Monster icon

黒蝕竜 渾沌に呻くゴア・マガラChaotic Gore MagalaGore Magala du chaosGore Magala caoticoChaotischer Gore MagalaGore Magala caóticoХаотичная Кровавая МагалаChaotyczny Gore MagalaGore Magala Caótico혼돈에 신음하는 고어-마가라混沌黑蝕龍混沌黑蚀龙جور ماجالا فوضوي

Description

天廻龍への成長を阻害され、異形へと堕ちた黒蝕竜。
その身は黒蝕竜を維持しながらも内に天廻龍の強大な
力を抱えており、非常に不安定な状態である。
その肉体では御しきれぬ力のためか、時に苦悶して、
暴れているような様子も見られる。
獲物を攻撃する際には翼脚の展開と格納を繰り返すなど、
その姿を体現するかのように形態が整うことがない。Gore Magala that have fallen into chaos, having been
denied their evolution into Shagaru Magala. They
maintain their original power, while possessing the
potential of Shagaru Magala, making them incredibly
unstable. Sometimes this leads them to fall into a state
of anguish and violence. When attacking their prey, they
repeatedly fold and unfurl their wings, as if to show their
internal struggle with their own form.Des Gore Magala qui ont sombré dans le chaos, ayant
été privés de leur évolution en Shagaru Magala. Ils
conservent leur pouvoir originel, tout en possédant
le potentiel du Shagaru Magala, ce qui les rend très
instables. Ils sont alors angoissés et violents.
En attaquant leur proie, ils battent des ailes de
façon répétée, comme pour afficher leur lutte
interne avec leur propre forme.Gore Magala sprofondati nel caos, perché
impossibilitati a evolversi in Shagaru Magala.
Sono dotati del loro potere originale, pur disponendo
del potenziale degli Shagaru Magala che li rende
incredibilmente instabili. Per questo a volte entrano
in uno stato di angoscia e violenza. Quando attaccano
la preda, piegano e spiegano ripetutamente le ali,
quasi a voler manifestare la loro lotta interiore.Gore Magala, die dem Chaos verfallen, wird es verwehrt,
zu einem Shagaru Magala zu werden. Sie behalten ihre
ursprüngliche Stärke, während sie das Potenzial eines
Shagaru Magala haben, was sie sehr instabil macht.
Deshalb verfallen sie manchmal in einen Zustand von
Schmerz und Gewalt. Wenn sie ihre Beute angreifen,
falten sie ihre Flügel auf und zu, so als wollten
sie ihren inneren Kampf zum Ausdruck bringen.Se trata de Gore Magala que han caído al abismo del
caos y a quienes se les ha negado poder evolucionar
en Shagaru Magala. Mantienen su poder original pero
también el potencial del Shagaru Magala, lo que los
vuelve extremadamente inestables. Ello hace que a
veces caigan en un estado de angustia y brutalidad.
Al atacar, no cesan de abrir y cerrar sus alas,
como si luchasen por contener su pugna interior.Кровавая Магала, впавшая в хаотичное состояние из-за
того, что не смогла развиться в Шагару Магалу.
Сохраняет свою изначальную силу и отчасти получает
способности Шагару Магалы, из-за чего очень
нестабильна и иногда впадает в гнев и насилие.
Атакуя жертву, постоянно складывает и раскрывает
крылья, словно желая показать свою внутреннюю
борьбу двух форм.Gore Magala, które runęły w chaos po tym, jak
powstrzymano ich ewolucję w Shagaru Magalę. Mają swą
pierwotną moc, a także potencjał Shagaru Magali, co
sprawia, że cechuje je wielka niestabilność.
Niekiedy czują udrękę i są brutalne. Atakując ofiarę,
ciągle zwijają i rozwijają skrzydła, jakby pokazując
swoją wewnętrzną walkę.Gore Magala caído no caos, com sua evolução a
Shagaru Magala negada. Mantém seu poder original,
enquanto tem o potencial do Shagaru Magala, fazendo
com que seja incrivelmente instável. Às vezes, isso
faz com que caia num estado de angústia e violência.
Abre e fecha as asas repetidamente ao atacar
a vítima, como se mostrando a luta interna
com sua própria forma.천회룡으로 성장하지 못하고 이형으로 전락한 흑식룡.
외형은 흑식룡의 모습이지만 천회룡의 강력한
힘을 품고 있어 매우 불안정한 상태이다.
자신의 육체로는 미처 제어하지 못하는 힘 때문인지
때로는 고통스러워하며 날뛰는 모습을 보인다.
