Monster icon

鋼龍 クシャルダオラKushala DaoraKushala DaoraKushala DaoraKushala DaoraKushala DaoraКушала ДаораKushala DaoraKushala Daora크샬다오라鋼龍钢龙كوشالا داورا

Description

金属質の外殻が特徴的な龍で、別名は「鋼龍」。
風をまとい嵐を呼び、
己の側に何者も近寄らせないと言われている。
接近できた数例の報告によると、
その個体は毒に侵されていたという。
また、角が折れた個体に遭遇した際、
通常より風圧が弱かった、という報告例もあるようだ。It's difficult to even get close to one of these
metallic elder dragons, but some claim better
odds if the creature is weakened with poison,
or has its horn broken, limiting the amount of
wind pressure it can muster.Il est difficile d'approcher un de ces dragons
anciens métalliques, mais certains affirment que
c'est possible si la créature est affaiblie par
le poison ou si sa corne est brisée, limitant
la pression du vent qu'elle peut mobiliser.È difficile anche solo avvicinarsi a uno di questi
draghi anziani metallici, ma alcuni sostengono che
si possono avere più possibilità se la creatura
è indebolita dal veleno o se ha un corno spezzato,
il che limita la quantità di vento che può produrre.Sich diesem metallischen Drachenältesten auch nur zu
nähern, ist bereits ein schwieriges Unterfangen. Es
wird berichtet, man habe bessere Chancen, wenn er
durch Gift geschwächt ist oder sein Horn gebrochen
wurde, wodurch der Winddruck gemindert wird.Acercarse a uno de estos dragones ancianos metálicos
no es sencillo, pero se dice que es más fácil si lo
envenenas o le rompes el cuerno, limitando las
ráfagas de viento que será capaz de causar.Трудно даже подобраться близко к этим металлическим
древним драконам, но ходят слухи,
что шансов на это больше, если ослабить дракона
ядом или сломать ему рог, ограничив тем
самым мощь создаваемого им ветрового давления.Do tych metalicznych Starszych Smoków trudno się
nawet zbliżyć, ale niektórzy twierdzą, że najlepiej
wcześniej osłabić stworzenie trucizną albo złamać
jego róg, co zmniejszy ilość wytwarzanego
naporu wiatru.É difícil até chegar perto de um desses dragões
anciões metálicos, mas alguns alegam haver melhores
chances se a criatura for enfraquecida com veneno
ou se tiver seu chifre quebrado, limitando a
quantidade de pressão do vento que ele pode reunir.금속질 껍질이 특징인 용으로 별명은 「강룡」.
바람을 두르고 폭풍을 불러 곁에 누구도
다가올 수 없게 한다고 알려져 있다.
접근할 수 있었던 몇 차례의 보고에 따르면
그 개체는 중독된 상태였다고 한다.
또한, 뿔이 부러진 개체와 조우했을 때는
평소보다 풍압이 약했다는 보고도 있었다.特徵為金屬質外殼的龍,人稱「鋼龍」。
以風纏身,喚起暴風,不讓任何人接近自己。
根據幾個能夠成功接近的報告指出,
是因為該個體有中毒的狀況。
另外也有報告表示,頭角斷裂的個體,
身邊纏繞的風壓會較一般情況要弱。拥有金属外壳的古龙,人称“钢龙”。
据说其能通过呼风唤雨,
使任何人都不得近其身。
不过,依少量报告来看,
在其中毒时便可轻易靠近。
此外,也有报告显示,
遭遇断角个体时,风压较平时更弱。من الصعب مجرد الاقتراب من أحد هذه
التنانين المجنحة المعدنية، ولكن البعض يزعم الحصول
على فرصة أفضل إذا تم إضعاف المخلوق بالسم،
أو عند كسر قرنه، مما يحد من
كمية ضغط الرياح الذي يمكنه جمعها.
まとう風は徐々に勢いを増し、黒い龍風圧状態になる。
龍風圧状態になると、頭部以外、ボウガンや弓での射撃は
貫通効果がない限り弾かれるため厄介だ。積極的に攻撃を
行うことで風の力を抑えよう。また最大級の風をまとった
攻撃を放ったとき、風が弱まったという目撃情報もある。Beckons dark dragon wind pressure as the whirlwinds
surrounding its body seethe more wildly, and will
deflect any non-piercing bow or bowgun shots not
