金火竜 リオレイア希少種Gold RathianRathian d'orRathian dorataGoldene RathianRathian DoradaЗолотая РатианаZłota RathianaRathian Dourada리오레이아 희소종金火龍金火龙راثيان ذهبيRathian Dorada
Description
光り輝く金色の外殻に覆われた、リオレイアの希少種。
通称「金火竜」と呼ばれ、その神々しい姿から
「黄金の月」と称されている。
強固な外殻と強化された尻尾による攻撃が特徴で、
高い戦闘力と危険度を有している。
また、戦闘中に体の一部が赤紫に発光すると
さらに攻撃が激しくなる。
この状態のことを「劫炎状態」と呼んでいる。A rare species of Rathian covered in shimmering golden
scales. Known as the Gold Fire Wyvern, or alternatively
the Golden Moon, as inspired by their divine appearance.
These wyverns are infamous for their strong scales and
attacks with their reinforced tails, giving these beasts
exceptional combat ability. In battle, their attacks grow
only more intense when in their Incandescent state.Une espèce rare de Rathian couverte d'écailles
dorées. Surnommée la "Wyverne de feu dorée"
ou la "Lune dorée", cette wyverne majestueuse est
redoutée pour ses écailles résistantes et sa queue
puissante. Lorsqu'elle entre en état d'incandescence,
ses attaques deviennent encore plus intenses.Specie rara di Rathian coperta di scaglie brillanti
dorate. È nota con il nome di wyvern del fuoco
dorato o luna dorata per il suo aspetto divino.
Questi wyvern sono noti per le scaglie resistenti
e gli attacchi con code robuste, che rendono queste
bestie minacciose dei combattenti eccezionali.
In battaglia, se avvolte dal fuoco, assumono un
bagliore sinistro e attaccano con maggiore intensità.Eine seltene Art Rathian mit glänzenden goldenen
Schuppen, die als Goldfeuer-Wyvern oder auch
Goldener Mond – nach ihrer göttlichen Erscheinung –
bekannt sind. Diese Wyvern haben starke Schuppen und
greifen mit ihren verstärkten Schwänzen an, die ihnen
beachtliche Kampffähigkeiten verleihen. Im Kampf
werden ihre Angriffe wilder, wenn sie sich im
Weißglut-Zustand befinden.Una rara especie de Rathian cubierta de relucientes
escamas doradas. Se la conoce como el wyvern de
fuego dorado, o como la Luna dorada, debido a su
apariencia divina. Estos wyverns son famosos por
sus fuertes escamas y sus coletazos, que hacen de
esta amenazadora bestia un contendiente excepcional.
En combate, sus ataques son aún más intensos cuando
se envuelve en llamas y pasa a estado incandescente.Редкий вид Ратианы с мерцающей золотой чешуей.
Известна как Золотая пламенная виверна. Другое
название — Золотая Луна — вдохновлено божественным
видом монстра. Прочная чешуя и атаки их крепких
хвостов делают этих виверн грозными противниками.
В бою, перейдя в раскаленное состояние, монстр
становится еще мощнее.Rzadki gatunek Rathiany pokryty błyszczącymi
złotymi łuskami. Nazywany Wiwerną Złotego Ognia
lub Złocistego Księżyca ze względu na swój boski
wygląd. Te wiwerny są znane ze swoich silnych
łusek i ataków wzmocnionymi ogonami. Te groźne
bestie wyjątkowo dobrze walczą. Gdy są rozżarzone,
ich ataki stają się bardziej intensywne.Uma espécie rara de Rathian coberta de escamas
douradas. É conhecida como a Serpe de Fogo d'Ouro
ou como Lua Dourada, nomes inspirados pela aparência
divina. As serpes são famosas pelas fortes escamas e
atacam com caudas reforçadas, contando assim com
habilidade de combate excepcional. Em batalha, os
golpes ficam mais intensos no estado Incandescente.빛나는 금색 갑각으로 덮인 리오레이아의 희소종.
통칭 「금화룡」으로 불리며, 그 성스러운 모습
때문에 「황금빛 달」이라고도 부른다. 단단한
갑각과 강화된 꼬리를 이용한 공격이 특징으로
높은 전투력과 위험도를 지녔다. 그리고 전투
중에 몸 일부에서 붉은 보라색 빛을 내뿜기
시작하면 공격이 더욱 거세진다.
이 상태를 「겁염 상태」라고 부른다.被閃耀的金色外殼包覆的雌火龍稀少種,
因其神聖的模樣又被稱為「金黃之月」。
特徵是堅固外殼和更為強勁的尾巴攻擊,
具有強大的戰鬥能力,十分危險。
此外,戰鬥時身體某些部位一旦發出
紫紅色光芒,代表已進入「劫炎狀態」,
攻擊將變得更為猛烈。雌火龙的稀少种,身披金光灿灿的金色外壳。
人称“金火龙”。因其姿态甚为庄严神圣,
又被称为“黄金月亮”。
其特征是用坚固的外壳和更强大的尾巴进攻,
战斗力极高,十分危险。在战斗时,当其身
体的一部分发出紫红光芒时,其攻击会变得
更猛烈。这种状态被称为“劫炎状态”。نوع نادر من راثيان مغطَّى بقشور ذهبية متلألئة.
يُعرف باسم التنين المجنح الناري الذهبي أو
بدلاً من ذلك القمر الذهبي، وهو اسم مستوحى من مظهره الهائل.
وتشتهر هذه التنانين المجنحة بقشورها القوية
وهجمات ذيولها المعززة، مما يمنح هذه الوحوش
قدرةً قتاليةً استثنائية. تصبح هجمات ذيلها
أقوى عندما تكون في حالة التوهج.Una rara especie de Rathian cubierta de relucientes
escamas doradas. Se la conoce como el wyvern de
fuego dorado, o como la Luna dorada, debido a su
apariencia divina. Estos wyverns son famosos por
sus fuertes escamas y sus coletazos, que hacen de
esta amenazadora bestia un contendiente excepcional.
En combate, sus ataques son aún más intensos cuando
se envuelve en llamas y pasa a estado incandescente.
通常種よりも尻尾を駆使した技が増えており、
軌道や範囲の違う尻尾攻撃に注意したい。
劫炎状態になると、その攻撃はさらに苛烈をきわめるが、
このときのリオレイア希少種は頭部の肉質が軟化しており
大きなダメージが狙える。さらに、一定ダメージを与えることで
劫炎状態を解除することができるので積極的に攻撃しよう。Gold Rathian will use their tail to greater effect compared to standard
Rathian, so watch out as their tail strikes will come at you from
different ranges and trajectories. When in their Incandescent state,
their tail attacks grow fiercer, but their head also becomes weaker.
Constant attacks to the head will knock them out of this enraged
state, so focus your attacks there as you fight!La Rathian d'or utilise sa redoutable queue pour infliger de grands
dégâts. Ne sous-estimez pas la portée et la trajectoire de ses
attaques. Lorsqu'elle entre en état d'incandescence, ses attaques
sont plus puissantes, mais sa tête devient vulnérable. Attaquez la
tête de la Rathian pour qu'elle se calme !La Rathian dorata utilizza la sua coda in modo più
efficace della Rathian normale. Quando è avvolta
dalle fiamme, sparge tizzoni esplosivi, pertanto
trovare la posizione giusta è fondamentale in
battaglia. Per placare la sua ira, ricorda di
colpirla ripetutamente sulla testa.Goldene Rathian setzen ihre Schwänze mit größerer Wirkung ein als
normale Rathian – ihre Schwanzschläge kommen aus unterschiedlichen
Entfernungen und Richtungen. Wenn sie sich im Weißglut-Zustand
befinden, werden ihre Schwanzangriffe heftiger, aber ihre Köpfe
werden auch schwächer. Ständige Angriffe auf den Kopf bringen
sie aus dem Wutzustand, also konzentriere deine Angriffe darauf!La cola de la Rathian Dorada es más peligrosa que la de la
Rathian normal; deberás tener cuidado con sus ataques,
que vendrán desde distancias y trayectorias distintas.
