Quest icon

MR2安眠快眠イソネ枕Somnacanth Sleep AidSomnifère SomnacanthSonnifero di SomnacanthSomnacanth-EinschlafhilfeSomnífero SomnacanthСнотворное СомнакантаUśpienie SomnacanthaSomnacanth de Dormir숙면에는 이소네 베개酣睡安眠人魚龍枕頭酣然入梦人鱼龙枕حبوب سومناكانث المنومةSomnífero Somnacanth

Description

Objective: イソネミクニ1頭の狩猟Hunt a SomnacanthChasser un SomnacanthCaccia un SomnacanthErjage einen Somnacanth.Caza un SomnacanthВыследить СомнакантаUpoluj SomnacanthaCace um Somnacanth이소네미쿠니 1마리 사냥狩獵1頭人魚龍狩猎1头人鱼龙اصطد سومناكانثCaza un Somnacanth

From: 常に眠そうな男性Drowsy ManHomme somnolentUomo assonnatoSchläfriger MannHombre adormiladoСонный человекŚpiący mężczyznaSonolento항상 졸려 보이는 남성總是一臉睡意的男性总是一脸困意的男子رجل نعسانHombre adormilado

Detail:

僕はとにかく寝るのが好きで…
ぐっすりと眠れる枕を作りたいん
です~。なんでも…イソネミクニ
に眠らされると、まるで深海の底
に飲まれるように深ーく眠れるの
だとか。きっと参考になると思う
ので、狩猟してもらえませんか?*yawn* I'm a sleeping fiend, so
I wanna make a pillow that's up
to the nappy task. Getting *yawn*
knocked out by a Somnacanth's
like a gift from the sandman himself.
If you hunt one for me, it'd really
*yawn* help my snooze cruise.J'adore dormir, et je voudrais
fabriquer un oreiller de qualité.
Un coup de Somnacanth,
c'est comme un don du marchand
de sable. Chasses-en un pour moi,
ça me sera très utile !Io amo dormire, quindi voglio
creare un cuscino adatto per
i pisolini. Farsi mettere al
tappeto da un Somnacanth
sarebbe meglio che contare
le pecore. Se ne cacci uno,
mi saresti di grande aiuto.Ich bin ein Schlaf-Liebhaber,
darum will ich ein passendes
Kissen. Von einem Somnacanth
k.o. gehauen zu werden, ist wie
ein Geschenk vom Sandmännchen
persönlich. Jage einen für mich
und meine Schlummerreise.Como lo mío es dormir, quiero
una almohada de las buenas.
Que un Somnacanth te deje
frito es mejor que contar
ovejas. Si me cazas uno, me
ayudaría mucho a conciliar el
sueño.Я большой любитель поспать
и я хочу сделать подушку,
которая мне подойдет. А быть
усыпленным Сомнакантом это
вообще словно дар свыше.
Поохотишься на него? Это мне
очень поможет.Mam problemy z zaśnięciem, więc
chcę zrobić poduszkę, która mi
to ułatwi. Z chęcią stracę
przytomność za sprawą
Somnacantha. Upoluj mi jednego,
żeby mnie wspomóc w tej sennej
sprawie.Eu adoro dormir, então quero
fazer um travesseiro à
altura da tarefa. Pegar no sono
com um Somnacanth é como
estar nos braços de Morfeu. Se
você caçar um para mim,
vai ajudar minhas sonecas.저는 자는 걸 좋아해서…
푹 잠들 수 있는 베개를 만들고
싶어요~ 글쎄… 이소네미쿠니의
공격에 잠들면, 마치 심해에
가라앉는 것처럼 깊이 잠들 수
있다는데. 참고가 될 것 같으니
사냥해 주실 수 있을까요?我這個人非常喜歡睡覺……
所以想做一個能讓人熟睡的枕頭~
我聽說……被人魚龍催眠後,
就會像沉入深海底部般
陷入深~深的睡眠。
我覺得這肯定有參考價值,
你能幫我去狩獵牠嗎?我就是喜欢睡觉……我想做一个枕着
睡能睡得香的枕头~听说……被人鱼
龙催眠之后,可以睡得很沉,像被吞
进深海一样。这一定很有参考价值,
可以请你去狩猎吗?أنا محب للنوم، لذلك أريد صنع
وسادة مريحة
للقيلولة. إن ضرب
سومناكانث بمنزلة هدية
من الرجل المنوم نفسه.
إذا قمت بصيد واحد من أجلي،
سيساعدني ذلك كثيرًا في قيلولتي.Como lo mío es dormir, quiero
una almohada de las buenas.
Que un Somnacanth te deje
frito es mejor que contar
ovejas. Si me cazas uno, me
ayudaría mucho a conciliar el
sueño.

Basic data

Map寒冷群島Frost IslandsArchipel de glaceIsole ghiacciateFrostinselnIslas heladasМорозные островаWyspy MroźneIlhas Gélidas한랭 군도寒冷群島冰封群岛الجُزر الثلجيةIslas heladas

Base time11

Time variation3

Time limit50

Carts3

RequirementMR 1

TargetHunt 1x イソネミクニSomnacanthSomnacanthSomnacanthSomnacanthSomnacanthСомнакантSomnacanthSomnacanth이소네미쿠니人魚龍人鱼龙سومناكانثSomnacanth

Reward money13680z

Reward village point280

Reward rank point700

Is tutorialfalse

Auto match HR10002

Monster swapFreeExtra 70% 20min, 30% 22min

Monster swap preventionLowerHp 20

Unlock

Unlock quest group by NPC dialog [443]

Monster stats

MonsterSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Small crown6%Large crown10%x6(±±)x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13

Multiplayer factor

MonsterHPAttackPartsOther partsMulti partsDefenseElement AElement BStunExhaustRideMonster to monsterQurio
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.35
  • 3: x1.7
  • 4: x2
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x1
  • 3: x1
  • 4: x1
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x2
  • 3: x3
  • 4: x4
  • 2: x1.5
  • 3: x1.8
  • 4: x2.1
  • 2: x1.2
  • 3: x1.5
  • 4: x1.75
  • 2: x1.6
  • 3: x2.1
  • 4: x2.4

Spawning

Supply items

Rewards

Addtional target rewards: 0

Addtional quest rewards: 0

See monster's page for target rewards.

Quest rewards
First one fixed
Probability
1x 14%
2x 10%
1x 12%
1x 12%
1x 14%
1x 14%
1x 16%
2x 8%

Monster route

Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 3
2
Normal
  • 100% to zone 5
3
Normal
  • 100% to zone 7
4
Normal, prev zone 7
  • 100% to zone 5
Normal
  • 100% to zone 7
5
Normal
  • 100% to zone 7
6
Normal
  • 100% to zone 7
7
Normal
  • 100% to zone 10
8
Normal
  • 100% to zone 5
9
Normal
  • 100% to zone 10
10
Normal, prev zone 8
  • 100% to zone 11
Normal, prev zone 11
  • 100% to zone 8
Normal
  • 70% to zone 8
  • 30% to zone 11
11
Normal
  • 100% to zone 12
12
Normal
  • 100% to zone 8
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 3
2
Normal
  • 100% to zone 1
3
Normal, prev zone 6
  • 100% to zone 4
Normal, prev zone 4
  • 100% to zone 6
Normal
  • 70% to zone 4
  • 30% to zone 6
4
Normal
  • 100% to zone 5
5
Normal, prev zone 2
  • 100% to zone 4
Normal
  • 100% to zone 2
6
Normal, prev zone 3
  • 100% to zone 9
Normal
  • 100% to zone 3
7
Normal, prev zone 4
  • 100% to zone 6
Normal
  • 100% to zone 4
8
Normal
  • 100% to zone 5
9
Normal
  • 100% to zone 6
10
Normal
  • 100% to zone 9
11
Normal
  • 100% to zone 7
12
Normal
  • 100% to zone 10
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 3
2
Normal
  • 100% to zone 5
3
Normal
  • 100% to zone 4
4
Normal
  • 100% to zone 5
5
Normal
  • 100% to zone 7
6
Normal, prev zone 7
  • 100% to zone 3
Normal
  • 100% to zone 7
7
Normal, prev zone 11
  • 100% to zone 3
Normal, prev zone 3
  • 100% to zone 11
Normal
  • 70% to zone 3
  • 30% to zone 11
8
Normal, prev zone 5
  • 100% to zone 10
Normal
  • 100% to zone 5
9
Normal, prev zone 10
  • 100% to zone 6
Normal
  • 100% to zone 10
10
Normal, prev zone 7
  • 100% to zone 12
Normal
  • 100% to zone 7
11
Normal
  • 100% to zone 12
12
Normal
  • 100% to zone 10
Route number: 10
Current zoneNext zone
1
Normal, prev zone 4
  • 100% to zone 3
Normal
  • 100% to zone 4
2
Normal
  • 100% to zone 1
3
Normal, prev zone 1
  • 100% to zone 6
Normal
  • 100% to zone 1
4
Normal, prev zone 6
  • 100% to zone 7
Normal
  • 100% to zone 6
5
Normal, prev zone 2
  • 100% to zone 4
Normal
  • 100% to zone 2
6
Normal, prev zone 9
  • 100% to zone 7
Normal
  • 100% to zone 9
7
Normal, prev zone 3
  • 100% to zone 5
Normal, prev zone 5
  • 100% to zone 3
Normal
  • 70% to zone 3
  • 30% to zone 5
8
Normal, prev zone 5
  • 100% to zone 7
Normal
  • 100% to zone 5
9
Normal
  • 100% to zone 7
10
Normal, prev zone 9
  • 100% to zone 7
Normal
  • 100% to zone 9
11
Normal
  • 100% to zone 7
12
Normal
  • 100% to zone 9
Route number: 10
Current zoneNext zone
1
Normal
  • 100% to zone 3
2
Normal
  • 100% to zone 5
3
Normal, prev zone 6
  • 100% to zone 7
Normal
  • 100% to zone 6
4
Normal, prev zone 7
  • 100% to zone 3
Normal
  • 100% to zone 7
5
Normal, prev zone 7
  • 100% to zone 8
Normal
  • 100% to zone 7
6
Normal
  • 100% to zone 9
7
Normal
  • 100% to zone 6
8
Normal, prev zone 10
  • 100% to zone 5
Normal
  • 100% to zone 10
9
Normal
  • 100% to zone 10
10
Normal, prev zone 7
  • 100% to zone 12
Normal, prev zone 12
  • 100% to zone 7
Normal
  • 70% to zone 7
  • 30% to zone 12
11
Normal
  • 100% to zone 10
12
Normal
  • 100% to zone 11
Route number: 10
Current zoneNext zone
1
Normal, prev zone 3
  • 100% to zone 2
Normal, prev zone 2
  • 100% to zone 3
Normal
  • 50% to zone 2
  • 50% to zone 3
2
Normal, prev zone 1
  • 100% to zone 5
Normal, prev zone 5
  • 100% to zone 1
Normal
  • 50% to zone 1
  • 50% to zone 5
3
Normal, prev zone 1
  • 100% to zone 6
Normal, prev zone 4
  • 100% to zone 6
Normal, prev zone 6
  • 100% to zone 1
Normal
  • 50% to zone 1
  • 50% to zone 6
4
Normal, prev zone 3
  • 100% to zone 5
Normal
  • 100% to zone 3
5
Normal, prev zone 4
  • 100% to zone 2
Normal
  • 70% to zone 2
  • 30% to zone 4
6
Normal, prev zone 3
  • 100% to zone 9
Normal
  • 100% to zone 3
7
Normal, prev zone 5
  • 100% to zone 6
Normal
  • 100% to zone 5
8
Normal
  • 100% to zone 5
9
Normal
  • 100% to zone 6
10
Normal
  • 100% to zone 9
11
Normal
  • 100% to zone 10
12
Normal
  • 100% to zone 10