사냥감을 공격할 때는 날개다리를 계속 펼쳤다 접는 등
그 모습을 구현하듯, 일정한 형태를 유지하지 않는다.在成長為天迴龍的過程中遭受阻礙而墮落成
異形的黑蝕龍。其身軀維持著黑蝕龍的姿態,
同時蘊含天迴龍強大的力量,狀態極為不穩定。
由於該肉體無法駕馭自身的力量,時常能夠
觀察到牠痛苦而凶暴的模樣。牠在攻擊獵物
時翼足反覆張開與收納的不協調模樣,
彷彿就像體現了其所身處的狀態。在成长为天廻龙的中途受阻,堕为异形的黑蚀龙。
虽然身体保持了黑蚀龙的模样,但体内却蕴藏着
天廻龙的强大力量,处于一种非常不稳定的状态。
或许是因为它的身体无法控制这过于强大的力量,
它看起来时而痛苦时而狂暴。在攻击猎物时,它
会反复地展开和收起翼足,形态难以统一,仿佛
在展现自身的特质一般。كائنات جور ماجالا التي سقطت في الفوضى،
بعد أن حُرمت من تطورها إلى شاجارو ماجالا.
إنها تحافظ على قوتها الأصلية، بينما تمتلك إمكانات
شاجارو ماجالا، مما يجعلها غير مستقرة بشكل لا يصدق.
هذا يقودها أحيانًا إلى الوقوع في حالة من الأسى
والعنف. وعندما تهاجم فريستها، تطوي أجنحتها
وتفردها مرارًا وتكرارًا، وكأنها تظهر
صراعها الداخلي بشكلها الخاص.
その身に御しきれぬ天廻龍の力を溜め込んでおり、
その力が解放された状態では攻撃が苛烈になる。
特に広範囲の爆発を発生させるブレスには注意したい。
また黒蝕竜と同様に、頭部へ決め手となるダメージを
与えることができれば、状態解除を狙えるだろう。Containing the latent powers of Shagaru Magala,
their attacks become especially fearsome when they let
themselves go, causing explosions across a wide area
with their breath attacks. Like regular Gore Magala, they
can be knocked out of their enraged state if you continually
attack their head.Renfermant les pouvoirs cachés des Shagaru Magala,
leurs attaques deviennent surtout redoutables
lorsqu'ils se laissent aller, provoquant des explosions
sur une large zone avec leur souffle. Comme les Gore
Magala ordinaires, ils peuvent être sortis de leur état
de fureur si vous attaquez sans relâche leur tête.Dotati dei poteri latenti del Shagaru Magala, i loro
attacchi diventano particolarmente temibili quando
perdono il controllo, provocando esplosioni su ampie
aree con il loro soffio. Come per un normale Gore
Magala, colpiscili ripetutamente alla testa per
placare la loro ira.Mit der latenten Kraft eines Shagaru Magala sind seine
Angriffe besonders schrecklich, wenn er sich gehen
lässt, was zu Explosionen in einem großen Bereich mit
Atemangriffen führt. Wie bei gewöhnlichen Gore
Magala, kannst du ihren wütenden Zustand beenden,
indem du mehrmals seinen Kopf triffst.Como albergan el poder latente del Shagaru Magala, exhiben unos ataques
particularmente aterradores cuando pierden el control, provocando
explosiones de largo alcance con sus ataques de aliento.
El secreto para hacer que salgan de su estado de
furia es el mismo que con los Gore Magala normales:
golpearles la cabeza repetidamente hasta lograrlo.Обладает внутренней силой Шагару Магалы. Временами
атаки монстра становятся особенно опасными, вызывая
серию взрывов в широкой области. Как и обычную
кровавую Магалу, этого монстра можно вывести из
разъяренного состояния, если постоянно атаковать
по голове.Mają uśpione moce Shagaru Magali i dlatego ich
ataki mogą być bardzo niebezpieczne. Wywołują
eksplozje na dużym obszarze swoim zianiem. Tak
jak zwykłe Gore Magala mogą być wytrącone ze
stanu rozjuszenia przez serię ataków w głowę.Com os poderes latentes do Shagaru Magala, seus
ataques se tornam especialmente temíveis quando
se soltam, causando explosões numa área ampla com
seus ataques de sopro. Da mesma forma que com um
Gore Magala normal, pode ser tirado de seu estado
colérico se atacado continuamente na cabeça.제어하지 못할 정도로 강한 천회룡의 힘을 몸에 담고
있으며 힘이 해방된 상태에서는 공격이 더욱 거세진다.
특히 광범위한 폭발을 일으키는 브레스에 주의가 필요.
흑식룡과 마찬가지로 머리에 결정적인 대미지를 가하면
상태를 해제시킬 수 있다.其身軀充滿了自身無法駕馭的天迴龍之力,
在解放力量後施展的攻擊會格外猛烈。
尤其需要留意會引發大範圍爆炸的吐息。
另外和黑蝕龍相同,要是能給予其頭部
決定性傷害的話,便能解除此狀態。蕴藏着其身体无法控制的天廻龙之力,
当那股力量释放时,它的攻击会更加
猛烈。尤其要小心产生大范围爆炸的
吐息。另外与黑蚀龙相同,只要对它
的头部造成决定性伤害,就能解除其
状态。عند احتواء القوى الكامنة لشاجارو ماجالا، تصبح
هجماتها مخيفة بشكل خاص عند إطلاق سراحها، مما يسبب
انفجارات بهجمات الأنفاس على نطاق كبير.
مثل جور ماجالا العادي، يمكن إخراجها
من حالة الغضب في حال مهاجمة رؤوسها
باستمرار.

