Monster icon

鋼龍 傀異克服クシャルダオラRisen Kushala DaoraKushala Daora éveilléKushala Daora risortoErhobener Kushala DaoraKushala Daora elevadoВосставшая Кушала ДаораWzniesiona Kushala DaoraKushala Daora Erguido괴이 극복 크샬다오라鋼龍(傀異克服)怪异克服钢龙كوشالا داورا رايزنKushala Daora elevado

Description

「傀異克服」の名を冠した鋼龍。
キュリアによる暴走を克服したことで強大な力を手にいれ
その影響により、体表には不気味な紋様が現れている。
圧倒的な破壊力を持つ嵐を意のままに操り、
通常の個体を超えた多彩な攻撃で、獲物を追い詰める。
さらに古龍の怒りが頂点に達した時、体表が光り輝き、
「傀氣脈動状態」と呼ばれる姿へ変貌する。Risen Kushala Daora are elder dragons that have found
a way to overcome their affliction. By suppressing the Qurio
virus, they have gained great strength and new abilities.
They command destructive storms, easily cornering their
prey with a more varied arsenal of attacks than their regular
counterparts. When their anger reaches its peak, they'll
enter into their Risen state and their body will begin to glow.Les Kushala Daora éveillés sont des dragons anciens
pouvant surmonter leur affliction. En supprimant
le virus Qurio, ils ont acquis de la force et de
nouvelles capacités. Ils déclenchent des tempêtes
destructrices, coinçant facilement leur proie avec
des attaques plus variées que leurs homologues
ordinaires. Lorsque leur colère est à son paroxysme,
ils passent en état éveillé et leur corps brille.I Kushala Daora risorti sono draghi anziani guariti
dall'infezione. Uccidendo il virus dei Qurio, hanno
ottenuto un'enorme forza e nuove abilità. Guidano
tempeste dalla potenza distruttiva e mettono
all'angolo la preda con un arsenale di attacchi più
ampio rispetto alla versione standard. All'apice
della rabbia, entrano in uno stato detto risorto
e il loro corpo inizia a brillare.Erhobene Kushala Daora sind Drachenälteste, die einen
Weg gefunden haben, ihr Leiden zu überwinden. Durch
die Unterdrückung des Qurio-Virus haben sie große
Stärke und neue Fähigkeiten erlangt. Sie beherrschen
zerstörerische Stürme und drängen ihre Beute mit
einem vielfältigen Arsenal an Angriffen in die Enge.
Wenn ihre Wut ihren Höhepunkt erreicht, aktivieren
sie ihren Erhobenen-Zustand und ihre Körper glühen.Los Kushala Daora elevados son dragones ancianos
que han hallado el modo de superar su aflicción.
Neutralizar el virus de los Qurio los ha hecho más
fuertes y les ha dado nuevas habilidades. Pueden
manejar destructivos temporales, y disponen de un
arsenal de ataques más variado que el de sus
versiones normales. Si se enfurecen al máximo,
alcanzan su estado elevado y empiezan a brillar.Восставшие Кушала Даоры — древние драконы, нашедшие
способ избавиться от недуга. Подавив Курио-вирус,
они обрели большую силу и новые способности. Они
повелевают опасными штормами, а их арсенал атак,
которыми они загоняют жертву в угол, разнообразнее,
чем у обычных Кушала Даор. Когда их гнев достигает
пика, они входят в восставшее состояние и их тело
начинает светиться.Wzniesione Kushala Daora to Starsze Smoki, które
pokonały zarażenie. Wygrywając z wirusem Qurio,
uzyskały wielką siłę i nowe zdolności. Kontrolują
niszczycielskie burze i łatwo pokonują swoje ofiary
szeroką gamą ataków. Gdy ich złość sięgnie
zenitu, przechodzą w stan wzniesienia. Wtedy
ich ciało zaczyna świecić.Kushalas Daora Erguidos são dragões anciões que
superaram a aflição. Ao suprimir o vírus do Qurio,
eles ganharam força e novas habilidades.
Comandam tempestades destruidoras,
encurralando as presas facilmente
com um arsenal mais variado de ataques do que seus
semelhantes comuns. Quando a fúria chega ao máximo,
entram no estado Erguido, fazendo o corpo brilhar.「괴이 극복」의 이름이 붙은 강룡.
큐리아로 인한 폭주를 극복해 강대한 힘을 얻으며
그 영향으로 몸에 불길한 문양이 나타났다.
압도적인 파괴력을 지닌 폭풍을 조종하며
일반 개체보다 다양한 공격으로 사냥감을 몰아붙인다.
또한 고룡들의 분노가 정점에 달했을 때, 몸이 빛나며
「괴기 맥동 상태」라는 모습으로 변모한다.冠有「傀異克服」之名的鋼龍。
克服了噬生蟲引發的失控而得到了強大力量,
身體表面亦因此浮現令人毛骨悚然的紋路。
能隨心所欲地操縱破壞力無比強大的風暴,
使出遠超一般個體的多樣化攻擊,令獵物陷入絕境。
另外,當古龍們的怒氣到達顛峰時,
體表便會散發光芒,進入「傀氣脈動狀態」。带有“怪异克服”之名的钢龙。
因为克服了啮生虫引发的发狂,而获得了强大力量。
受此影响,它的体表出现了诡异的纹路。它能够随
心所欲地操纵具有强大破坏力的风暴,攻击种类比
比普通个体更多样,从而将猎物逼入绝境。当古龙
之怒达到最大时,其体表会发光,其形态也变为“怪
气脉动状态”。كائنات كوشالا داورا رايزن هي تنانين معمّرة وجدت
طريقة للتغلب على محنتها. فمن خلال قمع
فيروس الكوريو، اكتسبت قوة كبيرة وقدرات جديدة.
إنها تستدعي العواصف المدمّرة، وتحاصر فريستها
بسهولة بترسانة أكثر تنوعًا من هجمات