El estado incandescente hace más potentes los ataques
de la cola, pero también debilita su cabeza. ¡Atácala sin
cesar para devolverla al estado normal!Хвост золотой Ратианы намного опаснее хвоста обычной
Ратианы, и бить им она вас будет с самых разных
дистанций и направлений. Когда эта Ратиана
в раскаленном состоянии, ее атаки хвостом становятся
сильнее, а голова — уязвимее. Бейте по голове,
чтобы вывести монстра из такого состояния!Złota Rathiana używa swojego ogona lepiej niż zwykła
Rathiana, więc uważaj na ciosy zadawane z różnych
odległości i kątów. Gdy jest rozżarzona, jej ataki
ogonem są zacieklejsze, ale jej głowa jest słabsza.
Wielokrotne uderzenia w głowę wyrwą ją ze
stanu rozjuszenia, więc celuj w tę część ciała!A Rathian Dourada usa a cauda ainda melhor que a
Rathian comum, com ataques de alcances e ângulos
diferentes. No estado incandescente, os golpes de
cauda ficam mais ferozes, mas a cabeça fica mais
fraca. Ataques repetidos contra a cabeça vão tirá-la do
estado de fúria, então concentre os ataques lá!일반종보다 꼬리를 구사하는 기술이 많으므로
궤도나 범위가 달라지는 꼬리 공격에 주의해야 한다.
리오레이아 희소종이 겁염 상태가 되면 꼬리 공격이 더욱 강력해지지만
반대로 머리 육질은 연해지므로 큰 대미지를 노릴 수 있다.
또한, 일정 대미지를 주면 겁염 상태가 해제되므로
그 부분을 적극적으로 공격하는 것이 좋다.以尾巴施展的招式較一般個體多,因此要注意各種路徑及
範圍不同的尾巴攻擊。進入劫炎狀態後,攻勢會變得更為
激烈,但頭部肉質會變軟,可趁機給予大量傷害。
此外,造成一定傷害就可解除劫炎狀態,
所以嘗試積極攻擊吧。比起通常种,其使用尾巴的招式更多,
需小心尾巴攻击的不同轨迹与范围。
其进入劫炎状态后,尾巴攻击会更加猛烈,
此时金火龙头部的肌肉会变软,可以趁机
对其造成较大伤害。此外,造成一定伤害
后,则可解除其劫炎状态,应积极地攻击。سيستخدم الراثيان الذهبي ذيله لتحقيق تأثير أكبر مقارنةً
بالراثيان العادي، لذا {احذر} {احذري} من هجمات ذيله التي
قد تصيبك من مختلف الاتجاهات والمسافات. عندما يكون الراثيان في وضعية التوهج
تصبح هجمات ذيله أقوى، بينما يصبح رأسه أضعف.
ستؤدي الهجمات المتكررة على الرأس إلى إخراجه من حالة الغضب
هذه، لذا {ركِّز} {ركِّزي} هجماتك على الرأس خلال القتال!La cola de la Rathian Dorada es más peligrosa que la de la
Rathian normal; deberás tener cuidado con sus ataques,
que vendrán desde distancias y trayectorias distintas.
El estado incandescente hace más potentes los ataques
de la cola, pero también debilita su cabeza. ¡Atácala sin
cesar para devolverla al estado normal!
Basic data
Base HP(LR/HR) 4500, (MR) 4500
Limping threshold(village) 20% / (LR) 20% / (HR) 18% / (MR) 8%
Capturing threshold(village) 23% / (LR) 23% / (HR) 21% / (MR) 10%
Sleep recovering90 seconds / recover 5% HP
Size1754.37 (1701.7389, 2052.6128, 2157.8752)
Threat level9
Type飛竜種Flying WyvernWyverne volanteWyvern volanteFlugwyvernWyvern voladorЛетающая вивернаWiwerna latającaSerpe Alada비룡종飛龍種飞龙种تنين مجنح طائرWyvern volador, (internal)Flying wyvern, Arial
GimmickVital(S) 100 / (M) 100 / (L) 100 / (KB) -1
Riding HP(S) 100 / (M) 100 / (L) 100
WeightLLLL
Caution to combat timer3
Caution to normal timer8
Combat to normal timer15
Enrage threshold(LR) 800 / (HR) 1150 / (Rampage) 650 / (MR) 2000
State time(enraged) 80sec / (tired) 60sec
State time (rampage)(enraged) 10sec / (tired) 0sec
Motion(enraged) x1.15 / (tired) x0.92
Attack(enraged) x1.2
Defense(enraged) x1.2
Enrage add staying time30sec
life_area_timer_rate0.1
Default move patternfly
Flying stance to movetrue
Sleep time450 ±240
Awake hour7 ~ 19
Eat time450 ±240
Quests
Quest | Size | HP | Attack | Parts | Defense | Element | Stun | Exhaust | Ride | Paralyze | Sleep | Stamina |
---|---|---|---|---|---|---|---|---|---|---|---|---|
6%10% | x11.9(±±) | x11.5 | x13.2 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
6%10% | x6.6 | x12.7 | x13.2 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
6%10% | x5.5 | x13.5 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
6%10% | x6.8 | x14.3 | x13.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
6%10% | x6.2 | x14.3 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
3%3% | x9.2 | x11.2 | x11.6 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
100% | x12.7(±±) | x11.9 | x13.2 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
100% | x6 | x13.5 | x14 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
6%10% | x20(±) | x17.5 | x23 | x1 | Ax3, Bx3 ①Ax1.4, Bx1.4 | x3 ①x3 | x3 ①x1.4 | x3.5 ①x3 | x3.5 ①x3 | x1 | 3 | |
6%10% | x11.9(±±) | x11.5 | x13.2 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 | |
Village tour () | x0.1 | x0.3 | x0.1 | x1 | Ax1, Bx1 ①Ax1, Bx1 | x1 ①x1 | x1 ①x1 | x1 ①x1 | x1 ①x1 | x1 | 0 | |
Low rank tour () | x0.1 | x0.3 | x0.1 | x1 | Ax1, Bx1 ①Ax1, Bx1 | x1 ①x1 | x1 ①x1 | x1 ①x1 | x1 ①x1 | x1 | 0 | |
High rank tour () | x4.4(±±) | x0.3 | x0.1 | x1 | Ax1, Bx1 ①Ax1, Bx1 | x1 ①x1 | x1 ①x1 | x1 ①x1 | x1 ①x1 | x1 | 0 | |
Master rank tour (MR 7★) | 6%10% | x11.9(±±) | x11.9 | x13.2 | x1 | Ax2.6, Bx2.6 ①Ax1, Bx1 | x1.6 ①x1 | x2.15 ①x1 | x2.6 ①x1 | x2.6 ①x1 | x1 | 3 |
Anomaly investigation
Appear as afflicted atA7 (Lv91)
Appear as normal at"A6" (Lv61)
Main targettrue
Sub targettrue
Extra monstertrue
Intrusiontrue
Stats table as afflictedTable 4
Stats table as non-afflictedTable 0
Base zenny(A7) 360
Subtarget zenny adjustx1.2
Base research point(A7) 500
Adjust point for requestx1.3
Allowed map
- 大社跡Shrine RuinsTemple oubliéRovine sacreHeilige RuinenTemplo olvidadoРуины святилищаRuiny ŚwiątynneRuínas do Templo사원 폐허大社遺跡废神社أطلال الضريحTemplo olvidado
- 砂原Sandy PlainsPlaines de sablePiane sabbioseSandebeneLlanos arenososПесчаные равниныRówniny PiaskuPlanície Arenosa모래 평원沙原沙原السهول الرمليةLlanos arenosos
- 水没林Flooded ForestForêt inondéeForesta inondataFlutwaldBosque inundadoЗатопленный лесZatopiony LasSelva Inundada수몰된 숲水沒林水没林الغابة الغارقةBosque inundado
- 溶岩洞Lava CavernsCavernes de laveCaverne lavicheLavahöhlenGrutas de lavaЛавовые пещерыJaskinie LawyCavernas de Lava용암 동굴熔岩洞熔岩洞كهوف الحممGrutas de lava
- 密林JungleJungleGiunglaDschungelLa JunglaДжунглиDżunglaSelva밀림密林密林الغابةLa Jungla
