Monster icon

毒狗竜 ドスフロギィGreat WroggiGrand WroggiGran WroggiGroß-WroggiGran WroggiБольшой ВроггиWielki WroggiGrande Wroggi도스프로기毒狗龍王毒狗龙王روجي العظيمGran Wroggi

Description

「毒狗竜」の異名を持つ鳥竜種のモンスター。
群れで行動し、とりわけ大きく、
強い毒を持つ雄の成体が群れのリーダーを務める。
毒を吐く前に喉の周りの袋が膨らむが、
それと同時に首を大きく持ち上げた際は、
滞留する霧状の毒を吐く姿が目撃されているため、
注意が必要。Wroggi are bird wyverns that travel in packs that
are led by the largest and most toxic member.
Be careful when one raises its head and its
poison sac expands—that signals that it's
about to spit a cloud of poisonous mist.Les Wroggi sont des wyvernes rapaces se déplaçant en
meute et menés par le monstre le plus imposant et
toxique. Faites attention lorsqu'ils lèvent la tête
et leur poche à poison enfle, cela veut
dire qu'ils sont sur le point de cracher
un nuage toxique.I Wroggi sono wyvern rapaci che si spostano in
gruppi comandati dal membro più grosso e tossico.
Meglio fare attenzione quando un esemplare solleva
la testa e la sua sacca di veleno si espande: è il
segnale che sta per sputare una nuvola di bruma
venefica.Wroggi sind große Vogelwyvern und reisen in Rudeln,
die vom größten und giftigsten unter ihnen angeführt
werden. Vorsicht, wenn einer den Kopf hebt und
seinen Giftbeutel aufbläht; das ist ein Zeichen
dafür, dass er drauf und dran ist, eine Wolke
giftigen Nebels auszustoßen.Los Wroggi son aves wyvern que viajan en grupos
liderados por el miembro más grande y venenoso.
Cuidado cuando uno levante la cabeza y su bolsa de
veneno se hinche: eso es señal de que va a escupir
una nube venenosa.Врогги — пернатые виверны, путешествующие в стаях,
которые возглавляет самая крупная и ядовитая
особь. Будьте осторожны, когда Врогги поднимает
голову и раздувает мешок с ядом —
это значит, что он вот-вот выплюнет
облако ядовитого тумана.Wroggi są wiwernami ptasimi wędrującymi stadnie pod
przywództwem największego i najbardziej trującego
osobnika. Podniesienie głowy i rozszerzenie
worka z trucizną oznacza, że bestia zamierza
wypuścić chmurę toksycznego gazu. Uważaj
na ten sygnał!Wroggis são serpássaros que viajam em bandos,
liderados pelo membro maior e mais tóxico.
Tenha cuidado quando um deles levantar a cabeça
e sua glândula de veneno se expandir — isso indica
que ele está prestes a cuspir uma nuvem de névoa
venenosa.「독구룡」이라는 이명을 가진 조룡종 몬스터.
무리 지어 행동하며 그중에서 특히 크고
강한 독을 가진 수컷 성체가 무리의 리더가 된다.
독을 뱉기 전에 목 주변의 주머니가 부풀지만
그와 동시에 고개를 위로 쳐들었을 때는
안개처럼 독을 내뿜는 모습도 목격되었기에
주의가 필요하다.人稱「毒狗龍」的鳥龍種魔物。
經常集體行動,由其中體型最大、
毒性最強的雄性成年個體領頭。
根據目擊情報指出,牠們在吐出毒液之前,
咽喉附近的囊袋會膨脹起來,
但牠若同時又將頭高高抬起,
則會吐出揮之不去的毒霧,務必注意。人称“毒狗龙”的鸟龙种怪物。
由体型巨大且身具强毒的雄性成体统率族群,
常集体行动。
有目击情报称,其喷射毒液前喉部囊袋会膨胀。
但要小心,若其同时头部大幅上扬,
则会喷吐难以消散的雾状毒液。روجي هو تنين مجنح شبيه بالطيور يسافر في مجموعات
يقودها التنين الأكبر والعضو الأكثر سميّة.
كن حذرًا عندما يرفع أحدها رأسه
ويتمدد كيس السم خاصته؛ فهذا إشارة على أنه
على وشك قذف سحابة من الضباب السام.Los Wroggi son aves wyvern que viajan en grupos
liderados por el miembro más grande y venenoso.
Cuidado cuando uno levante la cabeza y su bolsa de
veneno se hinche: eso es señal de que va a escupir
una nube venenosa.
毒の対策として解毒薬を用意しておこう。
ドスフロギィの喉の周りの袋を破壊すると
うまく毒を生成することができなくなるため、
頭部も積極的に狙いたい。Remember to bring some Antidotes to deal
with its poison. Taking out the sac around
a Great Wroggi's neck will also prevent it
from producing venom, so aim for the head.N'oubliez pas d'emporter des antidotes pour guérir
de son poison. Se débarrasser de la poche sur
le cou d'un Grand Wroggi l'empêche de produire
du venin, alors visez sa tête.Non dimenticare di portare con te qualche antidoto
contro il veleno del Gran Wroggi e cerca di mirare
alla testa: non potrà più produrne, se rimuovi la
sacca che ha intorno al collo.Denk daran, Gegengift gegen das Gift des Groß-Wroggi
mitzunehmen. Wenn du den Beutel an seinem Nacken
ausschaltest, kann er kein Gift mehr produzieren,
also ziele auf den Kopf.Recuerda llevar contigo antídotos para lidiar con su
veneno. Librarte de la vesícula en el cuello de un
Gran Wroggi evitará que produzca veneno, así que
apunta a la cabeza.Не забудьте взять с собой противоядие, чтобы
справиться с его ядом. Также Большого Врогги можно
лишить способности производить яд, если прострелить
пузырь у него на шее. Цельтесь в голову!Nie zapomnij zabrać ze sobą antidotów, aby mieć
ochronę przed jego trucizną. Zniszczenie
worka na szyi powstrzyma wytwarzanie jadu, dlatego
celuj w głowę.Lembre-se de trazer Antídotos para o veneno dele.
Retirar a glândula em volta do pescoço de um Grande
Wroggi também impede que ele produza veneno,
então, mire na cabeça.독에 대비해 해독약을 준비하자.
도스프로기의 목에 있는 주머니를 파괴하면
독을 생성하기 어려워지기 때문에
머리를 적극적으로 노리는 것이 좋다.建議事先準備解毒藥作為抗毒對策。
破壞毒狗龍王喉部周遭的毒袋後,
就能使其無法順利製造毒素,
因此建議積極攻擊頭部。为应对中毒,备好解毒药吧。
只要将毒狗龙王喉部周围的毒袋破坏,
它便无法正常生成毒素,
不妨积极地攻击其头部。تذكر إحضار بعض الترياق معك للتعامل
مع سُمّها. سيعمل استئصال الكيس من
رقبة روجي العظيم على منعه أيضًا
من إنتاج السم، لذا صوّب باتجاه الرأس.Recuerda llevar contigo antídotos para lidiar con su
veneno. Librarte de la vesícula en el cuello de un
Gran Wroggi evitará que produzca veneno, así que
apunta a la cabeza.