نظرائها العاديين. عندما تصل إلى ذروة الغضب، تدخل
في حالة رايزن، ويبدأ جسمها في التوهج.Los Kushala Daora elevados son dragones ancianos
que hallaron el modo de superar su aflicción.
Neutralizar el virus de los Qurio los ha hecho más
fuertes y les ha dado nuevas habilidades. Pueden
manejar destructivos temporales, y disponen de un
arsenal de ataques más variado que el de sus
versiones normales. Si se enfurecen al máximo,
alcanzan su estado elevado y empiezan a brillar.
一定の攻撃を加え体力が減ると、傀異克服古龍は
「傀氣脈動状態」と呼ばれる姿となり、大技を繰り出す。
傀異克服クシャルダオラの大技は、周囲を強力な勢いで
吸い込み、溜めた力を解放して巨大な竜巻を生み出す。
傀氣脈動状態の古龍に対しては、攻撃の手を緩めず
ダメージを与え続けて、解放された力を抑え込もう。After inflicting a sufficient amount of damage to a Risen elder
dragon, they'll enter into a Risen state. In this state, their attacks
are much more powerful. With Risen Kushala Daora, they'll draw
in everything around them and then unleash it as a giant tornado.
Stay on the offensive to prevent them from entering this state or
to knock them out of it.Après avoir infligé assez de dégâts au dragon ancien
éveillé, celui-ci passe à l'état éveillé. Dans cet
état, ses attaques sont beaucoup plus puissantes.
Le Kushala Daora éveillé aspire ce qui l'entoure
et le relâche sous forme de tornade. Continuez
l'offensive pour empêcher cet état ou l'annuler.Dopo aver inflitto danni sufficienti a un drago anziano
risorto, questo entrerà in uno stato detto risorto.
In questo stato gli attacchi sono molto più potenti.
Il Kushala Daora risorto attirerà a sé tutto quello
che lo circonda e scatenerà un enorme tornado.
Attacca per impedire o interrompere questo stato.Nach ausreichend Schaden auf einen Erhobenen
Drachenältesten wird dieser den Erhobenen-Zustand
aktivieren. In diesem Zustand sind ihre Angriffe viel
stärker. Sie ziehen alles an und entfesseln es dann
als riesigen Tornado. Bleibe offensiv, damit sie
nicht in den Zustand kommen oder um ihn aufzuheben.Cuando se provoque el daño suficiente a un dragón anciano elevado,
se manifestará su estado elevado y sus ataques pasarán a ser mucho
más poderosos. En el caso de los Kushala Daora elevados, atraerán
todo lo que los rodee para acto seguido expulsarlo en forma de tornado
gigante. Mantente a la ofensiva para impedirles alcanzar ese estado
o para hacer que salgan de él.Если нанести достаточно урона восст. др. драконам, они
переходят в восст. состояние и усиливают атаки.
В случае с Кушала Даорой, они притягивают к себе все
вокруг, а потом выпускают торнадо. Чтобы не дать
монстрам перейти в такое состояние или заставить
выйти из него, не прекращайте атаковать.Po otrzymaniu pewnej ilości obrażeń wzniesiony
Starszy Smok wejdzie w stan wzniesienia. Wtedy jego
ataki są potężniejsze. Wzniesiony Kushala Daora
przyciąga wszystko do siebie i tworzy z tych rzeczy
olbrzymie tornado. Atakuj bestię, by uniemożliwić
jej wejście w ten stan lub ją z niego wyrwać.Depois de causar dano suficiente a um dragão ancião
Erguido, entrarão num estado Erguido. Nesse estado,
os ataques serão muito mais poderosos. O Kushala Daora
Erguido atrairá tudo à sua volta para então liberar
um tornado gigantesco. Fique na ofensiva para
impedi-los de entrar nesse estado ou tirá-los dele.일정 공격을 통해 체력이 닳게 되면 괴이 극복 고룡은
「괴기 맥동 상태」라는 모습이 되어 비기를 사용한다.
괴이 극복 크샬다오라의 비기는 주변을 강력한 힘으로
빨아들여 축적한 힘을 해방해 거대한 회오리를 만든다.
괴기 맥동 상태인 고룡에게 쉴 새 없이 공격하여
계속해서 대미지를 주고 해방된 힘을 억제하자.施加一定程度的攻擊削減其體力後,古龍(傀異克服)便會
進入「傀氣脈動狀態」並施展必殺技。鋼龍(傀異克服)的
必殺技是將周遭空氣猛烈吸入後,釋放累積的能量,
創造出巨大的龍捲風。面對傀氣脈動狀態的古龍,
絕不能懈怠攻擊,必須持續給予傷害,壓制牠解放的力量。造成一定攻击减少其体力后,怪异克服
古龙就会进入“怪气脉动状态”并释放大招。
怪异克服钢龙释放大招时,会猛烈地吸引四周
的一切,释放积蓄的力量来引发巨大的龙卷风。
面对怪气脉动状态的古龙时,切勿放缓攻势,
持续造成伤害来抑制其释放的力量吧。بعد إلحاق قدر كافٍ من الضرر بالتنين المعمر رايزن،
سيدخل في حالة رايزن. وفي هذه الحالة، تكون هجماته
أكثر قوة. ومع كوشالا داورا رايزن، يسحبون كل ما
حولهم ثم يطلقونه كإعصار عملاق.
استمر في الهجوم لمنعه من الدخول في هذه الحالة
أو لإخراجه منها.Cuando se provoque el daño suficiente a un dragón anciano elevado,
se manifestará su estado elevado y sus ataques pasarán a ser mucho
más poderosos. En el caso de los Kushala Daora elevados, atraerán
todo lo que los rodee para acto seguido expulsarlo en forma de tornado
gigante. Mantente a la ofensiva para impedirles alcanzar ese estado
o para hacer que salgan de él.

