Monster icon

轟竜 ティガレックスTigrexTigrexTigrexTigrexTigrexТигрексTigrexTigrex티가렉스轟龍轰龙تجريكس

Description

原始的な風貌を残す飛竜。
性格はいたって凶暴で、発達した四肢を使っての突進、
強力な爪と顎の一撃と、いずれも恐ろしい威力を持つ。
獲物を求めて広い範囲を移動し、
寒い地方にまで姿を現すという。
強烈な咆哮を放つため、「轟竜」の異名がある。Flying wyverns whose primitive origins are obvious.
Prone to violence, they display incredible ferocity
with their claws, jaws, and developed limbs. They
inhabit a wide area searching for prey, and have
even been spotted in regions of harsh cold.Une wyverne volante aux origines primitives
évidentes. Enclin à la violence, le Tigrex
fait preuve d'une terrible férocité avec
ses griffes, ses mâchoires et ses membres
développés. Il occupe les zones de grand froid.Wyvern volanti le cui primitive origini sono molto
evidenti. Propensi alla violenza, mostrano
un'incredibile ferocia con i loro artigli, mascelle
e arti sviluppati. Abitano vaste aree e sono sempre
alla ricerca di prede. Sono stati anche avvistati
in regioni fredde.Ein Flugwyvern, dessen primitive Ursprünge
offensichtlich sind. Gewalttätig greift er mit
seinen entwickelten Gliedmaßen, Klauen und
Kiefern wild an – immer unterwegs in den
großen Weiten auf der Suche nach Beute,
einschließlich in Regionen der extremen Kälte.Wyverns voladores cuyo origen primitivo es obvio.
De carácter muy violento; atacan ferozmente con
garras, mandíbula y miembros desarrollados.
Habitan una amplia área en busca de una presa y se
les ha visto incluso en regiones azotadas por el frío.Летающие виверны, чье примитивное происхождение
очевидно. Склонны к насилию: с большой яростью рвут
жертву когтями, челюстями и развитыми конечностями.
Обитают в широком ареале, где и ищут добычу.
Были замечены даже в очень холодных регионах.Latające wiwerny o prymitywnym pochodzeniu.
Gwałtowne i niezwykle dzikie, w walce
posługują się pazurami, szczęką i rozwiniętymi
kończynami. Polują na rozległych terenach.
Widywano je nawet w bardzo zimnych regionach.Serpes voadoras cujas origens primitivas são óbvias.
Propensas à violência, exibem uma ferocidade
incrível com suas garras, mandíbulas e membros
desenvolvidos. Elas habitam uma vasta área em busca
de presas e já foram vistas até em regiões
de frio severo.원시적 풍모가 남아 있는 비룡.
성격은 굉장히 흉포하며 발달한 사지를 이용한 돌진과
강력한 발톱, 그리고 턱은 무시무시한 위력을 지녔다.
사냥감을 찾아 광범위하게 이동하며
추운 지방에서도 발견되었다고 한다.
강렬한 포효 소리 때문에 「굉룡」이라는 이명이 있다.留有原始風貌的飛龍。
個性極為凶暴,無論是用發達四肢所使出的突進,
或是強力的爪擊和咬擊,都擁有相當驚人的威力。
據說為了尋找獵物會進行長距離移動,
甚至還會出現在寒冷的地區。
由於牠會發出強烈的咆哮,因此被稱為「轟龍」。保留原始风貌的飞龙。
性格极为凶残。
其发达四肢发起的突进,
及强力爪子与下颚的攻击,皆具惊人威力。
会为寻求猎物而大范围移动,
据传甚至有在寒冷地区现身。
会释放强烈的咆哮,因此得名“轰龙”。تنانين مجنحة طائرة أصولها البدائية واضحة.
تميل إلى العنف، وتُظهر شراسة مذهلة
باستخدام مخالبها وفكوكها وأطرافها المتطورة. وهي تسكن
في منطقة واسعة تبحث فيها عن فريسة،
وتم رصدها في مناطق شديدة البرودة.
ティガレックスの突進は攻撃範囲が広く、威力も強烈。
狩猟する際は側面に回り込み続けるように立ち回りたい。
一方で、突進を繰り返すと疲労していき、
動きにもキレがなくなる。
うまく狙えば反撃の好機となるだろう。The Tigrex's charge is swift, vicious, and far-
reaching. During the hunt, keep to its side to
stay outside its range; let it keep charging
and eventually it will tire and slow down,
opening itself up to your counterattack.La charge d'un Tigrex est rapide, vicieuse et
atteint même les cibles éloignées. Restez sur le
côté pour esquiver. Laissez-le charger en continu
et il finira par se fatiguer et ralentir, créant la
parfaite opportunité pour contre-attaquer.La carica del Tigrex è rapida, feroce e di vasta
portata. Durante la caccia, restagli di lato per
non farti travolgere dai suoi attacchi e lascia che
continui a caricare: si stancherà e rallenterà,
dandoti la possibilità di contrattaccare.Die Angriffe des Tigrex sind schnell, brutal und
weitreichend. Bleibe bei der Jagd an seiner Flanke
und damit außer Reichweite. Lass ihn anstürmen, bis
er müde und langsamer wird; dann kommt deine
Gelegenheit zum Gegenangriff.La carga de un Tigrex es veloz, salvaje y extensa en
alcance. Al darle caza, mantente a un lado de él
para evitar que te lleve por delante. Deja que
cargue y en algún momento se cansará y perderá
velocidad, poniéndose a punto para un contraataque.Атаки Тигрекса быстры, коварны и достают далеко.
В бою держитесь от него сбоку, чтобы не попадать
под удар. Дайте ему проводить свои атаки, и рано или
поздно он устанет и замедлится, позволяя
вам контратаковать.Atak Tigrexa jest szybki, zabójczy i ma duży zasięg.
Podczas polowania najlepiej trzymać się z boku
potwora. Niech atakuje – w końcu się zmęczy, straci
szybkość i stanie podatny na kontrataki.A investida do Tigrex é rápida, cruel e abrangente.
Durante a caçada, fique ao lado dele para fugir de
seu alcance; deixe-o continuar investindo e, em
algum momento, ele vai se cansar e desacelerar, se
abrindo para o seu contra-ataque.티가렉스의 돌진은 공격 범위도 넓고 위력도 강력하다.
사냥할 때는 계속 측면으로 돌아가는 것이 좋다.
하지만 돌진을 반복하면 피로해져 움직임이 둔해지니
그 점을 노리면 반격할 기회를 찾을 수 있을 것이다.轟龍的突進攻擊範圍廣闊,威力也相當強大。
在狩獵時建議不斷繞到其側面展開作戰。
另外,牠在突進數次後會顯露疲態,
動作也會變得遲鈍。只要善加利用此特性,
就能抓住反擊的好機會。轰龙的冲撞攻击范围广,威力大。
狩猎时最好保证自己位于其侧面。
然而其会因不断冲刺而露出疲态,
动作也将不再灵活。
若能把握此机会,就能达成有效的反击。هجوم تجريكس سريع وعنيف
وواسع المدى. أثناء الصيد، ابقَ بجانبه، لتكون
خارج مداه؛ واجعله يستمر في الهجوم،
وفي النهاية سيشعر بالتعب ويهدأ،
مما يفتح لك مجال الهجوم العكسي.