Basic data

Base HP(LR/HR) 4500, (MR) 4500

Limping threshold(village) 18% / (LR) 18% / (HR) 16% / (MR) 10%

Capturing threshold(village) 21% / (LR) 21% / (HR) 19% / (MR) 12%

Sleep recovering90 seconds / recover 5% HP

Size1765.78 (Small crown1589.202, Silver large crown1960.0159, Large crown2065.9626)

Threat level10

Type???????????????¿¿????????????????????؟؟؟, (internal)Other, Arial

GimmickVital(S) 100 / (M) 100 / (L) 100 / (KB) -1

Riding HP(S) 100 / (M) 100 / (L) 100

WeightLLLL

Caution to combat timer3

Caution to normal timer8

Combat to normal timer15

Enrage threshold(LR) 550 / (HR) 800 / (Rampage) 450 / (MR) 1400

State time(enraged) 80sec / (tired) 60sec

State time (rampage)(enraged) 10sec / (tired) 0sec

Motion(enraged) x1.08 / (tired) x0.98

Attack(enraged) x1.15

Defense(enraged) x1

Enrage add staying time30sec

life_area_timer_rate0.1

Default move patternfly

Flying stance to movetrue

Sleep time500 ±50

Awake hour7 ~ 19

Eat time500 ±50

Quests

Anomaly investigation

Appear as afflicted atNone

Appear as normal at"A6" (Lv61)

Main targetfalse

Sub targettrue

Extra monstertrue

Intrusiontrue

Stats table as afflictedTable 4

Stats table as non-afflictedTable 0

Base zenny(A8) 390

Subtarget zenny adjustx1.2

Base research point(A8) 560

Adjust point for requestx1.3

Allowed map

    Hitzone data

    Monster hitzone diagram
    HitzonePhaseNameSlashImpactShotFireFireWaterWaterIceIceThunderThunderDragonDragonStunDizzy
    [0]A:頭部_肉質0頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس70604518051520100
    [1]B:首_肉質0NeckCouColloNackenCuelloШеяSzyjaPescoço頸部颈部رقبة45502515051050
    [2]C:胴体_肉質0TorsoTroncTorsoTorsoTorsoТорсTułówTronco몸통身體躯干جذع2525201005550
    [3]D:右翼脚_肉質, D:右翼脚_肉質ヒット補正020211025000300
    1232315200515250
    [4]E:前脚_肉質0前脚ForelegPatte avantZampa anterioreVorderbeinPata delanteraПередняя лапаPrzednia nogaPerna Dianteira앞다리前腳前肢قدم أمامية52522510055150
    [5]F:後脚_肉質0後脚Hind LegPatte arrièreZampa posterioreHinterbeinPata traseraЗадняя лапаTylna nogaPerna Traseira뒷다리後腳后肢قدم خلفية3838351005550
    [6]G:翼_肉質0WingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀جناح26261515051050
    [7]H:尻尾_肉質0尻尾TailQueueCodaSchwanzColaХвостOgonCauda꼬리尾巴尾巴ذيل38382510051050
    [8]I:触覚_肉質070604518051020100
    [9]J:左翼脚_肉質0272720200515100
    [10]0000000000
    [11]0000000000
    [12]0000000000
    [13]0000000000
    [14]0000000000
    [15]0000000000

    Parts

    Monster parts diagram
    PartStaggerBreakSeverExtractAnomaly cores (-1x active)
    [0]頭部, 頭部_部位分け300(x1) 600Red
    -
    [1]胴体, 胴体_部位分け400Orange
    -
    [2]翼, 翼_部位分け200(x1) 200White
    -
    [3]右翼脚_部位分け, 翼脚_右180(x1) 180Red
    -
    [4]前脚_右, 前脚_左, 前脚_部位分け310Orange
    -
    [5]後脚_右, 後脚_左, 後脚_部位分け350White
    -
    [6]尻尾, 尻尾_部位分け350(Slash) 400Orange
    -
    [7]触覚, 触覚_部位分け300(x1) 300Red
    -
    [8]左翼脚_部位分け, 翼脚_左200(x1) 200Red
    -
    [9]-1None
    -
    [10]-1None
    -
    [11]-1None
    -
    [12]-1None
    -
    [13]-1None
    -
    [14]-1None
    -
    [15]-1None
    -

