Monster icon

泡狐竜 ヌシ・タマミツネApex MizutsuneMizutsune supérieurMizutsune ApexApex-MizutsuneMizutsune ApexВысший МидзуцунэApeks MizutsuneMizutsune Alfa주인 타마미츠네首領泡狐龍霸主・泡狐龙الوحش العلوي ميزوتسونيMizutsune Apex

Description

「ヌシ」の名を冠した泡狐竜。
まるで嵐に巻き込まれたかのような傷跡が全身に見られ、
その影響か、常に怒りと恐怖に支配されている様子。
尾が通常の個体よりも著しく発達しており、
執拗な攻撃は相対する者の希望も闘志も水泡に帰す。
また、ヌシはその咆哮によって自身の怒りと恐怖を
周囲に波及させ、活発化させる。A Mizutsune so mighty, it was crowned an Apex.
Its body is covered in scars and wounds as if it
had been caught in a storm, and it's seemingly
always dominated by wrath and terror. Its bubbles
and huge tail have no trouble sending foes packing.
The call of an Apex unleashes its tortured anger
on nearby beasts, driving them into a frenzy.Un Mizutsune si puissant qu'il a été élu
monstre supérieur. Il est couvert de cicatrices,
comme s'il avait enduré une tempête, et il
semble perpétuellement rongé par la rage et
la terreur. Ses bulles et sa queue énorme sont
fatales. Le rugissement d'un monstre supérieur
déchaîne sa colère sur les monstres à proximité,
les enrageant.Mizutsune tanto potente da essere incoronato Apex.
Ha il corpo ricoperto di ferite, come se fosse stato
travolto dalla tempesta, e appare sempre dominato da
furia e terrore. Le sue bolle e l'enorme coda
annientano i nemici senza il minimo sforzo. Il
richiamo di un Apex infonde la sua stessa ira in
ogni bestia nelle vicinanze, rendendole
incontrollabili.Ein so mächtiger Mizutsune, dass er zum Apex gekrönt
wurde. Sein Körper ist mit unzähligen Wunden über-
sät, als sei er in einen Sturm geraten, und er ist
besessen von Zorn und Schrecken. Mit seinen Blasen
und dem riesigen Schwanz schickt er Gegner mühelos
in die Wüste. Der Ruf eines Apex entlädt seinen
ganzen qualvollen Zorn auf die Monster in seiner
Nähe und treibt sie zur Raserei.Un Mizutsune tan poderoso que fue coronado Apex.
Su cuerpo muestra laceraciones como si hubiera
quedado a merced de una tormenta, y parece
continuamente dominado por la ira y el terror.
Con sus burbujas y su enorme cola se deshace de sus
enemigos con facilidad. La llamada de un Apex
instila su furia atormentada en las bestias cercanas
y las pone frenéticas.Настолько сильный Мидзуцунэ, что его нарекли высшим
монстром. Тело покрыто шрамами и ранами, словно он
попал в эпицентр бури. Всегда одержим гневом. Его
пузыри и огромный хвост — гроза любого врага.
Своим зовом высший монстр передает свой
гнев и муку ближайшим монстрам, ввергая
их в безумие.Mizutsune tak potężny, że został Apeksem. Jego
ciało to jedno wielkie kłębowisko blizn i ran.
Wygląda na wiecznie wściekłego i żądnego krwi.
Bąbelki i ogromny ogon to sprawne narzędzia
eliminacji wrogów. Przesycona bólem wściekłość
Apeksa wprawia w szał pobliskie potwory.Um Mizutsune tão poderoso que foi coroado como Alfa.
Seu corpo é coberto de cicatrizes e feridas, como
se uma tempestade o tivesse carregado, e sempre
parece dominado pela ira e pelo terror. Suas bolhas
e cauda enorme jogam longe qualquer oponente com
facilidade. O chamado de um Alfa incita feras
próximas, levando-as a um frenesi.「주인」의 이름을 얻은 포호룡.
온몸에 폭풍이 휩쓸고 지나간 것 같은 상처가 있으며
그 영향인지 항상 분노와 공포에 지배되어 있다.
꼬리가 보통 개체보다 두드러지게 발달했으며
집요한 공격은 적의 희망과 투지를 물거품으로 만든다.
그리고 주인은 포효를 통해 자신의 분노와
공포를 주변에 전파하며 활성화한다.冠有「首領」之名的泡狐龍。
全身上下都有著像是被捲入暴風後所留下的傷痕,
這也許是牠一直受到憤怒與恐懼支配的原因。
尾巴比起一般的個體更加發達,
其頑強的攻擊會將目標的希望與鬥志化為泡影。
另外,首領會藉由咆嘯,將自己的憤怒與恐懼
散播至周遭,使其他魔物變得活躍起來。冠有“霸主”之名的泡狐龙。
全身布满仿佛曾被风暴席卷的可怕伤痕,
或是受其影响,时刻都充满愤怒与恐惧。
尾巴远比普通个体更为发达,
执着的攻击会将对手的希望与斗志全数击溃。
此外,霸主的咆哮会将自身的愤怒与恐惧
向周围散播,使怪物们更加活跃。ميزوتسوني جبار للغاية، لدرجة تتويجه كوحش علوي.
فجسده مغطى بالندوب والجروح كما لو أنه علق بعاصفة،
ويبدو أن الرعب والغضب يسيطران عليه دائمًا.