Basic data

Base HP(LR/HR) 4500, (MR) 4500

Limping threshold(village) 14% / (LR) 14% / (HR) 12% / (MR) 9%

Capturing threshold(village) 0% / (LR) 0% / (HR) 0% / (MR) 0%

Sleep recovering90 seconds / recover 5% HP

Size1913.13 (Small crown1855.7362, Silver large crown2238.362, Large crown2353.15)

Threat level10

Type古龍種Elder DragonDragon ancienDrago anzianoDrachenältesterDragón ancianoДревний драконStarszy SmokDragão Ancião고룡종古龍種古龙种تنين معمِّرDragón anciano, (internal)Other, Arial

GimmickVital(S) 100 / (M) 100 / (L) 100 / (KB) -1

Riding HP(S) 100 / (M) 100 / (L) 100

WeightLLLL

Caution to combat timer3

Caution to normal timer8

Combat to normal timer15

Enrage threshold(LR) 1000 / (HR) 1450 / (Rampage) 800 / (MR) 2000

State time(enraged) 80sec / (tired) 0sec

State time (rampage)(enraged) 10sec / (tired) 0sec

Motion(enraged) x1.05 / (tired) x1

Attack(enraged) x1.05

Defense(enraged) x1

Enrage add staying time30sec

life_area_timer_rate0.1

Default move patternfly

Flying stance to movetrue

Sleep time500 ±50

Awake hour7 ~ 19

Eat time500 ±50

Quests

Anomaly investigation

Appear as afflicted atA8 (Lv111)

Appear as normal atNone

Main targettrue

Sub targetfalse

Extra monsterfalse

Intrusionfalse

Stats table as afflictedTable 8

Stats table as non-afflictedTable 0

Base zenny(A8) 390

Subtarget zenny adjust-

Base research point(A8) 560

Adjust point for requestx1.3

Hitzone data

Monster hitzone diagram
HitzonePhaseNameSlashImpactShotFireFireWaterWaterIceIceThunderThunderDragonDragonStunDizzy
[0]A:矢弾き用, A:頭部0頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأسCabeza60553510501510100
[1]B:首0NeckCouColloNackenCuelloШеяSzyjaPescoço頸部颈部رقبةCuello40352510501550
[2]C:腹体0腹部AbdomenAbdomenAddomeBauchAbdomenБрюхоPodbrzuszeAbdômen복부腹部腹部بطنAbdomen355035105015100
[3]D:背体0背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas背部背部عودةEspalda232545105015100
[4]E:尻尾0尻尾TailQueueCodaSchwanzColaХвостOgonCauda꼬리尾巴尾巴ذيلCola353035105020150
[5]F:前脚0前脚ForelegPatte avantZampa anterioreVorderbeinPata delanteraПередняя лапаPrzednia nogaPerna Dianteira앞다리前腳前肢قدم أماميةPata delantera455045105020100
[6]G:後脚0後脚Hind LegPatte arrièreZampa posterioreHinterbeinPata traseraЗадняя лапаTylna nogaPerna Traseira뒷다리後腳后肢قدم خلفيةPata trasera30302510501550
[7]H:翼0WingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀جناحAla232320105020150
[8]0000000000
[9]0000000000
[10]0000000000
[11]0000000000
[12]0000000000
[13]0000000000
[14]0000000000
[15]0000000000

Parts

Monster parts diagram
PartStaggerBreakSeverExtractAnomaly cores
[0]320(x1) 1320Red
[1]体, 胴体200Orange
[2]左脚220Orange
[3]右脚220Orange
[4]200(x1) 200White
[5]尻尾240(Slash) 400Red
[6]-1None
[7]-1None
[8]-1None
[9]-1None
[10]-1None
[11]-1None
[12]-1None
[13]-1None
[14]-1None
[15]-1None

Multi-part vital

IndexPartpriorityAttributesHP
Apex shutdown (rampage)4Unique
Hellfire knockdownAll4UniqueRampage enableMulti rate EX1 / 150 / 700
Apex shutdown (normal quest)4Unique
Unique0All2Unique20 / 60
Unique1All2UniqueOverwrite topple500 / 900 / 900
Unique2All2UniqueOverwrite topple350 / 370 / 400

Abnormal status

ThresholdDecayMax stockActive timeAdd tired timeDamageAdditional information
ParalyzeParalyze180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
SleepSleep180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
StunStun120 (+100) → 520120 (+100) → 5205 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
ExhaustExhaust225 (+75) → 900225 (+75) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 50
ParalyzeParalyze300 (+100) → 700180 (+720) → 9005 / 10 sec5 / 10 sec07 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
SleepSleep250 (+150) → 700180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
StunStun150 (+120) → 630180 (+720) → 9005 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
ExhaustExhaust375 (+150) → 1575180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 150
Flash
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec020 sec (-4 sec) → 5 sec+0 sec0 / 0 sec
Activate count = 0, Active time = 0
Activate count = 0, Active time = 0

Ignore refresh stance =
Distance = 3 ~ 8, Angle = 90
Flash
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-3 sec) → 3 sec+0 sec0 / 0 sec
Activate count = 3, Active time = 10
Activate count = 2, Active time = 5