Basic data

Base HP(LR/HR) 3000, (MR) 3000

Limping threshold(village) 25% / (LR) 25% / (HR) 20% / (MR) 17%

Capturing threshold(village) 28% / (LR) 28% / (HR) 23% / (MR) 19%

Sleep recovering90 seconds / recover 5% HP

Size935.98 (Small crown842.38196, Silver large crown1076.377, Large crown1151.2554)

Threat level2

Type鳥竜種Bird WyvernWyverne rapaceWyvern rapaceVogelwyvernWyvern pájaroПернатая вивернаWiwerna ptasiaSerpássaro조룡종鳥龍種鸟龙种تنين مجنح كالطيورWyvern pájaro, (internal)Bird wyvern

GimmickVital(S) 100 / (M) 100 / (L) 100 / (KB) -1

Riding HP(S) 100 / (M) 100 / (L) 100

WeightLL

Caution to combat timer3

Caution to normal timer8

Combat to normal timer10

Enrage threshold(LR) 550 / (HR) 800 / (Rampage) 450 / (MR) 1200

State time(enraged) 120sec / (tired) 60sec

State time (rampage)(enraged) 10sec / (tired) 0sec

Motion(enraged) x1.2 / (tired) x0.9

Attack(enraged) x1.2

Defense(enraged) x1

Enrage add staying time30sec

life_area_timer_rate0.1

Default move pattern

Flying stance to movefalse

Sleep time500 ±50

Awake hour7 ~ 19

Eat time550 ±50

Quests

QuestSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
x0.82x1.1x0.82x1Ax0.95, Bx0.95
①Ax1, Bx1
x0.95
①x1
x0.95
①x1
x0.95
①x1
x0.95
①x1
x10
x0.73x1.1x0.82x1Ax0.95, Bx0.95
①Ax1, Bx1
x0.95
①x1
x0.95
①x1
x0.95
①x1
x0.95
①x1
x10
x0.73x1.1x0.82x1Ax0.95, Bx0.95
①Ax1, Bx1
x0.95
①x1
x0.95
①x1
x0.95
①x1
x0.95
①x1
x10
x0.79x1.41x0.88x1Ax0.95, Bx0.95
①Ax1, Bx1
x0.95
①x1
x0.95
①x1
x0.95
①x1
x0.95
①x1
x10
x0.79x1.41x0.88x1Ax0.95, Bx0.95
①Ax1, Bx1
x0.95
①x1
x0.95
①x1
x0.95
①x1
x0.95
①x1
x10
x0.79x1.41x0.88x1Ax0.95, Bx0.95
①Ax1, Bx1
x0.95
①x1
x0.95
①x1
x0.95
①x1
x0.95
①x1
x10
x0.94x1.8x1.03x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1
①x1
x1
①x1
x1
①x1
x10
x0.94x1.8x1.03x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1
①x1
x1
①x1
x1
①x1
x10
x1.48x0.9x1.51x1Ax1, Bx1
①Ax1, Bx1
x1.1
①x1
x1.15
①x1
x1
①x1
x1
①x1
x10
Small crown1%x1.72(±)x0.9x1.51x1Ax1, Bx1
①Ax1, Bx1
x1.1
①x1
x1.15
①x1
x1
①x1
x1
①x1
x10
x1.48x0.9x1.51x1Ax1, Bx1
①Ax1, Bx1
x1.1
①x1
x1.15
①x1
x1
①x1
x1
①x1
x10
x1.69x1.41x1.69x1Ax1, Bx1
①Ax1, Bx1
x1.1
①x1
x1.2
①x1
x1
①x1
x1
①x1
x10
x1.84x2.1x1.87x1Ax1.05, Bx1.05
①Ax1, Bx1
x1.2
①x1
x1.25
①x1
x1.05
①x1
x1.05
①x1
x10
Small crown1%x2.6x2.9x2.7x1Ax1.1, Bx1.1
①Ax1, Bx1
x1.25
①x1
x1.5
①x1
x1.1
①x1
x1.1
①x1
x11
Small crown1%x2.6x2.9x2.7x1Ax1.1, Bx1.1
①Ax1, Bx1
x1.25
①x1
x1.5
①x1
x1.1
①x1
x1.1
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Small crown1%x2.6x2.9x2.7x1Ax1.1, Bx1.1
①Ax1, Bx1
x1.25
①x1
x1.5
①x1
x1.1
①x1
x1.1
①x1
x11
Small crown1%x2.6x2.9x2.7x1Ax1.1, Bx1.1
①Ax1, Bx1
x1.25
①x1
x1.5
①x1
x1.1
①x1
x1.1
①x1
x11
Small crown3%Large crown3%x2.9(±±)x2.9x2.7x1Ax1.1, Bx1.1
①Ax1, Bx1
x1.25
①x1
x1.5
①x1
x1.1
①x1
x1.1
①x1
x11
Small crown1%x2.6x2.9x2.7x1Ax1.1, Bx1.1
①Ax1, Bx1
x1.25
①x1
x1.5
①x1
x1.1
①x1
x1.1
①x1
x11
Small crown3%Large crown3%x2.17x2.95x2.7x1Ax1.1, Bx1.1
①Ax1, Bx1
x1.25
①x1
x1.5
①x1
x1.1
①x1
x1.1
①x1
x11