- 獄泉郷Infernal SpringsSources infernalesSorgenti infern.HöllenquellenFuente infernalАдские ручьиPiekielne ŹródłaFontes Infernais옥천향獄泉鄉狱泉乡الينابيع الجهنميةCascada infernal
- 闘技場ArenaArèneArenaArenaArenaАренаArenaArena격투장鬥技場斗技场الساحةArena
- 塔の秘境Forlorn ArenaTour interditeArena desolataVerbotener TurmArena olvidadaЗабытая аренаOpuszczona arenaArena Desolada탑의 비경塔之秘境塔之秘境ساحة فورلورنArena olvidada
Hitzone data
Hitzone | Phase | Name | Slash | Impact | Shot | Fire | Water | Ice | Thunder | Dragon | Dizzy |
---|---|---|---|---|---|---|---|---|---|---|---|
[0]A:頭部, A:頭部_顎用(クグツ) | 0 | 頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأسCabeza | 22 | 22 | 22 | 0 | 5 | 5 | 10 | 0 | 100 |
1 | 55 | 60 | 45 | 0 | 15 | 10 | 20 | 0 | 100 | ||
2 | 55 | 60 | 45 | 0 | 15 | 10 | 20 | 0 | 100 | ||
3 | 65 | 70 | 50 | 0 | 20 | 15 | 25 | 0 | 100 | ||
[1]B:首 | 0 | 首NeckCouColloNackenCuelloШеяSzyjaPescoço목頸部颈部رقبةCuello | 22 | 22 | 22 | 0 | 5 | 5 | 10 | 0 | 0 |
1 | 40 | 40 | 30 | 0 | 15 | 15 | 20 | 0 | 0 | ||
2 | 38 | 38 | 30 | 0 | 10 | 10 | 15 | 0 | 0 | ||
3 | 45 | 45 | 35 | 0 | 20 | 15 | 25 | 0 | 0 | ||
[2]C:胴 | 0 | 胴TorsoTroncTorsoTorsoTorsoТорсTułówTronco몸통身體躯干جذعTorso | 25 | 30 | 30 | 5 | 10 | 10 | 15 | 0 | 0 |
[3]D:背中 | 0 | 背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas등背部背部عودةEspalda | 22 | 22 | 15 | 0 | 5 | 5 | 10 | 0 | 0 |
[4]E:翼 | 0 | 翼WingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀翼جناحAla | 35 | 35 | 35 | 0 | 15 | 10 | 15 | 0 | 0 |
[5]F:脚, F:脚_脚先用(クグツ) | 0 | 脚LegPatteZampaBeinPataЛапаNogaPerna다리腳腿قدمPata | 44 | 44 | 45 | 0 | 10 | 5 | 10 | 0 | 0 |
[6]G:尻尾 | 0 | 尻尾TailQueueCodaSchwanzColaХвостOgonCauda꼬리尾巴尾巴ذيلCola | 20 | 20 | 45 | 0 | 10 | 5 | 10 | 0 | 0 |
[7]H:尻尾先 | 0 | 尻尾先端Tail TipBout de la queuePunta della codaSchwanzspitzePunta de la colaКончик хвостаKoniec ogonaPonta da Cauda꼬리 끝尾巴前端尾巴尖طرف الذيلPunta de la cola | 45 | 45 | 45 | 0 | 10 | 5 | 10 | 0 | 0 |
[8] | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[9] | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[10] | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[11] | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[12] | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[13] | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[14] | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
[15] | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Parts
Part | Stagger | Break | Sever | Extract | Anomaly cores (3x active) |
---|---|---|---|---|---|
[0]頭部 | 360 | (x1) 580 | Red | 45% probability, 60 HP | |
[1]胴 | 360 | (x1) 360 | Orange | - | |
[2]左翼 | 320 | (x1) 320 | White | 10% probability, 25 HP Mutual exclusive group 0 | |
[3]右翼 | 320 | (x1) 320 | White | 10% probability, 25 HP Mutual exclusive group 0 | |
[4]左脚 | 250 | Orange | 10% probability, 30 HP Mutual exclusive group 1 | ||
[5]右脚 | 250 | Orange | 10% probability, 30 HP Mutual exclusive group 1 | ||
[6]尻尾 | 240 | (Slash) 360 | Red | 15% probability, 30 HP | |
[7] | 300 | None | - | ||
[8] | 300 | None | - | ||
[9] | 300 | None | - | ||
[10] | 300 | None | - | ||
[11] | 300 | None | - | ||
[12] | 300 | None | - | ||
[13] | 300 | None | - | ||
[14] | 300 | None | - | ||
[15] | 300 | None | - |
Multi-part vital
Index | Part | priority | Attributes | HP |
---|---|---|---|---|
Apex shutdown (rampage) | 4 | Unique | ||
Hellfire knockdown | All | 4 | UniqueRampage enableMulti rate EX | 1 / 150 / 700 |
Apex shutdown (normal quest) | 4 | Unique | ||
Unique0 | [0] | 2 | Unique | (LR/HR) 200, (MR) 200 / (LR/HR) 230, (MR) 230 / (LR/HR) 270, (MR) 270 |
Abnormal status
Threshold | Decay | Max stock | Active time | Add tired time | Damage | Additional information | |
---|---|---|---|---|---|---|---|
Paralyze | 180 (+130) → 570180 (+130) → 570 | 5 / 10 sec5 / 10 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Sleep | 180 (+130) → 570180 (+130) → 570 | 5 / 10 sec5 / 10 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Stun | 110 (+120) → 630150 (+120) → 630 | 5 / 10 sec5 / 10 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Exhaust | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Stamina reduction = 0 |
Paralyze | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Sleep | 150 (+100) → 550180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 40 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Stun | 200 (+150) → 800180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Exhaust | 225 (+75) → 900180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Stamina reduction = 150 |
Flash | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 20 sec (-4 sec) → 5 sec | +0 sec | 0 / 0 sec | Activate count = 0, Active time = 0 Activate count = 0, Active time = 0 Ignore refresh stance = Distance = 3 ~ 8, Angle = 90 |
Flash | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-3 sec) → 3 sec | +0 sec | 0 / 0 sec | Activate count = 3, Active time = 10 Activate count = 2, Active time = 5 Ignore refresh stance = stand, fly, diving, wall, ceiling Distance = 3 ~ 8, Angle = 120 |
Flash | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Activate count = 3, Active time = 10 Activate count = 2, Active time = 5 Ignore refresh stance = stand, fly, diving, wall, ceiling Distance = 3 ~ 8, Angle = 120 |
Poison | 180 (+130) → 570180 (+130) → 570 | 5 / 10 sec5 / 10 sec | 0 | 40 sec (-0 sec) → 0 sec | +0 sec | 5 / 2 sec | |
Blast | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Blast damage = 0 |
Poison | 250 (+150) → 700180 (+900) → 1080 | 5 / 10 sec5 / 10 sec | 0 | 15 sec (-0 sec) → 0 sec | +0 sec | 10 / 1 sec | |
Blast | 120 (+60) → 720180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Blast damage = 100 |
Ride | 1000 (+800) → 54000 (+0) → 0 | 0 / 10 sec0 / 0 sec | 0 | 15 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Non-target monster first ride limit = 0 |
