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電竜 ライゼクスAstalosAstalosAstalosAstalosAstalosАсталосAstalosAstalos라이젝스電龍电龙أستالوسAstalos

Description

体内に発電器官を持ち、膨大な電撃を操る姿から
「電竜」と呼ばれる大型の飛竜種。
美しい翼膜、二股の尾、頭部に鶏冠状の器官を持ち
それぞれの部位を振るわせる事で、蓄電し電気を帯びる。
電気を帯びた部位による攻撃は、通常よりも攻撃範囲が
拡大され、驚異的な威力を誇る。
非常に荒々しい性格で、自身の縄張りに入ったものは
全力で排除する姿が目撃されている。Large Flying Wyverns with crest-shaped organs that
let them control vast amounts of electricity. Astalos
vibrate these organs on their head, forked tail, and
brilliant wings to charge the respective body part
with electricity, yielding tremendous strength and
an amplified attack range. Violent to a fault,
witnesses have observed them using all their might
to drive intruders from their territory.Grandes Wyvernes volantes dont les organes en forme
de crête leur permettent de produire beaucoup
d'électricité. Les Astalos les font vibrer sur leur
tête, leur queue fourchue et leurs ailes pour les
charger d'électricité, les renforcer et amplifier
leur portée. Ces violentes créatures sont prêtes
à tout pour repousser les intrus.Grandi wyvern volanti con organi a forma di cresta
con cui controllano grandi quantità di elettricità.
Gli Astalos fanno vibrare gli organi sulla testa,
sulla coda biforcuta e sulle ali brillanti per
caricare di elettricità le rispettive parti del corpo,
dotandosi di una forza devastante e attacchi dalla
portata più ampia. Violentissimi, sono stati visti
usare tutta la loro forza per scacciare gli intrusi.Große Wyvern mit kammartigen Organen, mit denen sie
große Mengen Elektrizität beherrschen können. Astalos
lassen diese Organge an ihrem Kopf, ihrem gegabelten
Schwanz und ihren schillernden Flügeln vibrieren, um
sie aufzuladen und so gewaltige Kraft und eine höhere
Reichweite zu erhalten. Zeugen haben oft beobachtet,
wie diese dem Wesen nach gewalttätigen Kreaturen
Eindringlinge aus ihrem Territorium vertrieben haben.Gran wyvern volador con órganos en forma de cresta,
con los que controla gran cantidad de electricidad.
El Astalos los hace vibrar en su cabeza, su cola
bifurcada y sus brillantes alas para cargarlas, lo
que le da gran fuerza y amplía el alcance de su
ataque. De una violencia sin mesura, puede usar todo
su poder para ahuyentar a intrusos de su territorio.Крупные летающие виверны с похожими на гребни орга-
нами, позволяющими им контролировать электрические
заряды. Асталосы вибрируют этими органами на голове,
раздвоенном хвосте или сияющих крыльях, заряжая
соответствующую часть тела электричеством. Это уве-
личивает силу и радиус атак. Очевидцы рассказывали,
как эти яростные монстры изгоняли чужаков со своей
территории используя всю свою мощь.Duże wiwerny latające z organami w kształcie grzebieni
mogą kontrolować ogromne ładunki elektryczne. Astalos
wibruje tymi organami na głowie, ogonie i skrzydłach,
aby naładować poszczególną część ciała elektrycznością,
co zwiększa siłę i zasięg ataku. Bardzo brutalny
potwór, który używa całej swej mocy do odpędzania
intruzów ze swojego terytorium.Grandes serpes voadoras com órgãos crestados que
permitem controlar eletricidade. Astalos vibram os
órgãos na cabeça, cauda forcada e asas brilhantes
para carregá-las com eletricidade, gerando força
tremenda e alcance aumentado. São muito violentos e
já foram observados usando todo o poderio para
expulsar invasores do território.몸속의 발전 기관으로 막대한 전기를 다루는 모습에서
「전룡」이라 불리는 대형 비룡종. 아름다운 익막과
두 갈래로 갈라진 꼬리, 머리에 볏 모양 기관을
가졌으며 각 부위를 진동시켜 전기를 축전한다.
전기를 휘감은 부위의 공격은 평소보다 범위가 넓어져
가공할 만한 위력을 자랑한다. 매우 난폭한 성격으로
자신의 영역을 침범하는 모든 것을 전력으로 제거하려는
모습이 목격됨.屬於大型飛龍種。因體內的發電器官
與操縱龐大電流的姿態而得「電龍」之名。
長有美麗的翼膜,尾巴末端分岔,頭上有雞冠狀器官,
並能藉由揮動以上任一部位進行蓄電,
使該部位帶電。各部位在帶電狀態下
施展的攻擊範圍較廣,威力也更強大。
性格十分凶暴,曾有人目擊牠
全力驅逐踏入自己地盤的生物。大型飞龙种,体内有发电器官,可以操纵
巨大的电流,由此得名“电龙”。
拥有美丽的翼膜、分叉的尾巴和头部鸡冠状
的器官,通过震动相应部位来蓄电并带电。
其带电部位进行攻击时,范围比普通攻击
更广,并且威力惊人。
电龙的性格非常狂暴,有目击报告称,电龙
会全力消灭进入自己领地的生物。تنانين مجنحة طائرة كبيرة ذات أعضاء تُشبه العُرف
تسمح لها بالتحكم بكميات هائلة من الكهرباء. يقوم
أستالوس بذبذبة هذه الأعضاء على رأسه، وذيله المتفرع
