炎王龍 傀異克服テオ・テスカトルRisen TeostraTeostra éveilléTeostra risortoErhobener TeostraTeostra elevadoВосставшая ТеостраWzniesiona TeostraTeostra Erguido괴이 극복 테오-테스카토르炎王龍(傀異克服)怪异克服炎王龙تيوسترا رايزنTeostra elevado
Description
「傀異克服」の名を冠した炎王龍。
キュリアによる暴走を克服したことで強大な力を手にいれ
その影響により、体表には不気味な紋様が現れている。
力の解放時には纏う炎と放出する粉塵の量が増加。
また無尽蔵の力を持ち、幾度となく大爆発を起こす。
解放された力は収まることなく、すべてを焦土に変える。
さらに古龍の怒りが頂点に達した時、体表が光り輝き、
「傀氣脈動状態」と呼ばれる姿へ変貌する。Risen Teostra are elder dragons that have found a way to
overcome their affliction. By suppressing the Qurio virus, they
have gained great strength and new abilities. While clad in
flame, Risen Teostra unleash more dust creating a non-stop
barrage of explosions until everything in the vicinity has been
turned to ashes. When their anger reaches its peak, they'll
enter into their Risen state and their body will begin to glow.Les Teostra éveillés sont des dragons anciens qui
peuvent surmonter leur affliction. En supprimant
le virus Qurio, ils ont acquis une grande force et de
nouvelles capacités. Une fois recouverts de flammes,
ils libèrent plus de poussière en créant un déluge
d'explosions jusqu'à tout réduire en cendres autour.
Lorsque leur colère atteint son paroxysme, ils
passent en état éveillé et leur corps brille.I Teostra risorti sono draghi anziani guariti
dall'infezione. Uccidendo il virus dei Qurio, hanno
ottenuto un'enorme forza e nuove abilità. Quando
sono avvolti dalle fiamme rilasciano più polvere,
che scatena esplosioni infinite finché tutto quello
che è nelle vicinanze non viene ridotto in cenere.
All'apice della rabbia, entrano in uno stato detto
risorto e il loro corpo inizia a brillare.Erhobene Teostra sind Drachenälteste, die einen
Weg gefunden haben, ihr Leiden zu überwinden. Durch
die Unterdrückung des Qurio-Virus haben sie große
Stärke und neue Fähigkeiten erlangt. In Flammen
gehüllt, entfesselt er mehr Staub und erzeugt ein
Sperrfeuer von Explosionen, bis alles in Asche
verwandelt wurde. Wenn ihre Wut ihren Höhepunkt
erreicht, aktivieren sie diesen Zustand und glühen.Los Teostra elevados son dragones ancianos que han
hallado el modo de superar su aflicción. Neutralizar
el virus de los Qurio los ha hecho más fuertes y les
ha dado nuevas habilidades. Se envuelven en un manto
de llamas y liberan una cantidad mayor de polvo,
desatando un aluvión de explosiones que lo abrasa
todo alrededor. Si se enfurecen al máximo, alcanzan
su estado elevado y empiezan a brillar.Восставшие Теостры — древние драконы, нашедшие
способ избавиться от недуга. Подавив Курио-вирус,
они обрели большую силу и новые способности.
Покрывшись пламенем, восставшие Теостры выпускают
еще больше пыли, создавая постоянные взрывы, пока
не обратят в пепел все, что рядом. Когда их гнев
достигает пика, они входят в восставшее состояние
и их тело начинает светиться.Wzniesione Teostry to Starsze Smoki, które pokonały
zarażenie. Wygrywając z wirusem Qurio, uzyskały
wielką siłę i nowe zdolności. Gdy są owite
płomieniami, tworzą więcej pyłu i nieskończoną serię
eksplozji, aż obrócą wszystko w popiół. Gdy ich
złość sięgnie zenitu, przechodzą w stan wzniesienia.
Wtedy ich ciało zaczyna świecić.Os Teostras Erguidos são dragões anciões que
superaram a aflição. Ao suprimir o vírus do Qurio,
eles ganharam força e novas habilidades.
Enquanto está envolto em chamas,
o Teostra Erguido solta mais poeira, criando
explosões ininterruptas até que tudo ao seu redor
esteja em cinzas. Quando a fúria chega ao máximo,
entram no estado Erguido, fazendo o corpo brilhar.「괴이 극복」의 이름이 붙은 염왕룡.
큐리아로 인한 폭주를 극복해 강대한 힘을 얻으며
그 영향으로 몸에 불길한 문양이 나타났다.
힘을 해방하면 몸에 두른 불꽃과 가루가 증가하며,
무시무시한 힘을 지녀 끊임없이 대폭발을 일으킨다.
해방된 힘은 사그라들 줄 모르고 모든 걸 불태운다.
또한 고룡들의 분노가 정점에 달했을 때, 몸이 빛나며
「괴기 맥동 상태」라는 모습으로 변모한다.冠有「傀異克服」之名的炎王龍。
克服了噬生蟲引發的失控而得到了強大力量,
身體表面亦因此浮現令人毛骨悚然的紋路。
力量解放時,身上的火焰與釋放的粉塵量將會增加。
其蘊藏的無窮力量會引發數次大爆炸。
被解放的力量將永不止息,直到一切化為焦土。
另外,當古龍們的怒氣到達顛峰時,
體表便會散發光芒,進入「傀氣脈動狀態」。带有“怪异克服”之名的炎王龙。
因为克服了啮生虫引发的发狂,而获得了强大力量。
受此影响,它的体表出现了诡异的纹路。当它释放
力量时,身上的火焰与放出的粉尘均会增加,此外
它的力量会无穷无尽,能够引发多次大爆炸。除非
一切都化为焦土,否则它释放的力量将不会平息。
此外,当古龙之怒达到最大时,其体表会发光,
其形态也变为“怪气脉动状态”。كائنات تيوسترا رايزن هي تنانين معمّرة وجدت طريقة
للتغلب على محنتها. فمن خلال قمع فيروس الكوريو اكتسبت
قوة كبيرة وقدرات جديدة. عندما يكون مغطى باللهب، يطلق
تيوسترا رايزن المزيد من الغبار؛ مما يخلق وابلًا من
الانفجارات بلا توقف حتى يتحول كل شيء في المنطقة
المحيطة إلى رماد. عندما تصل إلى ذروة الغضب، تدخل
في حالة رايزن، ويبدأ جسمها في التوهج.Los Teostra elevados son dragones ancianos que
hallaron el modo de superar su aflicción. Neutralizar
el virus de los Qurio los hizo más fuertes y les
dio nuevas habilidades. Se envuelven en un manto
de llamas y liberan una cantidad mayor de polvo,
desatando un aluvión de explosiones que lo abrasa
todo alrededor. Si se enfurecen al máximo, alcanzan
su estado elevado y empiezan a brillar.