Basic data

Base HP(LR/HR) 4500, (MR) 4500

Limping threshold(village) 18% / (LR) 18% / (HR) 16% / (MR) 10%

Capturing threshold(village) 21% / (LR) 21% / (HR) 19% / (MR) 12%

Sleep recovering90 seconds / recover 5% HP

Size1941.89 (Small crown1747.7009, Silver large crown2233.1736, Large crown2388.5247)

Threat level7

Type飛竜種Flying WyvernWyverne volanteWyvern volanteFlugwyvernWyvern voladorЛетающая вивернаWiwerna latającaSerpe Alada비룡종飛龍種飞龙种تنين مجنح طائر, (internal)Flying wyvern, Arial

GimmickVital(S) 100 / (M) 100 / (L) 100 / (KB) -1

Riding HP(S) 100 / (M) 100 / (L) 100

WeightLLLL

Caution to combat timer3

Caution to normal timer8

Combat to normal timer15

Enrage threshold(LR) 550 / (HR) 800 / (Rampage) 450 / (MR) 1200

Enrage timer120

Rampage enrage timer10

Enrage motion multiplier1.1

Enrage attack multiplier1.1

Enrage defense multiplier1.05

Enrage compensation rate[1.0, 1.2, 1.0, 1.0, 3.0, 1.0, 1.0, 2.0, 3.0, 5.0]

Enrage compensation rate (rampage)[1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0]