وأجنحته اللامعة لشحن جزء الجسم الخاص
بالكهرباء، مما يؤدي إلى تمتعه بقوة هائلة
ونطاق هجوم ضخم. بسبب شدة عنفه،
لاحَظ الشهود أنه يستخدم كل قوته
لطرد المتسللين من أرضه.Gran wyvern volador con órganos en forma de cresta,
con los que controla gran cantidad de electricidad.
El Astalos los hace vibrar en su cabeza, su cola
bifurcada y sus brillantes alas para cargarlas, lo
que le da gran fuerza y amplía el alcance de su
ataque. De una violencia sin mesura, puede usar todo
su poder para ahuyentar a intrusos de su territorio.
頭、翼、尻尾のそれぞれに関する行動を行うと
部位毎で電気が溜まり帯電状態となる。
各部位帯電中の行動や技の範囲、威力に変化があり
特に全部位帯電した状態は、非常に危険。
全部位が帯電中には危険な技があるので、帯電した部位を
狙い帯電解除し、全部位帯電させない事が重要となる。Attacks with their head, wings, or tail will be
charged with electricity. The movement, attack
range, and strength of each part changes when
electrified; when all parts are charged, these
creatures become particularly dangerous, so targeting
electrified parts to dispel their charge is essential.Les attaques avec la tête, les ailes ou la queue sont
chargées d'électricité. Le mouvement, la portée et
la puissance de chaque organe changent une fois
électrifiés. Les Astalos ont des compétences
spécifiques lorsqu'ils sont électrifiés. Visez les
organes électrifiés avant qu'ils n'atteignent cet état.Gli attacchi con testa, ali o coda saranno carichi di
elettricità. Il movimento, raggio e forza di ogni parte 
cambiano quando elettrificate. Quando tutte le parti
raggiungono la massima carica, queste creature
diventano particolarmente pericolose, quindi puntare
alle parti cariche per farle scaricare è fondamentale.Angriffe mit ihrem Kopf, den Flügeln oder dem Schwanz
werden mit Elektrizität aufgeladen. Bewegung,
Reichweite und Stärke ändern sich beim Aufladen. Sind
alle Glieder aufgeladen, werden sie besonders
gefährlich. Astalos haben dann bestimmte Fähigkeiten.
Ziele auf diese Glieder, um die Ladung zu negieren.Sus ataques de cabeza, alas o cola están cargados
de electricidad. El movimiento, alcance y fuerza de
cada parte cambia al estar electrificada; cuando
todas están cargadas, el Astalos se vuelve muy
peligroso. Es esencial apuntar a las partes
electrificadas para descargarlas.Их атаки головой, крыльями или хвостом заряжены
электричеством. Движение, радиус и сила атаки
каждой части тела меняется при заряде электричес-
твом. Когда заряжены все части тела, Асталосы стано-
вятся особенно опасными. Бейте по заряженным
частям тела, чтобы снять заряд.Ataki głową, skrzydłami lub ogonem będą naładowane
elektrycznością. Ruch, zasięg ataku i siła każdej
części zmienia się po naelektryzowaniu. Gdy wszystkie
części są naelektryzowane, bestia staje się wyjątkowo
niebezpieczna. Bardzo ważne jest celowanie w
naładowane części, aby anulować ich ładunek.Ataques com cabeça, asas ou cauda são eletrificados.
O movimento, alcance e força de cada parte muda
quando eletrificado; quando todas as partes estão
carregadas, as criaturas ficam muito perigosas.
Mirar nas partes eletrificadas
e dissipar a carga é essencial.머리, 날개, 꼬리와 관련된 행동을 하면 부위별로
전기가 쌓여 대전 상태가 된다. 각 부위가 대전 중일
땐 행동이나 기술의 범위, 위력이 변하며 특히 모든
부위가 대전 상태일 경우는 매우 위험하다.
모든 부위가 대전 중일 때는 위험한 기술도 있으니 대전 부위를
노려서 대전을 해제하고 모든 부위 대전을 방지하자.每當牠揮動頭部、翼部或尾部,該部位就會
累積電流,並進入帶電狀態。各部位進入
帶電狀態後,行動、招式的範圍及威力皆會變化。
若所有部位都進入了帶電狀態,將會格外危險。
所有部位帶電時,牠更會施展極具威脅的特殊招式,
故關鍵在於攻擊帶電部位解除帶電,避免所有部位同時帶電。当电龙用头部、翅膀、尾巴做动作时,相应
部位会积蓄电能,变为带电状态。
各部位带电时,其动作、招式范围与威力都
会变化,而全部部位都带电时最为危险。电
龙在全部部位带电时会使用特殊的危险招式。
因此攻击带电部位,解除带电状态,避免全
部部位带电非常重要。ستكون هجماته بالرأس، أو الأجنحة، أو الذيل
مشحونةً بالكهرباء. تتغير الحركة،
ونطاق الهجوم، وقوة كل جزء عند الشحن
بالكهرباء، وعند شحن جميع الأجزاء، تصبح هذه المخلوقات خطيرة للغاية
لذا فإن استهداف الأجزاء المكهربة
لتبديد شحنتها أمر ضروري.Sus ataques de cabeza, alas o cola están cargados
de electricidad. El movimiento, alcance y fuerza de
cada parte cambia al estar electrificada; cuando
todas están cargadas, el Astalos se vuelve muy
peligroso. Es esencial apuntar a las partes
electrificadas para descargarlas.