一定の攻撃を加え体力が減ると、傀異克服古龍は
「傀氣脈動状態」と呼ばれる姿となり、大技を繰り出す。
傀異克服テオ・テスカトルの大技は、周囲に大量の粉塵を
放出し、衝撃波をともなう大爆発を起こす。
傀氣脈動状態の古龍に対しては、攻撃の手を緩めず
ダメージを与え続けて、解放された力を抑え込もう。After inflicting a sufficient amount of damage to a Risen elder
dragon, they'll enter into a Risen state. In this state, their
attacks are much more powerful. Risen Teostra unleash an
unrelenting inferno of explosions that create powerful shock
waves. Stay on the offensive to prevent them from entering
this state or to knock them out of it.Après avoir infligé assez de dégâts au dragon ancien
éveillé, celui-ci passe à l'état éveillé. Dans cet
état, ses attaques sont beaucoup plus puissantes.
Le Teostra éveillé libère un déluge d'explosions
brûlantes avec une onde de choc puissante. Continuez
l'offensive pour empêcher cet état ou l'annuler.Dopo aver inflitto danni sufficienti a un drago anziano
risorto, questo entrerà in uno stato detto risorto.
In questo stato gli attacchi sono molto più potenti.
Il Teostra risorto scatena un inferno inarrestabile
di esplosioni che provocano onde d'urto poderose.
Attacca per impedire o interrompere questo stato.Nach ausreichend Schaden auf einen Erhobenen
Drachenältesten wird dieser den Erhobenen-Zustand
aktivieren. In diesem Zustand sind ihre Angriffe viel
stärker. Sie entfesseln ein Inferno aus Explosionen,
die Schockwellen erzeugen. Bleibe offensiv, damit sie
nicht in den Zustand kommen oder um ihn aufzuheben.Cuando se provoque el daño suficiente a un dragón anciano elevado,
se manifestará su estado elevado y sus ataques pasarán a ser mucho
más poderosos. En el caso de los Teostra elevados, desatan un incesante
huracán de explosiones que provocan poderosas ondas expansivas.
Mantente a la ofensiva para impedirles alcanzar ese estado o para hacer
que salgan de él.Если нанести достаточно урона восст. др. драконам, они
переходят в восст. состояние и усиливают атаки.
Восставшая Теостра постоянно устраивает взрывы,
создающие мощные шоковые волны. Чтобы не дать
монстру перейти в такое состояние или заставить
выйти из него, не прекращайте атаковать.Po otrzymaniu pewnej ilości obrażeń wzniesiony
Starszy Smok wejdzie w stan wzniesienia. Wtedy jego
ataki są potężniejsze. Wzniesiona Teostra wypuszcza
nieskończoną ilość eksplozji tworzących potężne fale
uderzeniowe. Atakuj bestię, by uniemożliwić jej
wejście w ten stan lub ją z niego wyrwać.Depois de causar dano suficiente a um dragão ancião
Erguido, entrarão num estado Erguido. Nesse estado,
os ataques serão muito mais poderosos. O Teostra
Erguido libera um inferno implacável de explosões que
criam ondas de choque poderosas. Fique na ofensiva
p/ impedi-lo de entrar nesse estado ou tirá-lo dele.일정 공격을 통해 체력이 닳게 되면 괴이 극복 고룡은
「괴기 맥동 상태」라는 모습이 되어 비기를 사용한다.
괴이 극복 테오-테스카토르의 비기는 주변에 대량의
가루를 방출해 충격파를 동반한 대폭발을 일으킨다.
괴기 맥동 상태인 고룡에게 쉴 새 없이 공격하여
계속해서 대미지를 주고 해방된 힘을 억제하자.施加一定程度的攻擊削減其體力後,古龍(傀異克服)便會
進入「傀氣脈動狀態」並施展必殺技。炎王龍(傀異克服)
的必殺技為在周遭釋放大量的粉塵,引發帶來衝擊波的
劇烈爆炸。面對傀氣脈動狀態的古龍,絕不能懈怠攻擊,
必須持續給予傷害,壓制牠解放的力量。造成一定攻击减少其体力后,怪异克服
古龙就会进入“怪气脉动状态”并释放大招。
怪异克服炎王龙释放大招时,会向周围放出
大量粉尘,引发伴随冲击波的大爆炸。
面对怪气脉动状态的古龙时,切勿放缓攻势,
持续造成伤害来抑制其释放的力量吧。بعد إلحاق قدر كافٍ من الضرر بالتنين المعمر رايزن،
سيدخل في حالة رايزن. وفي هذه الحالة، تكون هجماته
أكثر قوة. يطلق تيوسترا رايزن جحيمًا هائلًا
من الانفجارات التي تصنع موجات صدمة قوية.
استمر في الهجوم لمنعه من الدخول في هذه الحالة
أو لإخراجه منها.Cuando se provoque el daño suficiente a un dragón anciano elevado,
se manifestará su estado elevado y sus ataques pasarán a ser mucho
más poderosos. En el caso de los Teostra elevados, desatan un incesante
huracán de explosiones que provocan poderosas ondas expansivas.
Mantente a la ofensiva para impedirles alcanzar ese estado o para hacer
que salgan de él.
Basic data
Base HP(LR/HR) 4300, (MR) 4300
Limping threshold(village) 14% / (LR) 14% / (HR) 12% / (MR) 9%
Capturing threshold(village) 0% / (LR) 0% / (HR) 0% / (MR) 0%
Sleep recovering90 seconds / recover 5% HP
Size1790.15 (1736.4456, 2094.4753, 2201.8845)
Threat level10
Type古龍種Elder DragonDragon ancienDrago anzianoDrachenältesterDragón ancianoДревний драконStarszy SmokDragão Ancião고룡종古龍種古龙种تنين معمِّرDragón anciano, (internal)Other, Arial
GimmickVital(S) 100 / (M) 100 / (L) 100 / (KB) -1
Riding HP(S) 100 / (M) 100 / (L) 100
WeightLLLL
Caution to combat timer3
Caution to normal timer8
Combat to normal timer15
Enrage threshold(LR) 900 / (HR) 1000 / (Rampage) 860 / (MR) 1200
State time(enraged) 120sec / (tired) 0sec
State time (rampage)(enraged) 10sec / (tired) 0sec
Motion(enraged) x1.1 / (tired) x1
Attack(enraged) x1.15
Defense(enraged) x1.05
Enrage add staying time30sec
life_area_timer_rate0.1
Default move patternfly
Flying stance to movefalse
Sleep time500 ±50
Awake hour7 ~ 19
Eat time500 ±50
Quests
Quest | Size | HP | Attack | Parts | Defense | Element | Stun | Exhaust | Ride | Paralyze | Sleep | Stamina |
---|---|---|---|---|---|---|---|---|---|---|---|---|
6%10% | x14.2(±±) | x15.9 | x14.5 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
6%10% | x16.5(±) | x18 | x20 | x1 | Ax3, Bx3 ①Ax1.4, Bx1.4 | x3 ①x3 | x3 ①x1.4 | x3.5 ①x3 | x3.5 ①x3 | x1 | 3 |
Anomaly investigation
Appear as afflicted atA8 (Lv111)
Appear as normal atNone
Main targettrue
Sub targetfalse
Extra monsterfalse
Intrusionfalse
Stats table as afflictedTable 8
Stats table as non-afflictedTable 0
Base zenny(A8) 390
Subtarget zenny adjust-
Base research point(A8) 560
Adjust point for requestx1.3
Allowed map
- 砂原Sandy PlainsPlaines de sablePiane sabbioseSandebeneLlanos arenososПесчаные равниныRówniny PiaskuPlanície Arenosa모래 평원沙原沙原السهول الرمليةLlanos arenosos