    Multi-part vital

    IndexPartpriorityAttributesHP
    Apex shutdown (rampage)4Unique
    Hellfire knockdownAll4UniqueRampage enableMulti rate EX1 / 150 / 700
    Apex shutdown (normal quest)All4Unique
    Unique0All4UniqueOverwrite toppleMulti rate EX350 / 500 / 700

    Abnormal status

    ThresholdDecayMax stockActive timeAdd tired timeDamageAdditional information
    ParalyzeParalyze0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
    SleepSleep0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
    StunStun0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
    ExhaustExhaust0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 0
    ParalyzeParalyze180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
    SleepSleep150 (+100) → 550180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
    StunStun120 (+100) → 520180 (+720) → 9005 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
    ExhaustExhaust225 (+75) → 900180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 150
    Flash
    0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
    Activate count = 0, Active time = 0
    Activate count = 0, Active time = 0

    Ignore refresh stance =
    Distance = 0 ~ 0, Angle = 0
    Flash
    0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
    Activate count = 0, Active time = 0
    Activate count = 0, Active time = 0

    Ignore refresh stance =
    Distance = 0 ~ 0, Angle = 0
    PoisonPoison0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
    BlastBlast0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 0
    PoisonPoison150 (+100) → 550180 (+900) → 10805 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec10 / 1 sec
    BlastBlast70 (+30) → 670180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 100
    Ride
    0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secNon-target monster first ride limit = 0
    Ride
    500 (+2000) → 61000 (+0) → 00 / 0 sec0 / 0 sec015 sec (-0 sec) → 0 sec+0 sec0 / 0 secNon-target monster first ride limit = 65
    WaterWater0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
    Shot hzv adjust: hard = 25, soft = 3, judge = 60
    FireFire0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secHit-damage rate = 1
    IceIce0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 1
    ThunderThunder0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 1, min = 0, max = 0, default = 1
    Normal hzv adjust: rate = 1, min = 0, max = 0, default = 1
    Stun active limit = 0
    Pitfall trap
    0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
    Quicksand
    0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
    Poison purr-ison
    0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPoison stacking = 0
    Shock trap
    0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
    Shock purr-ison
    0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
    Capture
    0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec03.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
    DungDung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
    Steel fangSteel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 0, Unique target param = false
    Distance = 0 ~ 0, Angle = 0
    WaterWater180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
    Shot hzv adjust: hard = 25, soft = 3, judge = 60
    FireFire180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec15 / 2 secHit-damage rate = 1.5
    IceIce180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 0.9
    ThunderThunder180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 0.5, min = 1, max = 40, default = 1
    Normal hzv adjust: rate = 0.2, min = 1, max = 20, default = 1
    Stun active limit = 1
    Pitfall trap
    0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
    Quicksand
    0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
    Poison purr-ison
    0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-0 sec) → 3 sec+5 sec0 / 0 secPoison stacking = 300
    Shock trap
    0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
    Shock purr-ison
    0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
    Capture
    150 (+0) → 00 (+0) → 05 / 5 sec0 / 0 sec2003.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
    DungDung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec0120 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
    Steel fangSteel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 4, Unique target param = false
    Distance = 0 ~ 0, Angle = 0

    Afflicted stats

    Return to great activity time50 sec

    Damage to releasex15 (carry over x9) / x20 (carry over x11.25) / x25 (carry over x13.5)

    Release count to topple1

    Maximum activity min continue time60 sec

    Anomaly burst time90 sec

    Add enragex1

    Core break damage1.2%

    Core break part break100%

    Attack(normal) x1 / (great) x1 / (max) x1

    Motion(normal) x1 / (great) x1.02 / (max) x1.04

    Bloodblight timex1

    Master rank reward

    PartCarvesProbability
    Main body (x3)
    1x 38%
    1x 16%
    1x 10%
    1x 34%
    1x 2%
    Severed part A
    1x 80%
    1x 17%
    1x 3%
    PartBroken part rewardsProbability
    頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس
    All of:
    • [0](x1)
    1x 97%
    1x 3%
    触角AntennaAntenneAntennaFühlerAntenaУсикCzułekAntena촉각觸角触角المجس
    All of:
    • [7](x1)
    1x 97%
    1x 3%
    WingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀جناح
    All of:
    • [2](x1)
    1x 80%
    1x 20%
    Unknown RandomId(6)
    All of:
    • [3](x1)
    1x 60%
    2x 20%
    1x 20%
    Unknown RandomId(14)
    All of:
    • [8](x1)
    1x 40%
    2x 20%
    1x 40%
    PartDropped materialsProbability
    Drop 0 - 100%
    Drop 1 - 100%
    1x 42%
    1x 7%
    1x 1%
    1x 50%
    Riding
    1x 65%
    1x 20%
    1x 15%

