焔狐竜 タマミツネ希少種Violet MizutsuneMizutsune mauveMizutsune violaPurpur-MizutsuneMizutsune VioletaЛиловый МидзуцунэFioletowy MizutsuneMizutsune Violeta타마미츠네 희소종焰狐龍焰狐龙ميزوتسوني البنفسجيMizutsune Morado
Description
「焔狐竜」と呼ばれるタマミツネの希少種個体。
自身の分泌する滑液を利用して滑るように動き、
ガスを詰めた泡を操ってターゲットを追い詰める。
普段は飄々とした動きで余裕を見せるが、
ターゲットを本気で排除すると決めれば
その身は白い焔をまとい、苛烈な動きで
周辺一帯を焔の海へと変えるだろう。Violet Mizutsune are leviathans known for their
beautiful lilac-colored fur. They use the fluid they
secrete to slide around, targeting their prey with
gas-filled bubbles. Though they appear graceful
creatures, the facade quickly fades as they envelop
themselves in pale flames and bathe their surroundings
in a beautiful, but deadly, inferno of white-hot flame.Le Mizutsune violet est un léviathan connu pour
sa belle fourrure lilas. Il utilise des fluides qu'il
sécrète pour glisser et chasse ses proies avec des
bulles de gaz. Le Mizutsune est une créature
gracieuse. Mais lorsqu'il chasse, il transforme
l'environnement en un magnifique, mais mortel,
brasier de flammes blanches.I Mizutsune viola sono Leviathan noti per lo
splendido pelo lilla. Si muovono scivolando su un
fluido da essi secreto e colpiscono il bersaglio con
bolle sature di gas. Il loro aspetto grazioso
svanisce quando decidono di sterminare le loro
prede: a questo punto esplodono, diventando fiamme
bianche che tramutano il paesaggio in un mare di
fuoco pallido.Purpur-Mizutsune sind Leviathane, die für ihr hübsches
fliederfarbenes Fell bekannt sind. Sie scheiden eine
Flüssigkeit aus, um umherzugleiten und ihre Beute
mit gasgefüllten Blasen anzuvisieren. Sie scheinen
anmutige Kreaturen zu sein, aber die Fassade ver-
blasst schnell, wenn sie sich in blasse Flammen
hüllen und ihre Umgebung in ein schönes, aber töd-
liches Inferno aus weißglühenden Flammen tauchen.Los Mizutsune Violeta son leviatanes conocidos por
su hermoso pelaje lila. Segregan un fluido que
emplean para deslizarse y atacar a sus presas con
burbujas gaseosas. Aunque parezcan gráciles criaturas,
esa fachada se viene abajo cuando se envuelven de
pálidas llamas y bañan todo a su alrededor en un bello
pero mortal infierno de llamas.Лиловые Мидзуцунэ — левиафаны, знаменитые своим
прекрасным сиреневым мехом. Выделяемую ими жидкость
они используют, чтобы скользить по поверхности,
целясь в жертв из газовых пузырей. Грациозность
сменяет грозность, когда их окутывает белое пламя,
и они устраивают вокруг сущий ад.Fioletowe Mizutsune to lewiatany znane z
pięknego, liliowego futra. Wytwarzają płyn do
ślizgania się i celują w swoje ofiary bąblami. Ich
pozorny wdzięk znika, gdy zapalają się bladym
płomieniem i ogarniają wszystko wokół pięknym
i śmiertelnym morzem białego ognia.Mizutsunes Violetas são leviatãs com bela pelagem
lilás. Secretam um fluido para deslizar e atacam com
bolhas de gás. Ainda que pareçam criaturas graciosas,
a imagem se desfaz quando se envolvem em chamas
pálidas e inundam os arredores com belo, mas mortal,
inferno de fogo branco.「염호룡」이라 불리는 타마미츠네 희소종 개체.
자신이 분비하는 액체를 이용하여 미끄러지듯
움직이며 가스로 가득한 거품을 뿌려 타겟을
몰아넣는다. 평상시에는 표표한 움직임으로
여유 있는 모습을 보이지만, 타겟을 없애버리기로
결심하면 그 몸에 하얀 불꽃을 두르고
맹렬한 움직임으로 주변을 불바다로 바꾼다.是泡狐龍的稀少種,會利用身體分泌的滑液滑行,
再以充滿氣體的泡沫向獵物步步進逼。平時
舉止優雅,不慌不忙,但當決定要驅逐
目標時則會以白色火焰包覆身體,以猛烈攻擊
將附近一帶變成火海。被称为“焰狐龙”的稀少种,会利用自身
分泌的滑液滑动般行动,使用充满燃气的
泡沫来猎捕目标。它平常的行动看似起伏
不定且轻松自信,但如果真心想抹杀目标,
则会全身缠绕着白色的火焰,用激烈的动
作将四周化为一片火海。إن كائنات ميزوتسوني البنفسجي عبارة عن ليفياثان،
وهي معروفة بفرائها الجميل ذي اللون البنفسجي.
تستخدم السائل الذي تفرزه للانزلاق في الأرجاء،
وتستهدف فريستها بفقاعات مملوءة بالغاز. ورغم أنها
تبدو مخلوقات جميلة، فإنها تتلاشى بسرعة لأنها تغلف
نفسها بألسنة اللهب الباهتة وتغمر الأشياء المحيطة
بها بجحيم جميل ومميت من لهب أبيض ساخن.Los Mizutsune Morados son leviatanes conocidos por
su hermoso pelaje lila. Segregan un fluido que
emplean para deslizarse y atacar a sus presas con
burbujas gaseosas. Aunque parezcan gráciles criaturas,
esa fachada se viene abajo cuando se envuelven de
pálidas llamas y bañan todo a su alrededor en un bello
pero mortal infierno de llamas.