- 溶岩洞Lava CavernsCavernes de laveCaverne lavicheLavahöhlenGrutas de lavaЛавовые пещерыJaskinie LawyCavernas de Lava용암 동굴熔岩洞熔岩洞كهوف الحممGrutas de lava
- 城塞高地CitadelCitadelleCittadellaZitadelleBastiónЦитадельCytadelaForte요새고원城塞高地城塞高地القلعةBastión
- 獄泉郷Infernal SpringsSources infernalesSorgenti infern.HöllenquellenFuente infernalАдские ручьиPiekielne ŹródłaFontes Infernais옥천향獄泉鄉狱泉乡الينابيع الجهنميةCascada infernal
- 闘技場ArenaArèneArenaArenaArenaАренаArenaArena격투장鬥技場斗技场الساحةArena
- 塔の秘境Forlorn ArenaTour interditeArena desolataVerbotener TurmArena olvidadaЗабытая аренаOpuszczona arenaArena Desolada탑의 비경塔之秘境塔之秘境ساحة فورلورنArena olvidada
Hitzone data
Hitzone | Phase | Name | Slash | Impact | Shot | Fire | Water | Ice | Thunder | Dragon | Dizzy |
---|---|---|---|---|---|---|---|---|---|---|---|
[0]A:矢弾き用, A:頭部 | Normal | 頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأسCabeza | 50 | 55 | 45 | 0 | 20 | 15 | 10 | 10 | 100 |
Flame | 50 | 55 | 45 | 0 | 20 | 15 | 10 | 10 | 100 | ||
Blast | 50 | 55 | 45 | 0 | 15 | 20 | 10 | 10 | 100 | ||
[1]B:首 | Normal | 首NeckCouColloNackenCuelloШеяSzyjaPescoço목頸部颈部رقبةCuello | 33 | 38 | 5 | 0 | 10 | 10 | 5 | 5 | 0 |
Flame | 33 | 38 | 5 | 0 | 10 | 10 | 5 | 5 | 0 | ||
Blast | 33 | 38 | 5 | 0 | 10 | 10 | 5 | 5 | 0 | ||
[2]C:腹部 | Normal | 腹部AbdomenAbdomenAddomeBauchAbdomenБрюхоPodbrzuszeAbdômen복부腹部腹部بطنAbdomen | 24 | 24 | 10 | 0 | 5 | 5 | 0 | 0 | 0 |
Flame | 24 | 24 | 10 | 0 | 5 | 5 | 0 | 0 | 0 | ||
Blast | 24 | 24 | 10 | 0 | 5 | 5 | 0 | 0 | 0 | ||
[3]D:背中 | Normal | 背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas등背部背部عودةEspalda | 24 | 24 | 5 | 0 | 5 | 5 | 0 | 0 | 0 |
Flame | 24 | 24 | 5 | 0 | 5 | 5 | 0 | 0 | 0 | ||
Blast | 24 | 24 | 5 | 0 | 5 | 5 | 0 | 0 | 0 | ||
[4]E:前脚 | Normal | 前脚ForelegPatte avantZampa anterioreVorderbeinPata delanteraПередняя лапаPrzednia nogaPerna Dianteira앞다리前腳前肢قدم أماميةPata delantera | 38 | 38 | 15 | 0 | 25 | 20 | 10 | 10 | 0 |
Flame | 38 | 38 | 15 | 0 | 25 | 20 | 10 | 10 | 0 | ||
Blast | 38 | 38 | 15 | 0 | 20 | 25 | 10 | 10 | 0 | ||
[5]F:後脚 | Normal | 後脚Hind LegPatte arrièreZampa posterioreHinterbeinPata traseraЗадняя лапаTylna nogaPerna Traseira뒷다리後腳后肢قدم خلفيةPata trasera | 30 | 25 | 20 | 0 | 15 | 10 | 5 | 5 | 0 |
Flame | 30 | 25 | 20 | 0 | 15 | 10 | 5 | 5 | 0 | ||
Blast | 30 | 25 | 20 | 0 | 10 | 15 | 5 | 5 | 0 | ||
[6]G:翼 | Normal | 翼WingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀翼جناحAla | 40 | 35 | 15 | 0 | 10 | 5 | 0 | 0 | 0 |
Flame | 40 | 35 | 15 | 0 | 10 | 5 | 0 | 0 | 0 | ||
Blast | 40 | 35 | 15 | 0 | 5 | 10 | 0 | 0 | 0 | ||
[7]H:尻尾, H:尻尾(ヒット位置補正用) | Normal | 尻尾TailQueueCodaSchwanzColaХвостOgonCauda꼬리尾巴尾巴ذيلCola | 43 | 33 | 38 | 0 | 20 | 15 | 5 | 5 | 0 |
Flame | 43 | 33 | 38 | 0 | 20 | 15 | 5 | 5 | 0 | ||
Blast | 43 | 33 | 38 | 0 | 15 | 20 | 5 | 5 | 0 | ||
[8] | Normal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[9] | Normal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[10] | Normal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[11] | Normal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[12] | Normal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[13] | Normal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[14] | Normal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[15] | Normal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Parts
Part | Stagger | Break | Sever | Extract | Anomaly cores |
---|---|---|---|---|---|
[0]ダメージ部位00 頭, ダメージ部位00 頭部 | 280 | (x1) 560 | Red | ||
[1]ダメージ部位01 胴 | 400 | Orange | |||
[2]ダメージ部位02 前脚 | 280 | Orange | |||
[3]ダメージ部位03 後脚 | 340 | Orange | |||
[4]ダメージ部位04 翼 | 280 | (x1) 280 | White | ||
[5]ダメージ部位05 尻尾 | 290 | (Slash) 290 | Orange | ||
[6] | -1 | None | |||
[7] | -1 | None | |||
[8] | -1 | None | |||
[9] | -1 | None | |||
[10] | -1 | None | |||
[11] | -1 | None | |||
[12] | -1 | None | |||
[13] | -1 | None | |||
[14] | -1 | None | |||
[15] | -1 | None |
Multi-part vital
Index | Part | priority | Attributes | HP |
---|---|---|---|---|
Apex shutdown (rampage) | 4 | Unique | ||
Hellfire knockdown | All | 4 | UniqueRampage enableMulti rate EX | 1 / 150 / 700 |
Apex shutdown (normal quest) | 4 | Unique | ||
Unique0 | All | 2 | UniqueOverwrite topple | (LR/HR) 350, (MR) 350 / (LR/HR) 500, (MR) 500 / (LR/HR) 1000, (MR) 700 / (LR/HR) 1300, (MR) 1000 |
Unique1 | All | 2 | UniqueOverwrite topple | (LR/HR) -1, (MR) 360 / (LR/HR) -1, (MR) 440 / (LR/HR) -1, (MR) 520 / (LR/HR) -1, (MR) 570 / (LR/HR) -1, (MR) 640 |
Abnormal status
Threshold | Decay | Max stock | Active time | Add tired time | Damage | Additional information | |
---|---|---|---|---|---|---|---|
Paralyze | 300 (+100) → 700300 (+100) → 700 | 5 / 10 sec5 / 10 sec | 0 | 7 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Sleep | 250 (+150) → 700250 (+150) → 700 | 5 / 10 sec5 / 10 sec | 0 | 40 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Stun | 150 (+120) → 630150 (+120) → 630 | 5 / 10 sec5 / 10 sec | 0 | 7 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Exhaust | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Stamina reduction = 0 |
Paralyze | 300 (+100) → 700180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 7 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Sleep | 250 (+150) → 700180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 40 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Stun | 150 (+120) → 630180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Exhaust | 375 (+150) → 1575180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Stamina reduction = 150 |
