Quest icon

MR6極熱の爆鱗竜Raining FirePluie de feuPioggia di fuocoFeuerregenLluvia de fuegoОгненный дождьDeszcz ogniaChuva de Fogo극열의 폭린룡極熱的爆鱗龍炽热的爆鳞龙وابل النيرانLluvia de fuego

Description

Objective: 紅蓮滾るバゼルギウス1頭の狩猟Hunt a Seething BazelgeuseChasser 1 Bazelgeuse vulcanCaccia un Bazelgeuse vulcanicoErjage einen Brodelnden Bazelgeuse.Caza un Bazelgeuse MagmaВыследите вспыльчивого БазельгейсаUpoluj Rozzłoszczonego BazelgezaCace um Bazelgeuse Vulcânico홍련의 솟구치는 바젤기우스 1마리 사냥狩獵1頭紅蓮爆鱗龍狩猎1头红莲爆鳞龙اصطد بازيلجيس ثائرCaza un Bazelgeuse Magma

From: 近隣の里の自警団Nearby Village's MilitiaMilice du village voisinMilizia (villaggio vicino)Soldatin des NachbardorfsMilicia de aldea vecinaОполченец ближней деревниOchotnicy z wioski obokMilícia da Aldeia Próxima인근 마을의 수호단附近村莊的巡守隊邻村的自警团ميليشيات القرية المجاورةMilicia de aldea vecina

Detail:

あの爆鱗竜がまた現れました!
しかも、全身に煮え滾るような
熱量を帯びた個体とのこと…!
この個体が移動を始めたが最後、
一帯は焼け野原と化すでしょう。
早急な狩猟をお願いします!That cursed thing has returned, and
with it, fire and utter destruction!
It seems more intent than ever to
terrorize us. First you hear that
awful, awful sound... Then a shadow
passes overhead. Then fire rains
from above. There's no escaping it!La créature maudite est de retour,
et avec elle, incendie et destruction !
Elle semble plus que jamais décidée
à nous terroriser. Ça commence par
ce bruit atroce... Puis une ombre...
et une pluie de feu.
Impossible d'y échapper !Quella maledetta creatura è
tornata, portando con sé fuoco
e distruzione! Sembra più decisa
che mai a terrorizzarci. Prima
quel suono orrendo, poi l'ombra
che sorvolava, infine la pioggia
di fuoco. Non c'è scampo!Das verfluchte Ding ist zurück-
gekehrt, und mit ihm Feuer
und vollständige Zerstörung! Es
scheint entschlossener denn je,
uns zu terrorisieren. Es klingt
furchtbar und Feuer regnet vom
Himmel. Es gibt kein Entkommen!¡Esa endiablada cosa ha vuelto
con fuego y destrucción! Y más
resuelto que nunca a sembrar
el pánico. Siempre precedido de
un horrible graznido... seguido
de una sombra voladora que rocía
fuego. ¡No hay escapatoria!Это проклятое чудище верну-
лось, а с ним — огонь и разру-
шения! Теперь оно от нас уже
не отстанет. Сначала ты
слышишь жуткий звук. Потом —
сверху тень. Потом с неба
льется огонь. Спасения нет!To przekleństwo wróciło wraz
z ogniem i zniszczeniem! Będzie
nas nękać jak nigdy wcześniej.
Najpierw słychać okropny
dźwięk, a potem cień pojawia
się nad głowami. Ogień spada
z nieba. Nie da się uciec!Aquele troço amaldiçoado voltou
e, com ele, fogo e destruição!
Parece mais decidido do que nunca
a nos aterrorizar. Primeiro,
aquele som terrível. Depois,
uma sombra no alto. Aí o fogo
de cima. Não há escapatória!그 폭린룡이 나타났습니다!
그것도 온몸이 펄펄 불타는 것
같은 열량을 띤 개체라고
합니다! 이 개체가 이동을 시작
했다가는, 일대는 허허벌판이
될 겁니다. 조속히 사냥을
부탁드립니다!那頭爆鱗龍又出現了!而且是比
之前體溫更高,經常處於高熱狀態
的個體!這種個體一旦開始移動,
想必四周都會被燒成荒野。請趕緊
進行狩獵吧!爆鳞龙再次出现了!而且,此个体
所带的体温极高,仿佛全身都在翻 
滚沸腾!一旦它要移动就完了,这
一带将会化为一片焦土。麻烦你尽
快去狩猎它!عاد ذلك اللعين، و
بعودته، سيحل الخراب والدمار!
ويبدو أنه ينوي إرعابنا
أكثر من أي شيء آخر. أولًا نسمع ذلك الصوت
البشع... بعدها نرى ظلَّه
فوق رؤوسنا. ثم يهطل وابل النيران من
السماء. ولا يمكن الهرب منه!¡Esa endiablada cosa volvió
con fuego y destrucción! Y más
resuelta que nunca a sembrar
el pánico. Siempre precedido de
un horrible graznido... seguido
de una sombra voladora que rocía
fuego. ¡No hay escapatoria!

Basic data

Map溶岩洞Lava CavernsCavernes de laveCaverne lavicheLavahöhlenGrutas de lavaЛавовые пещерыJaskinie LawyCavernas de Lava용암 동굴熔岩洞熔岩洞كهوف الحممGrutas de lava

Base time21

Time variation3

Time limit50

Carts3

RequirementMR 10

TargetHunt 1x 紅蓮滾るバゼルギウスSeething BazelgeuseBazelgeuse vulcanBazelgeuse vulcanicoBrodelnder BazelgeuseBazelgeuse Magmaвспыльчивый Базел.Rozzłoszczony BazelgezBazelgeuse Vulcânico홍련의 솟구치는 바젤기우스紅蓮爆鱗龍红莲爆鳞龙بازيلجيس الثائرBazelgeuse Magma

Reward money34200z

Reward village point690

Reward rank point2400

Is tutorialfalse

Auto match HR10011

Monster swapFreeExtra 70% 20min, 30% 22min

Monster swap preventionLowerHp 20

Unlock

Unlock quest group by NPC dialog [970]

Monster stats

MonsterSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Small crown6%Large crown10%x11.9(±±)x11.9x13.2x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13

Multiplayer factor

MonsterHPAttackPartsOther partsMulti partsDefenseElement AElement BStunExhaustRideMonster to monsterQurio
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4

Spawning

MonsterSpawning conditionInitial area
InitialZone 14, ID @0, 60%Zone 3, ID @0, 30%Zone 4, ID @0, 10%
InitialZone 10, ID @0, 100%
30% chance initialZone 11, ID @0, 100%
40% chance initialZone 4, ID @0, 100%
30% chance initialZone 12, ID @0, 100%
Random swapZone 12, ID @0, 60%Zone 14, ID @0, 30%Zone 11, ID @0, 10%
Random swapZone 5, ID @0, 50%Zone 11, ID @0, 50%

Supply items

Rewards

Addtional target rewards: 0

Addtional quest rewards: 0

See monster's page for target rewards.

Quest rewards
First one fixed
Probability
1x 15%
2x 9%
1x 30%
1x 30%
2x 10%
2x 2%
1x 4%

Monster route

Route number: 10
Current zoneNext zone
1
Normal, prev zone 2
  • 100% to zone 5
Normal, prev zone 5
  • 100% to zone 2
Normal
  • 70% to zone 5
  • 30% to zone 2
2
Normal, prev zone 3
  • 100% to zone 1
Normal
  • 100% to zone 3
3
Normal, prev zone 6
  • 100% to zone 2
Normal
  • 100% to zone 6
4
Normal, prev zone 1
  • 100% to zone 5
Normal
  • 100% to zone 1
5
Normal, prev zone 12
  • 100% to zone 4
Normal
  • 100% to zone 13
6
Normal, prev zone 8
  • 100% to zone 3
Normal
  • 100% to zone 8
7
Normal
  • 100% to zone 3
8
Normal, prev zone 11
  • 100% to zone 6
Normal
  • 100% to zone 11
9
Normal
  • 100% to zone 2
10
Normal, prev zone 12
  • 100% to zone 11
Normal
  • 100% to zone 12
11
Normal, prev zone 14
  • 100% to zone 8
Normal
  • 100% to zone 14
12
Normal, prev zone 5
  • 100% to zone 14
Normal
  • 100% to zone 5
13
Normal, prev zone 14
  • 100% to zone 5
Normal
  • 100% to zone 14
14
Normal, prev zone 11
  • 100% to zone 12
Normal, prev zone 12
  • 100% to zone 11
Normal
  • 70% to zone 12
  • 30% to zone 11
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 4
2
Normal
  • 100% to zone 3
3
Normal
  • 100% to zone 7
4
Normal
  • 100% to zone 5
5
Normal, prev zone 13
  • 100% to zone 12
Normal, prev zone 12
  • 100% to zone 13
Normal
  • 70% to zone 12
  • 30% to zone 13
6
Normal
  • 100% to zone 8
7
Normal, prev zone 8
  • 100% to zone 10, jump
Normal
  • 100% to zone 8, jump
8
Normal
  • 100% to zone 11
9
Normal
  • 100% to zone 7
10
Normal, prev zone 7
  • 100% to zone 11
Normal
  • 100% to zone 7, jump
11
Normal
  • 100% to zone 14, jump
12
Normal, prev zone 5
  • 100% to zone 10
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 70% to zone 10
  • 30% to zone 5
13
Normal, prev zone 5
  • 100% to zone 14
Normal, prev zone 14
  • 100% to zone 5
Normal
  • 70% to zone 5
  • 30% to zone 14
14
Normal, prev zone 12
  • 100% to zone 13
Normal, prev zone 13
  • 100% to zone 12
Normal
  • 70% to zone 12
  • 30% to zone 13
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 4
2
Normal
  • 100% to zone 9
3
Normal
  • 100% to zone 7
4
Normal, prev zone 9
  • 100% to zone 5
Normal, prev zone 5
  • 100% to zone 9
Normal
  • 70% to zone 9
  • 30% to zone 5
5
Normal, prev zone 4
  • 100% to zone 13
Normal, prev zone 13
  • 100% to zone 4
Normal
  • 70% to zone 13
  • 30% to zone 4
6
Normal
  • 100% to zone 8
7
Normal
  • 100% to zone 9
8
Normal
  • 100% to zone 11
9
Normal, prev zone 10
  • 100% to zone 4
Normal, prev zone 4
  • 100% to zone 10
Normal
  • 70% to zone 4
  • 30% to zone 10
10
Normal, prev zone 9
  • 100% to zone 11
Normal, prev zone 11
  • 100% to zone 9
Normal
  • 70% to zone 11
  • 30% to zone 9
11
Normal, prev zone 10
  • 100% to zone 14
Normal, prev zone 14
  • 100% to zone 10
Normal
  • 70% to zone 14
  • 30% to zone 10
12
Normal, prev zone 5
  • 100% to zone 10
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 70% to zone 5
  • 30% to zone 10
13
Normal
  • 100% to zone 14
14
Normal, prev zone 11
  • 100% to zone 12
Normal, prev zone 12
  • 100% to zone 11
Normal
  • 70% to zone 12
  • 30% to zone 11
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 4
2
Normal
  • 100% to zone 9
3
Normal
  • 100% to zone 2
4
Normal, prev zone 9
  • 100% to zone 5
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 70% to zone 5
  • 30% to zone 9
5
Normal, prev zone 4
  • 100% to zone 13
Normal
  • 100% to zone 4
6
Normal
  • 100% to zone 8
7
Normal
  • 100% to zone 9
8
Normal
  • 100% to zone 10
9
Normal, prev zone 10
  • 100% to zone 4
Normal
  • 100% to zone 10
10
Normal, prev zone 12
  • 100% to zone 4
Normal
  • 100% to zone 12
11
Normal, prev zone 14
  • 100% to zone 10
Normal
  • 100% to zone 14
12
Normal, prev zone 14
  • 100% to zone 5
Normal
  • 100% to zone 14
13
Normal, prev zone 5
  • 100% to zone 14
Normal
  • 100% to zone 5
14
Normal
  • 100% to zone 13
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 4
2
Normal
  • 100% to zone 9
3
Normal
  • 100% to zone 2
4
Normal
  • 100% to zone 5
5
Normal, prev zone 12
  • 100% to zone 13
Normal, prev zone 13
  • 100% to zone 12
Normal
  • 70% to zone 13
  • 30% to zone 12
6
Normal
  • 100% to zone 8
7
Normal
  • 100% to zone 9
8
Normal
  • 100% to zone 10
9
Normal
  • 100% to zone 4
10
Normal, prev zone 9
  • 100% to zone 4
Normal
  • 100% to zone 9
11
Normal
  • 100% to zone 10
12
Normal, prev zone 14
  • 70% to zone 5
  • 30% to zone 10
Normal, prev zone 5
  • 70% to zone 14
  • 30% to zone 10
Normal
  • 70% to zone 5
  • 30% to zone 14
13
Normal
  • 100% to zone 14
14
Normal, prev zone 11
  • 100% to zone 12
Normal, prev zone 12
  • 100% to zone 11, jump
Normal
  • 70% to zone 11, jump
  • 30% to zone 12
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 4
2
Normal
  • 100% to zone 1
3
Normal
  • 100% to zone 2, fly
4
Normal
  • 100% to zone 5
5
Normal, prev zone 12
  • 100% to zone 13
Normal
  • 100% to zone 12
6
Normal
  • 100% to zone 2
7
Normal
  • 100% to zone 9
8
Normal
  • 100% to zone 11
9
Normal
  • 100% to zone 4
10
Normal
  • 100% to zone 9
11
Normal
  • 100% to zone 10
12
Normal, prev zone 14
  • 100% to zone 5
Normal
  • 100% to zone 14
13
Normal, prev zone 5
  • 100% to zone 14
Normal
  • 100% to zone 5
14
Normal, prev zone 13
  • 100% to zone 11
Normal, prev zone 11
  • 100% to zone 13
Normal
  • 70% to zone 13
  • 30% to zone 11
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 4
2
Normal
  • 100% to zone 1
3
Normal
  • 100% to zone 2
4
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 100% to zone 10
5
Normal, prev zone 12
  • 100% to zone 4
Normal, prev zone 4
  • 100% to zone 12
Normal
  • 70% to zone 4
  • 30% to zone 12
6
Normal
  • 100% to zone 8
7
Normal
  • 100% to zone 9
8
Normal
  • 100% to zone 11
9
Normal
  • 100% to zone 10
10
Normal, prev zone 11
  • 100% to zone 4
Normal
  • 100% to zone 11
11
Normal
  • 100% to zone 14
12
Normal, prev zone 5
  • 100% to zone 14
Normal, prev zone 14
  • 100% to zone 5
Normal
  • 70% to zone 5
  • 30% to zone 14
13
Normal
  • 100% to zone 5
14
Normal, prev zone 13
  • 100% to zone 12
Normal, prev zone 12
  • 100% to zone 13
Normal
  • 70% to zone 13
  • 30% to zone 12