Monster icon

金火竜 リオレイア希少種Gold RathianRathian d'orRathian dorataGoldene RathianRathian DoradaЗолотая РатианаZłota RathianaRathian Dourada리오레이아 희소종金火龍金火龙راثيان ذهبيRathian Dorada

Description

光り輝く金色の外殻に覆われた、リオレイアの希少種。
通称「金火竜」と呼ばれ、その神々しい姿から
「黄金の月」と称されている。
強固な外殻と強化された尻尾による攻撃が特徴で、
高い戦闘力と危険度を有している。
また、戦闘中に体の一部が赤紫に発光すると
さらに攻撃が激しくなる。
この状態のことを「劫炎状態」と呼んでいる。A rare species of Rathian covered in shimmering golden
scales. Known as the Gold Fire Wyvern, or alternatively
the Golden Moon, as inspired by their divine appearance.
These wyverns are infamous for their strong scales and
attacks with their reinforced tails, giving these beasts
exceptional combat ability. In battle, their attacks grow
only more intense when in their Incandescent state.Une espèce rare de Rathian couverte d'écailles
dorées. Surnommée la "Wyverne de feu dorée"
ou la "Lune dorée", cette wyverne majestueuse est
redoutée pour ses écailles résistantes et sa queue
puissante. Lorsqu'elle entre en état d'incandescence,
ses attaques deviennent encore plus intenses.Specie rara di Rathian coperta di scaglie brillanti
dorate. È nota con il nome di wyvern del fuoco
dorato o luna dorata per il suo aspetto divino.
Questi wyvern sono noti per le scaglie resistenti
e gli attacchi con code robuste, che rendono queste
bestie minacciose dei combattenti eccezionali.
In battaglia, se avvolte dal fuoco, assumono un
bagliore sinistro e attaccano con maggiore intensità.Eine seltene Art Rathian mit glänzenden goldenen
Schuppen, die als Goldfeuer-Wyvern oder auch
Goldener Mond – nach ihrer göttlichen Erscheinung –
bekannt sind. Diese Wyvern haben starke Schuppen und
greifen mit ihren verstärkten Schwänzen an, die ihnen
beachtliche Kampffähigkeiten verleihen.  Im Kampf
werden ihre Angriffe wilder, wenn sie sich im
Weißglut-Zustand befinden.Una rara especie de Rathian cubierta de relucientes
escamas doradas. Se la conoce como el wyvern de
fuego dorado, o como la Luna dorada, debido a su
apariencia divina. Estos wyverns son famosos por
sus fuertes escamas y sus coletazos, que hacen de
esta amenazadora bestia un contendiente excepcional.
En combate, sus ataques son aún más intensos cuando
se envuelve en llamas y pasa a estado incandescente.Редкий вид Ратианы с мерцающей золотой чешуей.
Известна как Золотая пламенная виверна. Другое
название — Золотая Луна — вдохновлено божественным
видом монстра. Прочная чешуя и атаки их крепких
хвостов делают этих виверн грозными противниками.
В бою, перейдя в раскаленное состояние, монстр
становится еще мощнее.Rzadki gatunek Rathiany pokryty błyszczącymi
złotymi łuskami. Nazywany Wiwerną Złotego Ognia
lub Złocistego Księżyca ze względu na swój boski
wygląd. Te wiwerny są znane ze swoich silnych
łusek i ataków wzmocnionymi ogonami. Te groźne
bestie wyjątkowo dobrze walczą. Gdy są rozżarzone,
ich ataki stają się bardziej intensywne.Uma espécie rara de Rathian coberta de escamas
douradas. É conhecida como a Serpe de Fogo d'Ouro
ou como Lua Dourada, nomes inspirados pela aparência
divina. As serpes são famosas pelas fortes escamas e
atacam com caudas reforçadas, contando assim com
habilidade de combate excepcional. Em batalha, os
golpes ficam mais intensos no estado Incandescente.빛나는 금색 갑각으로 덮인 리오레이아의 희소종.
통칭 「금화룡」으로 불리며, 그 성스러운 모습
때문에 「황금빛 달」이라고도 부른다. 단단한
갑각과 강화된 꼬리를 이용한 공격이 특징으로
높은 전투력과 위험도를 지녔다. 그리고 전투
중에 몸 일부에서 붉은 보라색 빛을 내뿜기
시작하면 공격이 더욱 거세진다.
이 상태를 「겁염 상태」라고 부른다.被閃耀的金色外殼包覆的雌火龍稀少種,
因其神聖的模樣又被稱為「金黃之月」。
特徵是堅固外殼和更為強勁的尾巴攻擊,
具有強大的戰鬥能力,十分危險。
此外,戰鬥時身體某些部位一旦發出
紫紅色光芒,代表已進入「劫炎狀態」,
攻擊將變得更為猛烈。雌火龙的稀少种,身披金光灿灿的金色外壳。
人称“金火龙”。因其姿态甚为庄严神圣,
又被称为“黄金月亮”。
其特征是用坚固的外壳和更强大的尾巴进攻,
战斗力极高,十分危险。在战斗时,当其身
体的一部分发出紫红光芒时,其攻击会变得
更猛烈。这种状态被称为“劫炎状态”。نوع نادر من راثيان مغطَّى بقشور ذهبية متلألئة.
يُعرف باسم التنين المجنح الناري الذهبي أو
بدلاً من ذلك القمر الذهبي، وهو اسم مستوحى من مظهره الهائل.
وتشتهر هذه التنانين المجنحة بقشورها القوية
وهجمات ذيولها المعززة، مما يمنح هذه الوحوش
قدرةً قتاليةً استثنائية. تصبح هجمات ذيلها
أقوى عندما تكون في حالة التوهج.Una rara especie de Rathian cubierta de relucientes
escamas doradas. Se la conoce como el wyvern de
fuego dorado, o como la Luna dorada, debido a su
apariencia divina. Estos wyverns son famosos por
sus fuertes escamas y sus coletazos, que hacen de
esta amenazadora bestia un contendiente excepcional.
En combate, sus ataques son aún más intensos cuando
se envuelve en llamas y pasa a estado incandescente.
通常種よりも尻尾を駆使した技が増えており、
軌道や範囲の違う尻尾攻撃に注意したい。
劫炎状態になると、その攻撃はさらに苛烈をきわめるが、
このときのリオレイア希少種は頭部の肉質が軟化しており
大きなダメージが狙える。さらに、一定ダメージを与えることで
劫炎状態を解除することができるので積極的に攻撃しよう。Gold Rathian will use their tail to greater effect compared to standard
Rathian, so watch out as their tail strikes will come at you from
different ranges and trajectories. When in their Incandescent state,
their tail attacks grow fiercer, but their head also becomes weaker.
Constant attacks to the head will knock them out of this enraged
state, so focus your attacks there as you fight!La Rathian d'or utilise sa redoutable queue pour infliger de grands
dégâts. Ne sous-estimez pas la portée et la trajectoire de ses
attaques. Lorsqu'elle entre en état d'incandescence, ses attaques
sont plus puissantes, mais sa tête devient vulnérable. Attaquez la
tête de la Rathian pour qu'elle se calme !La Rathian dorata utilizza la sua coda in modo più
efficace della Rathian normale. Quando è avvolta
dalle fiamme, sparge tizzoni esplosivi, pertanto
trovare la posizione giusta è fondamentale in
battaglia. Per placare la sua ira, ricorda di
colpirla ripetutamente sulla testa.Goldene Rathian setzen ihre Schwänze mit größerer Wirkung ein als
normale Rathian – ihre Schwanzschläge kommen aus unterschiedlichen
Entfernungen und Richtungen. Wenn sie sich im Weißglut-Zustand
befinden, werden ihre Schwanzangriffe heftiger, aber ihre Köpfe
werden auch schwächer. Ständige Angriffe auf den Kopf bringen
sie aus dem Wutzustand, also konzentriere deine Angriffe darauf!La cola de la Rathian Dorada es más peligrosa que la de la
Rathian normal; deberás tener cuidado con sus ataques,
que vendrán desde distancias y trayectorias distintas.
El estado incandescente hace más potentes los ataques
de la cola, pero también debilita su cabeza. ¡Atácala sin
cesar para devolverla al estado normal!Хвост золотой Ратианы намного опаснее хвоста обычной
Ратианы, и бить им она вас будет с самых разных
дистанций и направлений. Когда эта Ратиана
в раскаленном состоянии, ее атаки хвостом становятся
сильнее, а голова — уязвимее. Бейте по голове, 
чтобы вывести монстра из такого состояния!Złota Rathiana używa swojego ogona lepiej niż zwykła
Rathiana, więc uważaj na ciosy zadawane z różnych
odległości i kątów. Gdy jest rozżarzona, jej ataki
ogonem są zacieklejsze, ale jej głowa jest słabsza.
Wielokrotne uderzenia w głowę wyrwą ją ze
stanu rozjuszenia, więc celuj w tę część ciała!A Rathian Dourada usa a cauda ainda melhor que a
Rathian comum, com ataques de alcances e ângulos
diferentes. No estado incandescente, os golpes de
cauda ficam mais ferozes, mas a cabeça fica mais
fraca. Ataques repetidos contra a cabeça vão tirá-la do
estado de fúria, então concentre os ataques lá!일반종보다 꼬리를 구사하는 기술이 많으므로
궤도나 범위가 달라지는 꼬리 공격에 주의해야 한다.
리오레이아 희소종이 겁염 상태가 되면 꼬리 공격이 더욱 강력해지지만
반대로 머리 육질은 연해지므로 큰 대미지를 노릴 수 있다.
또한, 일정 대미지를 주면 겁염 상태가 해제되므로
그 부분을 적극적으로 공격하는 것이 좋다.以尾巴施展的招式較一般個體多,因此要注意各種路徑及
範圍不同的尾巴攻擊。進入劫炎狀態後,攻勢會變得更為
激烈,但頭部肉質會變軟,可趁機給予大量傷害。
此外,造成一定傷害就可解除劫炎狀態,
所以嘗試積極攻擊吧。比起通常种,其使用尾巴的招式更多,
需小心尾巴攻击的不同轨迹与范围。
其进入劫炎状态后,尾巴攻击会更加猛烈,
此时金火龙头部的肌肉会变软,可以趁机
对其造成较大伤害。此外,造成一定伤害
后,则可解除其劫炎状态,应积极地攻击。سيستخدم الراثيان الذهبي ذيله لتحقيق تأثير أكبر مقارنةً
بالراثيان العادي، لذا {احذر} {احذري} من هجمات ذيله التي
قد تصيبك من مختلف الاتجاهات والمسافات. عندما يكون الراثيان في وضعية التوهج
تصبح هجمات ذيله أقوى، بينما يصبح رأسه أضعف.
ستؤدي الهجمات المتكررة على الرأس إلى إخراجه من حالة الغضب
هذه، لذا {ركِّز} {ركِّزي} هجماتك على الرأس خلال القتال!La cola de la Rathian Dorada es más peligrosa que la de la
Rathian normal; deberás tener cuidado con sus ataques,
que vendrán desde distancias y trayectorias distintas.
El estado incandescente hace más potentes los ataques
de la cola, pero también debilita su cabeza. ¡Atácala sin
cesar para devolverla al estado normal!