يمكن لفقاعاته وذيله الضخم ردع خصومه دون صعوبة.
يؤدي استدعاء
وحش علوي إلى إطلاق غضبه
المعذب على الوحوش القريبة، مما يدفعها إلى الجنون.Un Mizutsune tan poderoso que fue coronado Apex.
Su cuerpo muestra laceraciones como si hubiera
quedado a merced de una tormenta, y parece
continuamente dominado por la ira y el terror.
Con sus burbujas y su enorme cola se deshace de sus
enemigos con facilidad. La llamada de un Apex
instila su furia atormentada en las bestias cercanas
y las pone frenéticas.
ヌシは怒ると、最大級の大技を放つ。
ヌシ・タマミツネの大技は、爆発する泡を撒いて周囲を
破壊する。クナイや弾、バリスタなどで泡に対処しよう。
ヌシが怒っているときは、攻撃の手を緩めずに、
怯ませて速やかに怒りを鎮めるようにしよう。An angry Apex Mizutsune will trigger a devastating
move, wreaking havoc to its surroundings by shooting
out explosive bubbles. These can be dealt with
by using kunai, ranged weapon shots, or ballistae.
Push on against an enraged Apex to quickly
rid it of its rage and steady its temper.Un Mizutsune supérieur enragé lance une attaque
dévastatrice en tirant des bulles explosives faisant
des ravages aux alentours. Ripostez avec un kunai,
des tirs à distance ou une baliste. Ne laissez pas
de répit à un monstre supérieur enragé pour faire
rapidement retomber sa rage et le calmer.Un Mizutsune Apex infuriato eseguirà una mossa
devastante, seminando caos a causa delle bolle
esplosive che spara. Puoi liberartene con kunai,
attacchi con armi a distanza o baliste. Avventati
contro un Apex furioso per fargli sbollire in fretta
la rabbia ed equilibrare il suo temperamento.Im wütenden Zustand setzt der Apex-Mizutsune einen
verheerenden Angriff ein und zerstört seine Umgebung
mit Geschossen explosiver Blasen, gegen die Kunai,
Distanzwaffenschüsse oder Ballisten helfen. Dränge
weiter auf einen rasenden Apex ein, um ihn schnell
zu besänftigen und von der nächsten Rage abzuhalten.Un Mizutsune Apex enfadado lanzará un devastador
ataque consistente en disparar burbujas explosivas.
Puedes librarte de ellas con los kunai, disparos de
armas de proyectil o con balistas. Ataca para calmar
su ira lo antes posible.Злой высший Мидзуцунэ исполняет опасный прием,
разрушая все вокруг взрывчатыми пузырями. Подбивать
пузыри можно кунаями, выстрелами и снарядами
баллисты. Скорее атакуйте разъяренного высшего
монстра, чтобы обуздать его гнев.Wściekły Apeks Mizutsune wykona niszczący ruch
i zacznie strzelać wybuchowymi bąblami,
niszcząc wszystko dookoła. Można sobie z nimi
poradzić, używając kunai, broni dystansowej lub
balist. Napieraj na wściekłego Apeksa, aby szybko
osłabić jego gniew i go uspokoić.Um Mizutsune Alfa enfurecido realiza um movimento
devastador, destruindo seu entorno ao disparar bolhas
explosivas. Enfrente-as usando kunais, tiros de arma
de longo alcance ou balistas. Mantenha a pressão
contra um Alfa enfurecido para acabar rapidamente
com sua fúria e controlar seus ânimos.주인은 분노하면 최강의 비기를 사용한다.
주인 타마미츠네의 비기는 폭발하는 거품을 뿌려 주위를
파괴한다. 쿠나이와 탄, 발리스타 등으로 대처하자.
주인이 분노했을 때는 쉴 새 없이 공격해서
움찔하게 하면 빠르게 분노를 진정시킬 수 있다.首領發怒後,會施展最強勁的必殺技。
首領泡狐龍的必殺技為撒出會爆炸的泡泡,
破壞四周的一切。此時不妨使用苦無、彈藥
或弩砲等方式來處理泡泡。
當首領處於憤怒狀態時,記得要持續攻擊,
盡早使其膽怯,平息首領的怒火吧。霸主一旦发怒,就会释放最大级别的大招。
霸主・泡狐龙的大招为散布会爆炸的泡泡
来对周围造成破坏。不妨使用苦无、弹药
以及机关弩等来加以应对。
当霸主发怒时,切勿放缓攻势,
应当设法使其畏缩,迅速平息其怒气。ميزوتسوني الوحش العلوي الغاضب سيطلق حركة مدمرة،
تدمر كل ما حوله عن طريق إطلاق
فقاعات متفجرة يمكن هزيمته
باستخدام كوناي، أو طلقات سلاح بعيد المدى أو منجنيق.
لا تستسلم أمام الوحش العلوي الغاضب
حتى تتخلص من غضبه وتهدّئ مزاجه بسرعة.Un Mizutsune Apex enfadado lanzará un devastador
ataque consistente en disparar burbujas explosivas.
Puedes librarte de ellas con los kunai, disparos de
armas de proyectil o con balistas. Ataca para calmar
su ira lo antes posible.

