Monster icon

爆鱗竜 バゼルギウスBazelgeuseBazelgeuseBazelgeuseBazelgeuseBazelgeuseБазельгейсBazelgezBazelgeuse바젤기우스爆鱗龍爆鳞龙بازيلجيسBazelgeuse

Description

獲物を求め、各地に出没している大型の飛竜。
身体から垂れ下がる、無数の爆発性の鱗を
一面に撒き散らし、周囲に存在するすべてのものを
巻き込みながら狩りをおこなう。
この爆発を引き起こす性質の鱗は爆鱗と呼ばれ、
バゼルギウスが「爆鱗竜」と呼ばれる所以である。A nefarious flying wyvern that travels the
world in search of prey. It scatters its own
explosive scales over a wide area to prey
on whatever gets caught in the blast.
In some places, this has earned it
the nickname "Bomber Wyvern."Une infâme wyverne volante qui parcourt le monde
en quête de proies. Elle répand ses propres
écailles explosives pour piéger ses victimes dans
les flammes. Cela lui a valu le surnom de
"Wyverne explosive" dans certaines régions.Un malvagio wyvern volante che solca i cieli di
tutto il mondo in cerca di prede. Lancia scaglie
esplosive che intrappolano la preda, lasciandola
soccombere avvolta tra le fiamme. In alcune regioni,
è soprannominato "wyvern bombardiere".Ein ruchloser Flugwyvern, der die Welt auf der
Suche nach Beute durchstreift. Er kann seine
explosiven Schuppen verteilen, die Opfer in
Flammen hüllen. Diese Jagdstrategie hat ihm
mancherorts den Spitznamen "Bomber-Wyvern"
eingebracht.Un malvado wyvern volador que recorre el mundo
en busca de presas. Esparce escamas explosivas
por amplias superficies para cazar y alimentarse
de criaturas atrapadas en la explosión. Se le conoce
como el "bombardero wyvern" en algunos lugares.Летающая виверна с дурной славой, что рыщет
по свету в поисках добычи. Широко разбрасывает свою
взрывную чешую, чтобы поражать взрывом добычу.
В некоторых местах получила за это
прозвище "Виверна-бомбардировщик".Złośliwa latająca wiwerna przemierzająca świat
w poszukiwaniu ofiar. Rozrzuca wybuchowe
łuski na dużym obszarze, by później
żerować na swoich zdobyczach.
W niektórych miejscach zyskała
przydomek „wiwerny bombardującej”.Uma serpe voadora nefasta que viaja pelo mundo
em busca de presas. Dispersa escamas explosivas
sobre uma área ampla para atacar os alvos pegos
pela explosão. Em alguns lugares, ela ganhou
o apelido de "Serpe bombardeira".사냥감을 찾아 각지에 출몰하는 대형 비룡.
몸에 달린 무수한 폭발성 비늘을 뿌려서
주위에 존재하는 모든 것이 폭발에
휘말리게 하는 방식으로 사냥을 한다.
폭발을 일으키는 성질을 가진 비늘을
폭린이라 하며 바젤기우스가
「폭린룡」이라 불리는 이유이기도 하다.出沒於各地尋找獵物的大型飛龍。
會將身體垂下,朝特定方向灑出無數
具爆炸性質的鱗片,將周圍的東西
全部席捲進去的方式進行狩獵。
此具有爆炸性質的鱗片被稱為爆鱗,
也是牠被稱作「爆鱗龍」的原因。为寻求猎物而出没于各地的大型飞龙。
狩猎时会将身周四垂的无数爆炸鳞大肆泼撒,
席卷周围的一切。
此可引发爆炸之鳞被称为爆鳞,
其“爆鳞龙”之名,便是由此而来。تنين مجنح شرير يجوب العالم للبحث
عن فريسة. فهو ينشر
قشوره المتفجرة في منطقة واسعة لافتراس
أي شيء يقع داخل الانفجار.
ولهذا اكتسب لقب
"التنين المجنح قاذف القنابل" في بعض الأماكن.Un malvado wyvern volador que recorre el mundo
en busca de presas. Esparce escamas explosivas
por amplias superficies para cazar y alimentarse
de criaturas atrapadas en la explosión. Se le conoce
como el "Bombardero wyvern" en algunos lugares.
振りまかれる「爆鱗」は、衝撃が加わると破裂するため
危険だが、再生するまでの間が攻撃のチャンスとなる。
赤熱化している状態だと爆鱗がすぐに破裂してしまうため
注意が必要だが、一部の肉質が軟化しているため積極的に
狙っていこう。The formidable scales that the Bazelgeuse scatters
explode after receiving an impact but the time they
take to regenerate can be used as a chance to attack.
When its scales turn red hot, they will explode immediately
and require caution, however, parts of the
body will be soft too—the perfect time to attack.Les écailles répandues par le Bazelgeuse explosent
après un impact, mais vous pouvez attaquer le temps
qu'elles se régénèrent. Ses écailles explosent quand
elles sont écarlates. Faites attention, mais
profitez du fait que certaines parties de son
corps se ramollissent pour l'attaquer.Le scaglie del Bazelgeuse esplodono all'impatto, ma
puoi approfittare del loro tempo di rigenerazione per
sferrare un attacco. Quando le scaglie assumono un
colore rosso incandescente esploderanno all'istante,
quindi fai attenzione. Alcune parti del corpo, però,
saranno più morbide: è la tua occasione per attaccare.Die vom Bazelgeuse verstreuten Schuppen explodieren
nach einem Stoß, doch ihre Regenerationszeit bietet
eine Chance zum Angriff. Glühen seine Schuppen rot,
explodieren sie sofort – nimm dich davor in Acht!
Doch Teile seines Körpers sind dann auch weich und
können perfekt angegriffen werden.Las escamas que el Bazelgeuse esparce explotan tras
recibir un impacto, pero puedes aprovechar para
atacar el tiempo que tardan en regenerarse.
Cuando las escamas se vuelvan rojas, es que están
a punto de explotar, así que ten cuidado, pero habrá
partes blandas en su cuerpo que puedes atacar.Чешуя, которую рассыпает Базельгейс, взрывается при
ударе, но зато время на ее регенерацию можно
использовать для атаки. Покраснев, чешуя взрывается,
но при этом становится местами уязвимей
и тело монстра.Rozrzucane przez Bazelgeza łuski wybuchają po
uderzeniu, ale ich czas regeneracji stwarza szansę
na wyprowadzenie ataku. Gdy łuski żarzą się na
czerwono, mogą wybuchnąć w każdej chwili, ale
jednocześnie niektóre części ciała bestii stają
się miękkie – to idealny moment na atak.As escamas que o Bazelgeuse espalha explodem com
impacto, mas o tempo que levam para se regenerar
pode ser aproveitado para atacar. Quando as escamas
ficam vermelhas de calor, explodem imediatamente e
exigem cuidado, mas partes vulneráveis do corpo
também ficarão expostas — aproveite para atacar.흩뿌리는 「폭발비늘」은 충격을 받으면 폭발해
매우 위험하지만, 재생될 때까지는 공격 찬스로 변한다.
붉게 달아오른 상태에는 폭발비늘이 바로 폭발하므로
주의해야 하지만, 일부 육질이 연해지기 때문에
적극적으로 노리는 것이 좋다.牠所撒下的「爆鱗」只要受到衝擊就會爆炸,非常危險。
但在爆鱗再生之前則是攻擊牠的好時機。
爆鱗在炙熱化狀態下將會馬上爆炸,務必多加留意。
不過與此同時,牠身上某些部位的肉質也會軟化,
趁此機會積極進攻吧。其散布的“爆鳞”受到冲击就会发生爆炸,
非常危险,但爆鳞再生前则是攻击的好机会。
需要注意的是,当其处于赤热化状态,
爆鳞会立刻发生爆炸,不过此时部分部位的
肉质会软化,不妨积极发动攻击。القشور الهائلة التي يقذفها بازيلجيس تنفجر بعد
اصطدامها ولكن الوقت الذي تستغرقه للنمو من جديد يمكن
استخدامه كفرصة للهجوم. عندما تصبح قشورها حمراء
ساخنة، سوف تنفجر على الفور فعليك الحذر،
ولكن بعض أجزاء الجسد ستكون ضعيفة أيضًا،
وهذا هو الوقت المثالي للهجوم.Las escamas que el Bazelgeuse esparce explotan tras
recibir un impacto, pero puedes aprovechar para
atacar el tiempo que tardan en regenerarse.
Cuando las escamas se vuelvan rojas, es que están
a punto de explotar, así que ten cuidado, pero habrá
partes blandas en su cuerpo que puedes atacar.