Basic data

Base HP(LR/HR) 4500, (MR) 4500

Limping threshold(village) 20% / (LR) 20% / (HR) 18% / (MR) 8%

Capturing threshold(village) 23% / (LR) 23% / (HR) 21% / (MR) 10%

Sleep recovering90 seconds / recover 5% HP

Size1754.37 (Small crown1701.7389, Silver large crown2052.6128, Large crown2157.8752)

Threat level9

Type飛竜種Flying WyvernWyverne volanteWyvern volanteFlugwyvernWyvern voladorЛетающая вивернаWiwerna latającaSerpe Alada비룡종飛龍種飞龙种تنين مجنح طائرWyvern volador, (internal)Flying wyvern, Arial

GimmickVital(S) 100 / (M) 100 / (L) 100 / (KB) -1

Riding HP(S) 100 / (M) 100 / (L) 100

WeightLLLL

Caution to combat timer3

Caution to normal timer8

Combat to normal timer15

Enrage threshold(LR) 800 / (HR) 1150 / (Rampage) 650 / (MR) 2000

State time(enraged) 80sec / (tired) 60sec

State time (rampage)(enraged) 10sec / (tired) 0sec

Motion(enraged) x1.15 / (tired) x0.92

Attack(enraged) x1.2

Defense(enraged) x1.2

Enrage add staying time30sec

life_area_timer_rate0.1

Default move patternfly

Flying stance to movetrue

Sleep time450 ±240

Awake hour7 ~ 19

Eat time450 ±240

Quests

QuestSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Small crown6%Large crown10%x11.9(±±)x11.5x13.2x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x6.6x12.7x13.2x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x5.5x13.5x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x6.8x14.3x13.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x6.2x14.3x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown3%Large crown3%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown100%x12.7(±±)x11.9x13.2x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Large crown100%x6x13.5x14x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x20(±)x17.5x23x1Ax3, Bx3
①Ax1.4, Bx1.4
x3
①x3
x3
①x1.4
x3.5
①x3
x3.5
①x3
x13
Small crown6%Large crown10%x11.9(±±)x11.5x13.2x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Village tour ()x0.1x0.3x0.1x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1
①x1
x1
①x1
x1
①x1
x10
Low rank tour ()x0.1x0.3x0.1x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1
①x1
x1
①x1
x1
①x1
x10
High rank tour ()x4.4(±±)x0.3x0.1x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1
①x1
x1
①x1
x1
①x1
x10
Master rank tour (MR 7★)Small crown6%Large crown10%x11.9(±±)x11.9x13.2x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13

Anomaly investigation

Appear as afflicted atA7 (Lv91)

Appear as normal at"A6" (Lv61)

Main targettrue

Sub targettrue

Extra monstertrue

Intrusiontrue

Stats table as afflictedTable 4

Stats table as non-afflictedTable 0

Base zenny(A7) 360

Subtarget zenny adjustx1.2

Base research point(A7) 500

Adjust point for requestx1.3

Hitzone data

Monster hitzone diagram
HitzonePhaseNameSlashImpactShotFireFireWaterWaterIceIceThunderThunderDragonDragonStunDizzy
[0]A:頭部, A:頭部_顎用(クグツ)0頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأسCabeza222222055100100
155604501510200100
255604501510200100
365705002015250100
[1]B:首0NeckCouColloNackenCuelloШеяSzyjaPescoço頸部颈部رقبةCuello2222220551000
1404030015152000
2383830010101500
3454535020152500
[2]C:胴0TorsoTroncTorsoTorsoTorsoТорсTułówTronco몸통身體躯干جذعTorso253030510101500
[3]D:背中0背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas背部背部عودةEspalda2222150551000
[4]E:翼0WingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀جناحAla353535015101500
[5]F:脚, F:脚_脚先用(クグツ)0LegPatteZampaBeinPataЛапаNogaPerna다리قدمPata44444501051000
[6]G:尻尾0尻尾TailQueueCodaSchwanzColaХвостOgonCauda꼬리尾巴尾巴ذيلCola20204501051000
[7]H:尻尾先0尻尾先端Tail TipBout de la queuePunta della codaSchwanzspitzePunta de la colaКончик хвостаKoniec ogonaPonta da Cauda꼬리 끝尾巴前端尾巴尖طرف الذيلPunta de la cola45454501051000
[8]0000000000
[9]0000000000
[10]0000000000
[11]0000000000
[12]0000000000
[13]0000000000
[14]0000000000
[15]0000000000

Parts

Monster parts diagram
PartStaggerBreakSeverExtractAnomaly cores (3x active)
[0]頭部360(x1) 580Red
45% probability, 60 HP
Final part to release
[1]360(x1) 360Orange
-
[2]左翼320(x1) 320White
10% probability, 25 HP
Mutual exclusive group 0
[3]右翼320(x1) 320White
10% probability, 25 HP
Mutual exclusive group 0
[4]左脚250Orange
10% probability, 30 HP
Mutual exclusive group 1
[5]右脚250Orange
10% probability, 30 HP
Mutual exclusive group 1
[6]尻尾240(Slash) 360Red
15% probability, 30 HP
[7]300None
-
[8]300None
-
[9]300None
-
[10]300None
-
[11]300None
-
[12]300None
-
[13]300None
-
[14]300None
-
[15]300None
-

Multi-part vital

IndexPartpriorityAttributesHP
Apex shutdown (rampage)4Unique
Hellfire knockdownAll4UniqueRampage enableMulti rate EX1 / 150 / 700
Apex shutdown (normal quest)4Unique
Unique0[0]2Unique(LR/HR) 200, (MR) 200 / (LR/HR) 230, (MR) 230 / (LR/HR) 270, (MR) 270

Abnormal status

ThresholdDecayMax stockActive timeAdd tired timeDamageAdditional information
ParalyzeParalyze180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
SleepSleep180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
StunStun110 (+120) → 630150 (+120) → 6305 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
ExhaustExhaust0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 0
ParalyzeParalyze180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
SleepSleep150 (+100) → 550180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
StunStun200 (+150) → 800180 (+720) → 9005 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
ExhaustExhaust225 (+75) → 900180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 150
Flash
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec020 sec (-4 sec) → 5 sec+0 sec0 / 0 sec
Activate count = 0, Active time = 0
Activate count = 0, Active time = 0