Basic data

Base HP(LR/HR) 5100, (MR) 5100

Limping threshold(village) 14% / (LR) 14% / (HR) 12% / (MR) 9%

Capturing threshold(village) 18% / (LR) 18% / (HR) 15% / (MR) 11%

Sleep recovering90 seconds / recover 5% HP

Size2198.52 (Small crown2110.579, Silver large crown2418.372, Large crown2506.3127)

Threat level9

Type海竜種LeviathanLéviathanLeviathanLeviathanLeviatánЛевиафанLewiatanLeviatã해룡종海龍種海龙种ليفياثانLeviatán, (internal)Leviathan, Aquatic

GimmickVital(S) 100 / (M) 100 / (L) 100 / (KB) -1

Riding HP(S) 300 / (M) 300 / (L) 100

WeightLLLL

Caution to combat timer3

Caution to normal timer8

Combat to normal timer10

Enrage threshold(LR) 800 / (HR) 1150 / (Rampage) 4000 / (MR) 1600

State time(enraged) 999sec / (tired) 60sec

State time (rampage)(enraged) 85sec / (tired) 60sec

Motion(enraged) x1.1 / (tired) x0.92

Attack(enraged) x1.15

Defense(enraged) x1

Enrage add staying time30sec

life_area_timer_rate0.1

Default move pattern

Flying stance to movefalse

Sleep time500 ±50

Awake hour7 ~ 19

Eat time620 ±120

Quests

QuestSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Small crown4%Large crown4%x4.2(±±)x5.9x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown10%Large crown22%x2.47x7.5x4.3x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x11
Large crown100%x2.7x7x4.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x11
Large crown100%x5.5(±)x10.9x6x1Ax3.8, Bx3.8
①Ax1, Bx1
x8
①x1
x5
①x1
x3.8
①x1
x3.8
①x1
x11
x0.76x4.6x2.7x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x12

Anomaly investigation

Appear as afflicted atNone

Appear as normal atLv121

Main targetfalse

Sub targettrue

Extra monsterfalse

Intrusionfalse

Stats table as afflictedTable 4

Stats table as non-afflictedTable 0

Base zenny(A8) 390

Subtarget zenny adjustx1.2

Base research point(A8) 560

Adjust point for requestx1.3

Hitzone data

Monster hitzone diagram
HitzonePhaseNameSlashImpactShotFireFireWaterWaterIceIceThunderThunderDragonDragonStunDizzy
[0]A:頭部Normal頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأسCabeza606025505108100
Enraged65653510051510100
Broken636325505108100
Wet737325505158100
Wet & enraged7373255052010100
[1]B:首NormalNeckCouColloNackenCuelloШеяSzyjaPescoço頸部颈部رقبةCuello4343158051080
Enraged5050208051080
Broken4343158051080
Wet5353155051580
Wet & enraged5353155051580
[2]C:左爪Normal左爪Left ClawGriffe gaucheArtiglio sinistroLinke KlaueGarra izquierdaЛевый коготьLewy pazurGarra Esquerda왼쪽 발톱左爪左爪المخلب الأيسرGarra izquierda242410501530300
Enraged242410501530300
Broken282810501530300
Wet292915501530300
Wet & enraged292915501530300
[3]D:前脚Normal前脚ForelegPatte avantZampa anterioreVorderbeinPata delanteraПередняя лапаPrzednia nogaPerna Dianteira앞다리前腳前肢قدم أماميةPata delantera282810501525300
Enraged353510501525300
Broken282810501525300
Wet333315501525300
Wet & enraged333315501525300
[4]E:後脚Normal後脚Hind LegPatte arrièreZampa posterioreHinterbeinPata traseraЗадняя лапаTylna nogaPerna Traseira뒷다리後腳后肢قدم خلفيةPata trasera3838205051050
Enraged43432010051550
Broken3838205051050
Wet4343205051550
Wet & enraged4343205052050
[5]F:胴NormalTorsoTroncTorsoTorsoTorsoТорсTułówTronco몸통身體躯干جذعTorso2525155051050
Enraged2525205051550
Broken2525155051050
Wet3030155051550
Wet & enraged3030155052050
[6]G:尻尾Normal尻尾TailQueueCodaSchwanzColaХвостOgonCauda꼬리尾巴尾巴ذيلCola4333105051050
Enraged7373455051550
Broken4333105051050
Wet5343105051050
Wet & enraged5343105051550
[7]H:背びれNormal背ビレDorsal FinNageoire dorsalePinna dorsaleRückenflosseAleta dorsalСпинной плавникPłetwa grzbietowaBarbatana Dorsal등지느러미背鰭背鳍زعنفة ظهريةAleta dorsal43434580515100
Enraged636345100520150
Broken43434580515100
Wet48485050520100
Wet & enraged48485050525150
[8]I:右爪Normal右爪Right ClawGriffe droiteArtiglio destroRechte KlaueGarra derechaПравый коготьPrawy pazurGarra Direita오른쪽 발톱右爪右爪المخلب الأيمنGarra derecha242410501530300
Enraged242410501530300
Broken282810501530300
Wet292915501530300
Wet & enraged292915501530300
[9]Normal000000000
[10]Normal000000000
[11]Normal000000000
[12]Normal000000000
[13]Normal000000000
[14]Normal000000000
[15]Normal000000000