繰り出される泡をかわしつつ攻撃を仕掛けよう。
白い焔をまとっている状態は強さが増すが、
「まとった部位」を狙ってこれを打ち消すことができれば
チャンスを掴むことができるだろう。
火耐性の低い防具で挑むと危険。The key to subduing Violet Mizutsune is to avoid their bubble
barrage, but beware; once they're enveloped in flame, their
attacks become more powerful. Look for openings to attack
and if you continually attack parts covered in flame, you'll
topple the monster, providing a chance for a counter-
offensive. Avoid wearing armor with low fire resistance.Attaquez tout en évitant son barrage de bulles.
Attention, car lorsque le Mizutsune est recouvert de
flammes blanches, ses attaques deviennent plus
puissantes. Si vous attaquez ses parties du corps
qui sont enflammées, vous arriverez à le renverser.
Évitez d'équiper une armure qui possède une faible
résistance au feu.Prova ad attaccarli, ma evita la raffica di bolle.
Una volta avvolti dalle fiamme bianche diventano
potentissimi ma, se miri alle parti infiammate,
potrai spegnerle e cercare di sferrare una
controffensiva. Non indossare armature con
bassa resistenza al fuoco.Der Schlüssel zum Sieg über Purpur-Mizutsune liegt darin,
ihrer Blasensalve auszuweichen. Aber Vorsicht: Sobald sie
von Flammen umhüllt sind, werden ihre Angriffe mächtiger.
Wenn du immer wieder Teile angreifst, die in Flammen gehüllt
sind, stürzt das Monster und bietet die Chance für einen
Sturmangriff. Trage Rüstungen mit hoher Feuerresistenz!Para subyugar a un Mizutsune Violeta debes evitar su ráfaga
de burbujas, pero ten cuidado: si está envuelto en llamas, sus
ataques se vuelven aún más poderosos. Busca huecos por
donde atacar: si golpeas repetidamente partes cubiertas en
llamas, derribarás al monstruo y conseguirás una oportunidad
para atacar. Evita armaduras con baja resistencia al fuego.В бою с Лил. Мидзуцунэ главное — избегать обстрела
пузырями. Как только монстр покрывается пламенем,
его атаки становятся сильнее. Ждите перерыва
в атаках и бейте по частям, покрытым пламенем — так
вы собьете монстра с ног и получите шанс контр-
атаковать. Не носите доспехи с малым сопр. огню.Aby pokonać Fioletowego Mizutsune, należy unikać jego
nawały bąbli. Gdy spowija się białym płomieniem, jego
ataki są potężniejsze. Wypatruj dogodnych momentów.
Jeśli zawsze będziesz atakować części spowite
ogniem, uda ci się go przewrócić i wykonać kontratak.
Unikaj pancerzy z niską odpornością na ogień.A chave para derrotar o Mizutsune Violeta é evitar a
barragem de bolhas, mas, cuidado: quando se envolvem
em chamas, os ataques ficam mais poderosos. Procure
aberturas para atacar e, se você atacar muito as
partes flamejantes, derrubará o monstro.
Use armadura com muita resistência a fogo.거품에 주의하면서 공격을 진행하자.
하얀 불꽃을 두른 상태에서는 더욱
강력해 지지만, 해당 부위를 노려 해제하면
찬스를 잡을 수 있다.
불 내성이 낮은 방어구는 위험할 수 있다.一邊躲開不斷出現的泡沫,一邊攻擊吧。
焰狐龍的身體被白色火焰包覆時會變強,
但集中攻擊帶火焰的部位,把火焰清除
後就會有更多攻擊機會。不推薦獵人以
火耐性低的防具狩獵。一边避开反复出现的泡沫,一边进攻吧。
焰狐龙全身缠绕着白色火焰时,威力会变强,
不过如果攻击“缠绕着的部位”,取消这种
状态,则能制造进攻的机会。
穿戴火耐性低的防具去挑战焰狐龙极其危险。إن طريقة إخضاع كائنات ميزوتسوني البنفسجي هي تجنب
وابل الفقاعات التي تطلقها، ولكن احترس؛ فبمجرد أن
يغلفك اللهب، ستزداد قوة هجماتها. ابحث عن فرص للهجوم
وإذا هاجمت الأجزاء المغطاة باللهب باستمرار، فسوف
تسقط الوحش أرضًا، مما يوفر لك فرصة للقيام بهجوم
مضاد. تجنب ارتداء الدروع منخفضة المقاومة للنار.Para subyugar a un Mizutsune Morado debes evitar su ráfaga
de burbujas, pero ten cuidado: si está envuelto en llamas, sus
ataques se vuelven aún más poderosos. Busca huecos por
donde atacar: si golpeas repetidamente partes cubiertas en
llamas, derribarás al monstruo y conseguirás una oportunidad
para atacar. Evita armaduras con baja resistencia al fuego.