Ignore refresh stance =
Distance = 3 ~ 8, Angle = 90
Flash
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-3 sec) → 3 sec+0 sec0 / 0 sec
Activate count = 3, Active time = 10
Activate count = 2, Active time = 5

Ignore refresh stance = stand, fly, diving, wall, ceiling
Distance = 3 ~ 8, Angle = 120
FlashAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Activate count = 3, Active time = 10
Activate count = 2, Active time = 5

Ignore refresh stance = stand, fly, diving, wall, ceiling
Distance = 3 ~ 8, Angle = 120
PoisonPoison180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec5 / 2 sec
BlastBlast0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 0
PoisonPoison250 (+150) → 700180 (+900) → 10805 / 10 sec5 / 10 sec015 sec (-0 sec) → 0 sec+0 sec10 / 1 sec
BlastBlast120 (+60) → 720180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 100
Ride
1000 (+800) → 54000 (+0) → 00 / 10 sec0 / 0 sec015 sec (-0 sec) → 0 sec+0 sec0 / 0 secNon-target monster first ride limit = 0
Ride
500 (+2000) → 61000 (+0) → 00 / 0 sec0 / 0 sec015 sec (-0 sec) → 0 sec+0 sec0 / 0 secNon-target monster first ride limit = 65
WaterWater180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
FireFire180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec2 / 15 secHit-damage rate = 2
IceIce0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 1
ThunderThunder0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 1, min = 0, max = 0, default = 1
Normal hzv adjust: rate = 1, min = 0, max = 0, default = 1
Stun active limit = 0
Pitfall trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 3 sec+5 sec0 / 0 sec
Quicksand
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Poison purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPoison stacking = 0
Shock trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 3 sec+5 sec0 / 0 sec
Shock purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Capture
150 (+300) → 00 (+0) → 05 / 5 sec0 / 0 sec2003.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
DungDung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Steel fangSteel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 0, Unique target param = false
Distance = 0 ~ 0, Angle = 0
WaterWater180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
FireFire180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec15 / 2 secHit-damage rate = 1.5
IceIce180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 0.9
ThunderThunder180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 0.5, min = 1, max = 40, default = 1
Normal hzv adjust: rate = 0.2, min = 1, max = 20, default = 1
Stun active limit = 1
Pitfall trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Quicksand
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Poison purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-0 sec) → 3 sec+5 sec0 / 0 secPoison stacking = 300
Shock trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Shock purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Pitfall trapAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
QuicksandAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Poison purr-isonAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-0 sec) → 3 sec+5 sec0 / 0 secPoison stacking = 300
Shock trapAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec06 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Shock purr-isonAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec06 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Capture
150 (+0) → 00 (+0) → 05 / 5 sec0 / 0 sec2003.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
DungDung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec0120 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Steel fangSteel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 4, Unique target param = false
Distance = 0 ~ 0, Angle = 0

Afflicted stats

Return to great activity time50 sec

Damage to releasex15 (carry over x9) / x20 (carry over x11.25) / x25 (carry over x13.5)

Release count to topple1

Maximum activity min continue time60 sec

Anomaly burst time90 sec

Add enragex1

Core break damage1.2%

Core break part break100%

Attack(normal) x1 / (great) x1 / (max) x1

Motion(normal) x0.97 / (great) x1 / (max) x1.02

Bloodblight timex1

Special anomaly investigation(HP) Default / (attack) x1 / (motion) x1

Master rank reward

Target rewardsProbability
1x 18%
1x 34%
1x 19%
1x 7%
1x 12%
1x 7%
1x 3%
PartCarvesProbability
Main body (x3)
1x 44%
1x 31%
1x 5%
1x 10%
1x 7%
1x 3%
Severed part A
1x 52%
1x 26%
1x 10%
1x 8%
1x 4%
Capture rewardsProbability
1x 22%
1x 44%
1x 12%
1x 10%
1x 8%
1x 4%
PartBroken part rewardsProbability
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأسCabeza
All of:
  • [0](x1)
1x 58%
1x 30%
1x 8%
1x 4%
WingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀جناحAla
Any of:
  • [2](x1)
  • [3](x1)
1x 100%
背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas背部背部عودةEspalda
All of:
  • [1](x1)
1x 22%
1x 70%
1x 5%
1x 3%
PartDropped materialsProbability
Drop 0 - 100%
Drop 1 - 100%
1x 41%
1x 10%
1x 4%
1x 4%
1x 1%
1x 40%
Riding
1x 51%
1x 46%
1x 1%
1x 2%

Anomaly quest reward

Anomaly investigation reward (lv1 ~ lv100)

Quest rewards
First one fixed
Probability
2x 10%
1x 10%
2x 15%
8x 10%
5x 5%
3x 5%
2x 10%
1x 15%
2x 20%

Anomaly investigation reward (lv101 ~ lv120)

Quest rewards
First one fixed
Probability
2x 10%
1x 10%
2x 15%
8x 10%
5x 5%
3x 5%
2x 10%
1x 15%
2x 20%

Anomaly investigation reward (lv121 ~ lv140)

Quest rewards
First one fixed
Probability
2x 20%
1x 10%
2x 15%
12x 10%
8x 5%
5x 5%
2x 15%
2x 20%

Anomaly investigation reward (lv141 ~ lv160)

Quest rewards
First one fixed
Probability
2x 20%
1x 10%
2x 15%
12x 10%
8x 5%
5x 5%
2x 15%
2x 20%

Anomaly investigation reward (lv161 ~ lv180)

Quest rewards
First one fixed
Probability
3x 20%
1x 15%
2x 20%
12x 10%
8x 5%
5x 5%
2x 25%

Anomaly investigation reward (lv181 ~ lv199)