Parts

Monster parts diagram
PartStaggerBreakSeverExtractAnomaly cores
[0]EmHitDamageRSData, Group0, 0:頭部450(x1) 450 / (x2) 1350Red
[1]EmHitDamageRSData(2), Group1, 1:左前脚200(x1) 400Orange
[2]EmHitDamageRSData(3), Group2, 2:右前脚200(x1) 400Orange
[3]EmHitDamageRSData(4), Group3, 3:左後脚220White
[4]EmHitDamageRSData(5), Group4, 4:右後脚220White
[5]EmHitDamageRSData(6), Group5, 5:胴280Orange
[6]EmHitDamageRSData(7), Group6, 6:尻尾350(x1) 350(Slash) 650White
[7]EmHitDamageRSData(8), Group7, 7:背びれ300(x1) 300Red
[8]100None
[9]100None
[10]100None
[11]100None
[12]100None
[13]100None
[14]100None
[15]100None

Multi-part vital

IndexPartpriorityAttributesHP
Apex shutdown (rampage)All4UniqueRampage enableMulti rate EX1300 / 1600 / 1900 / 2100 / 2300
Hellfire knockdownAll4UniqueRampage enableMulti rate EX1 / 300 / 700
Apex shutdown (normal quest)All4UniqueMulti rate EX500 / 700 / 900
Unique0All3UniqueOverwrite toppleMulti rate EX200 / 350 / 450

Abnormal status

ThresholdDecayMax stockActive timeAdd tired timeDamageAdditional information
ParalyzeParalyze180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
SleepSleep180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
StunStun120 (+100) → 520120 (+100) → 5205 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
ExhaustExhaust225 (+75) → 900225 (+75) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 150
ParalyzeParalyze300 (+100) → 700180 (+720) → 9005 / 10 sec5 / 10 sec07 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
SleepSleep250 (+150) → 700180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
StunStun150 (+120) → 630180 (+720) → 9005 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
ExhaustExhaust375 (+150) → 1575180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 150
Flash
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec020 sec (-4 sec) → 5 sec+0 sec0 / 0 sec
Activate count = 0, Active time = 0
Activate count = 0, Active time = 0

Ignore refresh stance =
Distance = 0 ~ 7, Angle = 40
Flash
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-3 sec) → 3 sec+0 sec0 / 0 sec
Activate count = 3, Active time = 10
Activate count = 2, Active time = 5

Ignore refresh stance = stand, fly, diving, wall, ceiling
Distance = 3 ~ 8, Angle = 120
PoisonPoison180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec5 / 2 sec
BlastBlast70 (+30) → 67070 (+30) → 6705 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 100
PoisonPoison150 (+100) → 550180 (+900) → 10805 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec10 / 1 sec
BlastBlast70 (+30) → 670180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 100
Ride
1000 (+800) → 54000 (+0) → 00 / 10 sec0 / 0 sec015 sec (-0 sec) → 0 sec+0 sec0 / 0 secNon-target monster first ride limit = 0
Ride
500 (+2000) → 61000 (+0) → 00 / 0 sec0 / 0 sec015 sec (-0 sec) → 0 sec+0 sec0 / 0 secNon-target monster first ride limit = 65
WaterWater180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
FireFire180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec2 / 15 secHit-damage rate = 2
IceIce0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 0.9
ThunderThunder180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 0.5, min = 0, max = 20, default = 1.1
Normal hzv adjust: rate = 0.5, min = 0, max = 20, default = 1.1
Stun active limit = 0
Pitfall trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 3 sec+5 sec0 / 0 sec
Quicksand
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Poison purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPoison stacking = 0
Shock trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 3 sec+5 sec0 / 0 sec
Shock purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Capture
150 (+300) → 00 (+0) → 05 / 5 sec0 / 0 sec2003.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
DungDung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Steel fangSteel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 0, Unique target param = false
Distance = 0 ~ 0, Angle = 0
WaterWater180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
FireFire180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec15 / 2 secHit-damage rate = 1.5
IceIce180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 0.9
ThunderThunder180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 0.5, min = 1, max = 40, default = 1
Normal hzv adjust: rate = 0.2, min = 1, max = 20, default = 1
Stun active limit = 1
Pitfall trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Quicksand
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Poison purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-0 sec) → 3 sec+5 sec0 / 0 secPoison stacking = 300
Shock trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Shock purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Capture
150 (+0) → 00 (+0) → 05 / 5 sec0 / 0 sec2003.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
DungDung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec0120 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Steel fangSteel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 2, Unique target param = false
Distance = 0 ~ 0, Angle = 0