Flash | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 20 sec (-4 sec) → 5 sec | +0 sec | 0 / 0 sec | Activate count = 0, Active time = 0 Activate count = 0, Active time = 0 Ignore refresh stance = Distance = 1 ~ 2, Angle = 10 |
Flash | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-3 sec) → 3 sec | +0 sec | 0 / 0 sec | Activate count = 3, Active time = 10 Activate count = 2, Active time = 5 Ignore refresh stance = stand, fly, diving, wall, ceiling Distance = 3 ~ 8, Angle = 120 |
Poison | 150 (+100) → 550150 (+100) → 550 | 5 / 10 sec5 / 10 sec | 0 | 20 sec (-0 sec) → 0 sec | +0 sec | 8 / 2 sec | |
Blast | 120 (+90) → 1920120 (+90) → 1920 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Blast damage = 100 |
Poison | 150 (+100) → 550180 (+900) → 1080 | 5 / 10 sec5 / 10 sec | 0 | 20 sec (-0 sec) → 0 sec | +0 sec | 10 / 1 sec | |
Blast | 70 (+30) → 670180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Blast damage = 100 |
Ride | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Non-target monster first ride limit = 0 |
Ride | 500 (+2000) → 61000 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 15 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Non-target monster first ride limit = 65 |
Water | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Melee hzv adjust: hard = 25, soft = 3, judge = 60 Shot hzv adjust: hard = 25, soft = 3, judge = 60 |
Fire | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Hit-damage rate = 1 |
Ice | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Motion speed rate = 1 |
Thunder | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Stun hzv adjust: rate = 1, min = 0, max = 0, default = 1 Normal hzv adjust: rate = 1, min = 0, max = 0, default = 1 Stun active limit = 0 |
Pitfall trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Quicksand | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Poison purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Poison stacking = 0 |
Shock trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Shock purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Capture | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 3.402823e38 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Dung | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Steel fang | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Active limit = 0, Unique target param = false Distance = 0 ~ 0, Angle = 0 |
Water | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 40 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Melee hzv adjust: hard = 25, soft = 3, judge = 60 Shot hzv adjust: hard = 25, soft = 3, judge = 60 |
Fire | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 20 sec (-0 sec) → 0 sec | +0 sec | 15 / 2 sec | Hit-damage rate = 1.5 |
Ice | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 30 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Motion speed rate = 0.9 |
Thunder | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 30 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Stun hzv adjust: rate = 0.5, min = 1, max = 40, default = 1 Normal hzv adjust: rate = 0.2, min = 1, max = 20, default = 1 Stun active limit = 1 |
Pitfall trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Quicksand | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Poison purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Poison stacking = 0 |
Shock trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Shock purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Capture | 150 (+0) → 00 (+0) → 0 | 5 / 5 sec0 / 0 sec | 200 | 3.402823e38 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Dung | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 120 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Steel fang | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Active limit = 2, Unique target param = false Distance = 0 ~ 0, Angle = 0 |
Risen mode stats
Research level | Level | Trigger health | Release health | Motion | Attack |
---|---|---|---|---|---|
0 | Normal | x70 | x1 | x1 | x1 |
251 | Hard | x80 | x1 | x1.05 | x1.1 |
301 | x80 | x1 | x1.05 | x1.1 |
Special anomaly investigation(HP) Default / (attack) x0.95 / (motion) x1
Master rank reward
Target rewards | Probability |
---|---|
1x | 18% |
1x | 33% |
1x | 23% |
1x | 15% |
1x | 7% |
1x | 4% |
Part | Carves | Probability |
---|---|---|
Main body (x4) | 1x | 33% |
1x | 27% | |
1x | 17% | |
1x | 12% | |
1x | 8% | |
1x | 3% | |
Severed part A | 1x | 80% |
1x | 9% | |
1x | 7% | |
1x | 4% |
Capture rewards | Probability |
---|
Part | Broken part rewards | Probability |
---|---|---|
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأسCabeza All of:
| 1x | 89% |
1x | 7% | |
1x | 4% | |
翼爪WingclawSerre d'aileArtiglio alatoFlügelklaueAla garraКогтекрылSkrzydłopazurGarrasa날개발톱翼爪翼爪مخلب جناحAla garra All of:
| 1x | 80% |
2x | 20% |
Part | Dropped materials | Probability |
---|---|---|
Drop 0 - 100% Drop 1 - 100% | 1x | 42% |
1x | 17% | |
1x | 1% | |
1x | 40% | |
Riding | 1x | 45% |
1x | 40% | |
1x | 15% |
From buddy | Probability |
---|---|
1x | 42% |
1x | 35% |
1x | 23% |
Anomaly quest reward
Anomaly investigation reward (lv111 ~ lv120)
Quest rewards First one fixed | Probability |
---|---|
2x | 20% |
1x | 20% |
3x | 5% |
12x | 10% |
8x | 5% |
5x | 5% |
2x | 15% |
2x | 20% |
Quest bonus rewards Get one | Probability |
---|---|
1x | 30% |
2x | 40% |
3x | 30% |