aimed at its head. Keep on the attack to quell the
wind's power—reports also tell of an opening in its
stormy barrier after unleashing a giant wind attack.Invoque un vent ténébreux tandis que les bourrasques
l'entourant lacèrent ses victimes et bloquent tout
tir non perforant ne visant pas sa tête. Attaquez-le
sans répit pour dissiper le vent. Il y aurait
une faille dans sa barrière tempétueuse après
qu'il a lancé sa puissante attaque de vent.Attira la pressione del vento mentre i turbini che
avvolgono il suo corpo scatenano la loro potenza,
respingendo i colpi non perforanti di arco o balestra
che non mirano alla sua testa. Attacca e placa la
forza del vento: dicono che, dopo un feroce attacco
di vento, si apra un varco nella barriera turbinosa.Die Wirbelwinde, die seinen Körper umgeben, werden
noch heftiger, wenn er Gegner angreift, und lenken
alle nicht-perforierenden Schüsse mit Bogen oder
Bogengewehr ab, die nicht auf den Kopf zielen.
Greife konstant an – angeblich öffnet sich die
Sturmbarriere nach seinen gewaltigen Windangriffen.Los torbellinos que rodean su cuerpo escinden con
gran furia y desviarán todo disparo no perforante
de arco o ballesta que no vaya a la cabeza.
Sigue atacando para sofocar el poder del viento.
Dicen que hay una abertura en su barrera después
de que lance un colosal ataque de viento.Призывает темного дракона. Вихри, окружающие его
тело, становятся сильнее и отражают все
непроникающие выстрелы из лука или лукорудия, не
направленные в голову. Продолжайте атаковать, чтобы
снизить силу ветра. Говорят, что когда дракон
проводит атаку ветром, в барьере появляется прореха.Wir otaczający jej ciało wzmaga swój pęd, tworząc
napór mrocznego, smoczego wiatru. Odbija on wszelkie
nieprzebijające strzały z łuku czy łukodziałka,
które nie są skierowane w głowę. Zduś moc wiatru
atakami. Podobno gdy bestia wykona wielki wietrzny
atak, w jej wichrowej barierze pojawia się luka.Conjura a pressão do vento enquanto seus turbilhões
se agitam ferozmente e desviam tiros não-perfurantes
de arco ou de fuzilarco não apontados para sua
cabeça. Continue atacando para suprimir a força do
vento — fala-se de uma abertura na barreira após a
liberação de um ataque de vento gigante.두른 바람은 점차 강해져 검은 용풍압 상태가 된다.
용풍압 상태일 때 머리 이외의 부분은 관통 효과가
없는 한 보우건과 활의 사격이 튕겨 나가기 때문에
굉장히 성가시다. 적극적으로 공격해서 바람의 힘을
억제하자. 또한 바람을 최대로 두른 공격을 사용한
후에는 바람이 약해졌다는 목격 정보도 있다.牠全身纏繞的風壓會逐漸增強,並變成黑色的龍風壓狀態。
進入此狀態後,若以弩槍和弓攻擊頭部以外的地方,
則不具備貫通效果的射擊將會全部被彈開,相當棘手。
積極進行攻擊,抑止牠的風之力吧。
另外有目擊情報指出,牠在使出最大強度的風壓
進行攻擊後,身上的風壓就會減弱。全身缠绕的风会逐渐变强,最终变为黑色的龙风压状态。
一旦其进入龙风压状态,弩炮与弓的射击若没有贯穿效果,
命中头部以外的部位时就会被弹开,非常棘手。不妨积极
发动攻击来抑制钢龙的风之力。此外,有目击报告称,
在释放完最大级别的风攻击后,其风力会变弱。إنه يستدعي ضغط رياح التنين الداكنة بينما
الدوامات المحيطة بجسمه تهتاج بقوة أكبر، ويمكنه التصدي لأي طلقات من قوس
أو بندقية قوس غير ثاقبة وليست موجهة نحو رأسه.
استمر في الهجوم لإخماد قوة الريح
كما تشير التقارير إلى وجود فتحة في حاجزه
العاصف بعد إطلاقه لهجوم رياح ضخم.