High rank reward

Target rewardsProbability
1x 6%
1x 38%
1x 29%
1x 15%
1x 5%
1x 5%
1x 2%
PartCarvesProbability
Main body (x3)
1x 41%
1x 28%
1x 15%
1x 12%
1x 3%
1x 1%
Severed part A
1x 75%
1x 13%
1x 7%
1x 5%
Capture rewardsProbability
PartBroken part rewardsProbability
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأسCabeza
All of:
  • [0](x1)
1x 57%
1x 31%
1x 7%
1x 5%
右爪Right ClawGriffe droiteArtiglio destroRechte KlaueGarra derechaПравый коготьPrawy pazurGarra Direita오른쪽 발톱右爪右爪المخلب الأيمنGarra derecha
All of:
  • [2](x1)
1x 80%
1x 20%
左爪Left ClawGriffe gaucheArtiglio sinistroLinke KlaueGarra izquierdaЛевый коготьLewy pazurGarra Esquerda왼쪽 발톱左爪左爪المخلب الأيسرGarra izquierda
All of:
  • [1](x1)
1x 80%
1x 20%
尻尾TailQueueCodaSchwanzColaХвостOgonCauda꼬리尾巴尾巴ذيلCola
All of:
  • [6](x1)
1x 65%
1x 28%
1x 5%
1x 2%
背ビレDorsal FinNageoire dorsalePinna dorsaleRückenflosseAleta dorsalСпинной плавникPłetwa grzbietowaBarbatana Dorsal등지느러미背鰭背鳍زعنفة ظهريةAleta dorsal
All of:
  • [7](x1)
1x 60%
2x 10%
1x 30%
PartDropped materialsProbability
Drop 0 - 100%
Drop 1 - 100%
1x 58%
1x 2%
1x 40%
Riding
1x 60%
1x 40%

Master rank reward

Target rewardsProbability
1x 3%
1x 20%
1x 13%
1x 10%
1x 4%
1x 30%
1x 20%
PartCarvesProbability
Main body (x3)
1x 41%
1x 30%
1x 17%
1x 10%
1x 2%
Severed part A
1x 80%
1x 15%
1x 5%
Capture rewardsProbability
PartBroken part rewardsProbability
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأسCabeza
All of:
  • [0](x1)
1x 70%
1x 25%
1x 5%
右爪Right ClawGriffe droiteArtiglio destroRechte KlaueGarra derechaПравый коготьPrawy pazurGarra Direita오른쪽 발톱右爪右爪المخلب الأيمنGarra derecha
All of:
  • [2](x1)
1x 80%
1x 20%
左爪Left ClawGriffe gaucheArtiglio sinistroLinke KlaueGarra izquierdaЛевый коготьLewy pazurGarra Esquerda왼쪽 발톱左爪左爪المخلب الأيسرGarra izquierda
All of:
  • [1](x1)
1x 80%
1x 20%
尻尾TailQueueCodaSchwanzColaХвостOgonCauda꼬리尾巴尾巴ذيلCola
All of:
  • [6](x1)
1x 69%
1x 28%
1x 3%
背ビレDorsal FinNageoire dorsalePinna dorsaleRückenflosseAleta dorsalСпинной плавникPłetwa grzbietowaBarbatana Dorsal등지느러미背鰭背鳍زعنفة ظهريةAleta dorsal
All of:
  • [7](x1)
1x 60%
2x 10%
1x 30%
PartDropped materialsProbability
Drop 0 - 100%
Drop 1 - 100%
1x 58%
1x 2%
1x 40%
Riding
1x 60%
1x 40%

Anomaly investigation reward (lv1 ~ lv100)

Carve & part breakProbability

Anomaly investigation reward (lv101 ~ lv110)

Carve & part breakProbability

Anomaly investigation reward (lv111 ~ lv120)

Carve & part breakProbability

Anomaly investigation reward (lv121 ~ lv160)

Carve & part breakProbability

Anomaly investigation reward (lv161 ~ lv180)

Carve & part breakProbability

Anomaly investigation reward (lv181 ~ lv200)

Carve & part breakProbability

Anomaly investigation reward (lv201 ~ lv220)

Carve & part breakProbability

Anomaly investigation reward (lv221 ~ lv240)

Carve & part breakProbability

Anomaly investigation reward (lv241 ~ lv280)

Carve & part breakProbability

Anomaly investigation reward (lv281 ~ lv299)

Carve & part breakProbability

Anomaly investigation reward (lv300 ~ lv300)

