HR5NPC見極めよ! 大剣の型Grasp the Great SwordLeçon grande épéeBrandisci lo spadoneGebrauch des GroßschwertsBlande la gran espadaДерзай с двуручным мечомOpanuj miecz dwuręcznySegure o espadão보아라! 대검의 기술仔細觀察!大劍的招式看清吧!大剑之型قبضة السيف العظيمBlande la gran espada
Description
Objective: ビシュテンゴ2頭の狩猟Hunt 2 BishatenChasser deux BishatenCaccia 2 BishatenErjage zwei Bishaten.Caza 2 BishatenВыследить 2 БисятэновUpoluj 2 BishatenyCace 2 Bishatens비슈텐고 2마리 사냥狩獵2頭天狗獸狩猎2头天狗兽صيد 2 من بيشاتنCaza 2 Bishaten
From: ウツシ教官Master UtsushiUtsushi le maîtreMaestro UtsushiMeister UtsushiMaestro UtsushiМастер УцусиMistrz UtsushiMestre Utsushi우츠시 교관倪泰教官倪泰教官السيد أوتسوشيMaestro Utsushi
Detail:
やあ、我が愛弟子よ!
独特な動きで翻弄し、スキを
見計らって痛撃を見舞う!
そんなビシュテンゴの攻撃を
見極め、克服するんだ。そうする
ことで、大剣の立ち回りに新たな
選択肢が生み出せるはずだぞ!Alright, Ace, lesson time!
The Bishaten may move and
attack in its own unique way,
but when it hits big, it hits BIG!
See for yourself what I mean,
and you'll definitely find new
ways to swing a great sword!Bon, je t'explique ! Le Bishaten
a sa propre manière de bouger et
d'attaquer, mais quand il frappe,
crois-moi ça fait mal ! Si tu
en rencontres un, tu comprendras,
et la grande épée te servira !OK, è ora di imparare: il
Bishaten si muove e attacca
in modo unico ma, quando
colpisce, lo fa con GRANDE
forza. Scoprilo da te e
imparerai nuovi modi per
brandire lo spadone!Okay, Ass, aufgepasst! Der
Bishaten bewegt sich vielleicht
auf seine eigene Weise, aber
wenn er trifft, trifft er HART!
Sieh selbst, dann wirst du neue
Wege finden, das Großschwert
zu schwingen!Puede que los Bishaten no sean
rivales fáciles, pero un golpe
fuerte es un golpe fuerte.
Ve a comprobar a qué me
refiero y aprenderás nuevas
formas de esgrimir la gran
espada.Ну что, ас, пора учиться!
Бисятэн двигается и атакует
в своей особенной манере, а уж
когда он бьет, бьет на
совесть! Проверь это на деле —
так ты быстрее научишься
орудовать двуручным мечом!Dobra, czas na naukę! Bishaten
może ruszać się i atakować na
różne sposoby, ale jak już
walnie, to PORZĄDNIE! Sprawdź,
o co mi chodzi, a nauczysz się
nowych rzeczy z mieczem
dwuręcznym.Beleza, Craque, hora da aula!
O Bishaten pode se mover e
atacar de forma peculiar, mas,
quando bate forte, é FORTE!
Veja com os próprios olhos,
e você vai aprender novas
formas de brandir um espadão!자, 나의 애제자여!
독특한 움직임으로 상대를
농락하고 그 틈을 노리는
비슈텐고의 공격을 직접 눈으로
파악하고 극복해 봐라!
그러면 대검의 새로운 선택지를
만들어 낼 수 있을 거다!嗨,我的愛徒啊!
天狗獸會以特殊的動作玩弄對手,
伺機給予對手迎頭痛擊!
你要仔細觀察牠的攻擊,
並設法克服。如此一來,
你在運用大劍時,
應該就能創造新的招式!嘿,我的爱徒啊!
天狗兽会用独特的动作玩弄敌人,
看准破绽对其发动痛击!
你要看清它的攻击,
将其克服。这样一来,
应该就能在大剑技巧中
创造出崭新的可能性!حسنًا {أيها البارع} {أيتها البارعة}، حان وقت
الدرس! قد يتحرك بيشاتن ويهجم
بطريقته الفريدة، لكن عندما يضرب
ضربة قوية، تكون قوية حقًا!
{شاهد بنفسك} {شاهدي بنفسكِ} ما أعنيه،
و{ستجد} {ستجدين} بالتأكيد طرقًا
جديدة لاستخدام السيف العظيم!Puede que los Bishaten no sean
rivales fáciles, pero un golpe
fuerte es un golpe fuerte.