Basic data

Base HP(LR/HR) 4500, (MR) 4500

Limping threshold(village) 14% / (LR) 14% / (HR) 12% / (MR) 9%

Capturing threshold(village) 0% / (LR) 0% / (HR) 0% / (MR) 0%

Sleep recovering90 seconds / recover 5% HP

Size1913.13 (Small crown1855.7362, Silver large crown2238.362, Large crown2353.15)

Threat level8

Type古龍種Elder DragonDragon ancienDrago anzianoDrachenältesterDragón ancianoДревний драконStarszy SmokDragão Ancião고룡종古龍種古龙种تنين معمِّر, (internal)Other, Arial

GimmickVital(S) 100 / (M) 100 / (L) 100 / (KB) -1

Riding HP(S) 100 / (M) 100 / (L) 100

WeightLLLL

Caution to combat timer3

Caution to normal timer8

Combat to normal timer15

Enrage threshold(LR) 1000 / (HR) 1450 / (Rampage) 800 / (MR) 2000

Enrage timer80

Rampage enrage timer10

Enrage motion multiplier1.05

Enrage attack multiplier1.05

Enrage defense multiplier1

Enrage compensation rate[0.5, 0.5, 0.7, 0.7, 0.8, 1.0, 1.0, 1.5, 2.0, 2.0]

Enrage compensation rate (rampage)[1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0]

Enrage add staying time30

life_area_timer_rate0.1

Quests

QuestSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Small crown3%Large crown3%x4.2(±±)x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown3%Large crown3%x2.7x8x4.3x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x11
Small crown3%Large crown3%x4.3(±±)x7.75x4.3x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x11
Small crown3%Large crown3%x2.7x12.7x4.7x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x11
Small crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown6%Large crown10%x8.8(±±)x10.9x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Small crown6%Large crown10%x8.8(±±)x10.9x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Small crown3%Large crown3%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x6.6x11.5x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x4.9x11.2x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Small crown6%Large crown10%x10.4(±±)x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown3%Large crown3%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x8.8(±±)x10.9x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Small crown6%Large crown10%x4.9x11.5x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x8.8(±±)x10.9x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Village tour ()x0.1x0.3x0.1x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1
①x1
x1
①x1
x1
①x1
x10
Low rank tour ()x0.1x0.3x0.1x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1
①x1
x1
①x1
x1
①x1
x10
High rank tour (Hall 7☆+)Small crown3%Large crown3%x4.4(±±)x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Master rank tour (MR 5☆)Small crown6%Large crown10%x9.2(±±)x10.9x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13

Anomaly investigation

Appear atNone

Appear as sub target at"A5" (Lv41)

Afflictedfalse

Sub targettrue

Extratrue

Intrusiontrue

Stats table as main targetTable 4

Stats table as sub targetTable 0

Hitzone data

Monster hitzone diagram
HitzonePhaseNameSlashImpactShotFireWaterIceThunderDragonDizzy
[0]A:矢弾き用, A:頭部0頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس60553510501510100
[1]B:首0NeckCouColloNackenCuelloШеяSzyjaPescoço頸部颈部رقبة40352510501550
[2]C:腹体0腹部AbdomenAbdomenAddomeBauchAbdomenБрюхоPodbrzuszeAbdômen복부腹部腹部بطن355035105015100
[3]D:背体0背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas背部背部عودة232530105015100
[4]E:尻尾0尻尾TailQueueCodaSchwanzColaХвостOgonCauda꼬리尾巴尾巴ذيل353035105020150
[5]F:前脚0前脚ForelegPatte avantZampa anterioreVorderbeinPata delanteraПередняя лапаPrzednia nogaPerna Dianteira앞다리前腳前肢قدم أمامية455045105020100
[6]G:後脚0後脚Hind LegPatte arrièreZampa posterioreHinterbeinPata traseraЗадняя лапаTylna nogaPerna Traseira뒷다리後腳后肢قدم خلفية30302510501550
[7]H:翼0WingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀جناح232320105020150
[8]0000000000
[9]0000000000
[10]0000000000
[11]0000000000
[12]0000000000
[13]0000000000
[14]0000000000
[15]0000000000