Basic data

Base HP(LR/HR) 4500, (MR) 4500

Limping threshold(village) 18% / (LR) 18% / (HR) 16% / (MR) 10%

Capturing threshold(village) 21% / (LR) 21% / (HR) 19% / (MR) 12%

Sleep recovering90 seconds / recover 5% HP

Size1740.84 (Small crown1566.756, Silver large crown2001.966, Large crown2141.2332)

Threat level7

Type飛竜種Flying WyvernWyverne volanteWyvern volanteFlugwyvernWyvern voladorЛетающая вивернаWiwerna latającaSerpe Alada비룡종飛龍種飞龙种تنين مجنح طائرWyvern volador, (internal)Flying wyvern, Arial

GimmickVital(S) 100 / (M) 100 / (L) 100 / (KB) -1

Riding HP(S) 100 / (M) 100 / (L) 100

WeightLLLL

Caution to combat timer3

Caution to normal timer8

Combat to normal timer15

Enrage threshold(LR) 1000 / (HR) 1000 / (Rampage) 1000 / (MR) 1600

State time(enraged) 65sec / (tired) 45sec

State time (rampage)(enraged) 10sec / (tired) 0sec

Motion(enraged) x1.14 / (tired) x0.92

Attack(enraged) x1.26

Defense(enraged) x1.1

Enrage add staying time30sec

life_area_timer_rate0.1

Default move patternfly

Flying stance to movetrue

Sleep time160 ±120

Awake hour7 ~ 19

Eat time300 ±240

Quests

QuestSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Small crown6%Large crown10%x4.4x9.5x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown6%Large crown10%x4.7x9.5x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown6%Large crown10%x4.7x9.5x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown6%Large crown10%x7.6(±±)x9.25x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.25x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x7.6x10.3x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.3x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.3x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x10.6x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x10.6x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x10.6x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x10.6x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x4.7x10.9x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x5.1x12.3x13.2x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x10.6x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x10.6x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x10.6x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown100%x7.6(±±)x9.25x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown6%Large crown10%x4.2x11.2x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Small crown1%Large crown1%x7.6x10.6x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.3x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x7.4x11.5x13.2x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x10.6x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x10.6x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x7.6x13.5x14x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x10.6x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x10.6x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x10.6x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x10.6x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x10.6x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x18.5(±)x15.1x20x1Ax2.85, Bx2.85
①Ax1.2, Bx1.2
x2.5
①x2.5
x2.65
①x1.2
x3.25
①x2.5
x3.25
①x2.5
x13
Small crown1%Large crown1%x10.1x10.6x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x10.6x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x10.6x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x7.6(±±)x9.25x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.25x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.25x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x7.6x10.3x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x4.9x10.6x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Small crown1%Large crown1%x7.6x10.3x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x10.6x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x10.6x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x7.6(±±)x9.25x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.25x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.25x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x9.2x10.6x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Village tour ()x0.1x0.3x0.1x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1
①x1
x1
①x1
x1
①x1
x10
Low rank tour ()x0.1x0.3x0.1x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1
①x1
x1
①x1
x1
①x1
x10
High rank tour ()x4.4(±±)x0.3x0.1x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1
①x1
x1
①x1
x1
①x1
x10
Master rank tour (MR 4★)Small crown6%Large crown10%x7.8(±±)x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13

Anomaly investigation

Appear as afflicted atA5 (Lv51)

Appear as normal at"A4" (Lv31)

Main targettrue

Sub targettrue

Extra monstertrue

Intrusiontrue

Stats table as afflictedTable 3

Stats table as non-afflictedTable 0

Base zenny(A5) 300

Subtarget zenny adjust-

Base research point(A5) 380

Adjust point for requestx1.4

Hitzone data

Monster hitzone diagram
HitzonePhaseNameSlashImpactShotFireFireWaterWaterIceIceThunderThunderDragonDragonStunDizzy
[0]A:トサカ, A:トサカ(位置補正), A:頭(位置補正)NormalトサカCrestCrêteCrestaKammCrestaГербGrzebieńCrista頭冠头冠عُرفCresta555530551005100
Charged6363505151505100
Broken575730551005100
[1]B:腹Normal腹部AbdomenAbdomenAddomeBauchAbdomenБрюхоPodbrzuszeAbdômen복부腹部腹部بطنAbdomen2424155510050
[2]C:首NormalNeckCouColloNackenCuelloШеяSzyjaPescoço頸部颈部رقبةCuello555530555050
[3]D:背中Normal背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas背部背部عودةEspalda2525205510050
Broken26262051015050
[4]E:翼, E:翼(位置補正)NormalWingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀جناحAla2525205510050
Charged555540101215050
Broken35352551015050
[5]F:脚NormalLegPatteZampaBeinPataЛапаNogaPerna다리قدمPata2525155510050
[6]G:尻尾Normal尻尾TailQueueCodaSchwanzColaХвостOgonCauda꼬리尾巴尾巴ذيلCola35352051015050
[7]H:尻尾先Normal尻尾先端Tail TipBout de la queuePunta della codaSchwanzspitzePunta de la colaКончик хвостаKoniec ogonaPonta da Cauda꼬리 끝尾巴前端尾巴尖طرف الذيلPunta de la cola35352051015050
Charged55554551525050
Broken37372251015050
[8]Normal000000000
[9]Normal000000000
[10]Normal000000000
[11]Normal000000000
[12]Normal000000000
[13]Normal000000000
[14]Normal000000000
[15]Normal000000000