Small crown1%x2.6x2.9x2.7x1Ax1.1, Bx1.1
①Ax1, Bx1
x1.25
①x1
x1.5
①x1
x1.1
①x1
x1.1
①x1
x11
Small crown1%x2.6x2.9x2.7x1Ax1.1, Bx1.1
①Ax1, Bx1
x1.25
①x1
x1.5
①x1
x1.1
①x1
x1.1
①x1
x11
Small crown1%x2.7x3.5x2.75x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Small crown1%x2.7x3.5x2.95x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Small crown1%x2.7x3.5x2.95x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Small crown1%x2.7x3.5x2.75x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Small crown1%x3.1x4.6x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11
Small crown1%x3.1x4.6x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11
Small crown1%x2.7x3.5x2.75x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
x2.6x6.2x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
x2.35x6.2x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Small crown1%Large crown1%x4.6x6.5x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
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Small crown1%Large crown1%x4.6x6.5x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Small crown1%Large crown1%x4.6x6.5x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Small crown1%Large crown1%x4.6x6.5x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
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x13
Small crown1%Large crown1%x4.6x6.5x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Small crown1%Large crown1%x4.6x6.5x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Small crown1%Large crown1%x4.6x6.5x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Small crown1%Large crown1%x4.6x6.5x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Small crown1%Large crown1%x4.6x6.5x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Large crown100%x3.7x6.6x5.8x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Small crown100%x3.2x6.6x5.8x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Small crown1%Large crown1%x4.6x6.5x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown6%Large crown10%x3.7x8x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x6x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown1%Large crown1%x6x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown100%x2.8x6.6x5.8x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x19(±)x11.9x16x1Ax2.6, Bx2.6
①Ax1, Bx1
x2
①x2
x2.15
①x1
x3
①x2
x3
①x2
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x6x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Village tour (Village 3★)x0.82x1.1x0.82x1Ax0.95, Bx0.95
①Ax1, Bx1
x0.95
①x1
x0.95
①x1
x0.95
①x1
x0.95
①x1
x10
Low rank tour (Hub 1★)Small crown1%x1.72(±)x0.9x1.51x1Ax1, Bx1
①Ax1, Bx1
x1.1
①x1
x1.15
①x1
x1
①x1
x1
①x1
x10
High rank tour (Hub 4★)Small crown3%Large crown3%x2.9(±±)x2.9x2.7x1Ax1.1, Bx1.1
①Ax1, Bx1
x1.25
①x1
x1.5
①x1
x1.1
①x1
x1.1
①x1
x11
Master rank tour (MR 1★)Small crown6%Large crown10%x5.2(±±)x6.5x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13