Basic data
Base HP(LR/HR) 4600, (MR) 4400
Limping threshold(village) 18% / (LR) 18% / (HR) 16% / (MR) 8%
Capturing threshold(village) 21% / (LR) 21% / (HR) 19% / (MR) 10%
Sleep recovering90 seconds / recover 5% HP
Size1832.1 (1777.1371, 2143.557, 2253.483)
Threat level9
Type海竜種LeviathanLéviathanLeviathanLeviathanLeviatánЛевиафанLewiatanLeviatã해룡종海龍種海龙种ليفياثانLeviatán, (internal)Leviathan, Aquatic
GimmickVital(S) 100 / (M) 100 / (L) 100 / (KB) -1
Riding HP(S) 100 / (M) 100 / (L) 100
WeightLLLL
Caution to combat timer3
Caution to normal timer8
Combat to normal timer10
Enrage threshold(LR) 800 / (HR) 1150 / (Rampage) 650 / (MR) 1600
State time(enraged) 100sec / (tired) 30sec
State time (rampage)(enraged) 10sec / (tired) 0sec
Motion(enraged) x1.15 / (tired) x0.92
Attack(enraged) x1.2
Defense(enraged) x1
Enrage add staying time30sec
life_area_timer_rate0.1
Default move pattern
Flying stance to movefalse
Sleep time500 ±50
Awake hour7 ~ 19
Eat time620 ±120
Quests
Quest | Size | HP | Attack | Parts | Defense | Element | Stun | Exhaust | Ride | Paralyze | Sleep | Stamina |
---|---|---|---|---|---|---|---|---|---|---|---|---|
6%10% | x11.5(±±) | x13.5 | x13.2 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
6%10% | x9.2 | x15.9 | x14.5 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
6%10% | x6.4 | x15.1 | x12 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
100% | x15(±±) | x16.3 | x15.5 | x1 | Ax2.7, Bx2.7 ①Ax1, Bx1 | x1.7 ①x1 | x2.2 ①x1 | x2.7 ①x1 | x2.7 ①x1 | x1 | 3 | |
100% | x7.4 | x13.9 | x14 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
6%10% | x11.5(±±) | x13.1 | x13.2 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 |
Anomaly investigation
Appear as afflicted atNone
Appear as normal at"A6" (Lv61)
Main targetfalse
Sub targetfalse
Extra monsterfalse
Intrusionfalse
Stats table as afflictedTable 4
Stats table as non-afflictedTable 0
Base zenny
Subtarget zenny adjustx1.2
Base research point(A7) 500
Adjust point for requestx1.3
Allowed map
- 獄泉郷Infernal SpringsSources infernalesSorgenti infern.HöllenquellenFuente infernalАдские ручьиPiekielne ŹródłaFontes Infernais옥천향獄泉鄉狱泉乡الينابيع الجهنميةCascada infernal
- 闘技場ArenaArèneArenaArenaArenaАренаArenaArena격투장鬥技場斗技场الساحةArena
- 塔の秘境Forlorn ArenaTour interditeArena desolataVerbotener TurmArena olvidadaЗабытая аренаOpuszczona arenaArena Desolada탑의 비경塔之秘境塔之秘境ساحة فورلورنArena olvidada
Hitzone data
Hitzone | Phase | Name | Slash | Impact | Shot | Fire | Water | Ice | Thunder | Dragon | Dizzy |
---|---|---|---|---|---|---|---|---|---|---|---|
[0]A:頭部 | Normal | 頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأسCabeza | 63 | 63 | 40 | 0 | 5 | 10 | 8 | 3 | 100 |
Enraged | 63 | 63 | 40 | 0 | 5 | 15 | 10 | 3 | 100 | ||
Broken | 63 | 63 | 40 | 0 | 5 | 10 | 8 | 3 | 100 | ||
Wet | 63 | 63 | 40 | 0 | 5 | 10 | 8 | 3 | 100 | ||
Wet & enraged | 63 | 63 | 40 | 0 | 5 | 15 | 10 | 3 | 100 | ||
[1]B:首 | Normal | 首NeckCouColloNackenCuelloШеяSzyjaPescoço목頸部颈部رقبةCuello | 43 | 43 | 15 | 0 | 5 | 10 | 8 | 3 | 0 |
Enraged | 43 | 43 | 15 | 0 | 5 | 12 | 8 | 3 | 0 | ||
Broken | 43 | 43 | 15 | 0 | 5 | 10 | 8 | 3 | 0 | ||
Wet | 43 | 43 | 15 | 0 | 5 | 10 | 8 | 3 | 0 | ||
Wet & enraged | 43 | 43 | 15 | 0 | 5 | 12 | 8 | 3 | 0 | ||
[2]C:左爪 | Normal | 左爪Left ClawGriffe gaucheArtiglio sinistroLinke KlaueGarra izquierdaЛевый коготьLewy pazurGarra Esquerda왼쪽 발톱左爪左爪المخلب الأيسرGarra izquierda | 24 | 24 | 10 | 0 | 15 | 30 | 28 | 5 | 0 |
Enraged | 24 | 24 | 10 | 0 | 15 | 35 | 28 | 5 | 0 | ||
Broken | 28 | 28 | 10 | 0 | 15 | 20 | 15 | 5 | 0 | ||
Wet | 24 | 24 | 10 | 0 | 15 | 30 | 28 | 5 | 0 | ||
Wet & enraged | 24 | 24 | 10 | 0 | 15 | 35 | 28 | 5 | 0 | ||
[3]D:前脚 | Normal | 前脚ForelegPatte avantZampa anterioreVorderbeinPata delanteraПередняя лапаPrzednia nogaPerna Dianteira앞다리前腳前肢قدم أماميةPata delantera | 28 | 28 | 10 | 0 | 15 | 30 | 25 | 5 | 0 |
Enraged | 28 | 28 | 10 | 0 | 15 | 30 | 25 | 5 | 0 | ||
Broken | 28 | 28 | 10 | 0 | 15 | 20 | 15 | 5 | 0 | ||
Wet | 28 | 28 | 10 | 0 | 15 | 30 | 25 | 5 | 0 | ||
Wet & enraged | 28 | 28 | 10 | 0 | 15 | 30 | 25 | 5 | 0 | ||
[4]E:後脚 | Normal | 後脚Hind LegPatte arrièreZampa posterioreHinterbeinPata traseraЗадняя лапаTylna nogaPerna Traseira뒷다리後腳后肢قدم خلفيةPata trasera | 38 | 38 | 25 | 0 | 5 | 15 | 8 | 3 | 0 |
Enraged | 38 | 38 | 25 | 0 | 5 | 20 | 10 | 3 | 0 | ||
Broken | 38 | 38 | 25 | 0 | 5 | 15 | 8 | 3 | 0 | ||
Wet | 38 | 38 | 25 | 0 | 5 | 15 | 8 | 3 | 0 | ||