Parts

Monster parts diagram
PartStaggerBreakSeverExtractAnomaly cores (3x active)
[0]ダメージアタリ_トサカ, トサカ250(x1) 500Red
40% probability, 45 HP
[1]ダメージアタリ_胴, 胴180(x1) 360White
-
[2]ダメージアタリ_右翼, 右翼220(x1) 440White
17% probability, 25 HP
[3]ダメージアタリ_左翼, 左翼220(x1) 440White
17% probability, 25 HP
[4]ダメージアタリ_右脚, 右脚210Orange
3% probability, 15 HP
[5]ダメージアタリ_左脚, 左脚210Orange
3% probability, 15 HP
[6]ダメージアタリ_尻尾(根本), 尻尾(根本)150Orange
-
[7]ダメージアタリ_尻尾, 尻尾210(Slash) 420Red
20% probability, 25 HP
Linked parts [6]
[8]-1None
-
[9]-1None
-
[10]-1None
-
[11]-1None
-
[12]-1None
-
[13]-1None
-
[14]-1None
-
[15]-1None
-

Multi-part vital

IndexPartpriorityAttributesHP
Apex shutdown (rampage)All4UniqueRampage enableMulti rate EX1 / 150 / 700
Hellfire knockdownAll4UniqueRampage enableMulti rate EX1 / 150 / 700
Apex shutdown (normal quest)2Unique
Unique0[0]2Unique200 / 230 / 260
Unique1[2][3]2Unique180 / 220 / 250
Unique2[7]2Unique160 / 180 / 200

Abnormal status

ThresholdDecayMax stockActive timeAdd tired timeDamageAdditional information
ParalyzeParalyze0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
SleepSleep0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
StunStun0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
ExhaustExhaust0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 0
ParalyzeParalyze180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
SleepSleep150 (+100) → 550180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
StunStun120 (+100) → 520180 (+720) → 9005 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
ExhaustExhaust225 (+75) → 900180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 150
Flash
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Activate count = 0, Active time = 0
Activate count = 0, Active time = 0

Ignore refresh stance =
Distance = 0 ~ 0, Angle = 0
Flash
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-3 sec) → 3 sec+0 sec0 / 0 sec
Activate count = 4, Active time = 20
Activate count = 3, Active time = 10

Ignore refresh stance = stand, fly, diving, wall, ceiling
Distance = 3 ~ 8, Angle = 120
FlashAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Activate count = 3, Active time = 10
Activate count = 2, Active time = 5

Ignore refresh stance = stand, fly, diving, wall, ceiling
Distance = 3 ~ 8, Angle = 120
PoisonPoison0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
BlastBlast0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 0
PoisonPoison250 (+150) → 700180 (+900) → 10805 / 10 sec5 / 10 sec015 sec (-0 sec) → 0 sec+0 sec10 / 1 sec
BlastBlast70 (+30) → 670180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 100
Ride
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secNon-target monster first ride limit = 0
Ride
500 (+2000) → 61000 (+0) → 00 / 0 sec0 / 0 sec015 sec (-0 sec) → 0 sec+0 sec0 / 0 secNon-target monster first ride limit = 65
WaterWater0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
FireFire0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secHit-damage rate = 1
IceIce0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 1
ThunderThunder0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 1, min = 0, max = 0, default = 1
Normal hzv adjust: rate = 1, min = 0, max = 0, default = 1
Stun active limit = 0
Pitfall trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Quicksand
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Poison purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPoison stacking = 0
Shock trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec05 sec (-1 sec) → 3 sec+10 sec0 / 0 sec
Shock purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec05 sec (-0 sec) → 3 sec+10 sec0 / 0 sec
Capture
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec03.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
DungDung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Steel fangSteel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 0, Unique target param = false
Distance = 0 ~ 0, Angle = 0
WaterWater180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
FireFire180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec15 / 2 secHit-damage rate = 1.5
IceIce180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 0.9
ThunderThunder180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 0.5, min = 1, max = 40, default = 1
Normal hzv adjust: rate = 0.2, min = 1, max = 20, default = 1
Stun active limit = 1
Pitfall trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Quicksand
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Poison purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-0 sec) → 3 sec+5 sec0 / 0 secPoison stacking = 300
Shock trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec05 sec (-1 sec) → 3 sec+10 sec0 / 0 sec
Shock purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec05 sec (-1 sec) → 3 sec+10 sec0 / 0 sec
Pitfall trapAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
QuicksandAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Poison purr-isonAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-0 sec) → 3 sec+5 sec0 / 0 secPoison stacking = 300
Shock trapAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec06 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Shock purr-isonAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec06 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Capture
150 (+0) → 00 (+0) → 05 / 5 sec0 / 0 sec2003.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
DungDung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec0120 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Steel fangSteel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 4, Unique target param = false
Distance = 0 ~ 0, Angle = 0