Enrage add staying time30

life_area_timer_rate0.01

Quests

QuestSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
x1.12x2.15x1.24x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1.05
①x1
x1
①x1
x1
①x1
x10
x1.24x2.15x1.24x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1.05
①x1
x1
①x1
x1
①x1
x10
x1.12x2.15x1.24x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1.05
①x1
x1
①x1
x1
①x1
x10
x0.88x2.2x1.24x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1.05
①x1
x1
①x1
x1
①x1
x10
x1.69x2.1x1.87x1Ax1.05, Bx1.05
①Ax1, Bx1
x1.2
①x1
x1.25
①x1
x1.05
①x1
x1.05
①x1
x10
x1.69x2.1x1.87x1Ax1.05, Bx1.05
①Ax1, Bx1
x1.2
①x1
x1.25
①x1
x1.05
①x1
x1.05
①x1
x10
Small crown1%x1.87(±)x2.1x1.87x1Ax1.05, Bx1.05
①Ax1, Bx1
x1.2
①x1
x1.25
①x1
x1.05
①x1
x1.05
①x1
x10
Small crown1%x1.27x2.15x1.87x1Ax1.05, Bx1.05
①Ax1, Bx1
x1.2
①x1
x1.25
①x1
x1.05
①x1
x1.05
①x1
x10
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown3%Large crown3%x3.6(±±)x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown3%Large crown3%x2.9x5.3x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown3%Large crown3%x2.35x6.2x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown3%Large crown3%x2.7x8x4.3x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown3%Large crown3%x3x6.3x3.75x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown100%x2.9x6.2x4x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown3%Large crown3%x2.7x5.3x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
x1.45x4.7x2.7x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x12
Small crown6%Large crown10%x7.6(±±)x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown6%Large crown10%x3.7x10x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown6%Large crown10%x4.7x10x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown6%Large crown10%x4.7x10x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Large crown100%x5.4x11.2x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Small crown100%x4.9x11.2x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x4.2x11.5x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Large crown100%x3.7x10x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x18.5(±)x15.5x20x1Ax2.85, Bx2.85
①Ax1.2, Bx1.2
x2.5
①x2.5
x2.65
①x1.2
x3.25
①x2.5
x3.25
①x2.5
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown6%Large crown10%x7.6(±±)x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown6%Large crown10%x5.4x11.2x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x6.2x11.5x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x7.6(±±)x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x5.4x11.2x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Village tour (Village 6☆)x1.24x2.15x1.24x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1.05
①x1
x1
①x1
x1
①x1
x10
Low rank tour (Hub 3☆)Small crown1%x1.87(±)x2.1x1.87x1Ax1.05, Bx1.05
①Ax1, Bx1
x1.2
①x1
x1.25
①x1
x1.05
①x1
x1.05
①x1
x10
High rank tour (Hub 7☆)Small crown3%Large crown3%x3.6(±±)x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Master rank tour (MR 4☆)Small crown6%Large crown10%x7.8(±±)x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13

Anomaly investigation

Appear atA5 (Lv51)

Appear as sub target at"A4" (Lv31)

Afflictedtrue

Sub targettrue

Extratrue

Intrusiontrue

Stats table as main targetTable 3

Stats table as sub targetTable 0

Hitzone data

Monster hitzone diagram
HitzonePhaseNameSlashImpactShotFireWaterIceThunderDragonDizzy
[0]A:頭0頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس65705501052515100
[1]B:体0背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas背部背部عودة25252005515150
[2]C:腹0腹部AbdomenAbdomenAddomeBauchAbdomenБрюхоPodbrzuszeAbdômen복부腹部腹部بطن3030201010515150
[3]D:腕0前脚ForelegPatte avantZampa anterioreVorderbeinPata delanteraПередняя лапаPrzednia nogaPerna Dianteira앞다리前腳前肢قدم أمامية504535015102050
[4]E:脚0後脚Hind LegPatte arrièreZampa posterioreHinterbeinPata traseraЗадняя лапаTylna nogaPerna Traseira뒷다리後腳后肢قدم خلفية30302505015100
[5]F:尻尾根元0尻尾根本Tail BaseBase de la queueBase della codaSchwanzansatzBase de la colaОснование хвостаPodstawa ogonaBase da Cauda꽁무니尾巴根部尾巴根أساس الذيل4035300501050
[6]G:尻尾先0尻尾TailQueueCodaSchwanzColaХвостOgonCauda꼬리尾巴尾巴ذيل45353005010150
[7]0000000000
[8]0000000000
[9]0000000000
[10]0000000000
[11]0000000000
[12]0000000000
[13]0000000000
[14]0000000000
[15]0000000000