Parts

Monster parts diagram
PartStaggerBreakSeverExtract
[0]220(x1) 1320Red
[1]体, 胴体100Orange
[2]左脚120Orange
[3]右脚120Orange
[4]100(x1) 200White
[5]尻尾140(Slash) 400Red
[6]-1None
[7]-1None
[8]-1None
[9]-1None
[10]-1None
[11]-1None
[12]-1None
[13]-1None
[14]-1None
[15]-1None

Multi-part vital

IndexPartpriorityAttributesHP
System0 (Apex knockdown?)4Unique
System1 (Riding initiate?)All4UniqueRampage enableMulti rate EX1 / 150 / 700
System2 (Apex related?)4Unique
Unique0All2Unique20 / 60
Unique1All2UniqueOverwrite topple500 / 900 / 900

Abnormal status

ThresholdDecayMax stockActive timeAdd tired timeDamageAdditional information
Paralyze180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset=4
Sleep180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 2
Stun120 (+100) → 520120 (+100) → 5205 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 3
Exhaust225 (+75) → 900225 (+75) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 50, Preset=2
Paralyze300 (+100) → 700180 (+720) → 9005 / 10 sec5 / 10 sec07 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset=6
Sleep250 (+150) → 700180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 4
Stun150 (+120) → 630180 (+720) → 9005 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 6
Exhaust375 (+150) → 1575180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 150, Preset=3
Flash0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec020 sec (-4 sec) → 5 sec+0 sec0 / 0 sec
Activate count = 0, Active time = 0
Activate count = 0, Active time = 0

Ignore refresh stance =
Distance = 3 ~ 8, Angle = 90
Preset = 3
Flash0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-3 sec) → 3 sec+0 sec0 / 0 sec
Activate count = 3, Active time = 10
Activate count = 2, Active time = 5

Ignore refresh stance = stand, fly, diving, wall, ceiling
Distance = 3 ~ 8, Angle = 120
Preset = 4
Poison180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec5 / 2 secPreset = 2
Blast100 (+0) → 0180 (+10) → 100 / 0 sec10 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 100, Preset = 1
Poison180 (+130) → 570180 (+900) → 10805 / 10 sec5 / 10 sec035 sec (-0 sec) → 0 sec+0 sec10 / 1 secPreset = 7
Blast40 (+20) → 440180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 100, Preset = 6
Ride0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 seccommon, Nora first limit = 0
Water180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
Preset = 0
Fire180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec2 / 15 secHit-damage rate = 2, Preset = 0
Ice180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 0.9, Preset = 0
Thunder180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 0.5, min = 0, max = 20, default = 1.2
Normal hzv adjust: rate = 0.5, min = 0, max = 20, default = 1.2
Stun active limit = 0, Preset = 1
Fall trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 3 sec+5 sec0 / 0 secPreset = 0
Quick sand0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Buddy fall trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPoison stacking = 0, Preset = 1
Shock trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 3 sec+5 sec0 / 0 secPreset = 0
Buddy shock trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 1
Capture0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec03.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Dung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Steel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 0, Preset = 1, Unique target param = false
Distance = 0 ~ 0, Angle = 0
Water180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
Preset = 2
Fire180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec15 / 2 secHit-damage rate = 1.5, Preset = 2
Ice180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 0.9, Preset = 2
Thunder180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 0.5, min = 1, max = 40, default = 1
Normal hzv adjust: rate = 0.2, min = 1, max = 20, default = 1
Stun active limit = 1, Preset = 2
Fall trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-2 sec) → 3 sec+5 sec0 / 0 secPreset = 1
Quick sand0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 1
Buddy fall trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPoison stacking = 0, Preset = 1
Shock trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 secPreset = 1
Buddy shock trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 secPreset = 1
Capture150 (+0) → 00 (+0) → 05 / 5 sec0 / 0 sec2003.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 1
Dung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec0120 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 1
Steel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 2, Preset = 2, Unique target param = false
Distance = 0 ~ 0, Angle = 0

High rank reward

PartCarvesProbability
Main body
1x 30%
1x 24%
1x 15%
1x 12%
1x 17%
1x 2%
Severed part A
1x 80%
1x 17%
1x 3%
Capture rewardsProbability
PartDropped materialsProbability
Drop 0 - 100%
Drop 1 - 100%
Drop 2 - 100%
1x 34%
1x 10%
1x 15%
1x 1%
1x 40%
Riding
1x 45%
1x 30%
1x 10%
1x 15%

Master rank reward

Target rewardsProbability
1x 16%
1x 28%
1x 21%
1x 15%
1x 12%
1x 5%
1x 3%
PartCarvesProbability
Main body
1x 27%
1x 23%
1x 17%
1x 10%
1x 21%
1x 2%
Severed part A
1x 80%
1x 12%
1x 5%
1x 3%
Capture rewardsProbability
PartBroken part rewardsProbability
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس
All of:
  • [0](x1)
1x 80%
2x 12%
1x 5%
1x 3%
WingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀جناح
All of:
  • [4](x1)
1x 70%
2x 30%
PartDropped materialsProbability
Drop 0 - 100%
Drop 1 - 100%
Drop 2 - 100%
1x 34%
1x 10%
1x 15%
1x 1%
1x 15%
1x 25%
Riding
1x 50%
1x 25%
1x 10%
1x 15%

Anomaly investigation reward (lv1 ~ lv90)

Carve & part breakProbability

Anomaly investigation reward (lv91 ~ lv100)

Carve & part breakProbability

Anomaly investigation reward (lv101 ~ lv110)

Carve & part breakProbability

Anomaly investigation reward (lv111 ~ lv120)

Carve & part breakProbability

Anomaly investigation reward (lv121 ~ lv140)

Carve & part breakProbability

Anomaly investigation reward (lv141 ~ lv160)

Carve & part breakProbability

Anomaly investigation reward (lv161 ~ lv180)

Carve & part breakProbability

Anomaly investigation reward (lv181 ~ lv200)