Quest bonus rewards Get one | Probability |
---|---|
14x | 40% |
16x | 50% |
18x | 10% |
Quest bonus rewards Get one | Probability |
---|---|
3x | 30% |
4x | 50% |
5x | 20% |
Multi-target quest rewards Get one | Probability |
---|---|
10x | 15% |
12x | 70% |
14x | 15% |
Multi-target fixed rewards Get one | Probability |
---|---|
10x | 30% |
11x | 30% |
12x | 40% |
Anomaly investigation reward (lv121 ~ lv160)
Quest rewards First one fixed | Probability |
---|---|
2x | 20% |
1x | 20% |
3x | 5% |
12x | 10% |
8x | 5% |
5x | 5% |
2x | 15% |
2x | 20% |
Quest bonus rewards Get one | Probability |
---|---|
1x | 30% |
2x | 40% |
3x | 30% |
Quest bonus rewards Get one | Probability |
---|---|
14x | 40% |
16x | 50% |
18x | 10% |
Quest bonus rewards Get one | Probability |
---|---|
3x | 30% |
4x | 50% |
5x | 20% |
Multi-target quest rewards Get one | Probability |
---|---|
12x | 30% |
14x | 60% |
18x | 10% |
Multi-target fixed rewards Get one | Probability |
---|---|
21x | 30% |
24x | 40% |
27x | 30% |
Anomaly investigation reward (lv161 ~ lv180)
Quest rewards First one fixed | Probability |
---|---|
3x | 20% |
1x | 20% |
3x | 15% |
12x | 10% |
8x | 5% |
5x | 5% |
2x | 25% |
Quest bonus rewards Get one | Probability |
---|---|
1x | 40% |
2x | 60% |
Quest bonus rewards Get one | Probability |
---|---|
26x | 55% |
27x | 25% |
28x | 20% |
Quest bonus rewards Get one | Probability |
---|---|
1x | 30% |
2x | 40% |
3x | 30% |
Quest bonus rewards Get one | Probability |
---|---|
3x | 30% |
4x | 50% |
5x | 20% |
Multi-target quest rewards Get one | Probability |
---|---|
14x | 40% |
16x | 50% |
18x | 10% |
Multi-target fixed rewards Get one | Probability |
---|---|
32x | 30% |
36x | 40% |
40x | 30% |
Anomaly investigation reward (lv181 ~ lv200)
Quest rewards First one fixed | Probability |
---|---|
3x | 20% |
1x | 20% |
3x | 15% |
12x | 10% |
8x | 5% |
5x | 5% |
2x | 25% |
Quest bonus rewards Get one | Probability |
---|---|
1x | 40% |
2x | 60% |
Quest bonus rewards Get one | Probability |
---|---|
27x | 45% |
29x | 40% |
30x | 15% |
Quest bonus rewards Get one | Probability |
---|---|
1x | 30% |
2x | 40% |
3x | 30% |
Quest bonus rewards Get one | Probability |
---|---|
3x | 30% |
4x | 50% |
5x | 20% |
Multi-target quest rewards Get one | Probability |
---|---|
26x | 55% |
27x | 25% |
28x | 20% |
Multi-target fixed rewards Get one | Probability |
---|---|
32x | 30% |
36x | 40% |
40x | 30% |
Anomaly investigation reward (lv201 ~ lv219)
Quest rewards First one fixed | Probability |
---|---|
4x | 15% |
6x | 5% |
3x | 15% |
1x | 20% |
15x | 10% |
10x | 5% |
7x | 5% |
2x | 25% |
Quest bonus rewards Get one | Probability |
---|---|
2x | 40% |
3x | 50% |
4x | 10% |
Quest bonus rewards Get one | Probability |
---|---|
35x | 40% |
36x | 40% |
38x | 20% |
Quest bonus rewards Get one | Probability |
---|---|
1x | 30% |
2x | 40% |
3x | 30% |
Quest bonus rewards Get one | Probability |
---|---|
3x | 30% |
4x | 50% |
5x | 20% |
Multi-target quest rewards Get one | Probability |
---|---|
27x | 45% |
29x | 40% |
30x | 15% |
Multi-target fixed rewards Get one | Probability |
---|---|
46x | 30% |
48x | 40% |
50x | 25% |
54x | 5% |
Anomaly investigation reward (lv220 ~ lv220)
Quest rewards First one fixed | Probability |
---|---|
4x | 15% |
6x | 5% |
3x | 15% |
1x | 20% |
15x | 10% |
10x | 5% |
7x | 5% |
2x | 25% |
Quest bonus rewards Get one | Probability |
---|---|
2x | 40% |
3x | 50% |
4x | 10% |
Quest bonus rewards Get one | Probability |
---|---|
35x | 40% |
36x | 40% |
38x | 20% |
Quest bonus rewards Get one | Probability |
---|---|
1x | 30% |
2x | 40% |
3x | 30% |
Quest bonus rewards Get one | Probability |
---|---|
3x | 30% |
4x | 50% |
5x | 20% |
Special quest rewards Get one | Probability |
---|---|
3x | 35% |
4x | 45% |
6x | 20% |
Multi-target quest rewards Get one | Probability |
---|---|
27x | 45% |
29x | 40% |
30x | 15% |
Multi-target fixed rewards Get one | Probability |
---|---|
46x | 30% |
48x | 40% |
50x | 25% |
54x | 5% |
Anomaly investigation reward (lv221 ~ lv240)
Quest rewards First one fixed | Probability |
---|---|
7x | 18% |
1x | 14% |
4x | 12% |
2x | 16% |
17x | 10% |
12x | 5% |
8x | 5% |
4x | 20% |
Quest bonus rewards Get one | Probability |
---|---|
3x | 30% |
4x | 40% |
5x | 30% |
Quest bonus rewards Get one | Probability |
---|---|
21x | 30% |
22x | 35% |
23x | 25% |
25x | 10% |
Quest bonus rewards Get one | Probability |
---|---|
1x | 30% |
2x | 40% |
3x | 30% |
Quest bonus rewards Get one | Probability |
---|---|
3x | 30% |
4x | 50% |
5x | 20% |
Multi-target quest rewards Get one | Probability |
---|---|
29x | 25% |
30x | 45% |
32x | 20% |
34x | 10% |
Multi-target fixed rewards Get one | Probability |
---|---|
58x | 30% |
60x | 40% |
62x | 25% |
66x | 5% |
Anomaly investigation reward (lv241 ~ lv250)
Quest rewards First one fixed | Probability |
---|---|
7x | 18% |
1x | 14% |
4x | 12% |
2x | 16% |
17x | 10% |
12x | 5% |
8x | 5% |
4x | 20% |
Quest bonus rewards Get one | Probability |
---|---|
3x | 30% |
4x | 40% |
5x | 30% |
Quest bonus rewards Get one | Probability |
---|---|
25x | 30% |
26x | 35% |
27x | 25% |
29x | 10% |
Quest bonus rewards Get one | Probability |
---|---|
1x | 30% |
2x | 40% |
3x | 30% |
Quest bonus rewards Get one | Probability |
---|---|
3x | 30% |
4x | 50% |
5x | 20% |
Multi-target quest rewards Get one | Probability |
---|---|
21x | 30% |
22x | 35% |
23x | 25% |
25x | 10% |
Multi-target fixed rewards Get one | Probability |
---|---|
58x | 30% |
60x | 40% |
62x | 25% |
66x | 5% |