Parts

Monster parts diagram
PartStaggerBreakSeverExtract
[0]280(x1) 280Red
[1]480Orange
[2]左腕240(x1) 480White
[3]右腕240(x1) 480White
[4]左脚240Orange
[5]右脚240Orange
[6]尻尾280(Slash) 560White
[7]-1None
[8]-1None
[9]-1None
[10]-1None
[11]-1None
[12]-1None
[13]-1None
[14]-1None
[15]-1None

Multi-part vital

IndexPartpriorityAttributesHP
System0 (Apex knockdown?)4Unique
System1 (Riding initiate?)All4UniqueRampage enableMulti rate EX1 / 150 / 700
System2 (Apex related?)4Unique

Abnormal status

ThresholdDecayMax stockActive timeAdd tired timeDamageAdditional information
Paralyze180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset=0
Sleep180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Stun110 (+100) → 520120 (+100) → 5205 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 3
Exhaust225 (+75) → 900225 (+75) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 150, Preset=0
Paralyze180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset=6
Sleep150 (+100) → 550180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 4
Stun150 (+120) → 630180 (+720) → 9005 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 6
Exhaust225 (+75) → 900180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 150, Preset=3
Flash0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec020 sec (-4 sec) → 5 sec+0 sec0 / 0 sec
Activate count = 0, Active time = 0
Activate count = 0, Active time = 0

Ignore refresh stance =
Distance = 0 ~ 7, Angle = 40
Preset = 0
Flash0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-3 sec) → 3 sec+0 sec0 / 0 sec
Activate count = 4, Active time = 20
Activate count = 3, Active time = 10

Ignore refresh stance = stand, fly, diving, wall, ceiling
Distance = 3 ~ 8, Angle = 120
Preset = 4
Poison150 (+100) → 550150 (+100) → 5505 / 10 sec5 / 0 sec040 sec (-0 sec) → 0 sec+0 sec5 / 2 secPreset = 0
Blast70 (+30) → 67070 (+30) → 6705 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 100, Preset = 0
Poison150 (+100) → 550180 (+900) → 10805 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec10 / 1 secPreset = 7
Blast70 (+30) → 670180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 100, Preset = 6
Ride1000 (+800) → 54000 (+0) → 00 / 10 sec0 / 0 sec015 sec (-0 sec) → 0 sec+0 sec0 / 0 seccommon, Nora first limit = 0
Water180 (+130) → 5700 (+0) → 05 / 10 sec0 / 0 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
Preset = 0
Fire180 (+130) → 5700 (+0) → 05 / 10 sec0 / 0 sec030 sec (-0 sec) → 0 sec+0 sec2 / 15 secHit-damage rate = 2, Preset = 0
Ice180 (+130) → 5700 (+0) → 05 / 10 sec0 / 0 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 0.9, Preset = 0
Thunder180 (+130) → 5700 (+0) → 05 / 10 sec0 / 0 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 0.5, min = 0, max = 20, default = 1.1
Normal hzv adjust: rate = 0.5, min = 0, max = 20, default = 1.1
Stun active limit = 0, Preset = 1
Fall trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 3 sec+5 sec0 / 0 secPreset = 0
Quick sand0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Buddy fall trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPoison stacking = 0, Preset = 0
Shock trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 3 sec+5 sec0 / 0 secPreset = 0
Buddy shock trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Capture150 (+300) → 00 (+0) → 05 / 5 sec0 / 0 sec2003.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Dung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Steel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 0, Preset = 0, Unique target param = false
Distance = 0 ~ 0, Angle = 0
Water180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
Preset = 2
Fire180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec15 / 2 secHit-damage rate = 1.5, Preset = 2
Ice180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 0.9, Preset = 2
Thunder180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 0.5, min = 1, max = 40, default = 1
Normal hzv adjust: rate = 0.2, min = 1, max = 20, default = 1
Stun active limit = 1, Preset = 2
Fall trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-2 sec) → 3 sec+5 sec0 / 0 secPreset = 1
Quick sand0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 1
Buddy fall trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-0 sec) → 3 sec+5 sec0 / 0 secPoison stacking = 300, Preset = 1
Shock trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 secPreset = 1
Buddy shock trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 secPreset = 1
Capture150 (+0) → 00 (+0) → 05 / 5 sec0 / 0 sec2003.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 1
Dung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec0120 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 1
Steel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 4, Preset = 2, Unique target param = false
Distance = 0 ~ 0, Angle = 0