Ignore refresh stance = stand, fly, diving, wall, ceiling
Distance = 3 ~ 8, Angle = 120
PoisonPoison180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec5 / 2 sec
BlastBlast100 (+0) → 0180 (+10) → 100 / 0 sec10 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 100
PoisonPoison180 (+130) → 570180 (+900) → 10805 / 10 sec5 / 10 sec035 sec (-0 sec) → 0 sec+0 sec10 / 1 sec
BlastBlast40 (+20) → 440180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 100
Ride
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secNon-target monster first ride limit = 0
Ride
500 (+2000) → 61000 (+0) → 00 / 0 sec0 / 0 sec015 sec (-0 sec) → 0 sec+0 sec0 / 0 secNon-target monster first ride limit = 65
WaterWater180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
FireFire180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec2 / 15 secHit-damage rate = 2
IceIce180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 0.9
ThunderThunder180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 0.5, min = 0, max = 20, default = 1.2
Normal hzv adjust: rate = 0.5, min = 0, max = 20, default = 1.2
Stun active limit = 0
Pitfall trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 3 sec+5 sec0 / 0 sec
Quicksand
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Poison purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPoison stacking = 0
Shock trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 3 sec+5 sec0 / 0 sec
Shock purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Capture
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec03.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
DungDung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Steel fangSteel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 0, Unique target param = false
Distance = 0 ~ 0, Angle = 0
WaterWater180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
FireFire180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec15 / 2 secHit-damage rate = 1.5
IceIce180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 0.9
ThunderThunder180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 0.5, min = 1, max = 40, default = 1
Normal hzv adjust: rate = 0.2, min = 1, max = 20, default = 1
Stun active limit = 1
Pitfall trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Quicksand
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Poison purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPoison stacking = 0
Shock trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Shock purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Capture
150 (+0) → 00 (+0) → 05 / 5 sec0 / 0 sec2003.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
DungDung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec0120 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Steel fangSteel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 2, Unique target param = false
Distance = 0 ~ 0, Angle = 0

Risen mode stats

Research levelLevelTrigger healthRelease healthMotionAttack
0Normalx65x1x1x1
251Hardx75x1.1x1x1.1
9999lv2x75x1.1x1x1.1
9999lv3x75x1.1x1x1.1

Special anomaly investigation(HP) Default / (attack) x1 / (motion) x1

Master rank reward

Target rewardsProbability
1x 16%
1x 26%
1x 20%
1x 15%
1x 12%
1x 7%
1x 4%
PartCarvesProbability
Main body (x4)
1x 27%
1x 22%
1x 17%
1x 10%
1x 21%
1x 3%
Severed part A
1x 80%
1x 9%
1x 7%
1x 4%
Capture rewardsProbability
PartBroken part rewardsProbability
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأسCabeza
All of:
  • [0](x1)
1x 80%
2x 9%
1x 7%
1x 4%
WingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀جناحAla
All of:
  • [4](x1)
1x 70%
2x 30%
PartDropped materialsProbability
Drop 0 - 100%
Drop 1 - 100%
Drop 2 - 100%
1x 34%
1x 10%
1x 15%
1x 1%
1x 40%
Riding
1x 50%
1x 25%
1x 10%
1x 15%

Anomaly quest reward

Anomaly investigation reward (lv111 ~ lv120)

Quest rewards
First one fixed
Probability
2x 20%
1x 20%
3x 5%
12x 10%
8x 5%
5x 5%
2x 15%
2x 20%

Anomaly investigation reward (lv121 ~ lv160)

Quest rewards
First one fixed
Probability
2x 20%
1x 20%
3x 5%
12x 10%
8x 5%
5x 5%
2x 15%
2x 20%

Anomaly investigation reward (lv161 ~ lv180)

Quest rewards
First one fixed
Probability
3x 20%
1x 20%
3x 15%
12x 10%
8x 5%
5x 5%
2x 25%

Anomaly investigation reward (lv181 ~ lv200)

Quest rewards
First one fixed
Probability
3x 20%
1x 20%
3x 15%
12x 10%
8x 5%
5x 5%
2x 25%

Anomaly investigation reward (lv201 ~ lv219)

Quest rewards
First one fixed
Probability
4x 15%
6x 5%
3x 15%
1x 20%
15x 10%
10x 5%
7x 5%
2x 25%

Anomaly investigation reward (lv220 ~ lv220)

Quest rewards
First one fixed
Probability
4x 15%
6x 5%
3x 15%
1x 20%
15x 10%
10x 5%
7x 5%
2x 25%

Anomaly investigation reward (lv221 ~ lv240)

Quest rewards
First one fixed
Probability
7x 18%
1x 14%
4x 12%
2x 16%
17x 10%
12x 5%
8x 5%
4x 20%

Anomaly investigation reward (lv241 ~ lv250)

Quest rewards
First one fixed
Probability
7x 18%
1x 14%
4x 12%
2x 16%
17x 10%
12x 5%
8x 5%
4x 20%

Anomaly investigation reward (lv251 ~ lv260)

Quest rewards
First one fixed
Probability
7x 18%
1x 14%
4x 12%
2x 16%
17x 10%
12x 5%
8x 5%
4x 20%

Anomaly investigation reward (lv261 ~ lv270)

Quest rewards
First one fixed
Probability
7x 18%
1x 14%
4x 12%
2x 16%
17x 10%
12x 5%
8x 5%
4x 20%

Anomaly investigation reward (lv271 ~ lv280)

Quest rewards
First one fixed
Probability
7x 18%
1x 14%
4x 12%
2x 16%
17x 10%
12x 5%
8x 5%
4x 20%

Anomaly investigation reward (lv281 ~ lv299)

Quest rewards
First one fixed
Probability
9x 18%
1x 14%
2x 4%
5x 10%
3x 16%
20x 10%
15x 5%
10x 5%
5x 18%

