Monster icon

赤甲獣 ラングロトラVolvidonVolvidonVolvidonVolvidonVolvidonВольвидонVolvidonVolvidon랑그로토라赤甲獸赤甲兽فولفيدونVolvidon

Description

マグマにも耐える分厚く赤い甲殻を持ち、
「赤甲獣」とも呼ばれる牙獣。
身体を丸め、灼熱の地表の上を転がるように移動する。
甲虫種を好み、長い舌で絡めとるように捕らえてしまう。
強力な麻痺性の唾を吐く事でも知られているため、
注意が必要。Fanged beasts with thick red carapaces that
are resistant to lava. Their rounded bodies are
perfect for rolling across hot surfaces, and their
long tongues are ideal for capturing insect prey.
Their saliva emits a paralyzing toxin that should
be avoided.L'épaisse carapace rouge de cette bête à grandes
dents résiste à la lave. Son corps rond lui permet
de rouler sur les surfaces chaudes et sa longue
langue est parfaite pour capturer des insectes.
Prenez soin d'éviter sa salive paralysante.Belve zannute dal carapace rosso e resistenti alla
lava. Hanno un corpo tondeggiante, ideale per
rotolare su superfici roventi, una lunga lingua per
catturare gli insetti e una saliva che contiene una
tossina paralizzante.Eine Reißzahn-Bestie mit einem dicken roten Panzer,
der lavaresistent ist. Mit seinem runden Körper
rollt er geschickt über heiße Oberflächen und mit
seiner langen Zunge fängt er Insekten. Sein Speichel
enthält ein lähmendes Gift und sollte gemieden
werden.Bestia que posee un rojo caparazón resistente a la
lava. Su cuerpo redondo es perfecto para rodar por
superficies calientes, y su larga lengua es ideal
para capturar insectos. Su saliva emite una toxina
paralizante, así que mejor que la evites.Клыкастые звери с толстыми красными панцирями,
устойчивыми к лаве. Их круглые тела отлично подходят
для перекатывания по горячим поверхностям, а длинные
языки идеальны для ловли насекомых. Слюна
этих зверей содержит парализующий токсин,
которого следует избегать.Uzbrojone w kły bestie o czerwonym pancerzu
odpornym na lawę. Zaokrąglone ciała ułatwiają
im turlanie się po gorących powierzchniach,
a długie języki idealnie nadają się do chwytania
owadów. Ślina wydziela paraliżującą toksynę,
której należy unikać.Feras com presas e uma carapaça vermelha grossa,
resistentes à lava. Seu corpo arredondado é perfeito
para rolar sobre superfícies quentes, e sua língua
longa é ideal para capturar insetos. Sua saliva
emite uma toxina paralisante que deve ser evitada.마그마도 견뎌내는 두꺼운 붉은 갑각을 가져
「적갑수」라고도 불리는 아수.
몸을 둥글게 말아 뜨거운 지표면을 구르듯 이동한다.
갑충종을 좋아해서 긴 혀로 휘감듯이 잡는다.
강력한 마비성 침을 뱉는다고
알려져 있어 주의가 필요하다.擁有連熔岩都能抵擋的厚實紅色甲殼,
並因此獲得「赤甲獸」之名的牙獸。
會捲起身子,在灼熱的地表上滾動。
喜歡吃甲蟲種,會以口中的長舌捲住獵物。
還會吐出具有極強麻痺性的唾液,務必小心。名为“赤甲兽”的牙兽。
拥有足以抵御岩浆的红色厚甲壳。
通过蜷缩身体,在灼热的地表上打滚来进行移动。
喜欢甲虫种,并通过长舌舔裹进行捕食。
此外,其能吐出具有强烈麻痹性的口水,
还望注意。وحوش ذات أنياب لها درقات سميكة حمراء وهي
مقاومة للحمم. أجسامها المستديرة
مناسبة للتدحرج على الأسطح الساخنة
وألسنتها الطويلة مناسبة لاصطياد الفرائس من الحشرات.