Ride | 500 (+2000) → 61000 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 15 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Non-target monster first ride limit = 65 |
Water | 180 (+130) → 570180 (+130) → 570 | 5 / 10 sec5 / 10 sec | 0 | 20 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Melee hzv adjust: hard = 25, soft = 3, judge = 60 Shot hzv adjust: hard = 25, soft = 3, judge = 60 |
Fire | 180 (+130) → 570180 (+130) → 570 | 5 / 10 sec5 / 10 sec | 0 | 30 sec (-0 sec) → 0 sec | +0 sec | 2 / 15 sec | Hit-damage rate = 2 |
Ice | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Motion speed rate = 1 |
Thunder | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Stun hzv adjust: rate = 1, min = 0, max = 0, default = 1 Normal hzv adjust: rate = 1, min = 0, max = 0, default = 1 Stun active limit = 0 |
Pitfall trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-0 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Quicksand | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Poison purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Poison stacking = 0 |
Shock trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-0 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Shock purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Capture | 150 (+300) → 00 (+0) → 0 | 5 / 5 sec0 / 0 sec | 200 | 3.402823e38 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Dung | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Steel fang | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 0 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Active limit = 0, Unique target param = false Distance = 0 ~ 0, Angle = 0 |
Water | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 30 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Melee hzv adjust: hard = 25, soft = 3, judge = 60 Shot hzv adjust: hard = 25, soft = 3, judge = 60 |
Fire | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 20 sec (-0 sec) → 0 sec | +0 sec | 15 / 2 sec | Hit-damage rate = 1.5 |
Ice | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 30 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Motion speed rate = 0.9 |
Thunder | 180 (+130) → 570180 (+720) → 900 | 5 / 10 sec5 / 10 sec | 0 | 40 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Stun hzv adjust: rate = 0.5, min = 1, max = 40, default = 1 Normal hzv adjust: rate = 0.2, min = 1, max = 20, default = 1 Stun active limit = 1 |
Pitfall trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Quicksand | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Poison purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-0 sec) → 3 sec | +5 sec | 0 / 0 sec | Poison stacking = 300 |
Shock trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Shock purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Pitfall trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Quicksand | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Poison purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 8 sec (-0 sec) → 3 sec | +5 sec | 0 / 0 sec | Poison stacking = 300 |
Shock trap | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 6 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Shock purr-ison | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 6 sec (-2 sec) → 3 sec | +5 sec | 0 / 0 sec | |
Capture | 150 (+0) → 00 (+0) → 0 | 5 / 5 sec0 / 0 sec | 200 | 3.402823e38 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Dung | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 120 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | |
Steel fang | 0 (+0) → 00 (+0) → 0 | 0 / 0 sec0 / 0 sec | 0 | 10 sec (-0 sec) → 0 sec | +0 sec | 0 / 0 sec | Active limit = 4, Unique target param = false Distance = 0 ~ 0, Angle = 0 |
Afflicted stats
Return to great activity time50 sec
Damage to releasex15 (carry over x9) / x20 (carry over x11.25) / x25 (carry over x13.5)
Release count to topple1
Maximum activity min continue time60 sec
Anomaly burst time90 sec
Add enragex1
Core break damage1.2%
Core break part break100%
Attack(normal) x1 / (great) x1 / (max) x1
Motion(normal) x0.97 / (great) x1 / (max) x1.02
Bloodblight timex1
Special anomaly investigation(HP) Default / (attack) x1 / (motion) x1
Master rank reward
Target rewards | Probability |
---|---|
1x | 18% |
1x | 34% |
1x | 19% |
1x | 7% |
1x | 12% |
1x | 7% |
1x | 3% |
Part | Carves | Probability |
---|---|---|
Main body (x3) | 1x | 44% |
1x | 31% | |
1x | 5% | |
1x | 10% | |
1x | 7% | |
1x | 3% | |
Severed part A | 1x | 52% |
1x | 26% | |
1x | 10% | |
1x | 8% | |
1x | 4% |
Capture rewards | Probability |
---|---|
1x | 22% |
1x | 44% |
1x | 12% |
1x | 10% |
1x | 8% |
1x | 4% |
Part | Broken part rewards | Probability |
---|---|---|
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأسCabeza All of:
| 1x | 58% |
1x | 30% | |
1x | 8% | |
1x | 4% | |
翼WingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀翼جناحAla Any of:
| 1x | 100% |
背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas등背部背部عودةEspalda All of:
| 1x | 22% |
1x | 70% | |
1x | 5% | |
1x | 3% |
Part | Dropped materials | Probability |
---|---|---|
Drop 0 - 100% Drop 1 - 100% | 1x | 41% |
1x | 10% | |
1x | 4% | |
1x | 4% | |
1x | 1% | |
1x | 40% | |
Riding | 1x | 51% |
1x | 46% | |
1x | 1% | |
1x | 2% |
From buddy | Probability |
---|---|
1x | 43% |
1x | 31% |
1x | 25% |
1x | 1% |
Anomaly quest reward
Anomaly investigation reward (lv1 ~ lv100)
Quest rewards First one fixed | Probability |
---|---|
2x | 10% |
1x | 10% |
2x | 15% |
8x | 10% |
5x | 5% |
3x | 5% |
2x | 10% |
1x | 15% |
2x | 20% |
Quest bonus rewards Get one | Probability |
---|---|
1x | 30% |
2x | 40% |
3x | 30% |
Quest bonus rewards Get one | Probability |
