreEndDelay
                                                            EX_リング落とし吸い込み
                                                                Guardable0None0NoneNoneShellIgnoreEndDelay
                                                                EX_吸い込みブレス
                                                                    Guardable0None0NoneNoneShellIgnoreEndDelay
                                                                    EX_リング落とし掃き出し
                                                                        Guardable0None0NoneNoneShellIgnoreEndDelay
                                                                        くるくるゲキリュウソウ
                                                                        • None 100
                                                                          NoGuardable100ButtobiSp0NoneNoneShellIgnoreEndDelay
                                                                          EX_雷落とし
                                                                          • Raw 32
                                                                          • Thunder 48
                                                                          • Stun 10
                                                                          • Thunder 10sec
                                                                          Guardable45ButtobiSp0PowerSNoneShellAllDirGuardableIgnoreEndDelay
                                                                          EX_巨大化パンチ放電
                                                                          • Raw 32
                                                                          • Thunder 48
                                                                          • Stun 10
                                                                          • Thunder 10sec
                                                                          Guardable45ButtobiSp0PowerSNoneShellAllDirGuardableIgnoreEndDelay
                                                                          EX_電撃放電_雷爆破
                                                                          • Raw 90
                                                                          • Stun 25
                                                                          Guardable60ButtobiSp0PowerSMShellAllDirGuardableIgnoreEndDelay
                                                                          EX_ダイブ放電
                                                                          • Raw 90
                                                                          • Stun 25
                                                                          Guardable60ButtobiSp0PowerSMShellAllDirGuardableIgnoreEndDelay
                                                                          MR_雷爆破
                                                                          • Raw 59
                                                                          • Thunder 26
                                                                          • Stun 60
                                                                          • Thunder 20 20sec
                                                                          Guardable80Buttobi0PowerLSShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                                                          MR_真下ダイブシェル
                                                                          • Raw 24
                                                                          • Thunder 16
                                                                          • Stun 25
                                                                          • Thunder 180 25sec
                                                                          NoGuardable55Buttobi0PowerMSShellCalcHitDirectionBasedRootPosIgnoreEndDelay