    Anomaly investigation reward (lv1 ~ lv100)

    Quest rewards
    First one fixed
    Probability
    2x 10%
    1x 10%
    2x 15%
    8x 10%
    5x 5%
    3x 5%
    2x 10%
    1x 15%
    2x 20%

    Anomaly investigation reward (lv101 ~ lv110)

    Quest rewards
    First one fixed
    Probability
    2x 10%
    1x 10%
    2x 15%
    8x 10%
    5x 5%
    3x 5%
    2x 10%
    1x 15%
    2x 20%

    Anomaly investigation reward (lv111 ~ lv120)

    Quest rewards
    First one fixed
    Probability
    2x 20%
    1x 10%
    2x 15%
    12x 10%
    8x 5%
    5x 5%
    2x 15%
    2x 20%

    Anomaly investigation reward (lv121 ~ lv140)

    Quest rewards
    First one fixed
    Probability
    2x 20%
    1x 10%
    2x 15%
    12x 10%
    8x 5%
    5x 5%
    2x 15%
    2x 20%

    Anomaly investigation reward (lv141 ~ lv160)

    Quest rewards
    First one fixed
    Probability
    2x 20%
    1x 10%
    2x 15%
    12x 10%
    8x 5%
    5x 5%
    2x 15%
    2x 20%

    Anomaly investigation reward (lv161 ~ lv180)

    Quest rewards
    First one fixed
    Probability
    3x 20%
    1x 15%
    2x 20%
    12x 10%
    8x 5%
    5x 5%
    2x 25%

    Anomaly investigation reward (lv181 ~ lv200)

    Quest rewards
    First one fixed
    Probability
    3x 20%
    1x 15%
    2x 20%
    12x 10%
    8x 5%
    5x 5%
    2x 25%