Anomaly investigation reward (lv251 ~ lv260)
Quest rewards First one fixed | Probability |
---|---|
7x | 18% |
1x | 14% |
4x | 12% |
2x | 16% |
17x | 10% |
12x | 5% |
8x | 5% |
4x | 20% |
Quest bonus rewards Get one | Probability |
---|---|
5x | 30% |
6x | 40% |
7x | 30% |
Quest bonus rewards Get one | Probability |
---|---|
28x | 30% |
29x | 35% |
30x | 25% |
32x | 10% |
Quest bonus rewards Get one | Probability |
---|---|
1x | 30% |
2x | 40% |
3x | 30% |
Quest bonus rewards Get one | Probability |
---|---|
3x | 30% |
4x | 50% |
5x | 20% |
Multi-target quest rewards Get one | Probability |
---|---|
25x | 30% |
26x | 35% |
27x | 25% |
29x | 10% |
Multi-target fixed rewards Get one | Probability |
---|---|
58x | 30% |
60x | 40% |
62x | 25% |
66x | 5% |
Anomaly investigation reward (lv261 ~ lv270)
Quest rewards First one fixed | Probability |
---|---|
7x | 18% |
1x | 14% |
4x | 12% |
2x | 16% |
17x | 10% |
12x | 5% |
8x | 5% |
4x | 20% |
Quest bonus rewards Get one | Probability |
---|---|
5x | 30% |
6x | 40% |
7x | 30% |
Quest bonus rewards Get one | Probability |
---|---|
28x | 30% |
29x | 35% |
30x | 25% |
32x | 10% |
Quest bonus rewards Get one | Probability |
---|---|
1x | 30% |
2x | 40% |
3x | 30% |
Quest bonus rewards Get one | Probability |
---|---|
3x | 30% |
4x | 50% |
5x | 20% |
Multi-target quest rewards Get one | Probability |
---|---|
25x | 30% |
26x | 35% |
27x | 25% |
29x | 10% |
Multi-target fixed rewards Get one | Probability |
---|---|
58x | 30% |
60x | 40% |
62x | 25% |
66x | 5% |
Anomaly investigation reward (lv271 ~ lv280)
Quest rewards First one fixed | Probability |
---|---|
7x | 18% |
1x | 14% |
4x | 12% |
2x | 16% |
17x | 10% |
12x | 5% |
8x | 5% |
4x | 20% |
Quest bonus rewards Get one | Probability |
---|---|
5x | 30% |
6x | 40% |
7x | 30% |
Quest bonus rewards Get one | Probability |
---|---|
33x | 30% |
34x | 35% |
35x | 25% |
37x | 10% |
Quest bonus rewards Get one | Probability |
---|---|
1x | 30% |
2x | 40% |
3x | 30% |
Quest bonus rewards Get one | Probability |
---|---|
3x | 30% |
4x | 50% |
5x | 20% |
Multi-target quest rewards Get one | Probability |
---|---|
28x | 30% |
29x | 35% |
30x | 25% |
32x | 10% |
Multi-target fixed rewards Get one | Probability |
---|---|
58x | 30% |
60x | 40% |
62x | 25% |
66x | 5% |
Anomaly investigation reward (lv281 ~ lv299)
Quest rewards First one fixed | Probability |
---|---|
9x | 18% |
1x | 14% |
2x | 4% |
5x | 10% |
3x | 16% |
20x | 10% |
15x | 5% |
10x | 5% |
5x | 18% |
Quest bonus rewards Get one | Probability |
---|---|
5x | 30% |
6x | 40% |
7x | 30% |
Quest bonus rewards Get one | Probability |
---|---|
33x | 30% |
34x | 35% |
35x | 25% |
37x | 10% |
Quest bonus rewards Get one | Probability |
---|---|
1x | 30% |
2x | 40% |
3x | 30% |
Quest bonus rewards Get one | Probability |
---|---|
3x | 30% |
4x | 50% |
5x | 20% |
Multi-target quest rewards Get one | Probability |
---|---|
28x | 30% |
29x | 35% |
30x | 25% |
32x | 10% |
Multi-target fixed rewards Get one | Probability |
---|---|
70x | 30% |
72x | 40% |
74x | 25% |
78x | 5% |
Anomaly investigation reward (lv300 ~ lv300)
Quest rewards First one fixed | Probability |
---|---|
9x | 18% |
1x | 14% |
2x | 4% |
5x | 10% |
3x | 16% |
20x | 10% |
15x | 5% |
10x | 5% |
5x | 18% |
Quest bonus rewards Get one | Probability |
---|---|
8x | 35% |
9x | 45% |
11x | 20% |
Quest bonus rewards Get one | Probability |
---|---|
33x | 30% |
34x | 35% |
35x | 25% |
37x | 10% |
Quest bonus rewards Get one | Probability |
---|---|
3x | 30% |
4x | 50% |
5x | 20% |
Quest bonus rewards Get one | Probability |
---|---|
3x | 30% |
4x | 50% |
5x | 20% |
Special quest rewards Get one | Probability |
---|---|
7x | 35% |
8x | 45% |
10x | 20% |
Multi-target quest rewards Get one | Probability |
---|---|
33x | 30% |
34x | 35% |
35x | 25% |
37x | 10% |
Multi-target fixed rewards Get one | Probability |
---|---|
70x | 30% |
72x | 40% |
74x | 25% |
78x | 5% |
Special investigation reward
Quest rewards First one fixed | Probability |
---|---|
9x | 18% |
1x | 14% |
2x | 4% |
5x | 10% |
3x | 16% |
20x | 10% |
15x | 5% |
10x | 5% |
5x | 18% |
Quest bonus rewards Get one | Probability |
---|---|
8x | 35% |
9x | 45% |
11x | 20% |
Quest bonus rewards Get one | Probability |
---|---|
33x | 30% |
34x | 35% |
35x | 25% |
37x | 10% |
Quest bonus rewards Get one | Probability |
---|---|
3x | 30% |
4x | 50% |
5x | 20% |
Quest bonus rewards Get one | Probability |
---|---|
3x | 30% |
4x | 50% |
5x | 20% |
Special quest rewards Get one | Probability |
---|---|
7x | 35% |
8x | 45% |
10x | 20% |
Multi-target quest rewards Get one | Probability |
---|---|
33x | 30% |
34x | 35% |
35x | 25% |
37x | 10% |
Multi-target fixed rewards Get one | Probability |
---|---|
70x | 30% |
72x | 40% |
74x | 25% |
78x | 5% |
Move set
Internal name | Damage | Status | Guardable | Power | Type | To object | To other monster | Flags |
---|---|---|---|---|---|---|---|---|
組み技開始 | No | 0 | None | None | None | |||
かみつき |
|
| Yes | 20 | Tripping | PowerS | S | CalcHitDirectionBasedRootPosAllDirGuardable |
かみつき(炎モード用) |
|
| Yes | 20 | Tripping | PowerS | S | CalcHitDirectionBasedRootPosAllDirGuardable |
横後ろかみつき |
|
| Yes | 50 | Quick recovery flying | PowerM | M | CalcHitDirectionBasedRootPosAllDirGuardable |
横後ろかみつき(炎モード用) |
|
| Yes | 50 | Quick recovery flying | PowerM | M | CalcHitDirectionBasedRootPosAllDirGuardable |
対空小 |
|
| Yes | 50 | Flying away | None | None | CalcHitDirectionBasedRootPos |
対空中 |
|