Anomaly investigation

Appear as afflicted atA1 (Lv0)

Appear as normal at"A1" (Lv0)

Main targettrue

Sub targettrue

Extra monstertrue

Intrusiontrue

Stats table as afflictedTable 0

Stats table as non-afflictedTable 2

Base zenny(A1) 180

Subtarget zenny adjust-

Base research point(A1) 180

Adjust point for requestx1.8

Hitzone data

Monster hitzone diagram
HitzonePhaseNameSlashImpactShotFireFireWaterWaterIceIceThunderThunderDragonDragonStunDizzy
[0]A:頭0頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأسCabeza7560600204050100
[1]B:胴体0BodyCorpsCorpoKörperCuerpoТелоCiałoCorpo軀幹身体جسدCuerpo50505002040500
[2]0000000000
[3]0000000000
[4]0000000000
[5]0000000000
[6]0000000000
[7]0000000000
[8]0000000000
[9]0000000000
[10]0000000000
[11]0000000000
[12]0000000000
[13]0000000000
[14]0000000000
[15]0000000000

Parts

Monster parts diagram
PartStaggerBreakSeverExtractAnomaly cores (2x active)
[0]頭, 頭部300(x1) 600Red
60% probability, 60 HP
[1]胴体160White
30% probability, 30 HP
[2]尻尾160Orange
10% probability, 30 HP
[3]100None
-
[4]100None
-
[5]100None
-
[6]100None
-
[7]100None
-
[8]100None
-
[9]100None
-
[10]100None
-
[11]100None
-
[12]100None
-
[13]100None
-
[14]100None
-
[15]100None
-

Multi-part vital

IndexPartpriorityAttributesHP
Apex shutdown (rampage)4Unique
Hellfire knockdownAll4UniqueRampage enableMulti rate EX1 / 150 / 700
Apex shutdown (normal quest)4Unique

Abnormal status

ThresholdDecayMax stockActive timeAdd tired timeDamageAdditional information
ParalyzeParalyze180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
SleepSleep180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
StunStun120 (+100) → 520120 (+100) → 5205 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
ExhaustExhaust225 (+75) → 900225 (+75) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 50
ParalyzeParalyze130 (+75) → 430180 (+720) → 9005 / 10 sec5 / 10 sec012 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
SleepSleep100 (+90) → 370180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
StunStun120 (+100) → 520180 (+720) → 9005 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
ExhaustExhaust225 (+75) → 900180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 150
Flash
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec020 sec (-4 sec) → 5 sec+0 sec0 / 0 sec
Activate count = 0, Active time = 0
Activate count = 0, Active time = 0

Ignore refresh stance =
Distance = 3 ~ 8, Angle = 90
Flash
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-3 sec) → 3 sec+0 sec0 / 0 sec
Activate count = 4, Active time = 20
Activate count = 3, Active time = 10

Ignore refresh stance = stand, fly, diving, wall, ceiling
Distance = 3 ~ 8, Angle = 120
FlashAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Activate count = 3, Active time = 10
Activate count = 2, Active time = 5

Ignore refresh stance = stand, fly, diving, wall, ceiling
Distance = 3 ~ 8, Angle = 120
PoisonPoison180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec5 / 2 sec
BlastBlast180 (+130) → 570180 (+130) → 5700 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 100
PoisonPoison250 (+150) → 700180 (+900) → 10805 / 10 sec5 / 10 sec015 sec (-0 sec) → 0 sec+0 sec10 / 1 sec
BlastBlast70 (+30) → 670180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 100
Ride
1000 (+800) → 54000 (+0) → 00 / 10 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secNon-target monster first ride limit = 0
Ride
500 (+2000) → 61000 (+0) → 00 / 0 sec0 / 0 sec015 sec (-0 sec) → 0 sec+0 sec0 / 0 secNon-target monster first ride limit = 65
WaterWater180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
FireFire180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec2 / 15 secHit-damage rate = 2
IceIce180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 0.8
ThunderThunder180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 0.5, min = 5, max = 50, default = 1.2
Normal hzv adjust: rate = 0.5, min = 5, max = 50, default = 1.2
Stun active limit = 0
Pitfall trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 3 sec+5 sec0 / 0 sec
Quicksand
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Poison purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPoison stacking = 0
Shock trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 3 sec+5 sec0 / 0 sec
Shock purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Capture
150 (+300) → 00 (+0) → 05 / 5 sec0 / 0 sec2001e4 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
DungDung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Steel fangSteel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 0, Unique target param = false
Distance = 0 ~ 0, Angle = 0
WaterWater180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
FireFire180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec15 / 2 secHit-damage rate = 1.5
IceIce180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 0.9
ThunderThunder180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 0.5, min = 1, max = 40, default = 1
Normal hzv adjust: rate = 0.2, min = 1, max = 20, default = 1
Stun active limit = 1
Pitfall trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Quicksand
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Poison purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-0 sec) → 3 sec+5 sec0 / 0 secPoison stacking = 300
Shock trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Shock purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Pitfall trapAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
QuicksandAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Poison purr-isonAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-0 sec) → 3 sec+5 sec0 / 0 secPoison stacking = 300
Shock trapAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec06 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Shock purr-isonAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec06 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Capture
150 (+0) → 00 (+0) → 05 / 5 sec0 / 0 sec2003.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
DungDung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec0120 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Steel fangSteel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 4, Unique target param = false
Distance = 0 ~ 0, Angle = 0

Afflicted stats

Return to great activity time50 sec

Damage to releasex15 (carry over x9) / x20 (carry over x11.25) / x25 (carry over x13.5)

Release count to topple1

Maximum activity min continue time60 sec

Anomaly burst time90 sec

Add enragex1

Core break damage1%

Core break part break100%

Attack(normal) x1 / (great) x1 / (max) x1

Motion(normal) x1 / (great) x1.02 / (max) x1.08

Bloodblight timex1

Special anomaly investigation(HP) Default / (attack) x1.2 / (motion) x1.1

Low rank reward

High rank reward

PartDropped materialsProbability
Drop 0 - 100%
Drop 1 - 100%
Drop 2 - 100%
1x 34%
1x 15%
1x 1%
1x 30%
1x 20%
Riding
1x 70%
1x 30%

Master rank reward

Capture rewardsProbability
2x 37%
2x 22%
1x 20%
2x 12%
1x 6%
1x 3%
PartDropped materialsProbability
Drop 0 - 100%
Drop 1 - 100%
Drop 2 - 100%
1x 34%
1x 15%
1x 1%
1x 20%
1x 30%
Riding
1x 70%
1x 30%

Anomaly quest reward

Anomaly investigation reward (lv1 ~ lv30)

Anomaly investigation reward (lv31 ~ lv50)

Anomaly investigation reward (lv51 ~ lv70)

Quest rewards
First one fixed
Probability
1x 25%
1x 25%
2x 10%
3x 10%
2x 5%
2x 5%
2x 10%
2x 10%

Anomaly investigation reward (lv71 ~ lv90)

Quest rewards
First one fixed
Probability
1x 25%
1x 25%
2x 10%
3x 10%
2x 5%
2x 5%
2x 10%
2x 10%

Anomaly investigation reward (lv91 ~ lv100)

Quest rewards
First one fixed
Probability
1x 25%
1x 25%
2x 10%
3x 10%
2x 5%
2x 5%
2x 10%
2x 10%

Anomaly investigation reward (lv101 ~ lv120)

Quest rewards
First one fixed
Probability
2x 10%
1x 10%
2x 15%
8x 10%
5x 5%
3x 5%
2x 10%
1x 15%
2x 20%

Anomaly investigation reward (lv121 ~ lv140)

Quest rewards
First one fixed
Probability
2x 20%
1x 10%
2x 15%
12x 10%
8x 5%
5x 5%
2x 15%
2x 20%

Anomaly investigation reward (lv141 ~ lv160)

Quest rewards
First one fixed
Probability
2x 20%
1x 10%
2x 15%
12x 10%
8x 5%
5x 5%
2x 15%
2x 20%

Anomaly investigation reward (lv161 ~ lv180)

Quest rewards
First one fixed
Probability
3x 20%
1x 15%
2x 20%
12x 10%
8x 5%
5x 5%
2x 25%

Anomaly investigation reward (lv181 ~ lv199)

Quest rewards
First one fixed
Probability
3x 20%
1x 15%
2x 20%
12x 10%
8x 5%
5x 5%
2x 25%

Anomaly investigation reward (lv200 ~ lv200)

Quest rewards
First one fixed
Probability
3x 20%
1x 15%
2x 20%
12x 10%
8x 5%
5x 5%
2x 25%

Anomaly investigation reward (lv201 ~ lv219)

Quest rewards
First one fixed
Probability
4x 15%
6x 5%
1x 15%
2x 20%
15x 10%
10x 5%
7x 5%
2x 25%

Anomaly investigation reward (lv220 ~ lv220)

Quest rewards
First one fixed
Probability
4x 15%
6x 5%
1x 15%
2x 20%
15x 10%
10x 5%
7x 5%
2x 25%

Anomaly investigation reward (lv221 ~ lv240)

Quest rewards
First one fixed
Probability
5x 15%
7x 5%
2x 17%
1x 3%
3x 18%
17x 10%
12x 5%
8x 5%
3x 22%

Anomaly investigation reward (lv241 ~ lv260)

Quest rewards
First one fixed
Probability
5x 15%
7x 5%
2x 17%
1x 3%
3x 18%
17x 10%
12x 5%
8x 5%
3x 22%

Anomaly investigation reward (lv261 ~ lv280)

Quest rewards
First one fixed
Probability
5x 15%
7x 5%
2x 17%
1x 3%
3x 18%
17x 10%
12x 5%
8x 5%
3x 22%

Anomaly investigation reward (lv281 ~ lv299)

Quest rewards
First one fixed
Probability
8x 18%
2x 20%
1x 5%
3x 18%
20x 10%
15x 5%
10x 4%
4x 20%

Anomaly investigation reward (lv300 ~ lv300)

Quest rewards
First one fixed
Probability
8x 18%
2x 20%
1x 5%
3x 18%
20x 10%
15x 5%
10x 4%
4x 20%

Special investigation reward

Quest rewards
First one fixed
Probability
8x 18%
2x 20%
1x 5%
3x 18%
20x 10%
15x 5%
10x 4%
4x 20%

Move set

Internal nameDamageStatusGuardablePowerTypeTo objectTo other monsterFlags
ショルダータックル
  • Physical 50
  • Stun40
  • BloodBlight20sec
Yes30Quick recovery flyingPowerLM
噛みつき1段目
  • Physical 15
  • Stun5
  • BloodBlight20sec
Yes14TrippingPowerSS
噛みつき2段目
  • Physical 30
  • Stun10
  • BloodBlight20sec
Yes15TrippingPowerMS
旋回噛みつき
  • Physical 30
  • Stun5
  • BloodBlight20sec
Yes14TrippingPowerMS
回転尻尾攻撃
  • Physical 25
  • Stun10
  • BloodBlight20sec
Yes15TrippingPowerSS
操獣離脱突進
      Yes30Quick recovery flyingAbsolutePowerNoneTriggerRidingStart
      移動系アタリ
      • Physical 3
        Yes0KnockbacksNoneNone
        回避パリィ
            Yes0KnockbacksNoneNone
            確定操獣やられ(タックル)
            • Physical 50
            • Stun40
            Yes30Quick recovery flyingPowerMMTriggerRidingStart
            確定操獣やられ(噛みつき2段)
            • Physical 30
            • Stun10
            Yes15TrippingPowerSSTriggerRidingStart
            ジャンプ用ダメージアタリ
            • Null-elem 20
              Yes20Flying awayNoneNoneAllDirGuardable
              毒霧ブレス
              • Physical 30
              • Stun10
              • Poison180 30sec
              Needs Guard Up20TrippingPowerSMShellIgnoreEndDelay
              遠距離毒霧ブレス
              • Physical 20
              • Stun5
              • Poison180 30sec
              Yes10TrippingPowerMSShellIgnoreEndDelay
              つばはき
                  No0NoneNoneNoneShellIgnoreEndDelay

                  Map behavior

                  大社跡Shrine RuinsTemple oubliéRovine sacreHeilige RuinenTemplo olvidadoРуины святилищаRuiny ŚwiątynneRuínas do Templo사원 폐허大社遺跡废神社أطلال الضريحTemplo olvidado

                  Allow area type

                  ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                  1
                  120sec
                  180sec
                  false
                  @0. flag:false
                  2
                  120sec
                  180sec
                  false
                  3
                  90sec
                  120sec
                  false
                  4
                  120sec
                  180sec
                  false
                  @3057. flag:false
                  5
                  220sec
                  220sec
                  true
                  6
                  120sec
                  180sec
                  false
                  @1057,[1058],[1059]. flag:false
                  7
                  90sec
                  120sec
                  false
                  8
                  120sec
                  180sec
                  false
                  @0. flag:false
                  9
                  120sec
                  180sec
                  false
                  @3057. flag:false
                  10
                  120sec
                  180sec
                  false
                  11
                  90sec
                  120sec
                  false
                  12
                  120sec
                  180sec
                  false
                  13
                  90sec
                  120sec
                  false
                  @0. flag:false

                  水没林Flooded ForestForêt inondéeForesta inondataFlutwaldBosque inundadoЗатопленный лесZatopiony LasSelva Inundada수몰된 숲水沒林水没林الغابة الغارقةBosque inundado

                  Allow area type

                  Sleepfalse

                  Exhausttrue

                  Special behaviorfalse

                  Preyfalse

                  Eat itemfalse

                  Eat item type

                  ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                  1
                  120sec
                  180sec
                  false
                  @0. flag:false
                  2
                  120sec
                  180sec
                  false
                  3
                  90sec
                  120sec
                  false
                  4
                  120sec
                  180sec
                  false
                  5
                  90sec
                  120sec
                  false
                  6
                  120sec
                  180sec
                  false
                  @0. flag:false
                  7
                  90sec
                  120sec
                  false
                  8
                  120sec
                  180sec
                  false
                  9
                  120sec
                  180sec
                  false
                  @3001. flag:true
                  10
                  120sec
                  180sec
                  false
                  11
                  150sec
                  240sec
                  false
                  @1001,[1002],[1003]. flag:false
                  @3001. flag:false
                  12
                  90sec
                  120sec
                  false
                  @0. flag:false
                  13
                  90sec
                  120sec
                  false
                  @3001. flag:true
                  14
                  90sec
                  120sec
                  false

                  溶岩洞Lava CavernsCavernes de laveCaverne lavicheLavahöhlenGrutas de lavaЛавовые пещерыJaskinie LawyCavernas de Lava용암 동굴熔岩洞熔岩洞كهوف الحممGrutas de lava

                  Allow area typeWater

                  ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                  1
                  120sec
                  180sec
                  false
                  2
                  150sec
                  240sec
                  false
                  @1001. flag:true
                  @0. flag:false
                  3
                  120sec
                  180sec
                  false
                  4
                  120sec
                  180sec
                  false
                  @2001,[2002],[2003]. flag:false
                  5
                  120sec
                  180sec
                  false
                  @0. flag:false
                  6
                  90sec
                  120sec
                  false
                  7
                  120sec
                  180sec
                  false
                  8
                  90sec
                  120sec
                  false
                  9
                  120sec
                  180sec
                  false
                  10
                  120sec
                  180sec
                  false
                  11
                  120sec
                  180sec
                  false
                  @0. flag:false
                  12
                  120sec
                  180sec
                  false
                  13
                  120sec
                  180sec
                  false
                  14
                  120sec
                  180sec
                  false

                  #Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06

                  Allow area type

                  ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                  1
                  180sec
                  220sec
                  false
                  2
                  180sec
                  180sec
                  false
                  3
                  180sec
                  180sec
                  false
                  4
                  180sec
                  180sec
                  false
                  11
                  200sec
                  200sec
                  false
                  12
                  200sec
                  250sec
                  false

                  翡葉の砦Red StrongholdForteresse rougeFortezza rossaRote FestungFortaleza rojaКрасная ТвердыняCzerwona TwierdzaFortaleza Vermelha비취잎의 요새翡葉要塞翡叶要塞القلعة الحمراءFortaleza roja

                  Allow area type

                  ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                  1
                  180sec
                  220sec
                  false
                  2
                  180sec
                  180sec
                  false
                  3
                  180sec
                  180sec
                  false
                  4
                  180sec
                  180sec
                  false
                  11
                  200sec
                  200sec
                  false
                  12
                  200sec
                  250sec
                  false

                  闘技場ArenaArèneArenaArenaArenaАренаArenaArena격투장鬥技場斗技场الساحةArena

                  Allow area type

                  ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                  1
                  10000sec
                  10000sec
                  false
                  11
                  0sec
                  0sec
                  false
                  12
                  0sec
                  0sec
                  false

                  密林JungleJungleGiunglaDschungelLa JunglaДжунглиDżunglaSelva밀림密林密林الغابةLa Jungla

                  Allow area type

                  ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                  1
                  90sec
                  120sec
                  false
                  2
                  90sec
                  120sec
                  false
                  3
                  120sec
                  180sec
                  false
                  4
                  120sec
                  180sec
                  false
                  @9000. flag:false
                  @0. flag:false
                  5
                  150sec
                  240sec
                  false
                  @0. flag:false
                  6
                  120sec
                  180sec
                  false
                  @1000,[1001],[1002]. flag:false
                  7
                  120sec
                  180sec
                  false
                  8
                  120sec
                  180sec
                  false
                  9
                  90sec
                  120sec
                  false
                  @0. flag:false
                  10
                  90sec
                  120sec
                  false
                  11
                  120sec
                  180sec
                  false

                  塔の秘境Forlorn ArenaTour interditeArena desolataVerbotener TurmArena olvidadaЗабытая аренаOpuszczona arenaArena Desolada탑의 비경塔之秘境塔之秘境ساحة فورلورنArena olvidada

                  Allow area type

                  ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                  1
                  10000sec
                  10000sec
                  false