يفرز لعابها مادة سامة تسبب الشلل
عليك تجنبها.Bestia que posee un rojo caparazón resistente a la
lava. Su cuerpo redondo es perfecto para rodar por
superficies calientes, y su larga lengua es ideal
para capturar insectos. Su saliva emite una toxina
paralizante, así que mejor que la evites.
口から放つ麻痺液を受けると一撃で「麻痺状態」に
なってしまう。また、全身から噴出するガスも要注意。
これを受けると全身に悪臭がつき、
肉や薬を口に運ぶことができなくなるため、
できれば消臭玉を常備したい。The toxin that Volvidon spit out can paralyze on
contact. You'll also want to carry some Deodorant,
as the gas they emit can cover you in a stench so
powerful that it makes it impossible to stomach
anything.La toxine crachée par le Volvidon peut vous
paralyser à son contact. Attention aussi au gaz
émis par la créature capable de vous recouvrir d'une
puanteur telle qu'il vous serait impossible d'avaler
quoi que ce soit. Utilisez un déodorant pour
contrer les effets de ce gaz.La tossina che il Volvidon sputa può paralizzare al
contatto. È saggio portarsi dietro una scorta di
deodorante, poiché il gas che emette può coprirti in
un fetore così potente da renderti intollerante ai
consumabili.Das vom Volvidon ausgespuckte Gift kann sofort
lähmen. Du solltest auch etwas Deodorant mitnehmen,
da das von ihm ausgeschiedene Gas so sehr stinkt,
dass du nichts zu dir nehmen kannst.La toxina que escupe el Volvidon puede paralizar al
instante. Mejor que lleves desodorante también,
porque el gas emitido puede cubrirte de un hedor tan
potente que te será imposible comer nada.Яд, которым плюется Вольвидон, способен
парализовать. Стоит носить с собой дезодорант —
этот яд может покрыть вас зловонием, лишающим
всяких сил.Kontakt z toksyną wypluwaną przez Volvidona może
wywołać paraliż. Ponadto wyziewy potwora potrafią
pokryć ciało takim fetorem, że nie będziesz
w stanie przełknąć kęsa jedzenia. Dlatego
warto mieć ze sobą dezodorant.A toxina que o Volvidon cospe pode paralisar ao
contato. Você também vai querer carregar um pouco de
Desodorante, pois o gás que ele emite pode cobri-lo
com um cheiro tão forte que dá náuseas.입으로 뱉는 마비액을 맞으면 일격에 「마비 상태」가
된다. 또한 온몸에서 뿜어내는 가스에도 주의해야 한다.
가스에 맞으면 온몸에서 악취를 풍기며
고기나 약을 먹을 수 없게 되기 때문에
가능하면 소취옥을 챙기는 것이 좋다.只要被牠吐出的麻痺液擊中,
立刻就會陷入「麻痺狀態」。
另外,也要注意牠全身噴出的瓦斯。
如果被瓦斯噴中,全身便會染上惡臭,
無法吃下肉和藥品。
盡可能準備好除臭球,再前往狩獵吧。只要被其口中的麻痹液淋到一下,
就会陷入“麻痹状态”。
另外还要注意其全身喷出的臭气。
一旦沾染臭气,全身都会奇臭无比,
以至于连肉和药都臭得难以入口。
可能的话,还望常备除臭球تسبب المادة السامة التي يطلقها فولفيدون
الشلل عند لمسها. عليك أيضًا حمل مزيل العرق,
إذ قد يغطيك الغاز الذي يطلقه برائحة
قوية للغاية من المستحيل أن تتحملها
أي معدة.La toxina que escupe el Volvidon puede paralizar al
instante. Mejor que lleves desodorante también,
porque el gas emitido puede cubrirte de un hedor tan
potente que te será imposible comer nada.