Quest rewards
First one fixed
Probability
3x 20%
1x 15%
2x 20%
12x 10%
8x 5%
5x 5%
2x 25%

Anomaly investigation reward (lv200 ~ lv200)

Quest rewards
First one fixed
Probability
3x 20%
1x 15%
2x 20%
12x 10%
8x 5%
5x 5%
2x 25%

Anomaly investigation reward (lv201 ~ lv219)

Quest rewards
First one fixed
Probability
4x 15%
6x 5%
1x 15%
2x 20%
15x 10%
10x 5%
7x 5%
2x 25%

Anomaly investigation reward (lv220 ~ lv220)

Quest rewards
First one fixed
Probability
4x 15%
6x 5%
1x 15%
2x 20%
15x 10%
10x 5%
7x 5%
2x 25%

Anomaly investigation reward (lv221 ~ lv240)

Quest rewards
First one fixed
Probability
5x 15%
7x 5%
2x 17%
1x 3%
3x 18%
17x 10%
12x 5%
8x 5%
3x 22%

Anomaly investigation reward (lv241 ~ lv260)

Quest rewards
First one fixed
Probability
5x 15%
7x 5%
2x 17%
1x 3%
3x 18%
17x 10%
12x 5%
8x 5%
3x 22%

Anomaly investigation reward (lv261 ~ lv280)

Quest rewards
First one fixed
Probability
5x 15%
7x 5%
2x 17%
1x 3%
3x 18%
17x 10%
12x 5%
8x 5%
3x 22%

Anomaly investigation reward (lv281 ~ lv299)

Quest rewards
First one fixed
Probability
8x 18%
2x 20%
1x 5%
3x 18%
20x 10%
15x 5%
10x 4%
4x 20%

Anomaly investigation reward (lv300 ~ lv300)

Quest rewards
First one fixed
Probability
8x 18%
2x 20%
1x 5%
3x 18%
20x 10%
15x 5%
10x 4%
4x 20%

Special investigation reward

Quest rewards
First one fixed
Probability
8x 18%
2x 20%
1x 5%
3x 18%
20x 10%
15x 5%
10x 4%
4x 20%