Carve & part breakProbability

Move set

Internal nameDamageStatusGuardablePowerTypeTo objectTo other monsterFlags
その場噛みつき
  • Physical 25
    Yes25KnockbacksPowerSNone
    二連噛みつき
    • Physical 60
    • BloodBlight20sec
    Yes30Flying awayPowerSM
    縦しっぽ攻撃
    • Physical 70
    • BloodBlight20sec
    Yes50Flying awayPowerMM
    ボディプレス
    • Physical 60
    • BloodBlight20sec
    Yes20Flying awayPowerMMAllDirGuardable
    しっぽ叩きつけ前半
    • Physical 90
    • BloodBlight20sec
    Yes50Flying awayPowerSNoneCalcHitDirectionAllDirGuardable
    ジャイロスピンアタック
    • Physical 100
    • BloodBlight20sec
    Yes60Flying awayPowerMMCalcHitDirectionAllDirGuardable
    前しっぽ攻撃
    • Physical 55
    • BloodBlight20sec
    Yes30Wirefall disabled flyingPowerMMCalcHitDirectionAllDirGuardable
    後ろしっぽ攻撃
    • Physical 55
    • BloodBlight20sec
    Yes30Flying awayPowerMMCalcHitDirectionAllDirGuardable
    突進
    • Physical 50
    • BloodBlight20sec
    Yes40Flying awayPowerMMCalcHitDirectionBasedRootPosAllDirGuardable
    しっぽ叩きつけ後半
    • Physical 90
    • BloodBlight20sec
    Yes50Wirefall disabled flyingPowerLMCalcHitDirectionAllDirGuardable
    二連縦しっぽ攻撃
    • Physical 70
    • BloodBlight20sec
    Yes70Flying upPowerLM
    C型囲い込み
    • Physical 30
    • BloodBlight20sec
    Yes40Flying awayPowerSSAllDirGuardable
    爪パンチ
    • Physical 70
    • Stun20
    • BloodBlight20sec
    Yes40Flying awayPowerSMCalcHitDirectionAllDirGuardable
    操獣S100
        Yes0InvalidNoneNone
        操獣M100
            Yes0InvalidNoneNone
            操獣L100
                Yes0InvalidNoneNone
                しっぽ叩きつけ前半(操竜技専用)
                • Physical 20
                  Yes50Wirefall disabled flyingPowerLMCalcHitDirectionAllDirGuardable
                  しっぽ叩きつけ後半(操竜技専用)
                  • Physical 70
                    Yes50Wirefall disabled flyingPowerLMCalcHitDirectionAllDirGuardable
                    バインドボイス
                        Yes30Weak roar 80NoneNoneCalcHitDirection
                        操獣離脱突進_Copied
                            Yes30Quick recovery flyingAbsolutePowerNoneTriggerRidingStart
                            【操獣ヤラレ用】しっぽ叩きつけ
                            • Physical 80
                              Yes50Quick recovery flyingNoneMCalcHitDirectionTriggerRidingStart
                              【操獣ヤラレ用】ジャイロスピンアタック
                              • Physical 120
                                Yes60Quick recovery flyingNoneMCalcHitDirectionTriggerRidingStart
                                回避パリィ_Copied
                                    Yes0KnockbacksNoneNone
                                    正式対応後削除?(移動系アタリ)_Copied
                                    • Physical 10
                                      Yes0KnockbacksNoneNone
                                      レーザー顔
                                      • Physical 42
                                      • Water18
                                      • Water 10sec
                                      • BloodBlight20sec
                                      Yes50Quick recovery flyingPowerMNoneCalcHitDirection
                                      ジャンプ用ぶっ飛び
                                      • Null-elem 30
                                        Yes20Flying awayPowerSNone
                                        空中小
                                        • Physical 30
                                          Yes30Flying awayPowerSM
                                          空中中
                                          • Physical 45
                                            Yes30Flying awayPowerSM
                                            空中大
                                            • Physical 60
                                              Yes30Flying awayPowerSM
                                              組み技開始攻撃
                                                  Yes0Turf warNoneNone
                                                  【MR】尻尾薙ぎ払い
                                                  • Physical 55
                                                  • BloodBlight20sec
                                                  Yes30Flying awayPowerMMCalcHitDirectionBasedRootPos
                                                  【MR】尻尾叩き付け用
                                                  • Physical 70
                                                  • BloodBlight20sec
                                                  Yes50Flying awayPowerMMCalcHitDirectionBasedRootPos
                                                  昇竜尻尾
                                                  • Physical 120
                                                  • Stun30
                                                  Yes100Special flyingPowerLLAllDirGuardable
                                                  螺旋爪突撃
                                                  • Physical 120
                                                  • Stun30
                                                  Yes100Special flyingPowerLL
                                                  強咆哮
                                                      Yes60Powerful roar 120NoneNoneCalcHitDirectionBasedRootPos
                                                      強咆哮(百竜用)
                                                          Yes60Powerful roar 120IntroBindVoiceNoneCalcHitDirectionBasedRootPos
                                                          水圧レーザー横
                                                          • Physical 24
                                                          • Water56
                                                          • Stun30
                                                          • Water180
                                                          Yes60Flying awayPowerLMShellIgnoreEndDelay
                                                          浮遊泡
                                                          • Physical 30
                                                          • Fire10
                                                          • Hellfire180 5sec
                                                          Yes0Special flyingPowerMNoneShellIgnoreEndDelay
                                                          浮遊泡_大
                                                          • Physical 60
                                                          • Fire10
                                                          • Hellfire180 5sec
                                                          Yes0Special flyingPowerMNoneShellIgnoreEndDelay
                                                          浮遊泡小(緑)
                                                          • Heal50
                                                          • Hellfire180 5sec
                                                          Yes0InvalidPowerMNoneShellIgnoreEndDelay
                                                          浮遊泡小(赤)
                                                            • Hellfire180 5sec
                                                            Yes0InvalidPowerMNoneShellIgnoreEndDelay
                                                            ショットガンブレス
                                                            • Physical 15
                                                            • Water65
                                                            • Stun30
                                                            • Water180
                                                            Yes60Flying away 60PowerLMShellIgnoreEndDelay
                                                            水圧レーザー縦
                                                            • Physical 24
                                                            • Water56
                                                            • Stun30
                                                            • Water180
                                                            Yes60Flying awayPowerLMShellIgnoreEndDelay
                                                            泡小爆発(緑)
                                                            • Heal50
                                                              No0InvalidNoneNoneShellIgnoreEndDelay
                                                              泡小爆発(赤)
                                                                • Attack up
                                                                No0InvalidNoneNoneShellIgnoreEndDelay
                                                                必殺水圧レーザー(関門用)
                                                                • Physical 27
                                                                • Water63
                                                                • Stun30
                                                                • Water180
                                                                Yes60Special flyingDeathblowMShellIgnoreEndDelay
                                                                【百竜】【ヌシ】大技用泡シェル
                                                                • Physical 60
                                                                • Blast
                                                                Yes0Special flyingPowerMNoneShellCalcHitDirectionIgnoreEndDelay
                                                                【百竜】【ヌシ】大技用着弾シェル
                                                                • Physical 60
                                                                • Stun30
                                                                • Blast
                                                                Yes60Special flyingPowerMNoneShellCalcHitDirectionIgnoreEndDelay
                                                                【百竜】【ヌシ】登場咆哮
                                                                    Yes60Powerful roar 120IntroBindVoiceNoneShellCalcHitDirectionIgnoreEndDelay
                                                                    必殺水圧レーザー2(ぐるぐる用)
                                                                    • Physical 27
                                                                    • Water63
                                                                    • Stun30
                                                                    • Water180
                                                                    Yes60Special flyingPowerMMShellIgnoreEndDelay
                                                                    【百竜】【ヌシ】登場時風圧
                                                                    • Physical 20
                                                                      Yes20Quick recovery flyingPowerMNoneShellCalcHitDirectionIgnoreEndDelay