Afflicted stats

Return to great activity time50 sec

Damage to releasex15 (carry over x9) / x20 (carry over x11.25) / x25 (carry over x13.5)

Release count to topple1

Maximum activity min continue time60 sec

Anomaly burst time90 sec

Add enragex0.8

Core break damage1.4%

Core break part break100%

Attack(normal) x1 / (great) x1 / (max) x1

Motion(normal) x0.97 / (great) x1 / (max) x1.01

Bloodblight timex1

Special anomaly investigation(HP) Default / (attack) x1 / (motion) x1

Master rank reward

Target rewardsProbability
1x 21%
1x 28%
1x 19%
1x 12%
1x 10%
1x 7%
1x 3%
PartCarvesProbability
Main body (x3)
1x 32%
1x 25%
1x 18%
1x 15%
1x 8%
1x 2%
Severed part A
1x 80%
1x 17%
1x 3%
Capture rewardsProbability
1x 30%
1x 27%
2x 18%
1x 12%
1x 10%
1x 3%
PartBroken part rewardsProbability
トサカCrestCrêteCrestaKammCrestaГербGrzebieńCrista頭冠头冠عُرفCresta
All of:
  • [0](x1)
1x 80%
1x 17%
1x 3%
WingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀جناحAla
Any of:
  • [2](x1)
  • [3](x1)
1x 50%
2x 20%
1x 30%
背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas背部背部عودةEspalda
All of:
  • [1](x1)
1x 70%
1x 27%
1x 3%
PartDropped materialsProbability
Drop 0 - 100%
Drop 1 - 100%
Drop 2 - 100%
1x 30%
1x 19%
1x 1%
1x 50%
Riding
1x 55%
1x 30%
1x 15%

Anomaly quest reward

Anomaly investigation reward (lv1 ~ lv80)

Quest rewards
First one fixed
Probability
1x 25%
1x 25%
2x 10%
3x 10%
2x 5%
2x 5%
2x 10%
2x 10%

Anomaly investigation reward (lv81 ~ lv90)

Quest rewards
First one fixed
Probability
1x 25%
1x 25%
2x 10%
3x 10%
2x 5%
2x 5%
2x 10%
2x 10%

Anomaly investigation reward (lv91 ~ lv100)

Quest rewards
First one fixed
Probability
1x 25%
1x 25%
2x 10%
3x 10%
2x 5%
2x 5%
2x 10%
2x 10%

Anomaly investigation reward (lv101 ~ lv120)

Quest rewards
First one fixed
Probability
2x 10%
1x 10%
2x 15%
8x 10%
5x 5%
3x 5%
2x 10%
1x 15%
2x 20%

Anomaly investigation reward (lv121 ~ lv160)

Quest rewards
First one fixed
Probability
2x 20%
1x 10%
2x 15%
12x 10%
8x 5%
5x 5%
2x 15%
2x 20%

Anomaly investigation reward (lv161 ~ lv199)

Quest rewards
First one fixed
Probability
3x 20%
1x 15%
2x 20%
12x 10%
8x 5%
5x 5%
2x 25%

Anomaly investigation reward (lv200 ~ lv200)

Quest rewards
First one fixed
Probability
3x 20%
1x 15%
2x 20%
12x 10%
8x 5%
5x 5%
2x 25%

Anomaly investigation reward (lv201 ~ lv219)

Quest rewards
First one fixed
Probability
4x 15%
6x 5%
1x 15%
2x 20%
15x 10%
10x 5%
7x 5%
2x 25%

Anomaly investigation reward (lv220 ~ lv220)

Quest rewards
First one fixed
Probability
4x 15%
6x 5%
1x 15%
2x 20%
15x 10%
10x 5%
7x 5%
2x 25%

Anomaly investigation reward (lv221 ~ lv260)

Quest rewards
First one fixed
Probability
5x 15%
7x 5%
2x 17%
1x 3%
3x 18%
17x 10%
12x 5%
8x 5%
3x 22%

Anomaly investigation reward (lv261 ~ lv280)

Quest rewards
First one fixed
Probability
5x 15%
7x 5%
2x 17%
1x 3%
3x 18%
17x 10%
12x 5%
8x 5%
3x 22%

Anomaly investigation reward (lv281 ~ lv299)

Quest rewards
First one fixed
Probability
8x 18%
2x 20%
1x 5%
3x 18%
20x 10%
15x 5%
10x 4%
4x 20%

Anomaly investigation reward (lv300 ~ lv300)

Quest rewards
First one fixed
Probability
8x 18%
2x 20%
1x 5%
3x 18%
20x 10%
15x 5%
10x 4%
4x 20%

Special investigation reward

Quest rewards
First one fixed
Probability
8x 18%
2x 20%
1x 5%
3x 18%
20x 10%
15x 5%
10x 4%
4x 20%