Move set

Internal nameDamageStatusGuardablePowerTypeTo objectTo other monsterFlags
空中かみつき
  • Physical 35
  • Stun45
  • BloodBlight20sec
Yes30TrippingPowerMNoneAllDirGuardable
空中ひっかき
  • Physical 25
  • Stun35
  • BloodBlight20sec
Yes30Flying awayPowerMNoneAllDirGuardable
空中滑空
  • Physical 45
  • Stun45
Yes30Flying awayPowerMNoneCalcHitDirectionBasedRootPosAllDirGuardable
地上かみつき
  • Physical 40
  • Stun35
  • BloodBlight20sec
Yes30TrippingPowerMSCalcHitDirectionBasedRootPosAllDirGuardable
地上ダッシュかみつき
  • Physical 45
  • Stun45
  • BloodBlight20sec
Yes30Quick recovery flyingPowerMM
地上ダッシュかみつき頭
  • Physical 45
  • Stun45
  • BloodBlight30sec
Yes30Quick recovery flyingPowerMMCalcHitDirectionBasedRootPos
地上尻尾攻撃
  • Physical 35
  • Stun35
  • BloodBlight20sec
Yes30Quick recovery flyingPowerMSCalcHitDirectionBasedRootPos
※未使用 レイア_滑空
  • Physical 50
  • Stun30
Yes30Flying awayPowerMMCalcHitDirectionBasedRootPosAllDirGuardable
※未使用 拘束攻撃
  • Physical 20
    Yes40InvalidPowerMNone
    ※未使用 踏みつけ
    • Physical 55
    • Stun45
    Yes40Flying awayPowerMNoneCalcHitDirectionBasedRootPosAllDirGuardable
    空中かみつき・胴
    • Physical 20
    • Stun35
    Yes20KnockbacksPowerMNone
    レイア_サマー_本体
    • Physical 80
    • Stun50
    • Poison180 30sec
    Yes75Flying awayPowerMMAllDirGuardable
    レイア_サマー_先端
    • Physical 75
    • Stun50
    • Poison180 30sec
    Yes75Flying awayPowerMMAllDirGuardable
    3連突進_1&2
    • Physical 45
    • Stun45
    • BloodBlight20sec
    Yes15Quick recovery flyingPowerMMCalcHitDirectionBasedRootPosAllDirGuardable
    対空_離陸
        Yes0Flying awayNoneNoneCalcHitDirectionBasedRootPos
        バインドボイス
            Yes15Weak roar 90NoneNoneCalcHitDirectionBasedRootPos
            操獣離脱突進_Copied_Copied
                Yes30Quick recovery flyingAbsolutePowerNoneTriggerRidingStart
                操獣必殺サマー
                • Physical 75
                • Poison180
                Yes55Flying awayPowerMMCalcHitDirection
                【受付ヤラレ用】サマー
                • Physical 75
                • Poison180
                Yes55Flying awayPowerMMCalcHitDirectionTriggerRidingStart
                回避パリィ_Copied
                    Yes0KnockbacksNoneNone
                    【操獣用】サマー
                    • Physical 75
                    • Poison180
                    Yes55Flying awayPowerMMCalcHitDirection
                    サブゾーン用アタリ
                    • Physical 30
                      Yes10Flying awayPowerLNone
                      離陸時風圧
                          Yes5Minor wind pressureNoneNoneCalcHitDirectionBasedRootPos
                          組み技
                              Yes0Turf warNoneNone
                              ジャンプ用ダメージアタリ
                              • Null-elem 30
                                Yes20Flying awayNoneNoneCalcHitDirection
                                空中ひっかき(捕食)
                                • Physical 25
                                • Stun35
                                Yes30Flying awayPowerMNoneAllDirGuardableForceKill
                                対空(小)
                                • Null-elem 30
                                  Yes20Flying awayNoneNoneCalcHitDirection
                                  対空(中)
                                  • Physical 60
                                    Yes50Flying awayNoneNoneCalcHitDirection
                                    【怪異化】最大活性爆発
                                    • Null-elem 90
                                    • Stun100
                                    • BloodBlight60sec
                                    Yes90Special flyingPowerLNoneCalcHitDirectionBasedRootPos
                                    【希少】360度サマー(破壊前)
                                    • Null-elem 80
                                    • Stun50
                                    • Venom180 30sec
                                    Yes75Flying awayPowerMMCalcHitDirectionBasedRootPosAllDirGuardable
                                    【希少】360度サマー(破壊後)
                                    • Null-elem 80
                                    • Stun50
                                    Yes75Flying awayPowerMMCalcHitDirectionBasedRootPosAllDirGuardable
                                    【希少】乱れ尻尾2連振り(破壊後)
                                    • Null-elem 35
                                    • Stun35
                                    Yes30Quick recovery flyingPowerMSCalcHitDirectionBasedRootPos
                                    【希少】ステップインサマー(破壊前)
                                    • Null-elem 65
                                    • Stun50
                                    • Venom180 30sec
                                    Yes75Flying awayPowerMMAllDirGuardable
                                    【希少】ステップインサマー(破壊後)
                                    • Null-elem 65
                                    • Stun50
                                    Yes75Flying awayPowerMMAllDirGuardable
                                    【希少】乱れ尻尾2連振り(破壊前)
                                    • Null-elem 35
                                    • Stun35
                                    • Venom180 30sec
                                    Yes30Quick recovery flyingPowerMSCalcHitDirectionBasedRootPos
                                    【希少】下がり3連尻尾攻撃(破壊前)
                                    • Null-elem 35
                                    • Stun35
                                    • Venom180 30sec
                                    Yes30Quick recovery flyingPowerMSCalcHitDirectionBasedRootPos
                                    【希少】下がり3連尻尾攻撃(破壊後)
                                    • Null-elem 35
                                    • Stun35
                                    Yes30Quick recovery flyingPowerMSCalcHitDirectionBasedRootPos
                                    【ヌシ移植】2連噛みつき(1回目)
                                    • Physical 30
                                    • Stun35
                                    • BloodBlight20sec
                                    Yes30TrippingPowerSMCalcHitDirectionBasedRootPosAllDirGuardable
                                    【ヌシ移植】2連噛みつき(2回目)
                                    • Physical 45
                                    • Stun45
                                    • BloodBlight20sec
                                    Yes30Quick recovery flyingPowerMMCalcHitDirectionBasedRootPosAllDirGuardable
                                    【ヌシ移植】噛みつき尻尾叩きつけ(尻尾)
                                    • Null-elem 50
                                    • Stun35
                                    Yes29Quick recovery flyingPowerSSCalcHitDirectionBasedRootPos
                                    【ヌシ移植】急降下回転攻撃(本体)
                                    • Physical 50
                                      Yes40Quick recovery flyingPowerSSCalcHitDirectionBasedRootPos
                                      【ヌシ移植】急降下回転攻撃(尻尾)
                                      • Physical 65
                                      • Stun30
                                      • Venom180 6sec
                                      Yes60Flying awayPowerMMCalcHitDirectionBasedRootPos
                                      【ヌシ移植】急降下回転攻撃(脚)
                                      • Null-elem 40
                                        Yes30Flying awayPowerSS
                                        【希少】乱れ尻尾サマー(破壊前)
                                        • Null-elem 75
                                        • Stun50
                                        • Venom180 30sec