                                                                      Map behavior

                                                                      大社跡Shrine RuinsTemple oubliéRovine sacreHeilige RuinenTemplo olvidadoРуины святилищаRuiny ŚwiątynneRuínas do Templo사원 폐허大社遺跡废神社أطلال الضريحTemplo olvidado

                                                                      Allow area type

                                                                      Sleeptrue

                                                                      Exhaustfalse

                                                                      Special behaviortrue

                                                                      Preyfalse

                                                                      Eat itemfalse

                                                                      Eat item type

                                                                      ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                      1
                                                                      120sec
                                                                      180sec
                                                                      false
                                                                      @0. flag:false
                                                                      2
                                                                      150sec
                                                                      240sec
                                                                      false
                                                                      @0. flag:false
                                                                      3
                                                                      90sec
                                                                      120sec
                                                                      false
                                                                      4
                                                                      90sec
                                                                      120sec
                                                                      false
                                                                      5
                                                                      90sec
                                                                      120sec
                                                                      true
                                                                      6
                                                                      150sec
                                                                      240sec
                                                                      false
                                                                      @1057,[1058],[1059]. flag:false
                                                                      @3058. flag:false
                                                                      @0. flag:false
                                                                      7
                                                                      90sec
                                                                      120sec
                                                                      false
                                                                      8
                                                                      90sec
                                                                      120sec
                                                                      false
                                                                      9
                                                                      150sec
                                                                      240sec
                                                                      false
                                                                      10
                                                                      150sec
                                                                      240sec
                                                                      false
                                                                      11
                                                                      90sec
                                                                      120sec
                                                                      false
                                                                      12
                                                                      90sec
                                                                      120sec
                                                                      false
                                                                      13
                                                                      150sec
                                                                      240sec
                                                                      false
                                                                      @0. flag:false

                                                                      水没林Flooded ForestForêt inondéeForesta inondataFlutwaldBosque inundadoЗатопленный лесZatopiony LasSelva Inundada수몰된 숲水沒林水没林الغابة الغارقةBosque inundado

                                                                      Allow area type

                                                                      Sleepfalse

                                                                      Exhausttrue

                                                                      Special behaviorfalse

                                                                      Preyfalse

                                                                      Eat itemfalse

                                                                      Eat item type

                                                                      ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                      1
                                                                      120sec
                                                                      180sec
                                                                      false
                                                                      @0. flag:false
                                                                      2
                                                                      120sec
                                                                      180sec
                                                                      false
                                                                      3
                                                                      90sec
                                                                      120sec
                                                                      false
                                                                      @1001,[1002],[1003]. flag:false
                                                                      4
                                                                      120sec
                                                                      180sec
                                                                      false
                                                                      5
                                                                      120sec
                                                                      180sec
                                                                      false
                                                                      @6001. flag:true
                                                                      6
                                                                      120sec
                                                                      180sec
                                                                      false
                                                                      7
                                                                      150sec
                                                                      240sec
                                                                      false
                                                                      @0. flag:false
                                                                      8
                                                                      90sec
                                                                      120sec
                                                                      false
                                                                      9
                                                                      90sec
                                                                      120sec
                                                                      false
                                                                      10
                                                                      90sec
                                                                      120sec
                                                                      false
                                                                      11
                                                                      90sec
                                                                      120sec
                                                                      false
                                                                      12
                                                                      90sec
                                                                      120sec
                                                                      false
                                                                      13
                                                                      90sec
                                                                      120sec
                                                                      false
                                                                      14
                                                                      150sec
                                                                      240sec
                                                                      false
                                                                      @0. flag:false