Anomaly investigation reward (lv300 ~ lv300)

Quest rewards
First one fixed
Probability
9x 18%
1x 14%
2x 4%
5x 10%
3x 16%
20x 10%
15x 5%
10x 5%
5x 18%

Special investigation reward

Quest rewards
First one fixed
Probability
9x 18%
1x 14%
2x 4%
5x 10%
3x 16%
20x 10%
15x 5%
10x 5%
5x 18%

Move set

Internal nameDamageStatusGuardablePowerTypeTo objectTo other monsterFlags
組み技開始
  • Physical 1
    No0NoneNoneNone
    しぐさアタリ
        No0TrippingNoneNone
        小型リアクション用
            No0NoneNoneNone
            地形対応アクション
                Yes45Flying awayPowerMNone
                ひるみ用アタリ
                    No0KnockbacksPowerMNone
                    汎用弱アタリ
                    • Physical 10
                      Yes10KnockbacksPowerMNone
                      サイドかみつき
                      • Physical 56
                      • Dragon14
                      • Stun50
                      Yes70Wirefall disabled flyingPowerMSCalcHitDirectionBasedRootPosAllDirGuardable
                      2連かみつき・顔
                      • Physical 65
                      • Stun50
                      Yes45Quick recovery flyingPowerMM
                      2連かみつき・手
                      • Physical 65
                      • Stun40
                      Yes45Quick recovery flyingPowerMM
                      ひっかき
                      • Physical 40
                      • Stun35
                      Yes40TrippingPowerMSCalcHitDirectionBasedRootPos
                      うしろひっかき
                      • Physical 40
                      • Stun35
                      Yes40Quick recovery flyingPowerMS
                      突進
                      • Physical 60
                      • Stun35
                      Yes40Flying awayPowerMM
                      飛び掛かり
                      • Physical 65
                      • Stun30
                      Yes30Flying awayPowerMMAllDirGuardable
                      回転上昇離陸
                      • Physical 70
                      • Stun60
                      Yes60Flying upPowerMNoneAllDirGuardable
                      空中ひっかき
                      • Physical 30
                      • Stun35
                      Yes30Quick recovery flyingPowerMMCalcHitDirectionBasedRootPos
                      着陸突進
                      • Physical 75
                      • Stun50
                      Yes65Flying awayPowerMMAllDirGuardable
                      ブレス時弱アタリ
                      • Physical 10
                        Yes30TrippingNoneNone
                        バックジャンプ着地
                            Yes60Flying awayNoneNoneAllDirGuardable
                            乗りぶつけ汎用
                            • Physical 45
                            • Stun30
                            Yes60Flying awayPowerMNone
                            乗り暴れ汎用
                            • Physical 30
                            • Stun30
                            Yes40Flying awayPowerMNone
                            滑空突進
                            • Physical 60
                            • Stun35
                            Yes40Quick recovery flyingPowerMM
                            バインドボイス(発見)
                                Yes0Strong roar 75NoneNoneCalcHitDirectionBasedRootPos
                                バインドボイス(風圧上昇)
                                    Yes0Strong roar 20NoneNoneCalcHitDirectionBasedRootPos
                                    風圧中
                                        Yes30Minor wind pressureNoneNone
                                        風圧【大】
                                            Yes40Major wind pressureNoneNoneCalcHitDirectionBasedRootPos
                                            風圧【龍】
                                                Yes0Dragon wind pressureNoneNoneCalcHitDirectionBasedRootPos
                                                必殺噛みつきアッパー
                                                • Physical 60
                                                • Stun60
                                                Yes50Tornado attackPowerMM
                                                組み技
                                                    Yes0Turf warNoneNone
                                                    【操竜確定】2連かみつき
                                                    • Physical 45
                                                    • Stun50
                                                    Yes40Quick recovery flyingPowerMMTriggerRidingStart
                                                    操獣離脱突進
                                                        Yes30Quick recovery flyingAbsolutePowerNoneTriggerRidingStart
                                                        回避パリィ
                                                            Yes0KnockbacksNoneNone
                                                            対空弱
                                                            • Null-elem 30
                                                              Yes20Flying awayNoneNoneCalcHitDirection
                                                              対空強
                                                              • Null-elem 60
                                                                Yes50Flying awayNoneNoneCalcHitDirection
                                                                小ブレス胴体アタリ
                                                                • Null-elem 55
                                                                  Yes0Quick recovery flyingNoneSCalcHitDirectionBasedRootPosAllDirGuardable
                                                                  クシャキック
                                                                  • Physical 56
                                                                  • Dragon14
                                                                  • Stun60
                                                                  • Dragon
                                                                  Yes65Quick recovery flyingPowerMMAllDirGuardable
                                                                  ジャンプ用ダメージアタリ
                                                                  • Null-elem 30
                                                                    Yes20Flying awayNoneNoneAllDirGuardable
                                                                    【操竜】2連かみつき
                                                                    • Physical 55
                                                                    • Stun50
                                                                    Yes45Quick recovery flyingPowerMM
                                                                    【傀異克服】突進
                                                                    • Null-elem 75
                                                                    • Stun50
                                                                    Yes80Quick recovery flyingPowerLMCalcHitDirectionBasedRootPosAllDirGuardable
                                                                    【傀異克服】傀氣脈動変身用
                                                                    • Null-elem 15
                                                                      Yes60Quick recovery flyingNoneNoneCalcHitDirectionBasedRootPos
                                                                      【傀異克服】空中突進
                                                                      • Null-elem 60
                                                                      • Stun35
                                                                      Yes40Quick recovery flyingPowerSMCalcHitDirectionBasedRootPosAllDirGuardable
                                                                      【傀異克服】操竜用嘘アタリ_通常
                                                                          Yes0Quick recovery flyingPowerLMCalcHitDirection
                                                                          【傀異克服】操竜用嘘アタリ_脈動中
                                                                              Yes0Quick recovery flyingPowerLMCalcHitDirection
                                                                              【傀異克服】傀氣脈動変身用_強化版
                                                                              • Null-elem 70
                                                                                Yes60Quick recovery flyingNoneNoneCalcHitDirectionBasedRootPos
                                                                                風ブレス(ダメージ)_風圧無
                                                                                • Physical 70
                                                                                • Stun50
                                                                                Yes60Tornado attackPowerMSShellIgnoreEndDelay
                                                                                風ブレス(ダメージ)_風圧有
                                                                                • Physical 70
                                                                                • Stun50
                                                                                Yes60Tornado attackPowerMMShellIgnoreEndDelay
                                                                                風ブレス(ダメージ)_龍風圧
                                                                                • Physical 70
                                                                                • Stun40
                                                                                Yes65Tornado attackPowerMMShellIgnoreEndDelay
                                                                                風ブレス(風圧)
                                                                                    Yes60Minor wind pressureNoneNoneShellCalcHitDirectionIgnoreEndDelay
                                                                                    風ブレス(龍風圧)
                                                                                        Yes60Dragon wind pressureNoneNoneShellCalcHitDirectionIgnoreEndDelay
                                                                                        竜巻シェル(小)
                                                                                        • Physical 55
                                                                                        • Stun20
                                                                                        Yes30Quick recovery flyingPowerMSShellCalcHitDirectionIgnoreEndDelay
                                                                                        竜巻シェル(中)
                                                                                        • Physical 80
                                                                                        • Stun40
                                                                                        Yes30Quick recovery flyingPowerMSShellCalcHitDirectionIgnoreEndDelay
                                                                                        竜巻シェル(大)
                                                                                        • Physical 90
                                                                                        • Stun40
                                                                                        Yes30Quick recovery flyingPowerMSShellCalcHitDirectionIgnoreEndDelay
                                                                                        近接小ブレス
                                                                                        • Physical 60
                                                                                        • Stun40
                                                                                        Yes60Quick recovery flyingPowerMMShellAllDirGuardableIgnoreEndDelay
                                                                                        近接小ブレス(大風圧)
                                                                                            Yes20Minor wind pressureNoneNoneShellAllDirGuardableIgnoreEndDelay
                                                                                            近接小ブレス(龍風圧)
                                                                                                Yes60Dragon wind pressureNoneNoneShellAllDirGuardableIgnoreEndDelay
                                                                                                デスサイクロン設置シェル
                                                                                                • Physical 90
                                                                                                • Stun70
                                                                                                Needs Guard Up70Special flyingPowerMMShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                                                                                                溜めブレス爆発部分※未使用
                                                                                                • Physical 60
                                                                                                • Stun50
                                                                                                Yes70Flying upNoneNoneShellCalcHitDirectionIgnoreEndDelay
                                                                                                吸い込みアタリ
                                                                                                    No0NoneNoneNoneShellIgnoreEndDelay
                                                                                                    溜めブレス※未使用
                                                                                                    • Physical 60
                                                                                                    • Stun40
                                                                                                    Yes70Flying upNoneNoneShellIgnoreEndDelay
                                                                                                    吸い込み竜巻_ダメージ※未使用
                                                                                                    • Physical 50
                                                                                                      Yes30Quick recovery flyingPowerMMShellIgnoreEndDelay
                                                                                                      台風
                                                                                                      • Physical 90
                                                                                                        Yes90Wirefall disabled flyingPowerLMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                                                                        打ち上げ直線ブレス
                                                                                                        • Physical 100
                                                                                                        • Stun15
                                                                                                        Yes70Tornado attackPowerMMShellIgnoreEndDelay
                                                                                                        打ち上げブレス出だし
                                                                                                        • Physical 50
                                                                                                        • Stun40
                                                                                                        Yes40Flying awayNoneSShellIgnoreEndDelay
                                                                                                        竜巻設置ブレス
                                                                                                        • Physical 50
                                                                                                        • Stun30
                                                                                                        Yes30Quick recovery flyingPowerMSShellIgnoreEndDelay
                                                                                                        必殺ブレス
                                                                                                        • Null-elem 90
                                                                                                        • Stun70
                                                                                                        Yes80Special flyingPowerLMShellIgnoreEndDelay
                                                                                                        台風(大風圧)
                                                                                                            Yes0Minor wind pressureNoneNoneShellIgnoreEndDelay
                                                                                                            台風(氷)
                                                                                                            • Physical 27
                                                                                                            • Ice63
                                                                                                            • Ice180 20sec
                                                                                                            Yes90Wirefall disabled flyingPowerLMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                                                                            必殺ブレス(氷)
                                                                                                            • Physical 27
                                                                                                            • Ice63
                                                                                                            • Stun70
                                                                                                            • Ice180 20sec
                                                                                                            Yes80Special flyingPowerLMShellIgnoreEndDelay
                                                                                                            高所ブレス
                                                                                                            • Physical 70
                                                                                                            • Stun40
                                                                                                            Yes65Flying awayPowerMMShellIgnoreEndDelay
                                                                                                            【MR】飛び立ちブレス用
                                                                                                            • Physical 70
                                                                                                            • Stun50
                                                                                                            Yes60Quick recovery flyingPowerMSShellIgnoreEndDelay
                                                                                                            【MR】横なぎブレス
                                                                                                            • Physical 100
                                                                                                            • Stun15
                                                                                                            Yes70Quick recovery flyingPowerMMShellIgnoreEndDelay
                                                                                                            【傀異克服】2連叩きつけ爆発用
                                                                                                            • Null-elem 70
                                                                                                            • Stun40
                                                                                                            Yes65Quick recovery flyingPowerMMShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                                                                                            【傀異克服】2連叩きつけブレス用
                                                                                                            • Null-elem 70
                                                                                                            • Stun40
                                                                                                            Yes70Quick recovery flyingPowerMMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                                                                            【傀異克服】近距離溜めブレスシェル用
                                                                                                            • Null-elem 75
                                                                                                            • Stun70
                                                                                                            Yes80Flying awayPowerMNoneShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                                                                            【傀異克服】近距離溜めブレス爆発用
                                                                                                            • Null-elem 80
                                                                                                            • Stun70
                                                                                                            Yes80Flying awayPowerMNoneShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                                                                            【傀異克服】2連叩きつけ爆発用_傀異
                                                                                                            • Null-elem 75
                                                                                                            • Stun40
                                                                                                            Yes65Quick recovery flyingPowerMMShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                                                                                            【傀異克服】2連叩きつけブレス用_傀異
                                                                                                            • Null-elem 75
                                                                                                            • Stun40
                                                                                                            Yes70Tornado attackPowerMMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                                                                            【傀異克服】近距離溜めブレスシェル用_傀異
                                                                                                            • Null-elem 80
                                                                                                            • Stun70
                                                                                                            Yes80Flying awayPowerMNoneShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                                                                            【傀異克服】近距離溜めブレス爆発用_傀異
                                                                                                            • Null-elem 85
                                                                                                            • Stun70
                                                                                                            Yes80Flying awayPowerMNoneShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                                                                            【傀異克服】滑空突進&巨大ブレス用シェル
                                                                                                            • Null-elem 95
                                                                                                            • Stun70
                                                                                                            Yes110Flying awayPowerMNoneShellCalcHitDirectionIgnoreEndDelay
                                                                                                            【傀異克服】滑空突進&巨大ブレス用爆発シェル
                                                                                                            • Null-elem 95
                                                                                                            • Stun70
                                                                                                            Yes110Flying awayPowerMNoneShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                                                                            【傀異克服】空中横なぎブレス(爆発)
                                                                                                            • Null-elem 70
                                                                                                            • Stun40
                                                                                                            Yes70Quick recovery flyingPowerMNoneShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                                                                                            【傀異克服】龍爪キック用爆発
                                                                                                            • Physical 60
                                                                                                            • Dragon15
                                                                                                            • Stun60
                                                                                                            • Dragon
                                                                                                            Yes70Quick recovery flyingPowerMMShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay

                                                                                                            Map behavior

                                                                                                            砂原Sandy PlainsPlaines de sablePiane sabbioseSandebeneLlanos arenososПесчаные равниныRówniny PiaskuPlanície Arenosa모래 평원沙原沙原السهول الرمليةLlanos arenosos

                                                                                                            Allow area type

                                                                                                            ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                                                            1
                                                                                                            90sec
                                                                                                            120sec
                                                                                                            false
                                                                                                            @0. flag:false
                                                                                                            2
                                                                                                            150sec
                                                                                                            240sec
                                                                                                            false
                                                                                                            3
                                                                                                            120sec
                                                                                                            180sec
                                                                                                            false
                                                                                                            4
                                                                                                            90sec
                                                                                                            120sec
                                                                                                            false
                                                                                                            5
                                                                                                            120sec
                                                                                                            180sec
                                                                                                            false
                                                                                                            6
                                                                                                            120sec
                                                                                                            180sec
                                                                                                            false
                                                                                                            7
                                                                                                            120sec
                                                                                                            180sec
                                                                                                            false
                                                                                                            @2011,[2012],[2013]. flag:false
                                                                                                            @0. flag:false
                                                                                                            8
                                                                                                            120sec
                                                                                                            180sec
                                                                                                            false
                                                                                                            @0. flag:false
                                                                                                            9
                                                                                                            120sec
                                                                                                            180sec
                                                                                                            false
                                                                                                            10
                                                                                                            120sec
                                                                                                            180sec
                                                                                                            false
                                                                                                            11
                                                                                                            120sec
                                                                                                            180sec
                                                                                                            false
                                                                                                            12
                                                                                                            120sec
                                                                                                            180sec
                                                                                                            false

                                                                                                            寒冷群島Frost IslandsArchipel de glaceIsole ghiacciateFrostinselnIslas heladasМорозные островаWyspy MroźneIlhas Gélidas한랭 군도寒冷群島冰封群岛الجُزر الثلجيةIslas heladas

                                                                                                            Allow area type

                                                                                                            ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                                                            1
                                                                                                            120sec
                                                                                                            180sec
                                                                                                            false
                                                                                                            2
                                                                                                            90sec
                                                                                                            120sec
                                                                                                            false
                                                                                                            3
                                                                                                            120sec
                                                                                                            180sec
                                                                                                            false
                                                                                                            4
                                                                                                            120sec
                                                                                                            180sec
                                                                                                            false
                                                                                                            5
                                                                                                            120sec
                                                                                                            180sec
                                                                                                            false
                                                                                                            @2001,[2002],[2003]. flag:false
                                                                                                            @0. flag:false
                                                                                                            6
                                                                                                            120sec
                                                                                                            180sec
                                                                                                            false
                                                                                                            7
                                                                                                            120sec
                                                                                                            180sec
                                                                                                            false
                                                                                                            8
                                                                                                            120sec
                                                                                                            180sec
                                                                                                            false
                                                                                                            @0. flag:false
                                                                                                            9
                                                                                                            150sec
                                                                                                            240sec
                                                                                                            false
                                                                                                            10
                                                                                                            120sec
                                                                                                            180sec
                                                                                                            false
                                                                                                            @0. flag:false
                                                                                                            11
                                                                                                            90sec
                                                                                                            120sec
                                                                                                            false
                                                                                                            12
                                                                                                            90sec
                                                                                                            120sec
                                                                                                            false

                                                                                                            獄泉郷Infernal SpringsSources infernalesSorgenti infern.HöllenquellenFuente infernalАдские ручьиPiekielne ŹródłaFontes Infernais옥천향獄泉鄉狱泉乡الينابيع الجهنميةCascada infernal

                                                                                                            Allow area type

                                                                                                            ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                                                            1
                                                                                                            10000sec
                                                                                                            10000sec
                                                                                                            false

                                                                                                            闘技場ArenaArèneArenaArenaArenaАренаArenaArena격투장鬥技場斗技场الساحةArena

                                                                                                            Allow area type

                                                                                                            ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                                                            1
                                                                                                            10000sec
                                                                                                            10000sec
                                                                                                            false
                                                                                                            11
                                                                                                            0sec
                                                                                                            0sec
                                                                                                            false
                                                                                                            12
                                                                                                            0sec
                                                                                                            0sec
                                                                                                            false

                                                                                                            龍宮砦跡Coral PalacePalais de corauxPalazzo coral.KorallenpalastPalacio coralinoДворец коралловKoralowy PałacPalácio Coralino용궁성터龍宮要塞遺跡龙宫古城قصر المرجانPalacio coralino

                                                                                                            Allow area type

                                                                                                            ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                                                            1
                                                                                                            10000sec
                                                                                                            10000sec
                                                                                                            false
                                                                                                            @0. flag:false
                                                                                                            2
                                                                                                            10000sec
                                                                                                            10000sec
                                                                                                            false
                                                                                                            3
                                                                                                            @0. flag:false
                                                                                                            5
                                                                                                            @0. flag:false
                                                                                                            10
                                                                                                            @1000,[1001],[1002]. flag:false

                                                                                                            密林JungleJungleGiunglaDschungelLa JunglaДжунглиDżunglaSelva밀림密林密林الغابةLa Jungla

                                                                                                            Allow area type

                                                                                                            ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                                                            1
                                                                                                            120sec
                                                                                                            180sec
                                                                                                            false
                                                                                                            @0. flag:false
                                                                                                            2
                                                                                                            120sec
                                                                                                            180sec
                                                                                                            false
                                                                                                            3
                                                                                                            150sec
                                                                                                            240sec
                                                                                                            false
                                                                                                            @1000,[1001],[1002]. flag:false
                                                                                                            @0. flag:false
                                                                                                            4
                                                                                                            120sec
                                                                                                            180sec
                                                                                                            false
                                                                                                            5
                                                                                                            150sec
                                                                                                            240sec
                                                                                                            false
                                                                                                            6
                                                                                                            90sec
                                                                                                            120sec
                                                                                                            false
                                                                                                            7
                                                                                                            90sec
                                                                                                            120sec
                                                                                                            false
                                                                                                            8
                                                                                                            90sec
                                                                                                            120sec
                                                                                                            false
                                                                                                            9
                                                                                                            90sec
                                                                                                            120sec
                                                                                                            false
                                                                                                            10
                                                                                                            120sec
                                                                                                            180sec
                                                                                                            false
                                                                                                            11
                                                                                                            90sec
                                                                                                            120sec
                                                                                                            false
                                                                                                            @0. flag:false

                                                                                                            城塞高地CitadelCitadelleCittadellaZitadelleBastiónЦитадельCytadelaForte요새고원城塞高地城塞高地القلعةBastión

                                                                                                            Allow area type

                                                                                                            ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                                                            1
                                                                                                            120sec
                                                                                                            180sec
                                                                                                            false
                                                                                                            2
                                                                                                            120sec
                                                                                                            200sec
                                                                                                            false
                                                                                                            3
                                                                                                            120sec
                                                                                                            180sec
                                                                                                            false
                                                                                                            @0. flag:false
                                                                                                            4
                                                                                                            120sec
                                                                                                            180sec
                                                                                                            false
                                                                                                            5
                                                                                                            90sec
                                                                                                            120sec
                                                                                                            false
                                                                                                            6
                                                                                                            120sec
                                                                                                            180sec
                                                                                                            false
                                                                                                            7
                                                                                                            150sec
                                                                                                            240sec
                                                                                                            false
                                                                                                            8
                                                                                                            120sec
                                                                                                            200sec
                                                                                                            false
                                                                                                            @0. flag:false
                                                                                                            9
                                                                                                            120sec
                                                                                                            180sec
                                                                                                            false
                                                                                                            10
                                                                                                            90sec
                                                                                                            120sec
                                                                                                            false
                                                                                                            11
                                                                                                            90sec
                                                                                                            120sec
                                                                                                            false
                                                                                                            12
                                                                                                            90sec
                                                                                                            120sec
                                                                                                            false
                                                                                                            13
                                                                                                            120sec
                                                                                                            180sec
                                                                                                            false
                                                                                                            @0. flag:false
                                                                                                            14
                                                                                                            120sec
                                                                                                            180sec
                                                                                                            false
                                                                                                            @1000,[1001],[1002]. flag:false

                                                                                                            塔の秘境Forlorn ArenaTour interditeArena desolataVerbotener TurmArena olvidadaЗабытая аренаOpuszczona arenaArena Desolada탑의 비경塔之秘境塔之秘境ساحة فورلورنArena olvidada

                                                                                                            Allow area type

                                                                                                            ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                                                            1
                                                                                                            10000sec
                                                                                                            10000sec
                                                                                                            false