Carve & part breakProbability

Move set

Internal nameDamageStatusGuardingPowerTypeType valueTo objectTo other monsterFlags
組み技開始
  • Raw 1
    NoGuardable0None0NoneNone
    しぐさアタリ
        NoGuardable0FallDown0NoneNone
        小型リアクション用
            NoGuardable0None0NoneNone
            地形対応アクション
                Guardable45Buttobi0PowerMNone
                ひるみ用アタリ
                    NoGuardable0KnockBack0PowerMNone
                    汎用弱アタリ
                    • Raw 10
                      Guardable10KnockBack0PowerMNone
                      サイドかみつき
                      • Raw 56
                      • Dragon 14
                      • Stun 50
                      Guardable70ButtobiNoEscape0PowerMSCalcHitDirectionBasedRootPosAllDirGuardable
                      2連かみつき・顔
                      • Raw 65
                      • Stun 50
                      Guardable45ButtobiNoDown0PowerMM
                      2連かみつき・手
                      • Raw 65
                      • Stun 40
                      Guardable45ButtobiNoDown0PowerMM
                      ひっかき
                      • Raw 40
                      • Stun 35
                      Guardable40FallDown0PowerMSCalcHitDirectionBasedRootPos
                      うしろひっかき
                      • Raw 40
                      • Stun 35
                      Guardable40ButtobiNoDown0PowerMS
                      突進
                      • Raw 60
                      • Stun 35
                      Guardable40Buttobi0PowerMM
                      飛び掛かり
                      • Raw 65
                      • Stun 30
                      Guardable30Buttobi0PowerMMAllDirGuardable
                      回転上昇離陸
                      • Raw 70
                      • Stun 60
                      Guardable60Upper0PowerMNoneAllDirGuardable
                      空中ひっかき
                      • Raw 30
                      • Stun 35
                      Guardable30ButtobiNoDown0PowerMMCalcHitDirectionBasedRootPos
                      着陸突進
                      • Raw 75
                      • Stun 50
                      Guardable65Buttobi0PowerMMAllDirGuardable
                      ブレス時弱アタリ
                      • Raw 10
                        Guardable30FallDown0NoneNone
                        バックジャンプ着地
                            Guardable60Buttobi0NoneNoneAllDirGuardable
                            乗りぶつけ汎用
                            • Raw 45
                            • Stun 30
                            Guardable60Buttobi0PowerMNone
                            乗り暴れ汎用
                            • Raw 30
                            • Stun 30
                            Guardable40Buttobi0PowerMNone
                            滑空突進
                            • Raw 60
                            • Stun 35
                            Guardable40ButtobiNoDown0PowerMM
                            バインドボイス(発見)
                                Guardable0EarL75NoneNoneCalcHitDirectionBasedRootPos
                                バインドボイス(風圧上昇)
                                    Guardable0EarL20NoneNoneCalcHitDirectionBasedRootPos
                                    風圧中
                                        Guardable30WindS0NoneNone
                                        風圧【大】
                                            Guardable40WindM0NoneNoneCalcHitDirectionBasedRootPos
                                            風圧【龍】
                                                Guardable0WindL0NoneNoneCalcHitDirectionBasedRootPos
                                                必殺噛みつきアッパー
                                                • Raw 60
                                                • Stun 60
                                                Guardable50TornadoAttack0PowerMM
                                                組み技
                                                    Guardable0GrappleAttack0NoneNone
                                                    【操竜確定】2連かみつき
                                                    • Raw 45
                                                    • Stun 50
                                                    Guardable40ButtobiNoDown0PowerMMTriggerRidingStart
                                                    操獣離脱突進
                                                        Guardable30ButtobiNoDown0AbsolutePowerNoneTriggerRidingStart
                                                        回避パリィ
                                                            Guardable0KnockBack0NoneNone
                                                            対空弱
                                                            • None 30
                                                              Guardable20Buttobi0NoneNoneCalcHitDirection
                                                              対空強
                                                              • None 60
                                                                Guardable50Buttobi0NoneNoneCalcHitDirection
                                                                小ブレス胴体アタリ
                                                                • None 55
                                                                  Guardable0ButtobiNoDown0NoneSCalcHitDirectionBasedRootPosAllDirGuardable
                                                                  クシャキック
                                                                  • Raw 56
                                                                  • Dragon 14
                                                                  • Stun 60
                                                                  • Dragon
                                                                  Guardable65ButtobiNoDown0PowerMMAllDirGuardable
                                                                  ジャンプ用ダメージアタリ
                                                                  • None 30
                                                                    Guardable20Buttobi0NoneNoneAllDirGuardable
                                                                    【操竜】2連かみつき
                                                                    • Raw 55
                                                                    • Stun 50
                                                                    Guardable45ButtobiNoDown0PowerMM
                                                                    風ブレス(ダメージ)_風圧無
                                                                    • Raw 70
                                                                    • Stun 50
                                                                    Guardable60TornadoAttack0PowerMSShellIgnoreEndDelay
                                                                    風ブレス(ダメージ)_風圧有
                                                                    • Raw 70
                                                                    • Stun 50
                                                                    Guardable60TornadoAttack0PowerMMShellIgnoreEndDelay
                                                                    風ブレス(ダメージ)_龍風圧
                                                                    • Raw 70
                                                                    • Stun 40
                                                                    Guardable65TornadoAttack0PowerMMShellIgnoreEndDelay
                                                                    風ブレス(風圧)
                                                                        Guardable60WindS0NoneNoneShellCalcHitDirectionIgnoreEndDelay
                                                                        風ブレス(龍風圧)
                                                                            Guardable60WindL0NoneNoneShellCalcHitDirectionIgnoreEndDelay
                                                                            竜巻シェル(小)
                                                                            • Raw 55
                                                                            • Stun 20
                                                                            Guardable30ButtobiNoDown0PowerMSShellCalcHitDirectionIgnoreEndDelay
                                                                            竜巻シェル(中)