Low rank reward

High rank reward

Target rewardsProbability
1x 15%
1x 32%
1x 21%
1x 17%
1x 8%
1x 4%
1x 3%
PartCarvesProbability
Main body
1x 42%
1x 18%
1x 30%
1x 7%
1x 3%
Severed part A
1x 80%
1x 15%
1x 5%
PartBroken part rewardsProbability
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس
All of:
  • [0](x1)
2x 60%
1x 17%
1x 15%
1x 8%
ClawGriffeArtiglioKlaueGarraКоготьPazurGarra발톱مخلب
Any of:
  • [2](x1)
  • [3](x1)
2x 80%
1x 20%
PartDropped materialsProbability
Drop 0 - 100%
Drop 1 - 100%
1x 39%
1x 10%
1x 1%
1x 10%
1x 40%
Riding
1x 50%
1x 30%
1x 20%

Master rank reward

Target rewardsProbability
1x 15%
1x 32%
1x 21%
1x 17%
1x 7%
1x 5%
1x 3%
PartCarvesProbability
Main body
1x 42%
1x 19%
1x 30%
1x 7%
1x 2%
Severed part A
1x 80%
1x 17%
1x 3%
PartBroken part rewardsProbability
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس
All of:
  • [0](x1)
2x 60%
1x 27%
1x 10%
1x 3%
ClawGriffeArtiglioKlaueGarraКоготьPazurGarra발톱مخلب
Any of:
  • [2](x1)
  • [3](x1)
2x 80%
1x 20%
PartDropped materialsProbability
Drop 0 - 100%
Drop 1 - 100%
1x 39%
1x 10%
1x 1%
1x 50%
Riding
1x 50%
1x 30%
1x 20%

Anomaly quest reward

Anomaly investigation reward (lv1 ~ lv80)

Quest rewards
First one fixed
Probability
1x 25%
1x 25%
2x 10%
3x 10%
2x 5%
2x 5%
2x 10%
2x 10%

Anomaly investigation reward (lv81 ~ lv90)

Quest rewards
First one fixed
Probability
1x 25%
1x 25%
2x 10%
3x 10%
2x 5%
2x 5%
2x 10%
2x 10%

Anomaly investigation reward (lv91 ~ lv100)

Quest rewards
First one fixed
Probability
1x 25%
1x 25%
2x 10%
3x 10%
2x 5%
2x 5%
2x 10%
2x 10%

Anomaly investigation reward (lv101 ~ lv120)

Quest rewards
First one fixed
Probability
2x 10%
1x 10%
2x 15%
8x 10%
5x 5%
3x 5%
2x 10%
1x 15%
2x 20%

Anomaly investigation reward (lv121 ~ lv160)

Quest rewards
First one fixed
Probability
2x 20%
1x 10%
2x 15%
12x 10%
8x 5%
5x 5%
2x 15%
2x 20%

Anomaly investigation reward (lv161 ~ lv199)

Quest rewards
First one fixed
Probability
3x 20%
1x 15%
2x 20%
12x 10%
8x 5%
5x 5%
2x 25%

Anomaly investigation reward (lv200 ~ lv200)

Quest rewards
First one fixed
Probability
3x 20%
1x 15%
2x 20%
12x 10%
8x 5%
5x 5%
2x 25%