| Yes | 50 | Flying away | None | None | CalcHitDirectionBasedRootPos |
対空大 |
|
| Yes | 50 | Flying away | None | None | CalcHitDirectionBasedRootPos |
段差揺らし専用 | No | 0 | None | None | None | |||
突進【操竜受付確定】 |
|
| Yes | 50 | Quick recovery flying | PowerM | M | TriggerRidingStart |
かみつき(爆破モード用) |
|
| Yes | 20 | Tripping | PowerS | S | CalcHitDirectionBasedRootPosAllDirGuardable |
突進 |
|
| Yes | 50 | Quick recovery flying | PowerM | M | |
ジャンプ攻撃 |
|
| Yes | 35 | Flying away | PowerM | M | |
ひっかき |
|
| Yes | 25 | Flying away | PowerM | S | CalcHitDirectionBasedRootPosAllDirGuardable |
ひっかき(操竜用) |
|
| Yes | 25 | Flying away | PowerM | S | CalcHitDirectionBasedRootPosAllDirGuardable |
尻尾攻撃 |
|
| Yes | 50 | Quick recovery flying | PowerM | M | CalcHitDirectionBasedRootPosAllDirGuardable |
組み技 | Yes | 0 | Turf war | None | None | AllDirGuardable | ||
操獣離脱突進 | Yes | 30 | Quick recovery flying | AbsolutePower | None | AllDirGuardableTriggerRidingStart | ||
回避パリィ | Yes | 0 | Knockbacks | None | None | AllDirGuardable | ||
空中突進着地 |
|
| Yes | 80 | Flying away | PowerL | M | AllDirGuardable |
バインドボイス | Yes | 60 | Strong roar 90 | None | None | CalcHitDirection | ||
炎モード レベル1 |
| No | 0 | None | None | None | ||
炎モード レベル2 |
| No | 0 | None | None | None | ||
ジャンプ攻撃【操竜受付確定】 |
|
| Yes | 70 | Flying away | PowerM | M | TriggerRidingStart |
纏い値上昇時用バインドボイス | Yes | 40 | Strong roar 10 | None | None | CalcHitDirection | ||
段差ジャンプアタリ |
| Yes | 20 | Flying away | None | None | CalcHitDirectionBasedRootPosAllDirGuardable | |
【MR】3連用ひっかき |
|
| Yes | 25 | Flying away | PowerS | S | CalcHitDirectionCalcHitDirectionBasedRootPosAllDirGuardable |
【MR】3連用フィニッシュ |
|
| Yes | 50 | Flying away | PowerM | M | CalcHitDirectionBasedRootPos |
【MR】3連用ひっかき(炎) |
|
| Yes | 25 | Flying away | PowerS | S | CalcHitDirectionCalcHitDirectionBasedRootPosAllDirGuardable |
【MR】3連用フィニッシュ(炎) |
|
| Yes | 50 | Flying away | PowerM | M | CalcHitDirectionCalcHitDirectionBasedRootPosAllDirGuardable |
【MR】ゼロ距離コンボフィニッシュ |
|
| Yes | 50 | Flying away | PowerM | M | |
【MR】ゼロ距離コンボフィニッシュ(炎) |
|
| Yes | 50 | Flying away | PowerM | M | |
【傀異克服】傀気解放変身 |
| Yes | 60 | Quick recovery flying | None | None | CalcHitDirectionBasedRootPos | |
【傀異克服】傀気解放変身 強化 |
| Yes | 60 | Quick recovery flying | None | None | CalcHitDirectionBasedRootPos | |
空のアタリデータ | Yes | 0 | Flying away | None | None | ShellIgnoreEndDelay | ||
ゼロノヴァ爆発 |
|
| Yes | 60 | Flying away | PowerL | M | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
スタンプ爆破 |
|
| Yes | 60 | Flying away | PowerL | M | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
【傀気解放】ゼロノヴァ爆発 |
|
| Yes | 60 | Flying away | PowerL | M | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
スーパーノヴァ衝撃波 |
|
| Yes | 50 | Flying away | PowerM | M | ShellIgnoreEndDelay |
設置炎 |
|
| Yes | 20 | Knockbacks | None | None | ShellIgnoreEndDelay |
炎ブレス レベル1 |
|
| Yes | 60 | Flying away | PowerL | M | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
炎ブレス レベル2 |
|
| Yes | 60 | Flying away | PowerL | M | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
【傀気解放】炎ブレス レベル2 |
|
| Yes | 70 | Flying away | PowerL | M | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
炎(大) |
|
| Yes | 50 | Quick recovery flying | PowerM | M | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
【傀気解放】炎(大) |
|
| Yes | 50 | Quick recovery flying | PowerM | M | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
炎(中) |
|
| Yes | 50 | Quick recovery flying | PowerM | M | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
【傀気解放】炎(中) |
|
| Yes | 50 | Quick recovery flying | PowerM | M | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
炎(小) |
|
| Yes | 10 | Tripping | PowerS | S | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
【傀気解放】炎(小) |
|
| Yes | 10 | Tripping | PowerS | S | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
爆発(大) |
|
| Yes | 70 | Flying away | PowerM | M | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
【傀気解放】爆発(大) |
|
| Yes | 70 | Flying away | PowerM | M | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
爆発(中) |
|
| Yes | 45 | Flying away | PowerM | M | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
【傀気解放】爆発(中) |
|
| Yes | 45 | Flying away | PowerM | M | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
爆発(小) |
|
| Yes | 25 | Flying away | PowerM | M | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
【傀気解放】爆発(小) |
|
| Yes | 25 | Flying away | PowerM | M | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
粉塵 | No | 0 | None | None | None | ShellIgnoreEndDelay | ||
【傀気解放】粉塵 | No | 0 | None | None | None | ShellIgnoreEndDelay | ||
時限爆発粉塵 | No | 0 | None | None | None | ShellIgnoreEndDelay | ||
【傀気解放】時限爆発粉塵 | No | 0 | None | None | None | ShellIgnoreEndDelay | ||
粉塵(ヒットしない版) | No | 0 | None | None | None | ShellIgnoreEndDelay | ||
時限爆発粉塵(ヒットしない版) | No | 0 | None | None | None | ShellIgnoreEndDelay | ||
【傀気解放】時限爆発粉塵(ヒットしない版) | No | 0 | None | None | None | ShellIgnoreEndDelay | ||
スーパーノヴァ 弱 |
|
| Needs Guard Up | 100 | Wirefall disabled flying | AbsolutePower | L | ShellCalcHitDirectionIgnoreEndDelay |
スーパーノヴァ 弱(組技用) |
|
| Yes | 100 | Special flying | None | M | ShellCalcHitDirectionIgnoreEndDelay |
【傀気解放】スーパーノヴァ 弱 |
|
| Needs Guard Up | 100 | Wirefall disabled flying | AbsolutePower | L | ShellCalcHitDirectionIgnoreEndDelay |
【傀気解放】スーパーノヴァ 弱(組技用) |
|
| Yes | 100 | Special flying | None | M | ShellCalcHitDirectionIgnoreEndDelay |
リセット熱風 |
|
| Yes | 70 | Flying away | PowerM | M | ShellCalcHitDirectionIgnoreEndDelay |