Wet & enraged | 38 | 38 | 25 | 0 | 5 | 20 | 10 | 3 | 0 | ||
[5]F:胴 | Normal | 胴TorsoTroncTorsoTorsoTorsoТорсTułówTronco몸통身體躯干جذعTorso | 25 | 25 | 15 | 0 | 5 | 10 | 8 | 3 | 0 |
Enraged | 25 | 25 | 15 | 0 | 5 | 15 | 10 | 3 | 0 | ||
Broken | 25 | 25 | 15 | 0 | 5 | 10 | 8 | 3 | 0 | ||
Wet | 25 | 25 | 15 | 0 | 5 | 10 | 8 | 3 | 0 | ||
Wet & enraged | 25 | 25 | 15 | 0 | 5 | 15 | 10 | 3 | 0 | ||
[6]G:尻尾 | Normal | 尻尾TailQueueCodaSchwanzColaХвостOgonCauda꼬리尾巴尾巴ذيلCola | 43 | 43 | 45 | 0 | 8 | 15 | 10 | 5 | 0 |
Enraged | 43 | 43 | 45 | 0 | 8 | 20 | 15 | 5 | 0 | ||
Broken | 43 | 43 | 45 | 0 | 8 | 15 | 10 | 5 | 0 | ||
Wet | 43 | 43 | 45 | 0 | 8 | 15 | 10 | 5 | 0 | ||
Wet & enraged | 43 | 43 | 45 | 0 | 8 | 20 | 15 | 5 | 0 | ||
[7]H:背びれ | Normal | 背ビレDorsal FinNageoire dorsalePinna dorsaleRückenflosseAleta dorsalСпинной плавникPłetwa grzbietowaBarbatana Dorsal등지느러미背鰭背鳍زعنفة ظهريةAleta dorsal | 43 | 43 | 25 | 0 | 8 | 20 | 10 | 5 | 0 |
Enraged | 43 | 43 | 25 | 0 | 10 | 20 | 15 | 5 | 0 | ||
Broken | 43 | 43 | 25 | 0 | 8 | 20 | 10 | 5 | 0 | ||
Wet | 43 | 43 | 25 | 0 | 8 | 20 | 10 | 5 | 0 | ||
Wet & enraged | 43 | 43 | 25 | 0 | 10 | 20 | 15 | 5 | 0 | ||
[8]I:右爪 | Normal | 右爪Right ClawGriffe droiteArtiglio destroRechte KlaueGarra derechaПравый коготьPrawy pazurGarra Direita오른쪽 발톱右爪右爪المخلب الأيمنGarra derecha | 24 | 24 | 10 | 0 | 15 | 30 | 28 | 5 | 0 |
Enraged | 24 | 24 | 10 | 0 | 15 | 35 | 28 | 5 | 0 | ||
Broken | 28 | 28 | 10 | 0 | 15 | 20 | 15 | 5 | 0 | ||
Wet | 24 | 24 | 10 | 0 | 15 | 30 | 28 | 5 | 0 | ||
Wet & enraged | 24 | 24 | 10 | 0 | 15 | 35 | 28 | 5 | 0 | ||
[9] | Normal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[10] | Normal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[11] | Normal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[12] | Normal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[13] | Normal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[14] | Normal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[15] | Normal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Parts
Part | Stagger | Break | Sever | Extract | Anomaly cores |
---|---|---|---|---|---|
[0]EmHitDamageRSData, Group0, 0:頭部 | 270 | (x1) 270 / (x2) 810 | Red | ||
[1]EmHitDamageRSData(2), Group1, 1:左前脚 | 200 | (x1) 400 | Orange | ||
[2]EmHitDamageRSData(3), Group2, 2:右前脚 | 200 | (x1) 400 | Orange | ||
[3]EmHitDamageRSData(4), Group3, 3:左後脚 | 220 | White | |||
[4]EmHitDamageRSData(5), Group4, 4:右後脚 | 220 | White | |||
[5]EmHitDamageRSData(6), Group5, 5:胴 | 280 | Orange | |||
[6]EmHitDamageRSData(7), Group6, 6:尻尾 | 300 | (x1) 300 | (Slash) 500 | White | |
[7]EmHitDamageRSData(8), Group7, 7:背びれ | 220 | (x1) 220 | Red | ||
[8] | 100 | None | |||
[9] | 100 | None | |||
[10] | 100 | None | |||
[11] | 100 | None | |||
[12] | 100 | None | |||
[13] | 100 | None | |||
[14] | 100 | None | |||
[15] | 100 | None |
Multi-part vital
Index | Part | priority | Attributes | HP |
---|---|---|---|---|
Apex shutdown (rampage) | 4 | Unique | ||
Hellfire knockdown | All | 4 | UniqueRampage enableMulti rate EX | 1 / 150 / 700 |
Apex shutdown (normal quest) | All | 4 | Unique | 1 / 150 / 700 |
Unique0 | All | 3 | UniqueOverwrite toppleMulti rate EX | 4400 / 4400 / 4400 |
Unique1 | [0][6] | 3 | UniqueOverwrite toppleMulti rate EX | 200 / 400 / 600 |
Unique2 | [0][1][2][3][4][5][6][7] | 2 | UniqueMulti rate EX | 50 / 150 / 250 |
Abnormal status
Threshold | Decay | Max stock | Active time | Add tired time | Damage | Additional information | |
---|---|---|---|---|---|---|---|
Paralyze | 180 (+130) → 570180 (+130) → 570 | 5 / 10 sec5 / 10 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Sleep | 180 (+130) → 570180 (+130) → 570 | 5 / 10 sec5 / 10 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Stun | 120 (+100) → 520120 (+100) → 520 | 5 / 10 sec5 / 10 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Exhaust | 225 (+75) → 900225 (+75) → 900 | 5 / 10 sec5 / 10 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Stamina reduction = 150 |
Paralyze | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Sleep | 150 (+100) → 550180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 40 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Stun | 150 (+120) → 630180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Exhaust | 225 (+75) → 900180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Stamina reduction = 150 |