    Move set

    Internal nameDamageStatusGuardablePowerTypeTo objectTo other monsterFlags
    噛みつき
    • Physical 40
    • Stun5
    • Frenzy5
    • BloodBlight20sec
    Yes30TrippingPowerSSCalcHitDirectionBasedRootPos
    旋回噛みつき
    • Physical 45
    • Stun5
    • Frenzy5
    • BloodBlight20sec
    Yes30Quick recovery flyingPowerSSCalcHitDirectionBasedRootPos
    両翼脚腹下叩きつけ
    • Physical 85
    • Stun95
    • Frenzy20
    • BloodBlight20sec
    Yes80Flying upPowerLMCalcHitDirectionBasedRootPos
    翼脚叩きつけ
    • Physical 70
    • Stun60
    • Frenzy10
    • BloodBlight20sec
    Yes60Quick recovery flyingPowerMM
    翼脚突進
    • Physical 55
    • Stun35
    • BloodBlight20sec
    Yes50Flying awayPowerMM
    滑空体当たり
    • Physical 70
    • Stun40
    • BloodBlight20sec
    Yes50Flying awayPowerMMCalcHitDirectionBasedRootPos
    尻尾ぺちん
    • Physical 35
    • Stun20
    Yes25Quick recovery flyingPowerSSAllDirGuardable
    大噛みつき
    • Physical 60
    • Stun40
    • Frenzy5
    • BloodBlight20sec
    Yes35Flying awayPowerMM
    疲れ時ブレス不発
    • Physical 10
    • Frenzy5
    Yes10TrippingPowerSNone
    噛みつき(体)
    • Physical 30
    • Stun5
    Yes30TrippingNoneNoneCalcHitDirectionBasedRootPos
    バックナックル
    • Physical 50
    • Stun40
    • Frenzy5
    • BloodBlight20sec
    Yes40Quick recovery flyingPowerSS
    体_旧6足タックル
    • Physical 55
    • Stun35
    Yes50Quick recovery flyingPowerMM
    翼腕_旧6足タックル
    • Physical 60
    • Stun35
    • Frenzy5
    • BloodBlight20sec
    Yes50Quick recovery flyingPowerMM
    ウィルス大噛みつき
    • Physical 70
    • Stun60
    • Frenzy10
    • BloodBlight20sec
    Yes50Flying awayPowerMM
    ウィルス大噛みつき(翼腕)
    • Physical 30
      Yes30TrippingPowerMM
      4足ダッシュ
      • Physical 50
      • BloodBlight20sec
      Yes0Quick recovery flyingPowerSS
      中空スピン
      • Physical 50
      • Stun40
      • BloodBlight20sec
      Yes0Flying awayPowerMS
      翻しタックル(右)
      • Physical 60
      • Stun50
      • Frenzy10
      • BloodBlight20sec
      Yes40Quick recovery flyingPowerMM
      風圧(バックジャンプ)
          Yes5Minor wind pressureNoneNoneCalcHitDirectionBasedRootPos
          咆哮
              Yes40Strong roar 60NoneNoneCalcHitDirection
              咆哮(変身)
                  Yes60Strong roar 70NoneNoneCalcHitDirection
                  拘束攻撃(つかみ)
                  • Null-elem 10
                    Yes50CatchNoneS
                    捕食嚙みつき
                    • Physical 40
                    • Stun5
                    Yes30TrippingPowerSNoneCalcHitDirectionBasedRootPosForceKill
                    回避パリィ
                        Yes0KnockbacksNoneNone
                        操獣離脱突進
                            Yes30Quick recovery flyingAbsolutePowerNoneTriggerRidingStart
                            【操竜】翻しアタック
                            • Physical 10
                              Yes0KnockbacksNoneNone
                              【操竜確定】大噛みつき
                              • Physical 60
                              • Stun40
                              • Frenzy5
                              Yes35Flying awayPowerMMTriggerRidingStart
                              【操竜確定】翼脚叩きつけ
                              • Physical 70
                              • Stun60
                              • Frenzy10
                              Yes60Quick recovery flyingNoneMTriggerRidingStart
                              組み技
                                  Yes0Turf warNoneNone
                                  対空(小)
                                  • Physical 30
                                    Yes20Flying awayNoneNone
                                    対空(中)
                                    • Physical 45
                                      Yes35Flying awayNoneNone
                                      対空(大)
                                      • Physical 60
                                        Yes50Flying awayNoneNone
                                        段差移動用アタリ
                                        • Physical 30
                                          Yes10Flying awayPowerLNoneAllDirGuardable
                                          移動攻撃用
                                          • Null-elem 20
                                            Yes30TrippingNoneNone
                                            翻しタックル(左)
                                            • Physical 60
                                            • Stun50
                                            • Frenzy10
                                            • BloodBlight20sec
                                            Yes40Quick recovery flyingPowerMM
                                            【渾沌】【6脚】薙ぎ払い(シャガル流用)
                                            • Physical 50
                                            • Stun20
                                            Yes30Quick recovery flyingPowerSS
                                            【渾沌】【6脚】ガードカウンター
                                            • Null-elem 90
                                            • Stun60
                                            • Frenzy40
                                            Yes80Special flyingPowerMMCalcHitDirectionBasedRootPos
                                            【渾沌】ギロチン右腕
                                            • Physical 35
                                            • Stun20
                                            Yes25Quick recovery flyingPowerSSCalcHitDirectionBasedRootPosAllDirGuardable
                                            【渾沌】ギロチン尻尾
                                            • Physical 35
                                            • Stun20
                                            Yes25Quick recovery flyingPowerSSCalcHitDirectionBasedRootPosAllDirGuardable
                                            【渾沌】ギロチン叩きつけ
                                            • Physical 25
                                            • Frenzy10
                                            Yes0NoneNoneNoneRestraintPlOnly
                                            【渾沌】ギロチン擦りつけ
                                            • Null-elem 5
                                            • Frenzy2
                                            Yes0NoneNoneNoneRestraintPlOnly
                                            操竜用腹下攻撃
                                            • Null-elem 85
                                            • Stun95
                                            • Frenzy20
                                            • BloodBlight20sec
                                            Yes80Flying upPowerLMCalcHitDirectionBasedRootPos
                                            狂竜ブレス(単発)
                                            • Physical 70
                                            • Frenzy10
                                            Yes40Flying awayPowerSSShellIgnoreEndDelay
                                            狂竜ブレス(3way)
                                            • Physical 70
                                            • Frenzy10
                                            Yes40Flying awayPowerSSShellIgnoreEndDelay
                                            強・狂竜ブレス(口元爆発)
                                            • Physical 100
                                            • Stun50
                                            • Frenzy30
                                            Yes90Special flyingPowerLMShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                            強・狂竜ブレス(口元爆発2発目)
                                            • Physical 90
                                            • Stun50
                                            • Frenzy30
                                            Yes80Special flyingPowerLMShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                            狂竜エリア
                                              • Frenzy1
                                              No0KnockbacksNoneNoneShellIgnoreEndDelay
                                              回り込噛みつき爆破