---|---|
10x | 15% |
12x | 70% |
14x | 15% |
Quest bonus rewards Get one | Probability |
---|---|
1x | 70% |
2x | 30% |
Multi-target quest rewards Get one | Probability |
---|---|
15x | 30% |
16x | 40% |
17x | 30% |
Multi-target fixed rewards Get one | Probability |
---|---|
6x | 20% |
7x | 60% |
8x | 20% |
Anomaly investigation reward (lv101 ~ lv120)
Quest rewards First one fixed | Probability |
---|---|
2x | 10% |
1x | 10% |
2x | 15% |
8x | 10% |
5x | 5% |
3x | 5% |
2x | 10% |
1x | 15% |
2x | 20% |
Quest bonus rewards Get one | Probability |
---|---|
1x | 30% |
2x | 40% |
3x | 30% |
Quest bonus rewards Get one | Probability |
---|---|
10x | 15% |
12x | 70% |
14x | 15% |
Quest bonus rewards Get one | Probability |
---|---|
2x | 30% |
3x | 50% |
4x | 20% |
Multi-target quest rewards Get one | Probability |
---|---|
15x | 30% |
16x | 40% |
17x | 30% |
Multi-target fixed rewards Get one | Probability |
---|---|
10x | 30% |
11x | 30% |
12x | 40% |
Anomaly investigation reward (lv121 ~ lv140)
Quest rewards First one fixed | Probability |
---|---|
2x | 20% |
1x | 10% |
2x | 15% |
12x | 10% |
8x | 5% |
5x | 5% |
2x | 15% |
2x | 20% |
Quest bonus rewards Get one | Probability |
---|---|
1x | 30% |
2x | 40% |
3x | 30% |
Quest bonus rewards Get one | Probability |
---|---|
12x | 30% |
14x | 60% |
18x | 10% |
Quest bonus rewards Get one | Probability |
---|---|
3x | 30% |
4x | 50% |
5x | 20% |
Multi-target quest rewards Get one | Probability |
---|---|
10x | 15% |
12x | 70% |
14x | 15% |
Multi-target fixed rewards Get one | Probability |
---|---|
21x | 30% |
24x | 40% |
27x | 30% |
Anomaly investigation reward (lv141 ~ lv160)
Quest rewards First one fixed | Probability |
---|---|
2x | 20% |
1x | 10% |
2x | 15% |
12x | 10% |
8x | 5% |
5x | 5% |
2x | 15% |
2x | 20% |
Quest bonus rewards Get one | Probability |
---|---|
1x | 40% |
2x | 60% |
Quest bonus rewards Get one | Probability |
---|---|
12x | 30% |
14x | 60% |
18x | 10% |
Quest bonus rewards Get one | Probability |
---|---|
1x | 30% |
2x | 40% |
3x | 30% |
Quest bonus rewards Get one | Probability |
---|---|
3x | 30% |
4x | 50% |
5x | 20% |
Multi-target quest rewards Get one | Probability |
---|---|
10x | 15% |
12x | 70% |
14x | 15% |
Multi-target fixed rewards Get one | Probability |
---|---|
21x | 30% |
24x | 40% |
27x | 30% |
Anomaly investigation reward (lv161 ~ lv180)
Quest rewards First one fixed | Probability |
---|---|
3x | 20% |
1x | 15% |
2x | 20% |
12x | 10% |
8x | 5% |
5x | 5% |
2x | 25% |
Quest bonus rewards Get one | Probability |
---|---|
1x | 40% |
2x | 60% |
Quest bonus rewards Get one | Probability |
---|---|
14x | 40% |
16x | 50% |
18x | 10% |
Quest bonus rewards Get one | Probability |
---|---|
1x | 30% |
2x | 40% |
3x | 30% |
Quest bonus rewards Get one | Probability |
---|---|
3x | 30% |
4x | 50% |
5x | 20% |
Multi-target quest rewards Get one | Probability |
---|---|
12x | 30% |
14x | 60% |
18x | 10% |
Multi-target fixed rewards Get one | Probability |
---|---|
32x | 30% |
36x | 40% |
40x | 30% |
Anomaly investigation reward (lv181 ~ lv199)
Quest rewards First one fixed | Probability |
---|---|
3x | 20% |
1x | 15% |
2x | 20% |
12x | 10% |
8x | 5% |
5x | 5% |
2x | 25% |
Quest bonus rewards Get one | Probability |
---|---|
2x | 40% |
3x | 50% |
4x | 10% |
Quest bonus rewards Get one | Probability |
---|---|
14x | 40% |
16x | 50% |
18x | 10% |
Quest bonus rewards Get one | Probability |
---|---|
1x | 30% |
2x | 40% |
3x | 30% |
Quest bonus rewards Get one | Probability |
---|---|
3x | 30% |
4x | 50% |
5x | 20% |
Special quest rewards Get one | Probability |
---|---|
6x | 35% |
7x | 45% |
9x | 20% |
Multi-target quest rewards Get one | Probability |
---|---|
12x | 30% |
14x | 60% |
18x | 10% |
Multi-target fixed rewards Get one | Probability |
---|---|
32x | 30% |
36x | 40% |
40x | 30% |
Anomaly investigation reward (lv200 ~ lv200)
Quest rewards First one fixed | Probability |
---|---|
3x | 20% |
1x | 15% |
2x | 20% |
12x | 10% |
8x | 5% |
5x | 5% |
2x | 25% |
Quest bonus rewards Get one | Probability |
---|---|
2x | 40% |
3x | 50% |
4x | 10% |
Quest bonus rewards Get one | Probability |
---|---|
14x | 40% |
16x | 50% |
18x | 10% |
Quest bonus rewards Get one | Probability |
---|---|
1x | 30% |
2x | 40% |
3x | 30% |
Quest bonus rewards Get one | Probability |
---|---|
3x | 30% |
4x | 50% |
5x | 20% |
Special quest rewards Get one | Probability |
---|---|
6x | 35% |
7x | 45% |
9x | 20% |
Multi-target quest rewards Get one | Probability |
---|---|
12x | 30% |
14x | 60% |
18x | 10% |
Multi-target fixed rewards Get one | Probability |
---|---|
32x | 30% |
36x | 40% |
40x | 30% |
Anomaly investigation reward (lv201 ~ lv219)
Quest rewards First one fixed | Probability |
---|---|
4x | 15% |
6x | 5% |
1x | 15% |
2x | 20% |
15x | 10% |
10x | 5% |
7x | 5% |
2x | 25% |
Quest bonus rewards Get one | Probability |
---|---|
1x | 30% |
2x | 40% |
3x | 30% |
Quest bonus rewards Get one | Probability |
---|---|
27x | 45% |
29x | 40% |
30x | 15% |
Quest bonus rewards Get one | Probability |
---|---|
1x | 30% |
2x | 40% |
3x | 30% |
Quest bonus rewards Get one | Probability |
---|---|
3x | 30% |
4x | 50% |
5x | 20% |
Multi-target quest rewards Get one | Probability |
---|---|
26x | 55% |
27x | 25% |
28x | 20% |
Multi-target fixed rewards Get one | Probability |
---|---|
46x | 30% |
48x | 40% |
50x | 25% |
54x | 5% |
Anomaly investigation reward (lv220 ~ lv220)
Quest rewards First one fixed | Probability |
---|---|
4x | 15% |
6x | 5% |
1x | 15% |
2x | 20% |
15x | 10% |
10x | 5% |
7x | 5% |
2x | 25% |
Quest bonus rewards Get one | Probability |
---|---|
1x | 30% |
2x | 40% |
3x | 30% |
Quest bonus rewards Get one | Probability |
---|---|
27x | 45% |
29x | 40% |
30x | 15% |