                                        Yes75Flying awayPowerMMCalcHitDirectionAllDirGuardable
                                        【希少】乱れ尻尾サマー(破壊後)
                                        • Null-elem 75
                                        • Stun50
                                        Yes75Flying awayPowerMMCalcHitDirectionBasedRootPosAllDirGuardable
                                        【希少】通常サマー(破壊前)
                                        • Null-elem 60
                                        • Stun50
                                        • Venom180 30sec
                                        Yes75Flying awayPowerMMAllDirGuardable
                                        【希少】通常サマー(破壊後)
                                        • Null-elem 60
                                        • Stun50
                                        Yes75Flying awayPowerMMAllDirGuardable
                                        【希少】バインドボイス
                                            Yes15Weak roarNoneNoneCalcHitDirectionBasedRootPos
                                            【希少】通常サマー(破壊前)_操竜用
                                            • Null-elem 60
                                            • Stun50
                                            • Venom180 30sec
                                            Yes75Flying awayPowerMMAllDirGuardableTriggerRidingStart
                                            【希少】通常サマー(破壊後)_操竜用
                                            • Null-elem 60
                                            • Stun50
                                            Yes75Flying awayPowerMMAllDirGuardableTriggerRidingStart
                                            通常火球ブレス
                                            • Physical 21
                                            • Fire49
                                            • Fire90 15sec
                                            Yes60Quick recovery flyingPowerMSShellIgnoreEndDelay
                                            強化火球ブレス
                                            • Physical 28
                                            • Fire67
                                            • Stun5
                                            • Fire180 15sec
                                            Yes75Quick recovery flyingPowerMMShellIgnoreEndDelayTriggerRidingStart
                                            3way火球ブレス
                                            • Physical 21
                                            • Fire49
                                            • Fire90 15sec
                                            Yes60Quick recovery flyingPowerMSShellIgnoreEndDelay
                                            通常・3way着弾
                                            • Physical 5
                                            • Fire0
                                            • Fire 15sec
                                            Yes0KnockbacksNoneNoneShellIgnoreEndDelay
                                            強化着弾
                                            • Physical 28
                                            • Fire67
                                            • Stun5
                                            • Fire180 15sec
                                            Yes70Quick recovery flyingNoneNoneShellCalcHitDirectionIgnoreEndDelay
                                            燃え残り
                                            • Physical 1
                                            • Fire4
                                            • Fire 15sec
                                            Yes0KnockbacksNoneNoneShellIgnoreEndDelay
                                            【MR】 連射ナパームブレス(地形走り)
                                                Yes0InvalidNoneNoneShellIgnoreEndDelay
                                                【希】必殺チャージブレス本体
                                                • Physical 29
                                                • Fire71
                                                • Stun50
                                                • Fire180 15sec
                                                Yes80Quick recovery flyingPowerMMShellIgnoreEndDelay
                                                【希】必殺チャージブレス爆発
                                                • Physical 32
                                                • Fire78
                                                • Stun50
                                                • Fire180 15sec
                                                Yes80Quick recovery flyingPowerMMShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                                【希】必殺ブレス燃え残り
                                                • Physical 2
                                                • Fire8
                                                • Fire 15sec
                                                Yes0KnockbacksNoneNoneShellIgnoreEndDelay
                                                【希】通常/3wayブレス本体
                                                • Physical 21
                                                • Fire49
                                                • Fire90 15sec
                                                Yes60Quick recovery flyingPowerMSShellIgnoreEndDelay
                                                【希】通常/3wayブレス爆発
                                                • Physical 21
                                                • Fire49
                                                • Fire90 15sec
                                                Yes60Quick recovery flyingPowerMSShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                【希】通常/3wayブレス燃え残り
                                                • Physical 1
                                                • Fire4
                                                • Fire 15sec
                                                Yes0KnockbacksNoneNoneShellIgnoreEndDelay
                                                【希】下がり3連ブレス本体
                                                • Physical 22
                                                • Fire53
                                                • Stun40
                                                • Fire120 15sec
                                                Yes65Quick recovery flyingPowerMMShellIgnoreEndDelay
                                                【希】下がり3連ブレス爆発
                                                • Physical 22
                                                • Null-elem 53
                                                • Stun40
                                                • Fire120 15sec
                                                Yes65Quick recovery flyingPowerMMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                【希】下がり3連ブレス燃え残り
                                                • Physical 1
                                                • Null-elem 4
                                                • Fire 15sec
                                                Yes0KnockbacksNoneNoneShellIgnoreEndDelay
                                                【希】誘爆共通
                                                • Physical 4
                                                • Null-elem 16
                                                • Fire 15sec
                                                Yes20Flying awayPowerSNoneShellCalcHitDirectionIgnoreEndDelay