                                              • Physical 55
                                              • Frenzy20
                                              Yes40Flying awayPowerSSShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                                              強・狂竜ブレス(口元爆発3発目)
                                              • Physical 80
                                              • Stun50
                                              • Frenzy30
                                              Yes80Special flyingPowerLMShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                              強・狂竜ブレス予兆
                                                  No0NoneNoneNoneShellIgnoreEndDelay
                                                  遠距離狂竜鱗粉爆破ブレス
                                                  • Physical 80
                                                  • Stun40
                                                  • Frenzy15
                                                  Yes60Flying awayPowerMMShellIgnoreEndDelay
                                                  薙ぎ払いブレス
                                                  • Physical 70
                                                  • Stun40
                                                  • Frenzy20
                                                  Yes90Quick recovery flyingPowerMMShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                                  バックジャンプブレス
                                                  • Physical 50
                                                  • Frenzy5
                                                  Yes0Flying awayPowerSSShellIgnoreEndDelay
                                                  バックジャンプブレス_設置部分
                                                      No0NoneNoneNoneShellIgnoreEndDelay
                                                      バックジャンプブレス_爆破部分
                                                      • Physical 70
                                                      • Frenzy10
                                                      Yes40Flying upPowerMMShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                                      設置爆破ブレス_ブレス部分
                                                        • Frenzy10
                                                        Yes0NoneNoneNoneShellIgnoreEndDelay
                                                        設置爆破ブレス_設置部分
                                                            No0NoneNoneNoneShellIgnoreEndDelay
                                                            設置爆破ブレス_爆破部分
                                                            • Physical 70
                                                            • Frenzy10
                                                            Yes40Flying upPowerMMShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                                            地雷_予兆
                                                                No0NoneNoneNoneShellIgnoreEndDelay
                                                                地雷_爆破
                                                                • Null-elem 50
                                                                • Frenzy5
                                                                Yes30Quick recovery flyingPowerSSShellAllDirGuardableIgnoreEndDelay
                                                                リセットブレス
                                                                  • Frenzy10
                                                                  No0NoneNoneNoneShellIgnoreEndDelay
                                                                  リセットブレス_設置部分
                                                                    • Frenzy8
                                                                    No0NoneNoneNoneShellIgnoreEndDelay
                                                                    リセットブレス_爆破部分
                                                                    • Physical 110
                                                                    • Stun80
                                                                    • Frenzy100
                                                                    Needs Guard Up80Wirefall disabled flyingPowerMMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                                    スタンプ衝撃波(第一段階)
                                                                    • Physical 85
                                                                    • Stun95
                                                                    • Frenzy20
                                                                    • BloodBlight20sec
                                                                    Yes80Flying upPowerLMShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                                                                    スタンプ衝撃波(操竜腹下用)
                                                                    • Physical 260
                                                                    • Stun95
                                                                    • Frenzy20
                                                                    • BloodBlight20sec
                                                                    Yes80Flying upPowerLMShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                                                                    スタンプ衝撃波(第二段階)
                                                                    • Physical 85
                                                                    • Stun95
                                                                    • Frenzy20
                                                                    • BloodBlight20sec
                                                                    Yes80Flying upPowerLMShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                                                                    カウンターウェーブ
                                                                    • Null-elem 80
                                                                    • Stun60
                                                                    • Frenzy40
                                                                    Yes80Special flyingPowerMMShellIgnoreEndDelay
                                                                    ギロチンレーザー
                                                                    • Physical 100
                                                                    • Stun70
                                                                    • Frenzy50
                                                                    Needs Guard Up80Wirefall disabled flyingPowerMMShellIgnoreEndDelay
                                                                    ギロチンレーザー着弾部分
                                                                    • Physical 100
                                                                    • Stun70
                                                                    • Frenzy50
                                                                    Needs Guard Up80Wirefall disabled flyingPowerMMShellIgnoreEndDelay
                                                                    狂竜ブレス(第一第二段階用)
                                                                    • Physical 75
                                                                    • Frenzy10
                                                                    Yes40Flying awayPowerSSShellIgnoreEndDelay
                                                                    3wayブレス(第一第二段階用)
                                                                    • Physical 75
                                                                    • Frenzy10
                                                                    Yes40Flying awayPowerSSShellIgnoreEndDelay