Quest bonus rewards Get one | Probability |
---|---|
1x | 30% |
2x | 40% |
3x | 30% |
Quest bonus rewards Get one | Probability |
---|---|
3x | 30% |
4x | 50% |
5x | 20% |
Special quest rewards Get one | Probability |
---|---|
3x | 35% |
4x | 45% |
6x | 20% |
Multi-target quest rewards Get one | Probability |
---|---|
26x | 55% |
27x | 25% |
28x | 20% |
Multi-target fixed rewards Get one | Probability |
---|---|
46x | 30% |
48x | 40% |
50x | 25% |
54x | 5% |
Anomaly investigation reward (lv221 ~ lv240)
Quest rewards First one fixed | Probability |
---|---|
5x | 15% |
7x | 5% |
2x | 17% |
1x | 3% |
3x | 18% |
17x | 10% |
12x | 5% |
8x | 5% |
3x | 22% |
Quest bonus rewards Get one | Probability |
---|---|
3x | 30% |
4x | 40% |
5x | 30% |
Quest bonus rewards Get one | Probability |
---|---|
35x | 40% |
36x | 40% |
38x | 20% |
Quest bonus rewards Get one | Probability |
---|---|
1x | 30% |
2x | 40% |
3x | 30% |
Quest bonus rewards Get one | Probability |
---|---|
3x | 30% |
4x | 50% |
5x | 20% |
Multi-target quest rewards Get one | Probability |
---|---|
27x | 45% |
29x | 40% |
30x | 15% |
Multi-target fixed rewards Get one | Probability |
---|---|
58x | 30% |
60x | 40% |
62x | 25% |
66x | 5% |
Anomaly investigation reward (lv241 ~ lv260)
Quest rewards First one fixed | Probability |
---|---|
5x | 15% |
7x | 5% |
2x | 17% |
1x | 3% |
3x | 18% |
17x | 10% |
12x | 5% |
8x | 5% |
3x | 22% |
Quest bonus rewards Get one | Probability |
---|---|
3x | 30% |
4x | 40% |
5x | 30% |
Quest bonus rewards Get one | Probability |
---|---|
21x | 30% |
22x | 35% |
23x | 25% |
25x | 10% |
Quest bonus rewards Get one | Probability |
---|---|
1x | 30% |
2x | 40% |
3x | 30% |
Quest bonus rewards Get one | Probability |
---|---|
3x | 30% |
4x | 50% |
5x | 20% |
Multi-target quest rewards Get one | Probability |
---|---|
29x | 25% |
30x | 45% |
32x | 20% |
34x | 10% |
Multi-target fixed rewards Get one | Probability |
---|---|
58x | 30% |
60x | 40% |
62x | 25% |
66x | 5% |
Anomaly investigation reward (lv261 ~ lv280)
Quest rewards First one fixed | Probability |
---|---|
5x | 15% |
7x | 5% |
2x | 17% |
1x | 3% |
3x | 18% |
17x | 10% |
12x | 5% |
8x | 5% |
3x | 22% |
Quest bonus rewards Get one | Probability |
---|---|
5x | 30% |
6x | 40% |
7x | 30% |
Quest bonus rewards Get one | Probability |
---|---|
21x | 30% |
22x | 35% |
23x | 25% |
25x | 10% |
Quest bonus rewards Get one | Probability |
---|---|
3x | 30% |
4x | 50% |
5x | 20% |
Quest bonus rewards Get one | Probability |
---|---|
3x | 30% |
4x | 50% |
5x | 20% |
Multi-target quest rewards Get one | Probability |
---|---|
29x | 25% |
30x | 45% |
32x | 20% |
34x | 10% |
Multi-target fixed rewards Get one | Probability |
---|---|
58x | 30% |
60x | 40% |
62x | 25% |
66x | 5% |
Anomaly investigation reward (lv281 ~ lv299)
Quest rewards First one fixed | Probability |
---|---|
8x | 18% |
2x | 20% |
1x | 5% |
3x | 18% |
20x | 10% |
15x | 5% |
10x | 4% |
4x | 20% |
Quest bonus rewards Get one | Probability |
---|---|
5x | 30% |
6x | 40% |
7x | 30% |
Quest bonus rewards Get one | Probability |
---|---|
25x | 30% |
26x | 35% |
27x | 25% |
29x | 10% |
Quest bonus rewards Get one | Probability |
---|---|
3x | 30% |
4x | 50% |
5x | 20% |
Quest bonus rewards Get one | Probability |
---|---|
3x | 30% |
4x | 50% |
5x | 20% |
Multi-target quest rewards Get one | Probability |
---|---|
21x | 30% |
22x | 35% |
23x | 25% |
25x | 10% |
Multi-target fixed rewards Get one | Probability |
---|---|
70x | 30% |
72x | 40% |
74x | 25% |
78x | 5% |
Anomaly investigation reward (lv300 ~ lv300)
Quest rewards First one fixed | Probability |
---|---|
8x | 18% |
2x | 20% |
1x | 5% |
3x | 18% |
20x | 10% |
15x | 5% |
10x | 4% |
4x | 20% |
Quest bonus rewards Get one | Probability |
---|---|
8x | 35% |
9x | 45% |
11x | 20% |
Quest bonus rewards Get one | Probability |
---|---|
25x | 30% |
26x | 35% |
27x | 25% |
29x | 10% |
Quest bonus rewards Get one | Probability |
---|---|
5x | 30% |
6x | 40% |
8x | 30% |
Quest bonus rewards Get one | Probability |
---|---|
3x | 30% |
4x | 50% |
5x | 20% |
Special quest rewards Get one | Probability |
---|---|
3x | 35% |
4x | 45% |
6x | 20% |
Multi-target quest rewards Get one | Probability |
---|---|
25x | 30% |
26x | 35% |
27x | 25% |
29x | 10% |
Multi-target fixed rewards Get one | Probability |
---|---|
70x | 30% |
72x | 40% |
74x | 25% |
78x | 5% |
Special investigation reward
Quest rewards First one fixed | Probability |
---|---|
8x | 18% |
2x | 20% |
1x | 5% |
3x | 18% |
20x | 10% |
15x | 5% |
10x | 4% |
4x | 20% |
Quest bonus rewards Get one | Probability |
---|---|
8x | 35% |
9x | 45% |
11x | 20% |
Quest bonus rewards Get one | Probability |
---|---|
25x | 30% |
26x | 35% |
27x | 25% |
29x | 10% |
Quest bonus rewards Get one | Probability |
---|---|
5x | 30% |
6x | 40% |
8x | 30% |
Quest bonus rewards Get one | Probability |
---|---|
3x | 30% |
4x | 50% |
5x | 20% |
Special quest rewards Get one | Probability |
---|---|
3x | 35% |
4x | 45% |
6x | 20% |
Multi-target quest rewards Get one | Probability |
---|---|
25x | 30% |
26x | 35% |
27x | 25% |
29x | 10% |
Multi-target fixed rewards Get one | Probability |
---|---|
70x | 30% |
72x | 40% |
74x | 25% |
78x | 5% |
Move set
Internal name | Damage | Status | Guardable | Power | Type | To object | To other monster | Flags |
---|---|---|---|---|---|---|---|---|
空中かみつき |
|
| Yes | 30 | Tripping | PowerM | None | AllDirGuardable |
空中ひっかき |
|
| Yes | 30 | Flying away | PowerM | None | AllDirGuardable |
空中滑空 |
|
| Yes | 30 | Flying away | PowerM | None | CalcHitDirectionBasedRootPosAllDirGuardable |
地上かみつき |
|
| Yes | 30 | Tripping | PowerM | S | CalcHitDirectionBasedRootPosAllDirGuardable |
地上ダッシュかみつき |
|