リセット熱風 |
|
| Yes | 70 | Flying away | PowerM | M | ShellCalcHitDirectionIgnoreEndDelay |
【傀気解放】リセット熱風 |
|
| Yes | 70 | Flying away | PowerM | M | ShellCalcHitDirectionIgnoreEndDelay |
リセット熱風_口から出すブレス部分(操竜用) |
|
| Yes | 70 | Quick recovery flying | PowerL | M | ShellIgnoreEndDelay |
リセット熱風(操竜用) |
|
| Yes | 70 | Flying away | PowerM | M | ShellCalcHitDirectionIgnoreEndDelay |
リセット熱風(操竜用) |
|
| Yes | 70 | Flying away | PowerM | M | ShellCalcHitDirectionIgnoreEndDelay |
スーパーノヴァ |
|
| Needs Guard Up | 100 | Wirefall disabled flying | AbsolutePower | L | ShellCalcHitDirectionIgnoreEndDelay |
スーパーノヴァ(組技用) |
|
| Needs Guard Up | 100 | Wirefall disabled flying | AbsolutePower | L | ShellCalcHitDirectionIgnoreEndDelay |
【傀気解放】スーパーノヴァ |
|
| Needs Guard Up | 100 | Wirefall disabled flying | AbsolutePower | L | ShellCalcHitDirectionIgnoreEndDelay |
【傀気解放】スーパーノヴァ(組技用) |
|
| Needs Guard Up | 100 | Wirefall disabled flying | AbsolutePower | L | ShellCalcHitDirectionIgnoreEndDelay |
爆破モード時小ノヴァ |
|
| Yes | 80 | Wirefall disabled flying | PowerL | M | ShellCalcHitDirectionAllDirGuardableIgnoreEndDelay |
【傀気解放】爆破モード時小ノヴァ |
|
| Yes | 80 | Wirefall disabled flying | PowerL | M | ShellCalcHitDirectionAllDirGuardableIgnoreEndDelay |
粉塵爆発(大) |
|
| Yes | 60 | Flying away | PowerS | M | ShellCalcHitDirectionAllDirGuardableIgnoreEndDelay |
【傀気解放】粉塵爆発(大) |
|
| Yes | 60 | Flying away | PowerS | M | ShellCalcHitDirectionAllDirGuardableIgnoreEndDelay |
粉塵爆発(中) |
|
| Yes | 50 | Flying away | PowerS | M | ShellCalcHitDirectionAllDirGuardableIgnoreEndDelay |
【傀気解放】粉塵爆発(中) |
|
| Yes | 50 | Flying away | PowerS | M | ShellCalcHitDirectionAllDirGuardableIgnoreEndDelay |
粉塵爆発(小) |
|
| Yes | 50 | Flying away | PowerS | M | ShellCalcHitDirectionAllDirGuardableIgnoreEndDelay |
【傀気解放】粉塵爆発(小) |
|
| Yes | 50 | Flying away | PowerS | M | ShellCalcHitDirectionAllDirGuardableIgnoreEndDelay |
空中炎ブレス 炎レベル1 |
|
| Yes | 80 | Flying away | PowerL | M | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
空中炎ブレス 炎レベル2 |
|
| Yes | 80 | Flying away | PowerL | M | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
【傀気解放】空中炎ブレス 炎レベル2 |
|
| Yes | 80 | Flying away | PowerL | M | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
Map behavior
砂原Sandy PlainsPlaines de sablePiane sabbioseSandebeneLlanos arenososПесчаные равниныRówniny PiaskuPlanície Arenosa모래 평원沙原沙原السهول الرمليةLlanos arenosos
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 90sec | 120sec | false | ||||
2 | 90sec | 120sec | false | ||||
3 | 90sec | 120sec | false | @0. flag:false | |||
4 | 90sec | 120sec | false | ||||
5 | 120sec | 180sec | false | ||||
6 | 120sec | 180sec | false | ||||
7 | 120sec | 180sec | false | ||||
8 | 120sec | 180sec | false | ||||
9 | 150sec | 240sec | false | @2001,[2002],[2003]. flag:false | @0. flag:false | ||
10 | 150sec | 240sec | false | ||||
11 | 120sec | 180sec | false | @0. flag:false | |||
12 | 150sec | 240sec | false |
溶岩洞Lava CavernsCavernes de laveCaverne lavicheLavahöhlenGrutas de lavaЛавовые пещерыJaskinie LawyCavernas de Lava용암 동굴熔岩洞熔岩洞كهوف الحممGrutas de lava
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 90sec | 120sec | false | ||||
2 | 90sec | 120sec | false | ||||
3 | 90sec | 120sec | false | ||||
4 | 120sec | 180sec | false | @0. flag:false | |||
5 | 120sec | 180sec | false | ||||
6 | 90sec | 120sec | false | ||||
7 | 90sec | 120sec | false | ||||
8 | 90sec | 120sec | false | ||||
9 | 120sec | 180sec | false | ||||
10 | 120sec | 180sec | false | ||||
11 | 150sec | 240sec | false | @0. flag:false | |||
12 | 120sec | 180sec | false | ||||
13 | 120sec | 180sec | false | @2010,[2011],[2012]. flag:false | @0. flag:false | ||
14 | 120sec | 180sec | false |
獄泉郷Infernal SpringsSources infernalesSorgenti infern.HöllenquellenFuente infernalАдские ручьиPiekielne ŹródłaFontes Infernais옥천향獄泉鄉狱泉乡الينابيع الجهنميةCascada infernal
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 10000sec | 10000sec | false |
闘技場ArenaArèneArenaArenaArenaАренаArenaArena격투장鬥技場斗技场الساحةArena
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 10000sec | 10000sec | false | ||||
11 | 0sec | 0sec | false | ||||
12 | 0sec | 0sec | false |
龍宮砦跡Coral PalacePalais de corauxPalazzo coral.KorallenpalastPalacio coralinoДворец коралловKoralowy PałacPalácio Coralino용궁성터龍宮要塞遺跡龙宫古城قصر المرجانPalacio coralino
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 10000sec | 10000sec | false | ||||
2 | 10000sec | 10000sec | false |
城塞高地CitadelCitadelleCittadellaZitadelleBastiónЦитадельCytadelaForte요새고원城塞高地城塞高地القلعةBastión
Allow area type
Sleeptrue
Exhaustfalse
Special behaviortrue
Preyfalse
Eat itemfalse
Eat item type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 120sec | 180sec | false | ||||
2 | 120sec | 200sec | false | @1000,[1001],[1002]. flag:false | |||
3 | 120sec | 180sec | false | ||||
4 | 120sec | 180sec | false | @0. flag:false | |||
5 | 90sec | 120sec | false | ||||
6 | 90sec | 120sec | false | ||||
7 | 90sec | 120sec | false | ||||
8 | 120sec | 180sec | false | ||||
9 | 120sec | 180sec | false | @0. flag:false | |||
10 | 120sec | 180sec | false | ||||
11 | 90sec | 120sec | false | ||||
12 | 90sec | 120sec | false | ||||
13 | 120sec | 180sec | false | @0. flag:false | |||
14 | 120sec | 180sec | false |
塔の秘境Forlorn ArenaTour interditeArena desolataVerbotener TurmArena olvidadaЗабытая аренаOpuszczona arenaArena Desolada탑의 비경塔之秘境塔之秘境ساحة فورلورنArena olvidada
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 10000sec | 10000sec | false |