Ve a comprobar a qué me
refiero y aprenderás nuevas
formas de esgrimir la gran
espada.
Basic data
Base time21
Time variation3
Time limit50
Carts3
RequirementHR 4
TargetHunt 2x ビシュテンゴBishatenBishatenBishatenBishatenBishatenБисятэнBishatenBishaten비슈텐고天狗獸天狗兽بيشاتنBishaten
Reward money10080z
Reward village point210
Reward rank point690
Is tutorialfalse
Auto match HR5
Monster swapFreeExtra 50% 20min, 50% 22min
Monster swap preventionLowerHp 30
Monster stats
Monster | Size | HP | Attack | Parts | Defense | Element | Stun | Exhaust | Ride | Paralyze | Sleep | Stamina |
---|---|---|---|---|---|---|---|---|---|---|---|---|
x2.26 | x3.6 | x2.75 | x1 | Ax1.2, Bx1.2 ①Ax1, Bx1 | x1.3 ①x1 | x1.5 ①x1 | x1.2 ①x1 | x1.2 ①x1 | x1 | 1 | ||
x2.14 | x3.6 | x2.75 | x1 | Ax1.2, Bx1.2 ①Ax1, Bx1 | x1.3 ①x1 | x1.5 ①x1 | x1.2 ①x1 | x1.2 ①x1 | x1 | 1 | ||
1% | x2.7 | x3.5 | x2.75 | x1 | Ax1.2, Bx1.2 ①Ax1, Bx1 | x1.3 ①x1 | x1.5 ①x1 | x1.2 ①x1 | x1.2 ①x1 | x1 | 1 | |
1% | x2.7 | x3.5 | x2.75 | x1 | Ax1.2, Bx1.2 ①Ax1, Bx1 | x1.3 ①x1 | x1.5 ①x1 | x1.2 ①x1 | x1.2 ①x1 | x1 | 1 | |
1% | x3.1 | x4.6 | x2.95 | x1 | Ax1.3, Bx1.3 ①Ax1, Bx1 | x1.3 ①x1 | x1.6 ①x1 | x1.3 ①x1 | x1.3 ①x1 | x1 | 1 | |
1% | x2.7 | x3.5 | x2.95 | x1 | Ax1.2, Bx1.2 ①Ax1, Bx1 | x1.3 ①x1 | x1.5 ①x1 | x1.2 ①x1 | x1.2 ①x1 | x1 | 1 | |
1% | x2.7 | x3.5 | x2.95 | x1 | Ax1.2, Bx1.2 ①Ax1, Bx1 | x1.3 ①x1 | x1.5 ①x1 | x1.2 ①x1 | x1.2 ①x1 | x1 | 1 |
Multiplayer factor
Monster | HP | Attack | Parts | Other parts | Multi parts | Defense | Element A | Element B | Stun | Exhaust | Ride | Monster to monster | Qurio |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Spawning
Monster | Spawning condition | Initial area | ||
---|---|---|---|---|
Initial | Zone 7, ID @0, 60% | Zone 6, ID @0, 30% | Zone 9, ID @0, 10% | |
Initial | Zone 10, ID @0, 60% | Zone 8, ID @0, 30% | Zone 4, ID @0, 10% | |
35% chance initial | Zone 11, ID @0, 100% | |||
35% chance initial | Zone 3, ID @0, 100% | |||
30% chance initial | Zone 5, ID @0, 100% | |||
Random swap | Zone 6, ID @0, 50% | Zone 7, ID @0, 50% | ||
Random swap | Zone 6, ID @0, 50% | Zone 13, ID @0, 50% |
Supply items
- 4x
- 4x
- 4x
- 4x
- 3x
- 3x
- 3x
- 3x
- 30x
- 30x
- 40x
- 40x
- 40x
- 40x
- 25x
- 25x
Rewards
Addtional target rewards: 0
Addtional quest rewards: 0
See monster's page for target rewards.