Move set

Internal nameDamageStatusGuardablePowerTypeTo objectTo other monsterFlags
噛みつき汎用
  • Physical 25
  • Stun10
Yes20TrippingPowerSSCalcHitDirectionBasedRootPosAllDirGuardable
頭叩きつけ
  • Physical 30
  • Stun20
  • BloodBlight20sec
Yes40Quick recovery flyingPowerMSCalcHitDirectionBasedRootPos
頭叩きつけ_開始
  • Physical 25
  • Stun10
Yes40TrippingPowerSSCalcHitDirectionBasedRootPos
翼叩きつけ
  • Physical 60
  • Stun10
  • BloodBlight20sec
Yes60Quick recovery flyingPowerMNoneCalcHitDirectionBasedRootPos
翼叩きつけ2発目
  • Physical 60
  • Stun10
  • BloodBlight20sec
Yes60Quick recovery flyingPowerMNoneCalcHitDirectionBasedRootPos
尻尾回転攻撃
  • Physical 25
  • BloodBlight20sec
Yes20Quick recovery flyingPowerMSCalcHitDirectionBasedRootPos
尻尾叩きつけ
  • Physical 40
  • Stun20
  • BloodBlight20sec
Yes20Quick recovery flyingPowerMSCalcHitDirectionBasedRootPos
翼なぎ払い
  • Physical 60
  • Stun10
  • BloodBlight20sec
Yes30Quick recovery flyingPowerMMCalcHitDirectionBasedRootPos
【帯電】翼なぎ払い
  • Physical 28
  • Thunder52
  • Stun10
  • Thunder100 60sec
Yes60Special flyingPowerMMCalcHitDirectionBasedRootPos
突進翼爪攻撃
  • Physical 65
  • Stun10
  • BloodBlight20sec
Yes50Quick recovery flyingPowerMMCalcHitDirectionBasedRootPosAllDirGuardable
中空尻尾攻撃
  • Physical 45
  • Stun15
  • BloodBlight20sec
Yes30Quick recovery flyingPowerSSCalcHitDirectionBasedRootPos
中空回転攻撃
  • Physical 45
  • Thunder45
  • Stun20
  • Thunder100 60sec
No80Flying awayPowerLMCalcHitDirectionBasedRootPos
尻尾コンセント
  • Physical 40
  • Stun25
  • BloodBlight20sec
Yes50Quick recovery flyingPowerSSCalcHitDirectionAllDirGuardable
バインドボイス
      Yes30Weak roar 90NoneNoneCalcHitDirectionBasedRootPos
      風圧
          Yes25Minor wind pressureNoneNoneCalcHitDirectionBasedRootPos
          コカシ
          • Physical 5
            Yes10TrippingNoneNoneCalcHitDirectionBasedRootPosAllDirGuardable
            【帯電】中空尻尾攻撃追加アタリ
            • Physical 14
            • Thunder41
            • Stun15
            • Thunder100 60sec
            Yes30Quick recovery flyingPowerSNoneCalcHitDirectionBasedRootPosAllDirGuardable
            【帯電】尻尾回転攻撃
            • Physical 9
            • Thunder26
            • Stun10
            • Thunder100 60sec
            Yes20Quick recovery flyingPowerMSCalcHitDirectionBasedRootPos
            ダッシュ噛みつき
            • Physical 40
            • Stun20
            • BloodBlight20sec
            Yes40Flying awayPowerSSCalcHitDirectionBasedRootPosAllDirGuardable
            ダッシュ噛みつき胴
            • Physical 40
            • Stun10
            • BloodBlight20sec
            Yes40Flying awayPowerSSCalcHitDirectionBasedRootPosAllDirGuardable
            中空突進攻撃
            • Physical 65
            • Stun15
            • BloodBlight20sec
            Yes50Wirefall disabled flyingPowerMMCalcHitDirectionBasedRootPosAllDirGuardable
            空中前かみつき
            • Physical 55
            • Stun25
            • BloodBlight20sec
            Yes60Flying awayPowerSSCalcHitDirectionBasedRootPosAllDirGuardable
            ブロッキング
                Yes0KnockbacksNoneNone
                離脱突進
                    Yes30Quick recovery flyingAbsolutePowerNoneTriggerRidingStart
                    組み技開始攻撃
                        Yes0Turf warNoneNone
                        【確定操獣ヤラレ当たり】突進翼爪攻撃
                        • Physical 55
                        • Stun10
                        Yes50Quick recovery flyingPowerMMCalcHitDirectionTriggerRidingStart
                        【確定操獣ヤラレ当たり】中空突進攻撃
                        • Physical 55
                        • Stun15
                        Yes50Wirefall disabled flyingPowerMMCalcHitDirectionBasedRootPosAllDirGuardableTriggerRidingStart
                        【確定操獣ヤラレ当たり】翼叩きつけ
                        • Physical 60
                        • Stun10
                        Yes60Quick recovery flyingPowerMNoneCalcHitDirectionBasedRootPosTriggerRidingStart
                        【捕食用】中空尻尾攻撃
                        • Physical 45
                        • Stun15
                        Yes30Quick recovery flyingPowerSNoneCalcHitDirectionBasedRootPosForceKill
                        死亡時ぶっ飛ばし(ダメージ無し)
                            Yes0Quick recovery flyingNoneNone
                            段差移動用アタリ
                            • Physical 30
                              Yes10Flying awayPowerLNoneAllDirGuardable
                              対空(小)
                              • Physical 30
                                Yes20Flying awayNoneNone
                                対空(中)
                                • Physical 45
                                  Yes35Flying awayNoneNone
                                  対空(大)
                                  • Physical 60
                                    Yes50Flying awayNoneNone
                                    翼叩きつけ時放電
                                    • Physical 40
                                    • Thunder40
                                    • Stun35
                                    • Thunder100 60sec
                                    Yes60Special flyingPowerMMShellCalcHitDirectionIgnoreEndDelay
                                    尾叩きつけビーム
                                    • Physical 16
                                    • Thunder64
                                    • Stun30
                                    • Paralyze 5sec
                                    Yes40Quick recovery flyingPowerSSShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                                    尾叩きつけ放電
                                    • Physical 8
                                    • Thunder32
                                    • Stun30
                                    • Thunder100 60sec
                                    Yes20Quick recovery flyingPowerMSShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                                    低空トサカブレード
                                    • Physical 12
                                    • Thunder48
                                    • Stun25
                                    • Thunder100 60sec
                                    Yes45Quick recovery flyingPowerMMShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                    クラウチング突進叩きつけ放電
                                    • Physical 18
                                    • Thunder72
                                    • Stun25
                                    • Thunder100 60sec
                                    Yes60Special flyingPowerMMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                    ジグザグブレス
                                    • Physical 7
                                    • Thunder28
                                    • Stun45
                                    • Thunder100 60sec
                                    Yes50Quick recovery flyingPowerMSShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                    ジグザグブレス着弾と爆発