| Yes | 30 | Quick recovery flying | PowerM | M | |
地上ダッシュかみつき頭 |
|
| Yes | 30 | Quick recovery flying | PowerM | M | CalcHitDirectionBasedRootPos |
地上尻尾攻撃 |
|
| Yes | 30 | Quick recovery flying | PowerM | S | CalcHitDirectionBasedRootPos |
※未使用 レイア_滑空 |
|
| Yes | 30 | Flying away | PowerM | M | CalcHitDirectionBasedRootPosAllDirGuardable |
※未使用 拘束攻撃 |
| Yes | 40 | Invalid | PowerM | None | ||
※未使用 踏みつけ |
|
| Yes | 40 | Flying away | PowerM | None | CalcHitDirectionBasedRootPosAllDirGuardable |
空中かみつき・胴 |
|
| Yes | 20 | Knockbacks | PowerM | None | |
レイア_サマー_本体 |
|
| Yes | 75 | Flying away | PowerM | M | AllDirGuardable |
レイア_サマー_先端 |
|
| Yes | 75 | Flying away | PowerM | M | AllDirGuardable |
3連突進_1&2 |
|
| Yes | 15 | Quick recovery flying | PowerM | M | CalcHitDirectionBasedRootPosAllDirGuardable |
対空_離陸 | Yes | 0 | Flying away | None | None | CalcHitDirectionBasedRootPos | ||
バインドボイス | Yes | 15 | Weak roar 90 | None | None | CalcHitDirectionBasedRootPos | ||
操獣離脱突進_Copied_Copied | Yes | 30 | Quick recovery flying | AbsolutePower | None | TriggerRidingStart | ||
操獣必殺サマー |
|
| Yes | 55 | Flying away | PowerM | M | CalcHitDirection |
【受付ヤラレ用】サマー |
|
| Yes | 55 | Flying away | PowerM | M | CalcHitDirectionTriggerRidingStart |
回避パリィ_Copied | Yes | 0 | Knockbacks | None | None | |||
【操獣用】サマー |
|
| Yes | 55 | Flying away | PowerM | M | CalcHitDirection |
サブゾーン用アタリ |
| Yes | 10 | Flying away | PowerL | None | ||
離陸時風圧 | Yes | 5 | Minor wind pressure | None | None | CalcHitDirectionBasedRootPos | ||
組み技 | Yes | 0 | Turf war | None | None | |||
ジャンプ用ダメージアタリ |
| Yes | 20 | Flying away | None | None | CalcHitDirection | |
空中ひっかき(捕食) |
|
| Yes | 30 | Flying away | PowerM | None | AllDirGuardableForceKill |
対空(小) |
| Yes | 20 | Flying away | None | None | CalcHitDirection | |
対空(中) |
| Yes | 50 | Flying away | None | None | CalcHitDirection | |
【怪異化】最大活性爆発 |
|
| Yes | 90 | Special flying | PowerL | None | CalcHitDirectionBasedRootPos |
【希少】360度サマー(破壊前) |
|
| Yes | 75 | Flying away | PowerM | M | CalcHitDirectionBasedRootPosAllDirGuardable |
【希少】360度サマー(破壊後) |
|
| Yes | 75 | Flying away | PowerM | M | CalcHitDirectionBasedRootPosAllDirGuardable |
【希少】乱れ尻尾2連振り(破壊後) |
|
| Yes | 30 | Quick recovery flying | PowerM | S | CalcHitDirectionBasedRootPos |
【希少】ステップインサマー(破壊前) |
|
| Yes | 75 | Flying away | PowerM | M | AllDirGuardable |
【希少】ステップインサマー(破壊後) |
|
| Yes | 75 | Flying away | PowerM | M | AllDirGuardable |
【希少】乱れ尻尾2連振り(破壊前) |
|
| Yes | 30 | Quick recovery flying | PowerM | S | CalcHitDirectionBasedRootPos |
【希少】下がり3連尻尾攻撃(破壊前) |
|
| Yes | 30 | Quick recovery flying | PowerM | S | CalcHitDirectionBasedRootPos |
【希少】下がり3連尻尾攻撃(破壊後) |
|
| Yes | 30 | Quick recovery flying | PowerM | S | CalcHitDirectionBasedRootPos |
【ヌシ移植】2連噛みつき(1回目) |
|
| Yes | 30 | Tripping | PowerS | M | CalcHitDirectionBasedRootPosAllDirGuardable |
【ヌシ移植】2連噛みつき(2回目) |
|
| Yes | 30 | Quick recovery flying | PowerM | M | CalcHitDirectionBasedRootPosAllDirGuardable |
【ヌシ移植】噛みつき尻尾叩きつけ(尻尾) |
|
| Yes | 29 | Quick recovery flying | PowerS | S | CalcHitDirectionBasedRootPos |
【ヌシ移植】急降下回転攻撃(本体) |
| Yes | 40 | Quick recovery flying | PowerS | S | CalcHitDirectionBasedRootPos | |
【ヌシ移植】急降下回転攻撃(尻尾) |
|
| Yes | 60 | Flying away | PowerM | M | CalcHitDirectionBasedRootPos |
【ヌシ移植】急降下回転攻撃(脚) |
| Yes | 30 | Flying away | PowerS | S | ||
【希少】乱れ尻尾サマー(破壊前) |
|
| Yes | 75 | Flying away | PowerM | M | CalcHitDirectionAllDirGuardable |
【希少】乱れ尻尾サマー(破壊後) |
|
| Yes | 75 | Flying away | PowerM | M | CalcHitDirectionBasedRootPosAllDirGuardable |
【希少】通常サマー(破壊前) |
|
| Yes | 75 | Flying away | PowerM | M | AllDirGuardable |
【希少】通常サマー(破壊後) |
|
| Yes | 75 | Flying away | PowerM | M | AllDirGuardable |
【希少】バインドボイス | Yes | 15 | Weak roar | None | None | CalcHitDirectionBasedRootPos | ||
【希少】通常サマー(破壊前)_操竜用 |
|
| Yes | 75 | Flying away | PowerM | M | AllDirGuardableTriggerRidingStart |
【希少】通常サマー(破壊後)_操竜用 |
|
| Yes | 75 | Flying away | PowerM | M | AllDirGuardableTriggerRidingStart |
通常火球ブレス |
|
| Yes | 60 | Quick recovery flying | PowerM | S | ShellIgnoreEndDelay |
強化火球ブレス |
|
| Yes | 75 | Quick recovery flying | PowerM | M | ShellIgnoreEndDelayTriggerRidingStart |
3way火球ブレス |
|
| Yes | 60 | Quick recovery flying | PowerM | S | ShellIgnoreEndDelay |
通常・3way着弾 |
|
| Yes | 0 | Knockbacks | None | None | ShellIgnoreEndDelay |
強化着弾 |
|
| Yes | 70 | Quick recovery flying | None | None | ShellCalcHitDirectionIgnoreEndDelay |
燃え残り |
|
| Yes | 0 | Knockbacks | None | None | ShellIgnoreEndDelay |
【MR】 連射ナパームブレス(地形走り) | Yes | 0 | Invalid | None | None | ShellIgnoreEndDelay | ||
【希】必殺チャージブレス本体 |
|
| Yes | 80 | Quick recovery flying | PowerM | M | ShellIgnoreEndDelay |
【希】必殺チャージブレス爆発 |
|
| Yes | 80 | Quick recovery flying | PowerM | M | ShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay |
【希】必殺ブレス燃え残り |
|
| Yes | 0 | Knockbacks | None | None | ShellIgnoreEndDelay |
【希】通常/3wayブレス本体 |
|
| Yes | 60 | Quick recovery flying | PowerM | S | ShellIgnoreEndDelay |
【希】通常/3wayブレス爆発 |
|
| Yes | 60 | Quick recovery flying | PowerM | S | ShellCalcHitDirectionAllDirGuardableIgnoreEndDelay |
【希】通常/3wayブレス燃え残り |
|
| Yes | 0 | Knockbacks | None | None | ShellIgnoreEndDelay |
【希】下がり3連ブレス本体 |
|
| Yes | 65 | Quick recovery flying | PowerM | M | ShellIgnoreEndDelay |
【希】下がり3連ブレス爆発 |
|
| Yes | 65 | Quick recovery flying | PowerM | M | ShellCalcHitDirectionAllDirGuardableIgnoreEndDelay |
【希】下がり3連ブレス燃え残り |
|
| Yes | 0 | Knockbacks | None | None | ShellIgnoreEndDelay |
【希】誘爆共通 |
|
| Yes | 20 | Flying away | PowerS | None | ShellCalcHitDirectionIgnoreEndDelay |
Map behavior
#Rejected# Stage_Name_00#Rejected# Stage_Name_00#Rejected# Stage_Name_00#Rejected# Stage_Name_00#Rejected# Stage_Name_00#Rejected# Stage_Name_00#Rejected# Stage_Name_00#Rejected# Stage_Name_00#Rejected# Stage_Name_00#Rejected# Stage_Name_00#Rejected# Stage_Name_00#Rejected# Stage_Name_00#Rejected# Stage_Name_00#Rejected# Stage_Name_00