                                                                            • Raw 80
                                                                            • Stun 40
                                                                            Guardable30ButtobiNoDown0PowerMSShellCalcHitDirectionIgnoreEndDelay
                                                                            竜巻シェル(大)
                                                                            • Raw 90
                                                                            • Stun 40
                                                                            Guardable30ButtobiNoDown0PowerMSShellCalcHitDirectionIgnoreEndDelay
                                                                            近接小ブレス
                                                                            • Raw 60
                                                                            • Stun 40
                                                                            Guardable60ButtobiNoDown0PowerMMShellAllDirGuardableIgnoreEndDelay
                                                                            近接小ブレス(大風圧)
                                                                                Guardable20WindS0NoneNoneShellAllDirGuardableIgnoreEndDelay
                                                                                近接小ブレス(龍風圧)
                                                                                    Guardable60WindL0NoneNoneShellAllDirGuardableIgnoreEndDelay
                                                                                    デスサイクロン設置シェル
                                                                                    • Raw 90
                                                                                    • Stun 70
                                                                                    SkillGuardable70ButtobiSp0PowerMMShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                                                                                    溜めブレス爆発部分※未使用
                                                                                    • Raw 60
                                                                                    • Stun 50
                                                                                    Guardable70Upper0NoneNoneShellCalcHitDirectionIgnoreEndDelay
                                                                                    吸い込みアタリ
                                                                                        NoGuardable0None0NoneNoneShellIgnoreEndDelay
                                                                                        溜めブレス※未使用
                                                                                        • Raw 60
                                                                                        • Stun 40
                                                                                        Guardable70Upper0NoneNoneShellIgnoreEndDelay
                                                                                        吸い込み竜巻_ダメージ※未使用
                                                                                        • Raw 50
                                                                                          Guardable30ButtobiNoDown0PowerMMShellIgnoreEndDelay
                                                                                          台風
                                                                                          • Raw 90
                                                                                            Guardable90ButtobiNoEscape0PowerLMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                                                            打ち上げ直線ブレス
                                                                                            • Raw 100
                                                                                            • Stun 15
                                                                                            Guardable70TornadoAttack0PowerMMShellIgnoreEndDelay
                                                                                            打ち上げブレス出だし
                                                                                            • Raw 50
                                                                                            • Stun 40
                                                                                            Guardable40Buttobi0NoneSShellIgnoreEndDelay
                                                                                            竜巻設置ブレス
                                                                                            • Raw 50
                                                                                            • Stun 30
                                                                                            Guardable30ButtobiNoDown0PowerMSShellIgnoreEndDelay
                                                                                            必殺ブレス
                                                                                            • None 90
                                                                                            • Stun 70
                                                                                            Guardable80ButtobiSp0PowerLMShellIgnoreEndDelay
                                                                                            台風(大風圧)
                                                                                                Guardable0WindS0NoneNoneShellIgnoreEndDelay
                                                                                                台風(氷)
                                                                                                • Raw 27
                                                                                                • Ice 63
                                                                                                • Ice 180 20sec
                                                                                                Guardable90ButtobiNoEscape0PowerLMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                                                                必殺ブレス(氷)
                                                                                                • Raw 27
                                                                                                • Ice 63
                                                                                                • Stun 70
                                                                                                • Ice 180 20sec
                                                                                                Guardable80ButtobiSp0PowerLMShellIgnoreEndDelay
                                                                                                高所ブレス
                                                                                                • Raw 70
                                                                                                • Stun 40
                                                                                                Guardable65Buttobi0PowerMMShellIgnoreEndDelay
                                                                                                【MR】飛び立ちブレス用
                                                                                                • Raw 70
                                                                                                • Stun 50
                                                                                                Guardable60ButtobiNoDown0PowerMSShellIgnoreEndDelay
                                                                                                【MR】横なぎブレス
                                                                                                • Raw 100
                                                                                                • Stun 15
                                                                                                Guardable70ButtobiNoDown0PowerMMShellIgnoreEndDelay