Basic data

Base HP(LR/HR) 4600, (MR) 4600

Limping threshold(village) 18% / (LR) 18% / (HR) 16% / (MR) 9%

Capturing threshold(village) 21% / (LR) 21% / (HR) 19% / (MR) 11%

Sleep recovering90 seconds / recover 5% HP

Size1928.38 (Small crown1735.542, Silver large crown2217.637, Large crown2371.9075)

Threat level8

Type飛竜種Flying WyvernWyverne volanteWyvern volanteFlugwyvernWyvern voladorЛетающая вивернаWiwerna latającaSerpe Alada비룡종飛龍種飞龙种تنين مجنح طائرWyvern volador, (internal)Flying wyvern, Arial

GimmickVital(S) 100 / (M) 100 / (L) 100 / (KB) -1

Riding HP(S) 100 / (M) 100 / (L) 100

WeightLLLL

Caution to combat timer3

Caution to normal timer8

Combat to normal timer10

Enrage threshold(LR) 500 / (HR) 1100 / (Rampage) 1100 / (MR) 1500

State time(enraged) 120sec / (tired) 60sec

State time (rampage)(enraged) 10sec / (tired) 0sec

Motion(enraged) x1.14 / (tired) x0.95

Attack(enraged) x1.2

Defense(enraged) x1.1

Enrage add staying time30sec

life_area_timer_rate0.1

Default move patternfly

Flying stance to movetrue

Sleep time160 ±120

Awake hour7 ~ 19

Eat time300 ±240

Quests

QuestSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Small crown1%Large crown1%x2.14x6.1x3x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x10
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown3%Large crown3%x4.2(±±)x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown3%Large crown3%x4.2(±±)x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown3%Large crown3%x4.2(±±)x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown3%Large crown3%x4.2(±±)x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown3%Large crown3%x4.2(±±)x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.1x8x4.3x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
x0.76x4.6x2.7x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x12
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown3%Large crown3%x4.3(±±)x7.75x4.3x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown6%Large crown10%x8.8(±±)x10.9x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x4.9x11.2x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x5.4x11.2x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Large crown100%x6.6x11.5x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown100%x6.2x11.5x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x4.9x11.5x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x4.9x11.2x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x19(±)x15.9x20x1Ax2.85, Bx2.85
①Ax1.2, Bx1.2
x2.5
①x2.5
x2.65
①x1.2
x3.25
①x2.5
x3.25
①x2.5
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x8.8(±±)x10.9x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x6.2x11.5x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x8.8(±±)x10.9x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Village tour ()x0.1x0.3x0.1x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1
①x1
x1
①x1
x1
①x1
x10
Low rank tour ()x0.1x0.3x0.1x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1
①x1
x1
①x1
x1
①x1
x10
High rank tour (Hall 7★Ex)Small crown3%Large crown3%x4.4(±±)x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Master rank tour (MR 5★)Small crown6%Large crown10%x9.2(±±)x10.9x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13

Anomaly investigation

Appear as afflicted atA6 (Lv71)

Appear as normal at"A5" (Lv41)

Main targettrue

Sub targettrue

Extra monstertrue

Intrusiontrue

Stats table as afflictedTable 3

Stats table as non-afflictedTable 0

Base zenny(A6) 330

Subtarget zenny adjust-

Base research point(A6) 440

Adjust point for requestx1.3

Allowed map

Hitzone data

Monster hitzone diagram
HitzonePhaseNameSlashImpactShotFireFireWaterWaterIceIceThunderThunderDragonDragonStunDizzy
[0]A:頭部0頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأسCabeza60652505101510100
1808535010152015100
[1]B:腹部0腹部AbdomenAbdomenAddomeBauchAbdomenБрюхоPodbrzuszeAbdômen복부腹部腹部بطنAbdomen454525051010100
1454525051010100
[2]C:背中0背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas背部背部عودةEspalda303010005550
1303010005550
[3]D:脚0LegPatteZampaBeinPataЛапаNogaPerna다리قدمPata303020051015100
1363425051015100
[4]E:翼0WingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀جناحAla252545051010100
1252515005550
[5]F:尻尾, F:尻尾(位置補正あり)0尻尾TailQueueCodaSchwanzColaХвостOgonCauda꼬리尾巴尾巴ذيلCola605535051015100
1757045051015100
[6]0000000000
[7]0000000000
[8]0000000000
[9]0000000000
[10]0000000000
[11]0000000000
[12]0000000000
[13]0000000000
[14]0000000000
[15]0000000000

Parts

Monster parts diagram
PartStaggerBreakSeverExtractAnomaly cores (3x active)
[0]ダメージアタリ 頭270(x1) 600Red
30% probability, 60 HP
[1]ダメージアタリ 胴320(x1) 320Orange
-
[2]ダメージアタリ 両脚240Orange
25% probability, 30 HP
[3]ダメージアタリ 左翼180(x1) 180White
10% probability, 30 HP
[4]ダメージアタリ 右翼180(x1) 180White
10% probability, 30 HP
[5]ダメージアタリ 尻尾280(Slash) 560Red
25% probability, 30 HP
[6]-1None
-
[7]-1None
-
[8]-1None
-
[9]-1None
-
[10]-1None
-
[11]-1None
-
[12]-1None
-
[13]-1None
-
[14]-1None
-
[15]-1None
-

Multi-part vital

IndexPartpriorityAttributesHP
Apex shutdown (rampage)4Unique
Hellfire knockdownAll4UniqueRampage enableMulti rate EX1 / 150 / 700
Apex shutdown (normal quest)4Unique

Abnormal status

ThresholdDecayMax stockActive timeAdd tired timeDamageAdditional information
ParalyzeParalyze180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
SleepSleep150 (+100) → 550150 (+100) → 5505 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
StunStun200 (+150) → 800200 (+150) → 8005 / 10 sec5 / 10 sec07 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
ExhaustExhaust225 (+75) → 900225 (+75) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 250
ParalyzeParalyze180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
SleepSleep150 (+100) → 550180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
StunStun200 (+150) → 800180 (+720) → 9005 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
ExhaustExhaust225 (+75) → 900180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 150
Flash
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-2 sec) → 3 sec+0 sec0 / 0 sec
Activate count = 0, Active time = 0
Activate count = 0, Active time = 0

Ignore refresh stance =
Distance = 0 ~ 10, Angle = 30
Flash
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-3 sec) → 3 sec+0 sec0 / 0 sec
Activate count = 4, Active time = 20
Activate count = 3, Active time = 10

Ignore refresh stance = stand, fly, diving, wall, ceiling
Distance = 3 ~ 8, Angle = 120
FlashAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Activate count = 3, Active time = 10
Activate count = 2, Active time = 5

Ignore refresh stance = stand, fly, diving, wall, ceiling
Distance = 3 ~ 8, Angle = 120
PoisonPoison150 (+100) → 550150 (+100) → 5505 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec8 / 2 sec
BlastBlast120 (+90) → 1920120 (+90) → 19200 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 100
PoisonPoison150 (+100) → 550180 (+900) → 10805 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec10 / 1 sec
BlastBlast120 (+90) → 1920180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 100
Ride
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secNon-target monster first ride limit = 0
Ride
500 (+2000) → 61000 (+0) → 00 / 0 sec0 / 0 sec015 sec (-0 sec) → 0 sec+0 sec0 / 0 secNon-target monster first ride limit = 65
WaterWater180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
FireFire180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec2 / 15 secHit-damage rate = 2
IceIce0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 1
ThunderThunder0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 1, min = 0, max = 0, default = 1
Normal hzv adjust: rate = 1, min = 0, max = 0, default = 1
Stun active limit = 0
Pitfall trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-2 sec) → 2 sec+0 sec0 / 0 sec
Quicksand
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Poison purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPoison stacking = 0
Shock trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 2 sec+0 sec0 / 0 sec
Shock purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Capture
150 (+5) → 3000 (+0) → 05 / 5 sec0 / 0 sec3003.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
DungDung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Steel fangSteel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 0, Unique target param = false
Distance = 0 ~ 0, Angle = 0
WaterWater180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
FireFire180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec15 / 2 secHit-damage rate = 1.5
IceIce180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 0.9
ThunderThunder180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 0.5, min = 1, max = 40, default = 1
Normal hzv adjust: rate = 0.2, min = 1, max = 20, default = 1
Stun active limit = 1
Pitfall trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Quicksand
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Poison purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-0 sec) → 3 sec+5 sec0 / 0 secPoison stacking = 300
Shock trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Shock purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Pitfall trapAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
QuicksandAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Poison purr-isonAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-0 sec) → 3 sec+5 sec0 / 0 secPoison stacking = 300
Shock trapAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec06 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Shock purr-isonAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec06 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Capture
150 (+0) → 00 (+0) → 05 / 5 sec0 / 0 sec2003.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
DungDung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec0120 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Steel fangSteel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 4, Unique target param = false
Distance = 0 ~ 0, Angle = 0

Afflicted stats

Return to great activity time50 sec

Damage to releasex12 (carry over x7.2) / x15 (carry over x9) / x18 (carry over x10.8)

Release count to topple1

Maximum activity min continue time60 sec

Anomaly burst time90 sec

Add enragex1

Core break damage1.2%

Core break part break100%

Attack(normal) x1 / (great) x1 / (max) x1

Motion(normal) x0.97 / (great) x1.02 / (max) x1.04

Bloodblight timex1

Special anomaly investigation(HP) Default / (attack) x1 / (motion) x1

High rank reward

Target rewardsProbability
1x 18%
1x 31%
1x 23%
1x 14%
1x 12%
1x 2%
PartCarvesProbability
Main body (x3)
1x 39%
1x 26%
1x 19%
1x 15%
1x 1%
Severed part A
1x 70%
1x 27%
1x 3%
Capture rewardsProbability
2x 14%
1x 18%
1x 24%
1x 29%
1x 12%
1x 3%
PartBroken part rewardsProbability
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأسCabeza
All of:
  • [0](x1)
1x 70%
2x 27%
1x 3%
WingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀جناحAla
Any of:
  • [3](x1)
  • [4](x1)
1x 65%
1x 35%
背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas背部背部عودةEspalda
All of:
  • [1](x1)
1x 69%
1x 30%
1x 1%
PartDropped materialsProbability
Drop 0 - 100%
Drop 1 - 100%
Drop 2 - 100%
Drop 3 - 100%
1x 39%
1x 10%
1x 1%
1x 50%
Riding
1x 55%
1x 35%
1x 10%

Master rank reward

Target rewardsProbability
1x 17%
1x 29%
1x 22%
1x 14%
1x 12%
1x 4%
1x 2%
PartCarvesProbability
Main body (x3)
1x 37%
1x 25%
1x 19%
1x 15%
1x 3%
1x 1%
Severed part A
1x 70%
1x 27%
1x 3%
Capture rewardsProbability
2x 13%
1x 17%
1x 23%
1x 27%
1x 12%
1x 5%
1x 3%
PartBroken part rewardsProbability
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأسCabeza
All of:
  • [0](x1)
1x 70%
2x 22%
1x 5%
1x 3%
WingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀جناحAla
Any of:
  • [3](x1)
  • [4](x1)
1x 65%
1x 35%
背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas背部背部عودةEspalda
All of:
  • [1](x1)
1x 69%
1x 30%
1x 1%
PartDropped materialsProbability
Drop 0 - 100%
Drop 1 - 100%
Drop 2 - 100%
Drop 3 - 100%
1x 39%
1x 10%
1x 1%
1x 50%
Riding
1x 55%
1x 35%
1x 10%

Anomaly quest reward

Anomaly investigation reward (lv1 ~ lv90)

Quest rewards
First one fixed
Probability
1x 25%
1x 25%
2x 10%
3x 10%
2x 5%
2x 5%
2x 10%
2x 10%

Anomaly investigation reward (lv91 ~ lv100)

Quest rewards
First one fixed
Probability
1x 25%
1x 25%
2x 10%
3x 10%
2x 5%
2x 5%
2x 10%
2x 10%

Anomaly investigation reward (lv101 ~ lv110)

Quest rewards
First one fixed
Probability
2x 10%
1x 10%
2x 15%
8x 10%
5x 5%
3x 5%
2x 10%
1x 15%
2x 20%

Anomaly investigation reward (lv111 ~ lv120)

Quest rewards
First one fixed
Probability
2x 10%
1x 10%
2x 15%
8x 10%
5x 5%
3x 5%
2x 10%
1x 15%
2x 20%

Anomaly investigation reward (lv121 ~ lv140)

Quest rewards
First one fixed
Probability
2x 20%
1x 10%
2x 15%
12x 10%
8x 5%
5x 5%
2x 15%
2x 20%

Anomaly investigation reward (lv141 ~ lv160)

Quest rewards
First one fixed
Probability
2x 20%
1x 10%
2x 15%
12x 10%
8x 5%
5x 5%
2x 15%
2x 20%

Anomaly investigation reward (lv161 ~ lv180)

Quest rewards
First one fixed
Probability
3x 20%
1x 15%
2x 20%
12x 10%
8x 5%
5x 5%
2x 25%

Anomaly investigation reward (lv181 ~ lv199)

Quest rewards
First one fixed
Probability
3x 20%
1x 15%
2x 20%
12x 10%
8x 5%
5x 5%
2x 25%

Anomaly investigation reward (lv200 ~ lv200)

Quest rewards
First one fixed
Probability
3x 20%
1x 15%
2x 20%
12x 10%
8x 5%
5x 5%
2x 25%

Anomaly investigation reward (lv201 ~ lv210)

Quest rewards
First one fixed
Probability
4x 15%
6x 5%
1x 15%
2x 20%
15x 10%
10x 5%
7x 5%
2x 25%

Anomaly investigation reward (lv211 ~ lv219)

Quest rewards
First one fixed
Probability
4x 15%
6x 5%
1x 15%
2x 20%
15x 10%
10x 5%
7x 5%
2x 25%

Anomaly investigation reward (lv220 ~ lv220)

Quest rewards
First one fixed
Probability
4x 15%
6x 5%
1x 15%
2x 20%
15x 10%
10x 5%
7x 5%
2x 25%

Anomaly investigation reward (lv221 ~ lv260)

Quest rewards
First one fixed
Probability
5x 15%
7x 5%
2x 17%
1x 3%
3x 18%
17x 10%
12x 5%
8x 5%
3x 22%

Anomaly investigation reward (lv261 ~ lv280)

Quest rewards
First one fixed
Probability
5x 15%
7x 5%
2x 17%
1x 3%
3x 18%
17x 10%
12x 5%
8x 5%
3x 22%

Anomaly investigation reward (lv281 ~ lv299)

Quest rewards
First one fixed
Probability
8x 18%
2x 20%
1x 5%
3x 18%
20x 10%
15x 5%
10x 4%
4x 20%

Anomaly investigation reward (lv300 ~ lv300)

Quest rewards
First one fixed
Probability
8x 18%
2x 20%
1x 5%
3x 18%
20x 10%
15x 5%
10x 4%
4x 20%

Special investigation reward

Quest rewards
First one fixed
Probability
8x 18%
2x 20%
1x 5%
3x 18%
20x 10%
15x 5%
10x 4%
4x 20%

Move set

Internal nameDamageStatusGuardablePowerTypeTo objectTo other monsterFlags
尻尾ウロコ飛ばし
  • Physical 45
  • Stun30
  • BloodBlight20sec
Yes40Quick recovery flyingPowerMSCalcHitDirectionBasedRootPosAllDirGuardable
頭ウロコ飛ばし
  • Physical 25
    Yes15TrippingPowerMSCalcHitDirectionBasedRootPos
    突進・滑空
    • Physical 55
    • Stun30
    • BloodBlight20sec
    Yes40Quick recovery flyingPowerMM
    突進・滑空(操竜用)
    • Physical 40
    • Stun30
    Yes40Quick recovery flyingPowerMM
    衝撃・地震(特攻噛みつき用)
        Yes80Major tremor 180NoneNoneAllDirGuardable
        衝撃・地震(倒れこみプレス用)
            Yes50Major tremor 90NoneNoneAllDirGuardable
            ブレス・頭
            • Physical 20
            • Stun5
            Yes10KnockbacksPowerMNone
            サイドタックル (左)
            • Physical 50
            • Stun30
            • BloodBlight20sec
            Yes40Quick recovery flyingPowerMM
            サイドタックル (右)
            • Physical 50
            • Stun30
            • BloodBlight20sec
            Yes40Quick recovery flyingPowerMM
            尻尾たたきつけ
            • Physical 55
            • Stun35
            • BloodBlight20sec
            Yes45Flying awayPowerMMCalcHitDirectionBasedRootPos
            倒れ込みプレス
            • Physical 85
            • Stun60
            • BloodBlight20sec
            Yes80Flying awayPowerMM
            倒れ込みプレス(操竜受付確定)
            • Physical 85
            • Stun60
            Yes80Flying awayPowerMMTriggerRidingStart
            バインドボイス
                Yes50Strong roar 150NoneNoneCalcHitDirectionAllDirGuardable
                着火衝撃
                    No0NoneNoneNone
                    倒れ込みプレス(操竜用)
                    • Physical 280
                    • Stun60
                    Yes80Flying awayPowerMM
                    爆破突進・翼(操竜技用)
                    • Physical 230
                    • Stun10
                    Yes30TrippingPowerMS
                    段差ジャンプアタリ
                    • Physical 30
                      Yes20Flying awayNoneNoneCalcHitDirectionBasedRootPosAllDirGuardable
                      空中噛みつき(捕食用)
                      • Physical 30
                      • Stun10
                      Yes20TrippingPowerMMForceKill
                      爆破突進
                      • Physical 75
                      • Stun40
                      • BloodBlight20sec
                      Yes60Wirefall disabled flyingPowerMM
                      爆破突進・翼
                      • Physical 30
                      • Stun10
                      Yes30TrippingPowerMS
                      着地プレス全身
                      • Physical 65
                      • Stun50
                      • BloodBlight20sec
                      Yes70Flying awayPowerMMCalcHitDirectionBasedRootPos
                      着地プレス風圧
                          Yes50Major wind pressureNoneNoneCalcHitDirectionBasedRootPos
                          空中噛みつき
                          • Physical 30
                          • Stun10
                          Yes20TrippingPowerMM
                          特攻噛みつき
                          • Physical 95
                          • Stun50
                          • BloodBlight20sec
                          Yes80Wirefall disabled flyingAbsolutePowerM
                          回避パリィ
                              Yes0KnockbacksNoneNone
                              操獣離脱突進
                                  Yes30Quick recovery flyingAbsolutePowerNoneTriggerRidingStart
                                  爆破突進(操竜受付確定)
                                  • Physical 75
                                  • Stun40
                                  Yes60Wirefall disabled flyingPowerMMTriggerRidingStart
                                  爆破突進・翼(操竜受付確定)
                                  • Physical 30
                                  • Stun10
                                  Yes30TrippingPowerMSTriggerRidingStart
                                  噛みつき・頭
                                  • Physical 25
                                  • Stun10
                                  Yes15TrippingPowerSSCalcHitDirectionBasedRootPos
                                  ダッシュ噛みつき・胴
                                  • Physical 40
                                  • Stun10
                                  Yes25TrippingPowerMM
                                  ダッシュ噛みつき・頭
                                  • Physical 40
                                  • Stun10
                                  Yes25TrippingPowerMM
                                  噛みつき・尻尾
                                  • Physical 25
                                  • Stun10
                                  Yes15TrippingPowerSSCalcHitDirectionBasedRootPosAllDirGuardable
                                  対空小
                                  • Physical 30
                                  • Stun20
                                  Yes30Quick recovery flyingPowerMMCalcHitDirectionBasedRootPos
                                  対空中
                                  • Physical 45
                                  • Stun30
                                  Yes50Quick recovery flyingPowerMMCalcHitDirectionBasedRootPos
                                  対空大
                                  • Physical 60
                                  • Stun40
                                  Yes70Quick recovery flyingPowerMMCalcHitDirectionBasedRootPos
                                  組み技
                                      Yes0Turf warNoneNone
                                      【MR】前方連続尻尾叩きつけ
                                      • Null-elem 50
                                      • Stun25
                                      • BloodBlight20sec
                                      Yes60Flying awayPowerLMCalcHitDirectionBasedRootPos
                                      【MR】大ボディプレス
                                      • Null-elem 75
                                      • Stun20
                                      • BloodBlight20sec
                                      Yes70Flying awayPowerLMCalcHitDirectionBasedRootPosAllDirGuardable
                                      【MR】地震
                                          Yes0Major tremorNoneNoneAllDirGuardable
                                          【MR】不足分
                                          • Null-elem 75
                                          • Stun20
                                          • BloodBlight20sec
                                          Yes70Flying awayPowerLMCalcHitDirectionBasedRootPosAllDirGuardable
                                          ウロコ爆弾
                                              No0NoneNoneNoneShellIgnoreEndDelay
                                              ウロコ爆弾(赤熱)
                                                  No0NoneNoneNoneShellIgnoreEndDelay
                                                  組技用特攻噛みつき爆発
                                                  • Physical 12
                                                  • Null-elem 28
                                                  • Stun20
                                                  • Fire50 15sec
                                                  Yes70Wirefall disabled flyingAbsolutePowerMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                  ウロコ爆弾爆発
                                                  • Physical 15
                                                  • Fire35
                                                  • Stun30
                                                  • Fire90
                                                  Yes50Flying awayPowerSMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                  起爆用爆発
                                                      No0NoneNoneNoneShellIgnoreEndDelay
                                                      ウロコ爆弾爆発(赤熱)
                                                      • Physical 18
                                                      • Fire42
                                                      • Stun40
                                                      • Fire90
                                                      Yes60Flying awayPowerSMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                      起爆用爆発
                                                          No0NoneNoneNoneShellIgnoreEndDelay
                                                          特攻噛みつき爆発
                                                          • Physical 24
                                                          • Null-elem 56
                                                          • Stun50
                                                          • Fire50 15sec
                                                          Yes70Wirefall disabled flyingAbsolutePowerMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                          特攻噛みつき爆発(操竜用)
                                                          • Physical 51
                                                          • Null-elem 120
                                                          • Stun50
                                                          • Fire50 15sec
                                                          Yes70Wirefall disabled flyingAbsolutePowerMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                          ブレス
                                                          • Physical 19
                                                          • Fire46
                                                          • Stun30
                                                          • Fire180
                                                          Yes60Flying awayPowerMMShellIgnoreEndDelay
                                                          爆撃滑空爆発
                                                          • Physical 9
                                                          • Fire21
                                                          • Stun15
                                                          • Fire90
                                                          Yes25Flying awayPowerMMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                          爆撃滑空爆発(赤熱)
                                                          • Physical 12
                                                          • Fire28
                                                          • Stun20
                                                          • Fire90
                                                          Yes30Flying awayPowerMMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                          ブレス着弾部分
                                                          • Physical 16
                                                          • Fire39
                                                          • Stun20
                                                          • Fire180
                                                          Yes40Flying awayPowerSMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay

                                                          Map behavior

                                                          大社跡Shrine RuinsTemple oubliéRovine sacreHeilige RuinenTemplo olvidadoРуины святилищаRuiny ŚwiątynneRuínas do Templo사원 폐허大社遺跡废神社أطلال الضريحTemplo olvidado

                                                          Allow area type

                                                          Sleeptrue

                                                          Exhausttrue

                                                          Special behaviortrue

                                                          Preytrue

                                                          Eat itemfalse

                                                          Eat item typeGrass

                                                          ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                          1
                                                          120sec
                                                          180sec
                                                          false
                                                          @0. flag:false
                                                          2
                                                          120sec
                                                          180sec
                                                          false
                                                          3
                                                          120sec
                                                          180sec
                                                          false
                                                          4
                                                          120sec
                                                          180sec
                                                          false
                                                          @3057. flag:false
                                                          5
                                                          120sec
                                                          180sec
                                                          false
                                                          @1057,[1058],[1059]. flag:false
                                                          6
                                                          90sec
                                                          120sec
                                                          false
                                                          7
                                                          120sec
                                                          180sec
                                                          false
                                                          8
                                                          120sec
                                                          180sec
                                                          false
                                                          @0. flag:false
                                                          9
                                                          120sec
                                                          180sec
                                                          false
                                                          @3057. flag:false
                                                          10
                                                          120sec
                                                          180sec
                                                          false
                                                          11
                                                          120sec
                                                          180sec
                                                          false
                                                          12
                                                          120sec
                                                          180sec
                                                          false
                                                          @0. flag:false
                                                          13
                                                          90sec
                                                          120sec
                                                          false

                                                          砂原Sandy PlainsPlaines de sablePiane sabbioseSandebeneLlanos arenososПесчаные равниныRówniny PiaskuPlanície Arenosa모래 평원沙原沙原السهول الرمليةLlanos arenosos

                                                          Allow area type

                                                          Sleeptrue

                                                          Exhausttrue

                                                          Special behaviortrue

                                                          Preytrue

                                                          Eat itemfalse

                                                          Eat item typeGrass

                                                          ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                          1
                                                          90sec
                                                          120sec
                                                          false
                                                          @0. flag:false
                                                          2
                                                          120sec
                                                          180sec
                                                          false
                                                          @2001,[2002],[2003]. flag:false
                                                          3
                                                          120sec
                                                          180sec
                                                          false
                                                          4
                                                          90sec
                                                          120sec
                                                          false
                                                          5
                                                          120sec
                                                          180sec
                                                          false
                                                          @1001. flag:false
                                                          6
                                                          120sec
                                                          180sec
                                                          false
                                                          7
                                                          120sec
                                                          180sec
                                                          false
                                                          @1002. flag:false
                                                          @0. flag:false
                                                          8
                                                          120sec
                                                          180sec
                                                          false
                                                          @1003. flag:false
                                                          @0. flag:false
                                                          9
                                                          120sec
                                                          180sec
                                                          false
                                                          10
                                                          120sec
                                                          180sec
                                                          false
                                                          11
                                                          90sec
                                                          120sec
                                                          false
                                                          12
                                                          90sec
                                                          120sec
                                                          false

                                                          水没林Flooded ForestForêt inondéeForesta inondataFlutwaldBosque inundadoЗатопленный лесZatopiony LasSelva Inundada수몰된 숲水沒林水没林الغابة الغارقةBosque inundado

                                                          Allow area type

                                                          Sleeptrue

                                                          Exhausttrue

                                                          Special behaviortrue

                                                          Preytrue

                                                          Eat itemfalse

                                                          Eat item typeGrass

                                                          ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                          1
                                                          120sec
                                                          180sec
                                                          false
                                                          2
                                                          120sec
                                                          180sec
                                                          false
                                                          3
                                                          120sec
                                                          180sec
                                                          false
                                                          @1001,[1002],[1003]. flag:false
                                                          4
                                                          90sec
                                                          120sec
                                                          false
                                                          5
                                                          90sec
                                                          120sec
                                                          false
                                                          6
                                                          120sec
                                                          180sec
                                                          false
                                                          7
                                                          90sec
                                                          120sec
                                                          false
                                                          8
                                                          120sec
                                                          180sec
                                                          false
                                                          @0. flag:false
                                                          9
                                                          120sec
                                                          180sec
                                                          false
                                                          @3001. flag:true
                                                          @0. flag:false
                                                          10
                                                          120sec
                                                          180sec
                                                          false
                                                          11
                                                          120sec
                                                          180sec
                                                          false
                                                          @0. flag:false
                                                          12
                                                          90sec
                                                          120sec
                                                          false
                                                          13
                                                          120sec
                                                          180sec
                                                          false
                                                          @3001. flag:true
                                                          14
                                                          90sec
                                                          120sec
                                                          false

                                                          寒冷群島Frost IslandsArchipel de glaceIsole ghiacciateFrostinselnIslas heladasМорозные островаWyspy MroźneIlhas Gélidas한랭 군도寒冷群島冰封群岛الجُزر الثلجيةIslas heladas

                                                          Allow area type

                                                          Sleeptrue

                                                          Exhausttrue

                                                          Special behaviortrue

                                                          Preytrue

                                                          Eat itemfalse

                                                          Eat item typeGrass

                                                          ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                          1
                                                          90sec
                                                          120sec
                                                          false
                                                          @0. flag:false
                                                          2
                                                          90sec
                                                          120sec
                                                          false
                                                          3
                                                          120sec
                                                          180sec
                                                          false
                                                          4
                                                          90sec
                                                          120sec
                                                          false
                                                          5
                                                          120sec
                                                          180sec
                                                          false
                                                          @1002. flag:false
                                                          6
                                                          120sec
                                                          180sec
                                                          false
                                                          @0. flag:false
                                                          7
                                                          150sec
                                                          240sec
                                                          false
                                                          8
                                                          90sec
                                                          120sec
                                                          false
                                                          9
                                                          150sec
                                                          240sec
                                                          false
                                                          @2001,[2002],[2003]. flag:false
                                                          @1003. flag:false
                                                          10
                                                          120sec
                                                          180sec
                                                          false
                                                          11
                                                          90sec
                                                          120sec
                                                          false
                                                          12
                                                          90sec
                                                          120sec
                                                          false
                                                          @0. flag:false

                                                          溶岩洞Lava CavernsCavernes de laveCaverne lavicheLavahöhlenGrutas de lavaЛавовые пещерыJaskinie LawyCavernas de Lava용암 동굴熔岩洞熔岩洞كهوف الحممGrutas de lava