Quest rewards First one fixed | Probability |
---|---|
1x | 15% |
1x | 10% |
1x | 10% |
1x | 10% |
1x | 12% |
1x | 18% |
1x | 25% |
Monster route
Current zone | Next zone | ||
---|---|---|---|
1 | Normal, prev zone 3
| Normal, prev zone 4
| Normal
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2 | Normal
| ||
3 | Normal, prev zone 4
| Normal
| |
4 | Normal
| ||
5 | Normal
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6 | Normal
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7 | Normal
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8 | Normal, prev zone 6
| Normal
| |
9 | Normal
| ||
10 | Normal
| ||
11 | Normal, prev zone 9
| Normal
| |
12 | Normal, prev zone 11
| Normal
| |
13 | Normal
|
Current zone | Next zone | ||
---|---|---|---|
1 | Normal, prev zone 3
| Normal, prev zone 4
| Normal
|
2 | Normal
| ||
3 | Normal, prev zone 4
| Normal
| |
4 | Normal
| ||
5 | Normal
| ||
6 | Normal
| ||
7 | Normal
| ||
8 | Normal, prev zone 6
| Normal
| |
9 | Normal
| ||
10 | Normal
| ||
11 | Normal, prev zone 9
| Normal
| |
12 | Normal, prev zone 11
| Normal
| |
13 | Normal
|
Current zone | Next zone | ||||
---|---|---|---|---|---|
1 | Normal, prev zone 3
| Normal
| |||
2 | Normal
| ||||
3 | Normal, prev zone 7
| Normal
| |||
4 | Normal, prev zone 1
| Normal
| |||
5 | Normal
| ||||
6 | Normal, prev zone 8
| Normal, prev zone 4
| Normal
| ||
7 | Normal
| ||||
8 | Normal
| ||||
9 | Normal, prev zone 12
| Normal, prev zone 7
| Normal, prev zone 8
| Normal, prev zone 11
| Normal
|
10 | Normal, prev zone 8
| Normal, prev zone 9
| Normal
| ||
11 | Normal, prev zone 12
| Normal
| |||
12 | Normal
| ||||
13 | Normal, prev zone 10
| Normal, prev zone 12
| Normal
|
Current zone | Next zone | ||
---|---|---|---|
1 | Normal, prev zone 3
| Normal, prev zone 4
| Normal
|
2 | Normal, prev zone 6
| Normal
| |
3 | Normal, prev zone 7
| Normal
| |
4 | Normal, prev zone 3
| Normal
| |
5 | Normal
| ||
6 | Normal, prev zone 4
| Normal
| |
7 | Normal, prev zone 8
| Normal, prev zone 9
| Normal
|
8 | Normal
| ||
9 | Normal
| ||
10 | Normal
| ||
11 | Normal
| ||
12 | Normal
| ||
13 | Normal, prev zone 12
| Normal, prev zone 10
| Normal
|
Current zone | Next zone | |||
---|---|---|---|---|
1 | Normal, prev zone 4
| Normal
| ||
2 | Normal
| |||
3 | Normal, prev zone 7
| Normal
| ||
4 | Normal, prev zone 3
| Normal
| ||
5 | Normal, prev zone 4
| Normal, prev zone 6
| Normal
| |
6 | Normal, prev zone 8
| Normal, prev zone 4
| Normal
| |
7 | Normal, prev zone 3
| Normal, prev zone 10
| Normal
| |
8 | Normal, prev zone 10
| Normal, prev zone 6
| Normal
| |
9 | Normal, prev zone 11
| Normal, prev zone 10
| Normal, prev zone 7
| Normal
|
10 | Normal, prev zone 8
| Normal, prev zone 7
| Normal, prev zone 9
| Normal
|
11 | Normal, prev zone 12
| Normal
| ||
12 | Normal, prev zone 13
| Normal
| ||
13 | Normal, prev zone 10
| Normal
|
Current zone | Next zone | ||
---|---|---|---|
1 | Normal, prev zone 3
| Normal, prev zone 4
| Normal
|
2 | Normal
| ||
3 | Normal, prev zone 7
| Normal
| |
4 | Normal, prev zone 3
| Normal
| |
5 | |||
6 | Normal, prev zone 8
| Normal, prev zone 13
| Normal
|
7 | Normal, prev zone 8
| Normal, prev zone 3
| Normal
|
8 | Normal, prev zone 6
| Normal
| |
9 | Normal
| ||
10 | Normal
| ||
11 | Normal, prev zone 9
| Normal
| |
12 | Normal, prev zone 11
| Normal
| |
13 | Normal, prev zone 12
| Normal
|
Current zone | Next zone | |||
---|---|---|---|---|
1 | Normal, prev zone 4
| Normal
| ||
2 | Normal, prev zone 1
| Normal
| ||
3 | Normal
| |||
4 | Normal, prev zone 6
| Normal
| ||
5 | ||||
6 | Normal, prev zone 4
| Normal, prev zone 13
| Normal, prev zone 2
| Normal
|
7 | Normal
| |||
8 | Normal
| |||
9 | Normal, prev zone 10
| Normal
| ||
10 | Normal, prev zone 9
| Normal, prev zone 13
| Normal
| |
11 | Normal
| |||
12 | Normal
| |||
13 | Normal
|