                                                                      寒冷群島Frost IslandsArchipel de glaceIsole ghiacciateFrostinselnIslas heladasМорозные островаWyspy MroźneIlhas Gélidas한랭 군도寒冷群島冰封群岛الجُزر الثلجيةIslas heladas

                                                                      Allow area type

                                                                      ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                      1
                                                                      90sec
                                                                      120sec
                                                                      false
                                                                      2
                                                                      90sec
                                                                      120sec
                                                                      false
                                                                      3
                                                                      120sec
                                                                      180sec
                                                                      false
                                                                      @4001. flag:true
                                                                      @0. flag:false
                                                                      4
                                                                      90sec
                                                                      120sec
                                                                      false
                                                                      5
                                                                      120sec
                                                                      180sec
                                                                      false
                                                                      6
                                                                      90sec
                                                                      120sec
                                                                      false
                                                                      7
                                                                      120sec
                                                                      180sec
                                                                      false
                                                                      8
                                                                      120sec
                                                                      180sec
                                                                      false
                                                                      9
                                                                      90sec
                                                                      120sec
                                                                      false
                                                                      10
                                                                      150sec
                                                                      240sec
                                                                      false
                                                                      @2001,[2002],[2003]. flag:false
                                                                      11
                                                                      120sec
                                                                      180sec
                                                                      false
                                                                      @4003. flag:true
                                                                      @0. flag:false
                                                                      12
                                                                      120sec
                                                                      180sec
                                                                      false
                                                                      @0. flag:false

                                                                      #Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06

                                                                      Allow area type

                                                                      ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                      1
                                                                      200sec
                                                                      200sec
                                                                      false
                                                                      2
                                                                      200sec
                                                                      200sec
                                                                      false
                                                                      3
                                                                      200sec
                                                                      200sec
                                                                      false
                                                                      4
                                                                      200sec
                                                                      200sec
                                                                      false
                                                                      11
                                                                      200sec
                                                                      200sec
                                                                      false
                                                                      12
                                                                      200sec
                                                                      250sec
                                                                      false

                                                                      翡葉の砦Red StrongholdForteresse rougeFortezza rossaRote FestungFortaleza rojaКрасная ТвердыняCzerwona TwierdzaFortaleza Vermelha비취잎의 요새翡葉要塞翡叶要塞القلعة الحمراءFortaleza roja

                                                                      Allow area type

                                                                      ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                      1
                                                                      200sec
                                                                      200sec
                                                                      false
                                                                      2
                                                                      200sec
                                                                      200sec
                                                                      false
                                                                      3
                                                                      200sec
                                                                      200sec
                                                                      false
                                                                      4
                                                                      200sec
                                                                      200sec
                                                                      false
                                                                      11
                                                                      200sec
                                                                      200sec
                                                                      false
                                                                      12
                                                                      200sec
                                                                      250sec
                                                                      false

                                                                      獄泉郷Infernal SpringsSources infernalesSorgenti infern.HöllenquellenFuente infernalАдские ручьиPiekielne ŹródłaFontes Infernais옥천향獄泉鄉狱泉乡الينابيع الجهنميةCascada infernal

                                                                      Allow area type

                                                                      ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                      1
                                                                      9999sec
                                                                      9999sec
                                                                      false

                                                                      闘技場ArenaArèneArenaArenaArenaАренаArenaArena격투장鬥技場斗技场الساحةArena

                                                                      Allow area type

                                                                      ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                      1
                                                                      10000sec
                                                                      10000sec
                                                                      false
                                                                      11
                                                                      0sec
                                                                      0sec
                                                                      false
                                                                      12
                                                                      0sec
                                                                      0sec
                                                                      false

                                                                      密林JungleJungleGiunglaDschungelLa JunglaДжунглиDżunglaSelva밀림密林密林الغابةLa Jungla

                                                                      Allow area type

                                                                      ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                      1
                                                                      90sec
                                                                      120sec
                                                                      false
                                                                      @0. flag:false
                                                                      2
                                                                      90sec
                                                                      120sec
                                                                      false
                                                                      3
                                                                      120sec
                                                                      180sec
                                                                      false
                                                                      @0. flag:false
                                                                      4
                                                                      120sec
                                                                      180sec
                                                                      false
                                                                      @1000,[1001],[1002]. flag:false
                                                                      5
                                                                      90sec
                                                                      120sec
                                                                      false
                                                                      6
                                                                      90sec
                                                                      120sec
                                                                      false
                                                                      7
                                                                      120sec
                                                                      180sec
                                                                      false
                                                                      8
                                                                      120sec
                                                                      180sec
                                                                      false
                                                                      9
                                                                      120sec
                                                                      180sec
                                                                      false
                                                                      @9000. flag:false
                                                                      10
                                                                      90sec
                                                                      120sec
                                                                      false
                                                                      11
                                                                      120sec
                                                                      180sec
                                                                      false
                                                                      @0. flag:false

                                                                      塔の秘境Forlorn ArenaTour interditeArena desolataVerbotener TurmArena olvidadaЗабытая аренаOpuszczona arenaArena Desolada탑의 비경塔之秘境塔之秘境ساحة فورلورنArena olvidada

                                                                      Allow area type

                                                                      ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                      1
                                                                      10000sec
                                                                      10000sec
                                                                      false