                                                          Allow area type

                                                          Sleeptrue

                                                          Exhausttrue

                                                          Special behaviortrue

                                                          Preytrue

                                                          Eat itemfalse

                                                          Eat item typeGrass

                                                          ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                          1
                                                          90sec
                                                          120sec
                                                          false
                                                          2
                                                          120sec
                                                          180sec
                                                          false
                                                          @1001. flag:true
                                                          3
                                                          120sec
                                                          180sec
                                                          false
                                                          @0. flag:false
                                                          4
                                                          120sec
                                                          180sec
                                                          false
                                                          @0. flag:false
                                                          5
                                                          120sec
                                                          180sec
                                                          false
                                                          6
                                                          120sec
                                                          180sec
                                                          false
                                                          7
                                                          120sec
                                                          180sec
                                                          false
                                                          8
                                                          120sec
                                                          180sec
                                                          false
                                                          9
                                                          120sec
                                                          180sec
                                                          false
                                                          10
                                                          90sec
                                                          120sec
                                                          false
                                                          11
                                                          120sec
                                                          180sec
                                                          false
                                                          12
                                                          150sec
                                                          240sec
                                                          false
                                                          @2004,[2005],[2006]. flag:false
                                                          13
                                                          90sec
                                                          120sec
                                                          false
                                                          14
                                                          120sec
                                                          180sec
                                                          false
                                                          @1007. flag:true
                                                          @0. flag:false

                                                          翡葉の砦Red StrongholdForteresse rougeFortezza rossaRote FestungFortaleza rojaКрасная ТвердыняCzerwona TwierdzaFortaleza Vermelha비취잎의 요새翡葉要塞翡叶要塞القلعة الحمراءFortaleza roja

                                                          Allow area type

                                                          ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                          1
                                                          60sec
                                                          120sec
                                                          false
                                                          2
                                                          60sec
                                                          120sec
                                                          false
                                                          3
                                                          60sec
                                                          120sec
                                                          false
                                                          4
                                                          60sec
                                                          120sec
                                                          false
                                                          11
                                                          60sec
                                                          120sec
                                                          false
                                                          12
                                                          60sec
                                                          120sec
                                                          false

                                                          闘技場ArenaArèneArenaArenaArenaАренаArenaArena격투장鬥技場斗技场الساحةArena

                                                          Allow area type

                                                          ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                          1
                                                          10000sec
                                                          10000sec
                                                          false
                                                          11
                                                          0sec
                                                          0sec
                                                          false
                                                          12
                                                          0sec
                                                          0sec
                                                          false

                                                          密林JungleJungleGiunglaDschungelLa JunglaДжунглиDżunglaSelva밀림密林密林الغابةLa Jungla

                                                          Allow area type

                                                          Sleeptrue

                                                          Exhausttrue

                                                          Special behaviortrue

                                                          Preytrue

                                                          Eat itemfalse

                                                          Eat item typeGrass

                                                          ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                          1
                                                          120sec
                                                          180sec
                                                          false
                                                          @9000. flag:false
                                                          2
                                                          120sec
                                                          180sec
                                                          false
                                                          @0. flag:false
                                                          3
                                                          120sec
                                                          180sec
                                                          false
                                                          4
                                                          120sec
                                                          180sec
                                                          false
                                                          @9000. flag:false
                                                          @0. flag:false
                                                          5
                                                          120sec
                                                          180sec
                                                          false
                                                          @0. flag:false
                                                          6
                                                          90sec
                                                          120sec
                                                          false
                                                          7
                                                          90sec
                                                          120sec
                                                          false
                                                          8
                                                          90sec
                                                          120sec
                                                          false
                                                          9
                                                          120sec
                                                          180sec
                                                          false
                                                          10
                                                          150sec
                                                          240sec
                                                          false
                                                          @1000,[1001],[1002]. flag:false
                                                          11
                                                          120sec
                                                          180sec
                                                          false

                                                          城塞高地CitadelCitadelleCittadellaZitadelleBastiónЦитадельCytadelaForte요새고원城塞高地城塞高地القلعةBastión

                                                          Allow area type

                                                          ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                          1
                                                          120sec
                                                          180sec
                                                          false
                                                          2
                                                          120sec
                                                          200sec
                                                          false
                                                          @9000. flag:false
                                                          3
                                                          120sec
                                                          180sec
                                                          false
                                                          @0. flag:false
                                                          4
                                                          120sec
                                                          180sec
                                                          false
                                                          5
                                                          120sec
                                                          180sec
                                                          false
                                                          6
                                                          90sec
                                                          120sec
                                                          false
                                                          7
                                                          90sec
                                                          120sec
                                                          false
                                                          8
                                                          120sec
                                                          200sec
                                                          false
                                                          @0. flag:false
                                                          9
                                                          90sec
                                                          130sec
                                                          false
                                                          10
                                                          120sec
                                                          200sec
                                                          false
                                                          11
                                                          90sec
                                                          120sec
                                                          false
                                                          12
                                                          120sec
                                                          180sec
                                                          false
                                                          @1000,[1001],[1002]. flag:false
                                                          13
                                                          90sec
                                                          120sec
                                                          false
                                                          @0. flag:false
                                                          14
                                                          90sec
                                                          120sec
                                                          false

                                                          塔の秘境Forlorn ArenaTour interditeArena desolataVerbotener TurmArena olvidadaЗабытая аренаOpuszczona arenaArena Desolada탑의 비경塔之秘境塔之秘境ساحة فورلورنArena olvidada

                                                          Allow area type

                                                          ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                          1
                                                          10000sec
                                                          10000sec
                                                          false