                                                Map behavior

                                                #Rejected# Stage_Name_00#Rejected# Stage_Name_00#Rejected# Stage_Name_00#Rejected# Stage_Name_00#Rejected# Stage_Name_00#Rejected# Stage_Name_00#Rejected# Stage_Name_00#Rejected# Stage_Name_00#Rejected# Stage_Name_00#Rejected# Stage_Name_00#Rejected# Stage_Name_00#Rejected# Stage_Name_00#Rejected# Stage_Name_00#Rejected# Stage_Name_00

                                                Allow area type

                                                ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                1
                                                99999sec
                                                99999sec
                                                false
                                                2
                                                99999sec
                                                99999sec
                                                false
                                                3
                                                99999sec
                                                99999sec
                                                false
                                                4
                                                99999sec
                                                99999sec
                                                false

                                                大社跡Shrine RuinsTemple oubliéRovine sacreHeilige RuinenTemplo olvidadoРуины святилищаRuiny ŚwiątynneRuínas do Templo사원 폐허大社遺跡废神社أطلال الضريحTemplo olvidado

                                                Allow area type

                                                Sleeptrue

                                                Exhausttrue

                                                Special behaviortrue

                                                Preyfalse

                                                Eat itemfalse

                                                Eat item type

                                                ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                1
                                                120sec
                                                180sec
                                                false
                                                @0. flag:false
                                                2
                                                90sec
                                                120sec
                                                false
                                                3
                                                120sec
                                                180sec
                                                false
                                                4
                                                120sec
                                                180sec
                                                false
                                                @3057. flag:true
                                                5
                                                120sec
                                                180sec
                                                false
                                                6
                                                90sec
                                                120sec
                                                false
                                                7
                                                120sec
                                                180sec
                                                false
                                                8
                                                120sec
                                                180sec
                                                false
                                                @0. flag:false
                                                9
                                                120sec
                                                180sec
                                                false
                                                @3057. flag:true
                                                10
                                                90sec
                                                120sec
                                                false
                                                11
                                                120sec
                                                180sec
                                                false
                                                @1057,[1058],[1059]. flag:false
                                                @0. flag:false
                                                12
                                                120sec
                                                180sec
                                                false
                                                13
                                                90sec
                                                120sec
                                                false

                                                砂原Sandy PlainsPlaines de sablePiane sabbioseSandebeneLlanos arenososПесчаные равниныRówniny PiaskuPlanície Arenosa모래 평원沙原沙原السهول الرمليةLlanos arenosos

                                                Allow area type

                                                Sleeptrue

                                                Exhausttrue

                                                Special behaviortrue

                                                Preyfalse

                                                Eat itemfalse

                                                Eat item type

                                                ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                1
                                                120sec
                                                180sec
                                                false
                                                @0. flag:false
                                                2
                                                90sec
                                                120sec
                                                false
                                                3
                                                120sec
                                                180sec
                                                false
                                                4
                                                90sec
                                                120sec
                                                false
                                                5
                                                120sec
                                                180sec
                                                false
                                                @1001. flag:true
                                                6
                                                120sec
                                                180sec
                                                false
                                                7
                                                120sec
                                                180sec
                                                false
                                                @1002. flag:true
                                                @0. flag:false
                                                8
                                                120sec
                                                180sec
                                                false
                                                @1003. flag:true
                                                @0. flag:false
                                                9
                                                120sec
                                                180sec
                                                false
                                                10
                                                150sec
                                                240sec
                                                false
                                                11
                                                120sec
                                                180sec
                                                false
                                                12
                                                120sec
                                                180sec
                                                false
                                                @2001,[2002],[2003]. flag:false

                                                水没林Flooded ForestForêt inondéeForesta inondataFlutwaldBosque inundadoЗатопленный лесZatopiony LasSelva Inundada수몰된 숲水沒林水没林الغابة الغارقةBosque inundado

                                                Allow area type

                                                Sleeptrue

                                                Exhausttrue

                                                Special behaviortrue

                                                Preyfalse

                                                Eat itemfalse

                                                Eat item type

                                                ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                1
                                                90sec
                                                120sec
                                                false
                                                2
                                                90sec
                                                120sec
                                                false
                                                @0. flag:false
                                                3
                                                120sec
                                                180sec
                                                false
                                                @1001,[1002],[1003]. flag:false
                                                4
                                                90sec
                                                120sec
                                                false
                                                5
                                                90sec
                                                120sec
                                                false
                                                6
                                                90sec
                                                120sec
                                                false
                                                @0. flag:false
                                                7
                                                90sec
                                                120sec
                                                false
                                                8
                                                120sec
                                                180sec
                                                false
                                                9
                                                120sec
                                                180sec
                                                false
                                                @3001. flag:true
                                                10
                                                120sec
                                                180sec
                                                false
                                                @0. flag:false
                                                11
                                                120sec
                                                180sec
                                                false
                                                12
                                                120sec
                                                180sec
                                                false
                                                13
                                                150sec
                                                240sec
                                                false
                                                @3001. flag:true
                                                14
                                                90sec
                                                120sec
                                                false

                                                溶岩洞Lava CavernsCavernes de laveCaverne lavicheLavahöhlenGrutas de lavaЛавовые пещерыJaskinie LawyCavernas de Lava용암 동굴熔岩洞熔岩洞كهوف الحممGrutas de lava

                                                Allow area type

                                                Sleeptrue

                                                Exhausttrue

                                                Special behaviortrue

                                                Preyfalse

                                                Eat itemfalse

                                                Eat item type

                                                ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                1
                                                120sec
                                                180sec
                                                false
                                                2
                                                120sec
                                                180sec
                                                false
                                                @1001. flag:true
                                                @0. flag:false
                                                3
                                                90sec
                                                120sec
                                                false
                                                4
                                                120sec
                                                180sec
                                                false
                                                @2001,[2002],[2003]. flag:false
                                                5
                                                150sec
                                                240sec
                                                false
                                                @1003. flag:true
                                                @0. flag:false
                                                6
                                                90sec
                                                120sec
                                                false
                                                7
                                                90sec
                                                120sec
                                                false
                                                8
                                                90sec
                                                120sec
                                                false
                                                9
                                                120sec
                                                180sec
                                                false
                                                10
                                                120sec
                                                180sec
                                                false
                                                11
                                                120sec
                                                180sec
                                                false
                                                12
                                                150sec
                                                240sec
                                                false
                                                13
                                                120sec
                                                180sec
                                                false
                                                14
                                                120sec
                                                180sec
                                                false
                                                @1007. flag:true
                                                @0. flag:false

                                                #Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06

                                                Allow area type

                                                ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                1
                                                220sec
                                                220sec
                                                false
                                                2
                                                220sec
                                                220sec
                                                false
                                                3
                                                220sec
                                                220sec
                                                false
                                                4
                                                220sec
                                                220sec
                                                false
                                                11
                                                220sec
                                                220sec
                                                false
                                                12
                                                220sec
                                                220sec
                                                false

                                                翡葉の砦Red StrongholdForteresse rougeFortezza rossaRote FestungFortaleza rojaКрасная ТвердыняCzerwona TwierdzaFortaleza Vermelha비취잎의 요새翡葉要塞翡叶要塞القلعة الحمراءFortaleza roja

                                                Allow area type

                                                ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                1
                                                220sec
                                                220sec
                                                false
                                                2
                                                220sec
                                                220sec
                                                false
                                                3
                                                220sec
                                                220sec
                                                false
                                                4
                                                220sec
                                                220sec
                                                false
                                                11
                                                220sec
                                                220sec
                                                false
                                                12
                                                220sec
                                                220sec
                                                false

                                                闘技場ArenaArèneArenaArenaArenaАренаArenaArena격투장鬥技場斗技场الساحةArena

                                                Allow area type

                                                ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                1
                                                10000sec
                                                10000sec
                                                false
                                                11
                                                0sec
                                                0sec
                                                false
                                                12
                                                0sec
                                                0sec
                                                false

                                                密林JungleJungleGiunglaDschungelLa JunglaДжунглиDżunglaSelva밀림密林密林الغابةLa Jungla

                                                Allow area type

                                                ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                1
                                                120sec
                                                180sec
                                                false
                                                @9000. flag:false
                                                2
                                                120sec
                                                180sec
                                                false
                                                3
                                                150sec
                                                240sec
                                                false
                                                4
                                                120sec
                                                180sec
                                                false
                                                @0. flag:false
                                                5
                                                150sec
                                                240sec
                                                false
                                                @0. flag:false
                                                6
                                                90sec
                                                120sec
                                                false
                                                7
                                                120sec
                                                180sec
                                                false
                                                8
                                                90sec
                                                120sec
                                                false
                                                9
                                                90sec
                                                120sec
                                                false
                                                @0. flag:false
                                                10
                                                120sec
                                                180sec
                                                false
                                                @1000,[1001],[1002]. flag:false
                                                11
                                                120sec
                                                180sec
                                                false

                                                塔の秘境Forlorn ArenaTour interditeArena desolataVerbotener TurmArena olvidadaЗабытая аренаOpuszczona arenaArena Desolada탑의 비경塔之秘境塔之秘境ساحة فورلورنArena olvidada

                                                Allow area type

                                                ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                1
                                                10000sec
                                                10000sec
                                                false