                                                                    Map behavior

                                                                    大社跡Shrine RuinsTemple oubliéRovine sacreHeilige RuinenTemplo olvidadoРуины святилищаRuiny ŚwiątynneRuínas do Templo사원 폐허大社遺跡废神社أطلال الضريح

                                                                    Allow area type

                                                                    Sleeptrue

                                                                    Exhausttrue

                                                                    Special behaviortrue

                                                                    Preyfalse

                                                                    Eat itemfalse

                                                                    Eat item type

                                                                    ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                    1
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    @0. flag:false
                                                                    2
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    3
                                                                    90sec
                                                                    120sec
                                                                    false
                                                                    4
                                                                    90sec
                                                                    120sec
                                                                    false
                                                                    5
                                                                    90sec
                                                                    120sec
                                                                    false
                                                                    6
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    7
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    @0. flag:false
                                                                    8
                                                                    90sec
                                                                    120sec
                                                                    false
                                                                    9
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    @3057. flag:false
                                                                    10
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    @0. flag:false
                                                                    11
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    12
                                                                    150sec
                                                                    240sec
                                                                    false
                                                                    @1057,[1058],[1059]. flag:false
                                                                    13
                                                                    90sec
                                                                    120sec
                                                                    false

                                                                    水没林Flooded ForestForêt inondéeForesta inondataFlutwaldBosque inundadoЗатопленный лесZatopiony LasSelva Inundada수몰된 숲水沒林水没林الغابة الغارقة

                                                                    Allow area type

                                                                    Sleeptrue

                                                                    Exhausttrue

                                                                    Special behaviortrue

                                                                    Preyfalse

                                                                    Eat itemfalse

                                                                    Eat item type

                                                                    ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                    1
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    2
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    3
                                                                    150sec
                                                                    240sec
                                                                    false
                                                                    @1001,[1002],[1003]. flag:false
                                                                    @0. flag:false
                                                                    4
                                                                    90sec
                                                                    120sec
                                                                    false
                                                                    5
                                                                    90sec
                                                                    120sec
                                                                    false
                                                                    6
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    7
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    @0. flag:false
                                                                    8
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    @0. flag:false
                                                                    9
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    @3001. flag:false
                                                                    10
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    11
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    12
                                                                    90sec
                                                                    120sec
                                                                    false
                                                                    13
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    @3001. flag:false
                                                                    14
                                                                    120sec
                                                                    180sec
                                                                    false

                                                                    獄泉郷Infernal SpringsSources infernalesSorgenti infern.HöllenquellenFuente infernalАдские ручьиPiekielne ŹródłaFontes Infernais옥천향獄泉鄉狱泉乡الينابيع الجهنمية

                                                                    Allow area type

                                                                    ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                    1
                                                                    10000sec
                                                                    10000sec
                                                                    false

                                                                    闘技場ArenaArèneArenaArenaArenaАренаArenaArena격투장鬥技場斗技场الساحة

                                                                    Allow area type

                                                                    ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                    1
                                                                    10000sec
                                                                    10000sec
                                                                    false
                                                                    11
                                                                    0sec
                                                                    0sec
                                                                    false
                                                                    12
                                                                    0sec
                                                                    0sec
                                                                    false

                                                                    密林JungleJungleGiunglaDschungelLa JunglaДжунглиDżunglaSelva밀림密林密林الغابة

                                                                    Allow area type

                                                                    Sleeptrue

                                                                    Exhausttrue

                                                                    Special behaviortrue

                                                                    Preyfalse

                                                                    Eat itemfalse

                                                                    Eat item type

                                                                    ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                    1
                                                                    90sec
                                                                    120sec
                                                                    false
                                                                    2
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    @0. flag:false
                                                                    3
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    4
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    @9000. flag:false
                                                                    @0. flag:false
                                                                    5
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    @0. flag:false
                                                                    6
                                                                    90sec
                                                                    120sec
                                                                    false
                                                                    7
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    8
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    9
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    10
                                                                    150sec
                                                                    240sec
                                                                    false
                                                                    @1000,[1001],[1002]. flag:false
                                                                    11
                                                                    90sec
                                                                    120sec
                                                                    false

                                                                    城塞高地CitadelCitadelleCittadellaZitadelleBastiónЦитадельCytadelaForte요새고원城塞高地城塞高地القلعة

                                                                    Allow area type

                                                                    Sleeptrue

                                                                    Exhausttrue

                                                                    Special behaviortrue

                                                                    Preyfalse

                                                                    Eat itemfalse

                                                                    Eat item type

                                                                    ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                    1
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    2
                                                                    120sec
                                                                    200sec
                                                                    false
                                                                    @9000. flag:false
                                                                    3
                                                                    90sec
                                                                    120sec
                                                                    false
                                                                    @0. flag:false
                                                                    4
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    5
                                                                    90sec
                                                                    120sec
                                                                    false
                                                                    6
                                                                    90sec
                                                                    120sec
                                                                    false
                                                                    7
                                                                    150sec
                                                                    240sec
                                                                    false
                                                                    @1000,[1001],[1002]. flag:false
                                                                    8
                                                                    120sec
                                                                    200sec
                                                                    false
                                                                    @0. flag:false
                                                                    9
                                                                    90sec
                                                                    130sec
                                                                    false
                                                                    10
                                                                    120sec
                                                                    200sec
                                                                    false
                                                                    11
                                                                    90sec
                                                                    120sec
                                                                    false
                                                                    12
                                                                    90sec
                                                                    120sec
                                                                    false
                                                                    13
                                                                    120sec
                                                                    180sec
                                                                    false
                                                                    @0. flag:false
                                                                    14
                                                                    150sec
                                                                    240sec
                                                                    false

                                                                    塔の秘境Forlorn ArenaTour interditeArena desolataVerbotener TurmArena olvidadaЗабытая аренаOpuszczona arenaArena Desolada탑의 비경塔之秘境塔之秘境ساحة فورلورن

                                                                    Allow area type

                                                                    ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                    1
                                                                    10000sec
                                                                    10000sec
                                                                    false

                                                                    Map 16

                                                                    Allow area type

                                                                    ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior