Monster icon

飛甲虫 ブナハブラBnahabraBnahabraBnahabraBnahabraBnahabraБнахабраBnahabraBnahabra브나하브라飛甲蟲飞甲虫بنهابرا

Description

あらゆる環境に生息する「飛甲虫」。
麻痺性の毒を持ちテリトリーに
入ってくる者を襲ってくる。
死体に卵を産みつけ繁殖する事でも知られ、
耐性を下げる特殊な体液で腐食を促進させるようだ。
この飛甲虫の素材を手に入れるためには
毒を用いるのがベスト。Pervasive flying insects that attack invaders
with paralyzing venom and lay eggs in carrion
along with a fluid that hastens decomposition.
It is best to kill them with poison so that
their parts are left ripe for the carving.Des insectes volants envahissants qui attaquent
les intrus avec du venin paralysant et déposent
leurs œufs dans les charognes avec un fluide
accélérant la décomposition. Il vaut mieux
les tuer avec du poison pour que leur corps
ne se désagrège pas.Fastidiosi insetti volanti che sono soliti attaccare
gli intrusi con tossine paralizzanti. Depongono le
uova nelle carogne dopo averle cosparse di un fluido
che accelera la loro decomposizione. Il veleno
permette di ucciderli lasciando intatte le parti del
corpo da raccogliere.Ein weitverbreitetes Insekt, das Eindringlinge mit
lähmendem Gift angreift. In deren Aas hinterlässt er
seine Eier sowie eine Flüssigkeit, die die Verwesung
beschleunigt. Man sollte ihn mit Gift erledigen,
damit man noch seine Einzelteile sammeln kann.Insectos voladores que atacan al invasor con veneno
paralizante y que ponen huevos en la carroña con un
fluido que acelera su descomposición. Es mejor
acabar con ellos con veneno para aprovechar sus
partes sin romperlas.Всепроникающие летающие насекомые, атакующие
жертв парализующим ядом. Откладывают в падаль
яйца и впрыскивают в нее жидкость, ускоряющую
разложение. Лучше всего убивать их
ядом, чтобы затем вырезать ценные органы.Wszechobecne latające owady, które atakują
paraliżującym jadem. Składają jaja w padlinie,
wydzielając płyn przyspieszający rozkład.
Najlepiej zabijać je za pomocą trucizny, aby ich
części nadawały się do wyrobu rozmaitych
przedmiotów.Insetos voadores vorazes que atacam invasores com
veneno paralisante e põem ovos em suas carcaças,
juntamente com um fluido que acelera a decomposição.
É melhor matá-los com veneno para que seus restos
permaneçam intactos para serem reutilizados.다양한 환경에서 서식하는 「비갑충」.
마비성 독으로 영역을 침범하는
침입자를 공격한다.
시체에 알을 낳고 번식한다고 알려졌으며
내성을 낮추는 체액으로 부식을 촉진시킨다고 한다.
비갑충 소재를 얻으려면
독을 사용하는 게 제일 좋다.能棲息於任何環境的「飛甲蟲」。
會使用帶有麻痺性的毒,
攻擊入侵其勢力範圍者。
還會在屍體上產卵繁殖,並且分泌
能夠降低耐性的特殊體液,促進腐化作用。
要取得這種「飛甲蟲」的素材,
最好的手段是使用毒。栖息于各种环境下的“飞甲虫”。
体内含有麻痹毒素,会攻击闯入其地盘者。
会将卵产于尸体中,从而繁殖后代,
并且能分泌出降低耐性的特殊体液加速腐烂。
想要得到“飞甲虫”的素材,
最佳办法就是用毒。تنشر حشرات طائرة تهاجم المتطفلين
باستخدام سم يسبب الشلل وتضع بيضها في الجيفة
بالإضافة إلى سائل يسرع عملية التحلل.
من الأفضل قتلها باستخدام السم، وبذلك
تكون أعضاؤها الباقية جاهزة للنحت.

Basic data

Base HP(LR/HR) 40, (MR) 40

Limping threshold(village) 30% / (LR) 25% / (HR) 18% / (MR) 12%

Capturing threshold(village) 35% / (LR) 25% / (HR) 21% / (MR) 12%

Sleep recovering90 seconds / recover 5% HP

GimmickVital(S) 100 / (M) 100 / (L) 100 / (KB) -1

Riding HP(S) 100 / (M) 100 / (L) 100

WeightS

Caution to combat timer5

Caution to normal timer10

Combat to normal timer5

Enrage threshold(LR) 0 / (HR) 0 / (Rampage) 0 / (MR) 0

Enrage timer100

Rampage enrage timer10

Enrage motion multiplier1

Enrage attack multiplier1

Enrage defense multiplier1

Enrage compensation rate[1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0]

Enrage compensation rate (rampage)[1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0]

Enrage add staying time30

life_area_timer_rate0.1

Quests

QuestSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina

Hitzone data

Monster hitzone diagram
HitzonePhaseNameSlashImpactShotFireWaterIceThunderDragonDizzy
[0]A:全身(肉質)08387851005050100100
[1]0000000000
[2]0000000000
[3]0000000000
[4]0000000000
[5]0000000000
[6]0000000000
[7]0000000000
[8]0000000000
[9]0000000000
[10]0000000000
[11]0000000000
[12]0000000000
[13]0000000000
[14]0000000000
[15]0000000000

Parts

Monster parts diagram
PartStaggerBreakSeverExtract
[0]ダメージアタリ, 全身(部位)20White
[1]20White
[2]100None
[3]100None
[4]100None
[5]100None
[6]100None
[7]100None
[8]100None
[9]100None
[10]100None
[11]100None
[12]100None
[13]100None
[14]100None
[15]100None

Multi-part vital

IndexPartpriorityAttributesHP
System0 (Apex knockdown?)4Unique
System1 (Riding initiate?)4Unique
System2 (Apex related?)4Unique

Abnormal status

ThresholdDecayMax stockActive timeAdd tired timeDamageAdditional information
Paralyze180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset=5
Sleep180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 3
Stun120 (+100) → 520120 (+100) → 5205 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 5
Exhaust0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 0, Preset=0
Paralyze20 (+10) → 4020 (+10) → 405 / 10 sec5 / 10 sec015 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset=6
Sleep30 (+20) → 7030 (+20) → 705 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 4
Stun45 (+25) → 9545 (+25) → 955 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 6
Exhaust225 (+75) → 900180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 150, Preset=3
Flash0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec020 sec (-4 sec) → 5 sec+0 sec0 / 0 sec
Activate count = 0, Active time = 0
Activate count = 0, Active time = 0

Ignore refresh stance =
Distance = 0 ~ 0, Angle = 0
Preset = 1
Flash0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-3 sec) → 3 sec+0 sec0 / 0 sec
Activate count = 9999, Active time = 30
Activate count = 9999, Active time = 30

Ignore refresh stance = stand, fly, diving, wall, ceiling
Distance = 3 ~ 8, Angle = 120
Preset = 4
Poison180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec5 / 2 secPreset = 6
Blast180 (+130) → 570180 (+130) → 5700 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 100, Preset = 3
Poison10 (+0) → 10010 (+0) → 1005 / 10 sec5 / 10 sec035 sec (-0 sec) → 0 sec+0 sec30 / 1 secPreset = 7
Blast30 (+10) → 5030 (+10) → 505 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 100, Preset = 6
Ride0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 seccommon, Nora first limit = 0
Water180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
Preset = 0
Fire180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec2 / 15 secHit-damage rate = 2, Preset = 0
Ice180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 0.8, Preset = 0
Thunder180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 0.5, min = 5, max = 50, default = 1.2
Normal hzv adjust: rate = 0.5, min = 5, max = 50, default = 1.2
Stun active limit = 0, Preset = 0
Fall trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 3 sec+5 sec0 / 0 secPreset = 0
Quick sand0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Buddy fall trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPoison stacking = 0, Preset = 1
Shock trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 3 sec+5 sec0 / 0 secPreset = 0
Buddy shock trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 1
Capture0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec03.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Dung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Steel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 0, Preset = 2, Unique target param = false
Distance = 0 ~ 0, Angle = 0
Water180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
Preset = 2
Fire180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec15 / 2 secHit-damage rate = 1.5, Preset = 2
Ice180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 0.9, Preset = 2
Thunder180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 0.5, min = 1, max = 40, default = 1
Normal hzv adjust: rate = 0.2, min = 1, max = 20, default = 1
Stun active limit = 1, Preset = 2
Fall trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-2 sec) → 3 sec+5 sec0 / 0 secPreset = 1
Quick sand0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 1
Buddy fall trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPoison stacking = 0, Preset = 1
Shock trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 secPreset = 1
Buddy shock trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 secPreset = 1
Capture150 (+0) → 00 (+0) → 05 / 5 sec0 / 0 sec2003.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 1
Dung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec0120 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 1
Steel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 0, Preset = 2, Unique target param = false
Distance = 0 ~ 0, Angle = 0

Low rank reward

Target rewardsProbability
2x
飛甲虫の甲殻Bnahabra ShellCarapace Bnaha.Bnahabra: corazzaBnahabra-PanzerCaparazón de BnahabraШкура БнахабрыSkorupa BnahabryCasco Bnahabra비갑충의 갑각飛甲蟲的甲殼飞甲虫的甲壳صدفة بنهابرا
6%
1x
飛甲虫の甲殻Bnahabra ShellCarapace Bnaha.Bnahabra: corazzaBnahabra-PanzerCaparazón de BnahabraШкура БнахабрыSkorupa BnahabryCasco Bnahabra비갑충의 갑각飛甲蟲的甲殼飞甲虫的甲壳صدفة بنهابرا
16%
2x
飛甲虫の羽Bnahabra WingAile BnahabraBnahabra: alaBnahabra-FlügelAla de BnahabraКрыло БнахабрыSkrzyd. BnahabryAsa Bnahabra비갑충의 날개飛甲蟲的羽飞甲虫的羽جناح بنهابرا
12%
1x
飛甲虫の羽Bnahabra WingAile BnahabraBnahabra: alaBnahabra-FlügelAla de BnahabraКрыло БнахабрыSkrzyd. BnahabryAsa Bnahabra비갑충의 날개飛甲蟲的羽飞甲虫的羽جناح بنهابرا
23%
1x
飛甲虫の麻痺針Bnahabra StingerDard BnahabraBnahabra: aculeoBnahabra-StachelAguijón de BnahabraЖало БнахабрыŻądło BnahabryFerrão Bnahabra비갑충의 마비침飛甲蟲的麻痺針飞甲虫的麻痹针لاسع بنهابرا
20%
1x
モンスターの体液Monster FluidLiquide monstreFluido di mostroMonsterfluidFluido de monstruoЧудов. жидкостьPłyn z potworaFluido de Mons.몬스터의 체액魔物體液怪物体液سائل الوحش
13%
1x
光蟲FlashbugFlashinsecteInsetto lampoBlitzkäferLuminsectoСветожукBłyskowadLampejinseto광충光蟲光虫الحشرات المضيئة
10%
Capture rewardsProbability
PartBroken part rewardsProbability
PartDropped materialsProbability

High rank reward

Target rewardsProbability
Capture rewardsProbability
PartBroken part rewardsProbability
PartDropped materialsProbability

Master rank reward

Target rewardsProbability
Capture rewardsProbability
PartBroken part rewardsProbability
PartDropped materialsProbability

Move set

Internal nameDamageStatusGuardingPowerTypeType valueTo objectTo other monsterFlags
タックル
  • Raw 15
  • Stun 1
Guardable10KnockBack0NoneNone
通常針
  • Raw 15
  • Stun 1
Guardable10KnockBack0NoneNone
麻痺針
  • Raw 15
  • Stun 1
  • Paralyze 60 5sec
Guardable10KnockBack0NoneNone
属性耐性低下液ダメージデータ
  • Raw 20
  • ResistanceDown 20sec
Guardable20KnockBack0NoneNoneShellIgnoreEndDelay