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 99999sec | 99999sec | false | ||||
2 | 99999sec | 99999sec | false | ||||
3 | 99999sec | 99999sec | false | ||||
4 | 99999sec | 99999sec | false |
大社跡Shrine RuinsTemple oubliéRovine sacreHeilige RuinenTemplo olvidadoРуины святилищаRuiny ŚwiątynneRuínas do Templo사원 폐허大社遺跡废神社أطلال الضريحTemplo olvidado
Allow area type
Sleeptrue
Exhausttrue
Special behaviortrue
Preyfalse
Eat itemfalse
Eat item type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 120sec | 180sec | false | @0. flag:false | |||
2 | 90sec | 120sec | false | ||||
3 | 120sec | 180sec | false | ||||
4 | 120sec | 180sec | false | @3057. flag:true | |||
5 | 120sec | 180sec | false | ||||
6 | 90sec | 120sec | false | ||||
7 | 120sec | 180sec | false | ||||
8 | 120sec | 180sec | false | @0. flag:false | |||
9 | 120sec | 180sec | false | @3057. flag:true | |||
10 | 90sec | 120sec | false | ||||
11 | 120sec | 180sec | false | @1057,[1058],[1059]. flag:false | @0. flag:false | ||
12 | 120sec | 180sec | false | ||||
13 | 90sec | 120sec | false |
砂原Sandy PlainsPlaines de sablePiane sabbioseSandebeneLlanos arenososПесчаные равниныRówniny PiaskuPlanície Arenosa모래 평원沙原沙原السهول الرمليةLlanos arenosos
Allow area type
Sleeptrue
Exhausttrue
Special behaviortrue
Preyfalse
Eat itemfalse
Eat item type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 120sec | 180sec | false | @0. flag:false | |||
2 | 90sec | 120sec | false | ||||
3 | 120sec | 180sec | false | ||||
4 | 90sec | 120sec | false | ||||
5 | 120sec | 180sec | false | @1001. flag:true | |||
6 | 120sec | 180sec | false | ||||
7 | 120sec | 180sec | false | @1002. flag:true | @0. flag:false | ||
8 | 120sec | 180sec | false | @1003. flag:true | @0. flag:false | ||
9 | 120sec | 180sec | false | ||||
10 | 150sec | 240sec | false | ||||
11 | 120sec | 180sec | false | ||||
12 | 120sec | 180sec | false | @2001,[2002],[2003]. flag:false |
水没林Flooded ForestForêt inondéeForesta inondataFlutwaldBosque inundadoЗатопленный лесZatopiony LasSelva Inundada수몰된 숲水沒林水没林الغابة الغارقةBosque inundado
Allow area type
Sleeptrue
Exhausttrue
Special behaviortrue
Preyfalse
Eat itemfalse
Eat item type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 90sec | 120sec | false | ||||
2 | 90sec | 120sec | false | @0. flag:false | |||
3 | 120sec | 180sec | false | @1001,[1002],[1003]. flag:false | |||
4 | 90sec | 120sec | false | ||||
5 | 90sec | 120sec | false | ||||
6 | 90sec | 120sec | false | @0. flag:false | |||
7 | 90sec | 120sec | false | ||||
8 | 120sec | 180sec | false | ||||
9 | 120sec | 180sec | false | @3001. flag:true | |||
10 | 120sec | 180sec | false | @0. flag:false | |||
11 | 120sec | 180sec | false | ||||
12 | 120sec | 180sec | false | ||||
13 | 150sec | 240sec | false | @3001. flag:true | |||
14 | 90sec | 120sec | false |
溶岩洞Lava CavernsCavernes de laveCaverne lavicheLavahöhlenGrutas de lavaЛавовые пещерыJaskinie LawyCavernas de Lava용암 동굴熔岩洞熔岩洞كهوف الحممGrutas de lava
Allow area type
Sleeptrue
Exhausttrue
Special behaviortrue
Preyfalse
Eat itemfalse
Eat item type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 120sec | 180sec | false | ||||
2 | 120sec | 180sec | false | @1001. flag:true | @0. flag:false | ||
3 | 90sec | 120sec | false | ||||
4 | 120sec | 180sec | false | @2001,[2002],[2003]. flag:false | |||
5 | 150sec | 240sec | false | @1003. flag:true | @0. flag:false | ||
6 | 90sec | 120sec | false | ||||
7 | 90sec | 120sec | false | ||||
8 | 90sec | 120sec | false | ||||
9 | 120sec | 180sec | false | ||||
10 | 120sec | 180sec | false | ||||
11 | 120sec | 180sec | false | ||||
12 | 150sec | 240sec | false | ||||
13 | 120sec | 180sec | false | ||||
14 | 120sec | 180sec | false | @1007. flag:true | @0. flag:false |
#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 220sec | 220sec | false | ||||
2 | 220sec | 220sec | false | ||||
3 | 220sec | 220sec | false | ||||
4 | 220sec | 220sec | false | ||||
11 | 220sec | 220sec | false | ||||
12 | 220sec | 220sec | false |
翡葉の砦Red StrongholdForteresse rougeFortezza rossaRote FestungFortaleza rojaКрасная ТвердыняCzerwona TwierdzaFortaleza Vermelha비취잎의 요새翡葉要塞翡叶要塞القلعة الحمراءFortaleza roja
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 220sec | 220sec | false | ||||
2 | 220sec | 220sec | false | ||||
3 | 220sec | 220sec | false | ||||
4 | 220sec | 220sec | false | ||||
11 | 220sec | 220sec | false | ||||
12 | 220sec | 220sec | false |
闘技場ArenaArèneArenaArenaArenaАренаArenaArena격투장鬥技場斗技场الساحةArena
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 10000sec | 10000sec | false | ||||
11 | 0sec | 0sec | false | ||||
12 | 0sec | 0sec | false |
密林JungleJungleGiunglaDschungelLa JunglaДжунглиDżunglaSelva밀림密林密林الغابةLa Jungla
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 120sec | 180sec | false | @9000. flag:false | |||
2 | 120sec | 180sec | false | ||||
3 | 150sec | 240sec | false | ||||
4 | 120sec | 180sec | false | @0. flag:false | |||
5 | 150sec | 240sec | false | @0. flag:false | |||
6 | 90sec | 120sec | false | ||||
7 | 120sec | 180sec | false | ||||
8 | 90sec | 120sec | false | ||||
9 | 90sec | 120sec | false | @0. flag:false | |||
10 | 120sec | 180sec | false | @1000,[1001],[1002]. flag:false | |||
11 | 120sec | 180sec | false |
塔の秘境Forlorn ArenaTour interditeArena desolataVerbotener TurmArena olvidadaЗабытая аренаOpuszczona arenaArena Desolada탑의 비경塔之秘境塔之秘境ساحة فورلورنArena olvidada
Allow area type
Zone | Idle | Combat | Disable move | Sleep | Eat | Escape | Special behavior |
---|---|---|---|---|---|---|---|
1 | 10000sec | 10000sec | false |