                                    • Physical 10
                                    • Thunder10
                                    • Stun10
                                    • Thunder100 60sec
                                    Yes45Quick recovery flyingPowerMSShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                    ジグザグブレス吐き始め
                                    • Physical 10
                                    • Thunder10
                                    • Stun10
                                    • Thunder100 60sec
                                    Yes45Quick recovery flyingPowerMNoneShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                    単発ブレス
                                    • Physical 7
                                    • Thunder28
                                    • Stun10
                                    • Thunder100 60sec
                                    Yes20Quick recovery flyingPowerMSShellIgnoreEndDelay
                                    【帯電】単発ブレス拡大
                                    • Physical 10
                                    • Thunder40
                                    • Stun30
                                    • Thunder100 60sec
                                    Yes60Special flyingPowerMMShellIgnoreEndDelay
                                    中空回転攻撃爆発
                                    • Physical 24
                                    • Thunder96
                                    • Stun30
                                    • Thunder100 60sec
                                    No80Flying upPowerLMShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                                    新中空回転攻撃爆散Ⅰ
                                    • Physical 20
                                    • Thunder80
                                    • Stun25
                                    • Thunder100 60sec
                                    Yes80Flying upPowerLMShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                    新中空回転攻撃爆散Ⅱ
                                    • Physical 16
                                    • Thunder64
                                    • Stun25
                                    • Thunder100 60sec
                                    Yes80Special flyingPowerLMShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                    単発ブレス壁ヒット
                                    • Physical 13
                                    • Thunder52
                                    • Stun15
                                    • Thunder100 60sec
                                    Yes20Quick recovery flyingPowerMSShellCalcHitDirectionIgnoreEndDelay
                                    【帯電】単発ブレス壁ヒット
                                    • Physical 17
                                    • Thunder68
                                    • Stun35
                                    • Thunder100 60sec
                                    Yes60Special flyingPowerLMShellCalcHitDirectionIgnoreEndDelay
                                    尻尾コンセント放電
                                    • Physical 12
                                    • Thunder48
                                    • Stun15
                                    • Thunder100 60sec
                                    Yes45Quick recovery flyingPowerMSShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                                    【帯電】尻尾コンセント放電
                                    • Physical 16
                                    • Thunder64
                                    • Stun30
                                    • Thunder100 60sec
                                    Yes60Special flyingPowerLMShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                                    中空尻尾攻撃追加アタリ
                                    • Physical 7
                                    • Thunder28
                                    • Stun10
                                    • Paralyze 5sec
                                    Yes20KnockbacksPowerSNoneShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                    頭叩きつけブレード
                                    • Physical 12
                                    • Thunder48
                                    • Stun25
                                    • Thunder100 60sec
                                    Yes45Quick recovery flyingPowerMMShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                                    トサカブレード2連
                                    • Physical 30
                                    • Thunder45
                                    • Stun25
                                    • Thunder100 60sec
                                    Yes45Quick recovery flyingPowerMMShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                                    【帯電】ダブルアクセル1
                                    • Physical 7
                                    • Thunder8
                                    • Stun10
                                    • Thunder100 60sec
                                    Yes25KnockbacksPowerMSShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                                    【帯電】ダブルアクセル2
                                    • Physical 40
                                    • Thunder40
                                    • Stun35
                                    • Thunder100 60sec
                                    Yes60Special flyingPowerLMShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                                    翼叩きつけ時放電ビリビリ
                                      • 100 60sec
                                      Yes0TrippingPowerMMShellCalcHitDirectionIgnoreEndDelay
                                      【確定操獣ヤラレ当たり】翼叩きつけ時放電
                                      • Physical 16
                                      • Thunder64
                                      • Thunder100 60sec
                                      Yes0Special flyingPowerMMShellCalcHitDirectionIgnoreEndDelayTriggerRidingStart
                                      【帯電】トサカブレード大
                                      • Physical 45
                                      • Thunder45
                                      • Stun25
                                      • Thunder100 60sec
                                      Needs Guard Up80Special flyingPowerLMShellIgnoreEndDelay
                                      中空突進叩きつけ放電
                                      • Physical 40
                                      • Thunder40
                                      • Stun35
                                      • Thunder100 60sec
                                      Yes70Special flyingPowerMMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay

                                      Map behavior

                                      大社跡Shrine RuinsTemple oubliéRovine sacreHeilige RuinenTemplo olvidadoРуины святилищаRuiny ŚwiątynneRuínas do Templo사원 폐허大社遺跡废神社أطلال الضريحTemplo olvidado

                                      Allow area type

                                      Sleeptrue

                                      Exhausttrue

                                      Special behaviortrue

                                      Preyfalse

                                      Eat itemfalse

                                      Eat item type

                                      ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                      1
                                      90sec
                                      120sec
                                      false
                                      @0. flag:false
                                      2
                                      90sec
                                      120sec
                                      false
                                      3
                                      120sec
                                      180sec
                                      false
                                      4
                                      90sec
                                      120sec
                                      false
                                      5
                                      90sec
                                      120sec
                                      false
                                      6
                                      90sec
                                      120sec
                                      false
                                      7
                                      120sec
                                      180sec
                                      false
                                      8
                                      120sec
                                      180sec
                                      false
                                      @0. flag:false
                                      9
                                      120sec
                                      180sec
                                      false
                                      @3057. flag:true
                                      10
                                      120sec
                                      180sec
                                      false
                                      11
                                      150sec
                                      240sec
                                      false
                                      @1057,[1058],[1059]. flag:false
                                      @0. flag:false
                                      12
                                      120sec
                                      180sec
                                      false
                                      13
                                      90sec
                                      120sec
                                      false

                                      水没林Flooded ForestForêt inondéeForesta inondataFlutwaldBosque inundadoЗатопленный лесZatopiony LasSelva Inundada수몰된 숲水沒林水没林الغابة الغارقةBosque inundado

                                      Allow area type

                                      Sleeptrue

                                      Exhausttrue

                                      Special behaviortrue

                                      Preyfalse

                                      Eat itemfalse

                                      Eat item type

                                      ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                      1
                                      120sec
                                      180sec
                                      false
                                      2
                                      90sec
                                      120sec
                                      false
                                      3
                                      120sec
                                      180sec
                                      false
                                      4
                                      90sec
                                      120sec
                                      false
                                      5
                                      90sec
                                      120sec
                                      false
                                      @0. flag:false
                                      6
                                      120sec
                                      180sec
                                      false
                                      7
                                      90sec
                                      120sec
                                      false
                                      8
                                      120sec
                                      180sec
                                      false
                                      @0. flag:false
                                      9
                                      120sec
                                      180sec
                                      false
                                      @3001. flag:false
                                      10
                                      120sec
                                      180sec
                                      false
                                      11
                                      150sec
                                      240sec
                                      false
                                      @3001. flag:true
                                      @0. flag:false
                                      12
                                      120sec
                                      180sec
                                      false
                                      13
                                      120sec
                                      180sec
                                      false
                                      @1001,[1002],[1003]. flag:false
                                      14
                                      90sec
                                      120sec
                                      false

                                      獄泉郷Infernal SpringsSources infernalesSorgenti infern.HöllenquellenFuente infernalАдские ручьиPiekielne ŹródłaFontes Infernais옥천향獄泉鄉狱泉乡الينابيع الجهنميةCascada infernal

                                      Allow area type

                                      ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                      1
                                      10000sec
                                      10000sec
                                      false

                                      闘技場ArenaArèneArenaArenaArenaАренаArenaArena격투장鬥技場斗技场الساحةArena

                                      Allow area type

                                      ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                      1
                                      10000sec
                                      10000sec
                                      false
                                      11
                                      0sec
                                      0sec
                                      false
                                      12
                                      0sec
                                      0sec
                                      false

                                      密林JungleJungleGiunglaDschungelLa JunglaДжунглиDżunglaSelva밀림密林密林الغابةLa Jungla

                                      Allow area type

                                      Sleeptrue

                                      Exhausttrue

                                      Special behaviortrue

                                      Preyfalse

                                      Eat itemfalse

                                      Eat item type

                                      ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                      1
                                      150sec
                                      240sec
                                      false
                                      @9000. flag:false
                                      2
                                      120sec
                                      180sec
                                      false
                                      @0. flag:false
                                      3
                                      150sec
                                      240sec
                                      false
                                      4
                                      90sec
                                      120sec
                                      false
                                      @0. flag:false
                                      5
                                      120sec
                                      180sec
                                      false
                                      6
                                      120sec
                                      180sec
                                      false
                                      @0. flag:false
                                      7
                                      120sec
                                      180sec
                                      false
                                      @1000,[1001],[1002]. flag:false
                                      8
                                      120sec
                                      180sec
                                      false
                                      9
                                      120sec
                                      180sec
                                      false
                                      10
                                      90sec
                                      120sec
                                      false
                                      11
                                      90sec
                                      120sec
                                      false

                                      塔の秘境Forlorn ArenaTour interditeArena desolataVerbotener TurmArena olvidadaЗабытая аренаOpuszczona arenaArena Desolada탑의 비경塔之秘境塔之秘境ساحة فورلورنArena olvidada

                                      Allow area type

                                      ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                      1
                                      10000sec
                                      10000sec
                                      false