Flash | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 20 sec (-4 sec) → 5 sec | +0 sec | 0 / 0 sec | Activate count = 2, Active time = 10 Activate count = 3, Active time = 5 Ignore refresh stance = stand, fly, diving, wall, ceiling Distance = 3 ~ 8, Angle = 120 |
Flash | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 20 sec (-4 sec) → 5 sec | +0 sec | 0 / 0 sec | Activate count = 2, Active time = 10 Activate count = 3, Active time = 5 Ignore refresh stance = stand, fly, diving, wall, ceiling Distance = 3 ~ 8, Angle = 120 |
Poison | 180 (+130) → 570180 (+130) → 570 | 5 / 10 sec5 / 10 sec | 0 | 40 sec (-0 sec) → 0 sec | +0 sec | 5 / 2 sec | |
Blast | 70 (+30) → 67070 (+30) → 670 | 5 / 10 sec5 / 10 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Blast damage = 100 |
Poison | 150 (+100) → 550180 (+900) → 1080 | 5 / 10 sec5 / 10 sec | 0 | 20 sec (-0 sec) → 0 sec | +0 sec | 10 / 1 sec | |
Blast | 70 (+30) → 670180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Blast damage = 100 |
Ride | 1000 (+800) → 54000 (+0) → 0 | 0 / 10 sec0 / 0 sec | 0 | 15 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Non-target monster first ride limit = 0 |
Ride | 500 (+2000) → 61000 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 15 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Non-target monster first ride limit = 65 |
Water | 180 (+130) → 570180 (+130) → 570 | 5 / 10 sec5 / 10 sec | 0 | 20 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Melee hzv adjust: hard = 25, soft = 3, judge = 60 Shot hzv adjust: hard = 25, soft = 3, judge = 60 |
Fire | 180 (+130) → 570180 (+130) → 570 | 5 / 10 sec5 / 10 sec | 0 | 30 sec (-0 sec) → 0 sec | +0 sec | 2 / 15 sec | Hit-damage rate = 2 |
Ice | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 20 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Motion speed rate = 0.9 |
Thunder | 180 (+130) → 570180 (+130) → 570 | 5 / 10 sec5 / 10 sec | 0 | 20 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Stun hzv adjust: rate = 0.5, min = 0, max = 20, default = 1.1 Normal hzv adjust: rate = 0.5, min = 0, max = 20, default = 1.1 Stun active limit = 0 |
Pitfall trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-0 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Quicksand | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Poison purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Poison stacking = 0 |
Shock trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-0 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Shock purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Capture | 150 (+300) → 00 (+0) → 0 | 5 / 5 sec0 / 0 sec | 200 | 3.402823e38 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Dung | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Steel fang | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Active limit = 0, Unique target param = false Distance = 0 ~ 0, Angle = 0 |
Water | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 30 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Melee hzv adjust: hard = 25, soft = 3, judge = 60 Shot hzv adjust: hard = 25, soft = 3, judge = 60 |
Fire | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 20 sec (-0 sec) → 0 sec | +0 sec | 15 / 2 sec | Hit-damage rate = 1.5 |
Ice | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 40 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Motion speed rate = 0.9 |
Thunder | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 30 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Stun hzv adjust: rate = 0.5, min = 1, max = 40, default = 1 Normal hzv adjust: rate = 0.2, min = 1, max = 20, default = 1 Stun active limit = 1 |
Pitfall trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Quicksand | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Poison purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-0 sec) → 3 sec | +5 sec | 0 / 0 sec | Poison stacking = 300 |
Shock trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Shock purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Capture | 150 (+0) → 00 (+0) → 0 | 5 / 5 sec0 / 0 sec | 200 | 3.402823e38 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Dung | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 120 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Steel fang | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Active limit = 4, Unique target param = false Distance = 0 ~ 0, Angle = 0 |
Master rank reward
Target rewards | Probability |
---|---|
1x | 20% |
1x | 34% |
1x | 15% |
1x | 24% |
1x | 5% |
1x | 2% |
Part | Carves | Probability |
---|---|---|
Main body (x3) | 1x | 39% |
1x | 26% | |
1x | 12% | |
1x | 22% | |
1x | 1% | |
Severed part A | 1x | 80% |
1x | 17% | |
1x | 3% |
Capture rewards | Probability |
---|---|
1x | 18% |
1x | 28% |
1x | 25% |
2x | 18% |
1x | 8% |
1x | 3% |
Part | Broken part rewards | Probability |
---|---|---|
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأسCabeza All of:
| 1x | 60% |
1x | 37% | |
1x | 3% | |
右爪Right ClawGriffe droiteArtiglio destroRechte KlaueGarra derechaПравый коготьPrawy pazurGarra Direita오른쪽 발톱右爪右爪المخلب الأيمنGarra derecha All of:
| 1x | 80% |
1x | 20% | |
左爪Left ClawGriffe gaucheArtiglio sinistroLinke KlaueGarra izquierdaЛевый коготьLewy pazurGarra Esquerda왼쪽 발톱左爪左爪المخلب الأيسرGarra izquierda All of:
| 1x | 80% |
1x | 20% | |
尻尾TailQueueCodaSchwanzColaХвостOgonCauda꼬리尾巴尾巴ذيلCola All of:
| 1x | 65% |
1x | 33% | |
1x | 2% | |
背ビレDorsal FinNageoire dorsalePinna dorsaleRückenflosseAleta dorsalСпинной плавникPłetwa grzbietowaBarbatana Dorsal등지느러미背鰭背鳍زعنفة ظهريةAleta dorsal All of:
| 1x | 60% |
2x | 10% | |
1x | 30% |
Part | Dropped materials | Probability |
---|---|---|
Drop 0 - 100% Drop 1 - 100% Drop 2 - 100% Drop 3 - 100% | 1x | 40% |
1x | 19% | |
1x | 1% | |
1x | 40% | |
Riding | 2x | 26% |
1x | 44% | |
1x | 30% |
From buddy | Probability |
---|---|
1x | 46% |
1x | 19% |
1x | 9% |
1x | 26% |
Anomaly investigation reward (lv181 ~ lv199)
Carve & part break | Probability |
---|
Multi-target quest rewards Get one | Probability |
---|---|
12x | 30% |
14x | 60% |
18x | 10% |
Multi-target fixed rewards Get one | Probability |
---|---|
32x | 30% |
36x | 40% |
40x | 30% |
Anomaly investigation reward (lv200 ~ lv200)
Carve & part break | Probability |
---|
Multi-target quest rewards Get one | Probability |
---|---|
12x | 30% |
14x | 60% |
18x | 10% |
Multi-target fixed rewards Get one | Probability |
---|---|
32x | 30% |
36x | 40% |
40x | 30% |
Anomaly investigation reward (lv201 ~ lv219)
Carve & part break | Probability |
---|
Multi-target quest rewards Get one | Probability |
---|---|
26x | 55% |
27x | 25% |
28x | 20% |
Multi-target fixed rewards Get one | Probability |
---|---|
46x | 30% |
48x | 40% |
50x | 25% |
54x | 5% |
Anomaly investigation reward (lv220 ~ lv220)
Carve & part break | Probability |
---|
Multi-target quest rewards Get one | Probability |
---|---|
26x | 55% |
27x | 25% |
28x | 20% |
Multi-target fixed rewards Get one | Probability |
---|---|
46x | 30% |
48x | 40% |
50x | 25% |
54x | 5% |
Anomaly investigation reward (lv221 ~ lv240)
Carve & part break | Probability |
---|
Multi-target quest rewards Get one | Probability |
---|---|
27x | 45% |
29x | 40% |
30x | 15% |
Multi-target fixed rewards Get one | Probability |
---|---|
58x | 30% |
60x | 40% |
62x | 25% |
66x | 5% |
Anomaly investigation reward (lv241 ~ lv280)
Carve & part break | Probability |
---|
Multi-target quest rewards Get one | Probability |
---|---|
29x | 25% |
30x | 45% |
32x | 20% |
34x | 10% |
Multi-target fixed rewards Get one | Probability |
---|---|
58x | 30% |
60x | 40% |
62x | 25% |
66x | 5% |
Anomaly investigation reward (lv281 ~ lv299)
Carve & part break | Probability |
---|
Multi-target quest rewards Get one | Probability |
---|---|
21x | 30% |
22x | 35% |
23x | 25% |
25x | 10% |
Multi-target fixed rewards Get one | Probability |
---|---|
70x | 30% |
72x | 40% |
74x | 25% |
78x | 5% |
Anomaly investigation reward (lv300 ~ lv300)
Carve & part break | Probability |
---|
Multi-target quest rewards Get one | Probability |
---|---|
25x | 30% |
26x | 35% |
27x | 25% |
29x | 10% |
Multi-target fixed rewards Get one | Probability |
---|---|
70x | 30% |
72x | 40% |
74x | 25% |
78x | 5% |
Move set
Internal name | Damage | Status | Guardable | Power | Type | To object | To other monster | Flags |
---|---|---|---|---|---|---|---|---|
その場噛みつき |
| Yes | 25 | Knockbacks | PowerS | None | ||
二連噛みつき |
|
| Yes | 30 | Flying away | PowerS | M | |
縦しっぽ攻撃 |
|
| Yes | 50 | Flying away | PowerM | M | |
ボディプレス |
|
| Yes | 20 | Flying away | PowerM | M | AllDirGuardable |
しっぽ叩きつけ前半 |
|
| Yes | 50 | Flying away | PowerS | None | CalcHitDirectionAllDirGuardable |
ジャイロスピンアタック |
|
| Yes | 60 | Flying away | PowerM | M | CalcHitDirectionAllDirGuardable |
前しっぽ攻撃 |
|
| Yes | 30 | Wirefall disabled flying | PowerM | M | CalcHitDirectionAllDirGuardable |
後ろしっぽ攻撃 |
|
| Yes | 30 | Flying away | PowerM | M | CalcHitDirectionAllDirGuardable |
突進 |
|
| Yes | 40 | Flying away | PowerM | M | CalcHitDirectionBasedRootPosAllDirGuardable |
しっぽ叩きつけ後半 |
|
| Yes | 50 | Wirefall disabled flying | PowerL | M | CalcHitDirectionAllDirGuardable |
二連縦しっぽ攻撃 |
|
| Yes | 70 | Flying up | PowerL | M | |
C型囲い込み |
|
| Yes | 40 | Flying away | PowerS | S | AllDirGuardable |
爪パンチ |
|
| Yes | 40 | Flying away | PowerS | M | CalcHitDirectionAllDirGuardable |
操獣S100 | Yes | 0 | Invalid | None | None | |||
操獣M100 | Yes | 0 | Invalid | None | None | |||
操獣L100 | Yes | 0 | Invalid | None | None | |||
しっぽ叩きつけ前半(操竜技専用) |
| Yes | 50 | Wirefall disabled flying | PowerL | M | CalcHitDirectionAllDirGuardable | |
しっぽ叩きつけ後半(操竜技専用) |
| Yes | 50 | Wirefall disabled flying | PowerL | M | CalcHitDirectionAllDirGuardable | |
バインドボイス | Yes | 30 | Weak roar 80 | None | None | CalcHitDirection | ||
操獣離脱突進_Copied | Yes | 30 | Quick recovery flying | AbsolutePower | None | TriggerRidingStart | ||
【操獣ヤラレ用】しっぽ叩きつけ |
| Yes | 50 | Quick recovery flying | None | M | CalcHitDirectionTriggerRidingStart | |
【操獣ヤラレ用】ジャイロスピンアタック |
| Yes | 60 | Quick recovery flying | None | M | CalcHitDirectionTriggerRidingStart | |
回避パリィ_Copied | Yes | 0 | Knockbacks | None | None | |||
正式対応後削除?(移動系アタリ)_Copied |
| Yes | 0 | Knockbacks | None | None | ||
レーザー顔 |
|
| Yes | 50 | Quick recovery flying | PowerM | None | CalcHitDirection |
ジャンプ用ぶっ飛び |
| Yes | 20 | Flying away | PowerS | None | ||
空中小 |
| Yes | 30 | Flying away | PowerS | M | ||
空中中 |
| Yes | 30 | Flying away | PowerS | M | ||
空中大 |
| Yes | 30 | Flying away | PowerS | M | ||
組み技開始攻撃 | Yes | 0 | Turf war | None | None | |||
【MR】尻尾薙ぎ払い |
|
| Yes | 30 | Flying away | PowerM | M | CalcHitDirectionBasedRootPos |
【MR】尻尾叩き付け用 |
|
| Yes | 50 | Flying away | PowerM | M | CalcHitDirectionBasedRootPos |
【希少種】強噛みつき |
|
| Yes | 50 | Flying away | PowerM | M | |
【希少種】溜め爪叩きつけ |
|
| Yes | 60 | Special flying | PowerM | M | CalcHitDirectionAllDirGuardable |
【希少種】回り込み滑り開始 |
|
| Yes | 20 | Tripping | PowerS | S | AllDirGuardable |
【希少種】回り込み滑り終了 |
|
| Yes | 20 | Quick recovery flying | PowerS | S | |
【希少種】バインドボイス | Yes | 30 | Weak roar 30 | None | None | CalcHitDirection | ||
水圧レーザー横 |
|
| Yes | 60 | Flying away | PowerL | M | ShellIgnoreEndDelay |
浮遊泡 |
|
| Yes | 0 | Quick recovery flying | None | None | ShellAllDirGuardableIgnoreEndDelay |
浮遊泡_大 |
|
| Yes | 0 | Quick recovery flying | None | None | ShellAllDirGuardableIgnoreEndDelay |
浮遊泡小(緑) |
|
| Yes | 0 | Invalid | None | None | ShellIgnoreEndDelay |
浮遊泡小(赤) |
| Yes | 0 | Invalid | None | None | ShellIgnoreEndDelay | |
ショットガンブレス |
|
| Yes | 60 | Flying away | PowerL | M | ShellIgnoreEndDelay |
水圧レーザー縦 |
|
| Yes | 60 | Flying away | PowerL | M | ShellIgnoreEndDelay |
泡小爆発(緑) |
| No | 0 | Invalid | None | None | ShellIgnoreEndDelay | |
泡小爆発(赤) | No | 0 | Invalid | None | None | ShellIgnoreEndDelay | ||
溜め爪叩きつけ |
|
| Yes | 60 | Special flying | PowerM | M | ShellAllDirGuardableIgnoreEndDelay |
【希少種】浮遊泡 |
|
| Yes | 40 | Quick recovery flying | None | None | ShellAllDirGuardableIgnoreEndDelay |
【希少種】泡ロケット |
|
| Yes | 40 | Quick recovery flying | None | None | ShellIgnoreEndDelay |
【希少種】泡着弾 |
|
| Yes | 40 | Quick recovery flying | None | None | ShellCalcHitDirectionAllDirGuardableIgnoreEndDelay |
【希少種】油設置 |
| No | 0 | None | None | None | ShellIgnoreEndDelay | |
【希少種】火柱 |
|
| Yes | 15 | Flying up | None | None | ShellCalcHitDirectionAllDirGuardableIgnoreEndDelay |
【希少種】レーザー |
|
| Yes | 60 | Special flying | PowerL | M | ShellIgnoreEndDelay |
【希少種】レーザー着弾 |
|
| Yes | 60 | Special flying | PowerL | M | ShellCalcHitDirectionAllDirGuardableIgnoreEndDelay |
【希少種】ショットガンブレス |
|
| Yes | 60 | Flying away | PowerL | M | ShellIgnoreEndDelay |
【希少種】大技大爆発 |
|
| Needs Guard Up | 100 | Wirefall disabled flying | PowerL | M | ShellAllDirGuardableIgnoreEndDelay |
【希少種】白焔纏い爆発 |
|
| Yes | 50 | Flying up | None | None | ShellCalcHitDirectionIgnoreEndDelay |
【希少種】吸い込み用 | No | 0 | None | None | None | ShellIgnoreEndDelay | ||
【希少種】大技自爆用爆発 |
|
| Yes | 60 | Special flying | PowerM | M | ShellAllDirGuardableIgnoreEndDelay |
【希少種】【繰竜】レーザー |
|
| Yes | 60 | Special flying | PowerL | M | ShellIgnoreEndDelay |
【希少種】【繰竜】必殺技_浮遊泡 |
|
| Yes | 40 | Quick recovery flying | None | None | ShellAllDirGuardableIgnoreEndDelay |
【希少種】大技大爆発_強化 |
|
| Needs Guard Up | 100 | Wirefall disabled flying | PowerL | M | ShellAllDirGuardableIgnoreEndDelay |
Map behavior
大社跡Shrine RuinsTemple oubliéRovine sacreHeilige RuinenTemplo olvidadoРуины святилищаRuiny ŚwiątynneRuínas do Templo사원 폐허大社遺跡废神社أطلال الضريحTemplo olvidado
Allow area type
Sleeptrue
Exhaustfalse
Special behaviortrue
Preyfalse
Eat itemfalse
Eat item type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 120sec | 180sec | false | @0. flag:false | |||
2 | 150sec | 240sec | false | @0. flag:false | |||
3 | 90sec | 120sec | false | ||||
4 | 90sec | 120sec | false | ||||
5 | 90sec | 120sec | true | ||||
6 | 150sec | 240sec | false | @1057,[1058],[1059]. flag:false | @3058. flag:false | @0. flag:false | |
7 | 90sec | 120sec | false | ||||
8 | 90sec | 120sec | false | ||||
9 | 150sec | 240sec | false | ||||
10 | 150sec | 240sec | false | ||||
11 | 90sec | 120sec | false | ||||
12 | 90sec | 120sec | false | ||||
13 | 150sec | 240sec | false | @0. flag:false |
水没林Flooded ForestForêt inondéeForesta inondataFlutwaldBosque inundadoЗатопленный лесZatopiony LasSelva Inundada수몰된 숲水沒林水没林الغابة الغارقةBosque inundado
Allow area type
Sleepfalse
Exhausttrue
Special behaviorfalse
Preyfalse
Eat itemfalse
Eat item type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 120sec | 180sec | false | @0. flag:false | |||
2 | 120sec | 180sec | false | ||||
3 | 90sec | 120sec | false | ||||
4 | 120sec | 180sec | false | ||||
5 | 120sec | 180sec | false | @6001. flag:true | |||
6 | 120sec | 180sec | false | ||||
7 | 150sec | 240sec | false | @0. flag:false | |||
8 | 90sec | 120sec | false | ||||
9 | 90sec | 120sec | false | ||||
10 | 90sec | 120sec | false | ||||
11 | 90sec | 120sec | false | ||||
12 | 90sec | 120sec | false | ||||
13 | 90sec | 120sec | false | ||||
14 | 150sec | 240sec | false | @1001,[1002],[1003]. flag:false | @0. flag:false |
寒冷群島Frost IslandsArchipel de glaceIsole ghiacciateFrostinselnIslas heladasМорозные островаWyspy MroźneIlhas Gélidas한랭 군도寒冷群島冰封群岛الجُزر الثلجيةIslas heladas
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 90sec | 120sec | false | ||||
2 | 90sec | 120sec | false | ||||
3 | 120sec | 180sec | false | @4001. flag:true | @0. flag:false | ||
4 | 90sec | 120sec | false | ||||
5 | 120sec | 180sec | false | ||||
6 | 90sec | 120sec | false | ||||
7 | 120sec | 180sec | false | ||||
8 | 120sec | 180sec | false | ||||
9 | 90sec | 120sec | false | ||||
10 | 150sec | 240sec | false | @2001,[2002],[2003]. flag:false | |||
11 | 120sec | 180sec | false | @4003. flag:true | @0. flag:false | ||
12 | 120sec | 180sec | false | @0. flag:false |
#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 200sec | 200sec | false | ||||
2 | 200sec | 200sec | false | ||||
3 | 200sec | 200sec | false | ||||
4 | 200sec | 200sec | false | ||||
11 | 200sec | 200sec | false | ||||
12 | 200sec | 250sec | false |
翡葉の砦Red StrongholdForteresse rougeFortezza rossaRote FestungFortaleza rojaКрасная ТвердыняCzerwona TwierdzaFortaleza Vermelha비취잎의 요새翡葉要塞翡叶要塞القلعة الحمراءFortaleza roja
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 200sec | 200sec | false | ||||
2 | 200sec | 200sec | false | ||||
3 | 200sec | 200sec | false | ||||
4 | 200sec | 200sec | false | ||||
11 | 200sec | 200sec | false | ||||
12 | 200sec | 250sec | false |
闘技場ArenaArèneArenaArenaArenaАренаArenaArena격투장鬥技場斗技场الساحةArena
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 10000sec | 10000sec | false | ||||
11 | 0sec | 0sec | false | ||||
12 | 0sec | 0sec | false |
密林JungleJungleGiunglaDschungelLa JunglaДжунглиDżunglaSelva밀림密林密林الغابةLa Jungla
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 90sec | 120sec | false | @0. flag:false | |||
2 | 90sec | 120sec | false | ||||
3 | 120sec | 180sec | false | @0. flag:false | |||
4 | 120sec | 180sec | false | @1000,[1001],[1002]. flag:false | |||
5 | 90sec | 120sec | false | ||||
6 | 90sec | 120sec | false | ||||
7 | 120sec | 180sec | false | ||||
8 | 120sec | 180sec | false | ||||
9 | 120sec | 180sec | false | @9000. flag:false | |||
10 | 90sec | 120sec | false | ||||
11 | 120sec | 180sec | false | @0. flag:false | |||
12 | 120sec | 180sec | false |
塔の秘境Forlorn ArenaTour interditeArena desolataVerbotener TurmArena olvidadaЗабытая аренаOpuszczona arenaArena Desolada탑의 비경塔之秘境塔之秘境ساحة فورلورنArena olvidada
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 10000sec | 10000sec | false |