Move set

Internal nameDamageStatusGuardingPowerTypeType valueTo objectTo other monsterFlags
組技開始判定
      Guardable0Invalid0NoneNone
      かみつき小(かみつき)
      • Raw 45
      • Stun 20
      • Bloodblight 20sec
      Guardable30ButtobiNoDown0PowerMS
      かみつき大(連続噛みつき)
      • Raw 60
      • Stun 25
      • Bloodblight 20sec
      Guardable40Buttobi0PowerMM
      回転尻尾攻撃:本体(回転攻撃:体)
      • Raw 60
      • Stun 30
      • Bloodblight 20sec
      Guardable59Buttobi0PowerMMCalcHitDirectionBasedRootPos
      回転尻尾攻撃:腕(回転攻撃:体)
      • Raw 60
      • Stun 30
      • Bloodblight 20sec
      Guardable59Buttobi0PowerMMCalcHitDirectionBasedRootPos
      ジャンプ攻撃(飛びつき)
      • Raw 80
      • Stun 40
      • Bloodblight 20sec
      Guardable69Buttobi0PowerMMCalcHitDirectionBasedRootPosAllDirGuardable
      ダッシュ攻撃(突進)
      • Raw 75
      • Stun 20
      • Bloodblight 20sec
      Guardable69Buttobi0NoneM
      ドリフト
      • Raw 75
      • Stun 20
      • Bloodblight 20sec
      Guardable69Buttobi0NoneMAllDirGuardable
      牙刺さりギミック破壊
          Guardable0Invalid0NoneNone
          咆哮:攻撃アタリ(咆哮:内側)
          • Raw 60
            Guardable60Buttobi0PowerMMCalcHitDirectionBasedRootPos
            咆哮:攻撃アタリ(操竜後強用)
            • Raw 29
              Guardable60Buttobi0PowerMMCalcHitDirectionBasedRootPos
              おまけ転ばせ(連続噛みつき:胴)
              • Raw 20
                Guardable20FallDown0NoneS
                けん制尻尾(尻尾攻撃)
                • Raw 40
                • Stun 10
                • Bloodblight 20sec
                Guardable40ButtobiNoDown0PowerMMCalcHitDirectionBasedRootPos
                けん制腕(前足攻撃)
                • Raw 40
                • Stun 15
                • Bloodblight 20sec
                Guardable40ButtobiNoDown0PowerMMCalcHitDirectionBasedRootPos
                地形対応アクション用ぶっ飛び
                    Guardable0Invalid0NoneNone
                    離陸風圧
                        Guardable25WindS0NoneNoneCalcHitDirectionBasedRootPos
                        【操獣】離脱突進
                            Guardable30ButtobiNoDown0AbsolutePowerNoneTriggerRidingStart
                            【操獣】回避
                            • Raw 3
                              Guardable0KnockBack0NoneNone
                              【操獣】回避パリィ
                                  Guardable0KnockBack0NoneNone
                                  咆哮
                                      Guardable60EarL30NoneNoneCalcHitDirectionAllDirGuardable
                                      確定操竜アタリ(とびかかり)
                                      • Raw 80
                                      • Stun 40
                                      Guardable69Buttobi0PowerMMCalcHitDirectionBasedRootPosAllDirGuardableTriggerRidingStart
                                      確定操竜アタリ(かみつき)
                                      • Raw 40
                                      • Stun 20
                                      Guardable35ButtobiNoDown0PowerMMTriggerRidingStart
                                      組み技
                                          Guardable0GrappleAttack0NoneNone
                                          牙刺さり後の背景破壊用
                                              NoGuardable0Invalid0AbsolutePowerNone
                                              捕食
                                                  Guardable0Invalid0NoneNoneForceKill
                                                  ジャンプ用ぶっ飛ばし
                                                  • None 30
                                                    Guardable25Buttobi0PowerSS
                                                    空中小
                                                    • Raw 30
                                                    • Stun 25
                                                    Guardable40Buttobi0PowerMMCalcHitDirectionBasedRootPos
                                                    空中中
                                                    • Raw 45
                                                    • Stun 25
                                                    Guardable40Buttobi0PowerMMCalcHitDirectionBasedRootPos
                                                    空中大
                                                    • Raw 60
                                                    • Stun 25
                                                    Guardable40Buttobi0PowerMMCalcHitDirectionBasedRootPos
                                                    ダッシュ攻撃(突進)(操竜用)
                                                    • Raw 108
                                                    • Stun 20
                                                    Guardable69Buttobi0NoneM
                                                    【MR】噛みつき&フック半回転
                                                    • Raw 80
                                                    • Stun 40
                                                    • Bloodblight 20sec
                                                    Guardable80Buttobi0PowerMMCalcHitDirectionBasedRootPos
                                                    おまけ転ばせ(連続噛みつき:胴)_MR
                                                    • Raw 20
                                                      Guardable50FallDown0NoneS
                                                      岩(通常)
                                                      • Raw 50
                                                        Guardable39Buttobi0NoneMShellIgnoreEndDelay
                                                        岩(水)
                                                        • Raw 15
                                                        • Water 35
                                                        • Water 90 30sec
                                                        Guardable39Buttobi0NoneMShellIgnoreEndDelay
                                                        岩(泥)
                                                        • Raw 15
                                                        • Water 35
                                                        • Water 90 30sec
                                                        Guardable39Buttobi0NoneMShellIgnoreEndDelay
                                                        岩(溶岩)
                                                        • Raw 15
                                                        • Fire 35
                                                        • Fire 90 15sec
                                                        Guardable39Buttobi0NoneMShellIgnoreEndDelay
                                                        岩(雪)
                                                        • Raw 15
                                                        • Ice 35
                                                        • Ice 90 20sec
                                                        Guardable39Buttobi0NoneMShellIgnoreEndDelay