Basic data

Base HP(LR/HR) 3800, (MR) 3800

Limping threshold(village) 20% / (LR) 20% / (HR) 18% / (MR) 16%

Capturing threshold(village) 23% / (LR) 23% / (HR) 21% / (MR) 18%

Sleep recovering90 seconds / recover 5% HP

Size687.29 (Small crown618.561, Silver large crown790.3835, Large crown845.3667)

Threat level4

Type牙獣種Fanged BeastBête à crocsBelva zannutaReißzahn-BestieBest. colmillosКлыкастый зверьZębata bestiaFera de Presas아수종牙獸種牙兽种وحش ذو أنيابBest. colmillos, (internal)Fanged beast

GimmickVital(S) 100 / (M) 100 / (L) 100 / (KB) -1

Riding HP(S) 100 / (M) 100 / (L) 100

WeightLLL

Caution to combat timer3

Caution to normal timer8

Combat to normal timer10

Enrage threshold(LR) 300 / (HR) 450 / (Rampage) 400 / (MR) 700

State time(enraged) 60sec / (tired) 120sec

State time (rampage)(enraged) 10sec / (tired) 0sec

Motion(enraged) x1.1 / (tired) x0.9

Attack(enraged) x1.3

Defense(enraged) x1

Enrage add staying time30sec

life_area_timer_rate0.1

Default move pattern

Flying stance to movefalse

Sleep time500 ±50

Awake hour7 ~ 19

Eat time500 ±50

Quests

QuestSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
x0.88x1.41x0.88x1Ax0.95, Bx0.95
①Ax1, Bx1
x0.95
①x1
x0.95
①x1
x0.95
①x1
x0.95
①x1
x10
x0.79x1.41x0.88x1Ax0.95, Bx0.95
①Ax1, Bx1
x0.95
①x1
x0.95
①x1
x0.95
①x1
x0.95
①x1
x10
x0.79x1.41x0.88x1Ax0.95, Bx0.95
①Ax1, Bx1
x0.95
①x1
x0.95
①x1
x0.95
①x1
x0.95
①x1
x10
x0.79x1.41x0.88x1Ax0.95, Bx0.95
①Ax1, Bx1
x0.95
①x1
x0.95
①x1
x0.95
①x1
x0.95
①x1
x10
x0.7x1.85x1.03x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1
①x1
x1
①x1
x1
①x1
x10
x1.54x1.41x1.69x1Ax1, Bx1
①Ax1, Bx1
x1.1
①x1
x1.2
①x1
x1
①x1
x1
①x1
x10
Small crown1%x1.69(±)x1.41x1.69x1Ax1, Bx1
①Ax1, Bx1
x1.1
①x1
x1.2
①x1
x1
①x1
x1
①x1
x10
x1.54x1.41x1.69x1Ax1, Bx1
①Ax1, Bx1
x1.1
①x1
x1.2
①x1
x1
①x1
x1
①x1
x10
x1.69x2.1x1.87x1Ax1.05, Bx1.05
①Ax1, Bx1
x1.2
①x1
x1.25
①x1
x1.05
①x1
x1.05
①x1
x10
Small crown1%x2.7x3.5x2.95x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
x2.26x3.6x2.75x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
x2.14x3.6x2.75x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Small crown1%x2.7x3.5x2.75x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Small crown1%x2.7x3.5x2.75x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Small crown1%x2.7x3.5x2.75x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Small crown3%Large crown3%x2.14x3.6x2.75x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Small crown1%x2.7x3.5x2.75x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Small crown1%x3.1x4.6x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11
Small crown1%x3.1x4.6x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11
Small crown1%x3.1x4.6x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown1%x3.4x5.2x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
x0.7x3.05x2.35x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x12
Small crown1%x3.1x4.6x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%Large crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown3%Large crown3%x1.75x4.7x2.95x1Ax1.3, Bx1.3
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.3
①x1
x1.3
①x1
x11
Small crown3%Large crown3%x2.2x5.3x3.15x1Ax1.5, Bx1.5
①Ax1, Bx1
x1.3
①x1
x1.6
①x1
x1.5
①x1
x1.5
①x1
x11
Small crown6%Large crown10%x5.2(±±)x6.5x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Small crown1%Large crown1%x4.6x6.5x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Small crown1%Large crown1%x4.6x6.5x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown6%Large crown10%x3.7x8x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x6x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown1%Large crown1%x6x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown1%Large crown1%x6x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown1%Large crown1%x6x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown1%Large crown1%x6x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown1%Large crown1%x6x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown1%Large crown1%x6x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown100%x3.2x6.6x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Small crown1%Large crown1%x6x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x12.3(±)x11.2x16x1Ax2.6, Bx2.6
①Ax1, Bx1
x2
①x2
x2.15
①x1
x3
①x2
x3
①x2
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x6x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown6%Large crown10%x3.7x10x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x4.2x11.2x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Village tour (Village 4★)x0.88x1.41x0.88x1Ax0.95, Bx0.95
①Ax1, Bx1
x0.95
①x1
x0.95
①x1
x0.95
①x1
x0.95
①x1
x10
Low rank tour (Hub 2★)Small crown1%x1.69(±)x1.41x1.69x1Ax1, Bx1
①Ax1, Bx1
x1.1
①x1
x1.2
①x1
x1
①x1
x1
①x1
x10
High rank tour (Hub 5★)Small crown3%Large crown3%x3(±±)x3.5x2.75x1Ax1.2, Bx1.2
①Ax1, Bx1
x1.3
①x1
x1.5
①x1
x1.2
①x1
x1.2
①x1
x11
Master rank tour (MR 1★)Small crown6%Large crown10%x5.2(±±)x6.5x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13

Anomaly investigation

Appear as afflicted atA1 (Lv0)

Appear as normal at"A1" (Lv0)

Main targettrue

Sub targettrue

Extra monstertrue

Intrusiontrue

Stats table as afflictedTable 2

Stats table as non-afflictedTable 0

Base zenny(A1) 180

Subtarget zenny adjust-

Base research point(A1) 180

Adjust point for requestx1.8

Hitzone data

Monster hitzone diagram
HitzonePhaseNameSlashImpactShotFireFireWaterWaterIceIceThunderThunderDragonDragonStunDizzy
[0]A:RabbitConverted_Group0_11-ワナ用アタリ, A:RabbitConverted_Group1_2-頭0頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأسCabeza55504503020150100
[1]B:RabbitConverted_Group1_1-首, B:RabbitConverted_Group1_4-胸0上半身Upper HalfPartie supérieureParte superioreOberhälfteMitad superiorВерхняя частьGórna połowaMetade Superior상반신上半身上半身نصف علويMitad superior454535020151000
[2]C:RabbitConverted_Group2_3-右前脚, C:RabbitConverted_Group2_5-左前脚0前脚ForelegPatte avantZampa anterioreVorderbeinPata delanteraПередняя лапаPrzednia nogaPerna Dianteira앞다리前腳前肢قدم أماميةPata delantera3830300105500
[3]D:RabbitConverted_Group3_6-尻0RearArrièreRetroHinterteilParte traseraКрестецZadTraseira엉덩이臀部臀部خلفيةParte trasera303025015101000
[4]E:RabbitConverted_Group4_7-腹, E:RabbitConverted_Group4_8-左後脚, E:RabbitConverted_Group4_9-右後脚0腹部・後脚Abdomen/Hind LegAbdomen/patte arr.Addome/Zampa poster.Bauch / HinterbeinAbdomen/pata traseraБрюхо/Задняя лапаPodbrz. / tyl. nogaAbdômen/Perna Traseira복부-뒷다리腹部・後腳腹部・后肢القدم الخلفية/بطنAbdomen/pata trasera36362001010500
[5]F:RabbitConverted_Group5_10-回転中アタリ0757510000000
[6]G:RabbitConverted_Group0_0-背中0背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas背部背部عودةEspalda454540020151000
[7]0000000000
[8]0000000000
[9]0000000000
[10]0000000000
[11]0000000000
[12]0000000000
[13]0000000000
[14]0000000000
[15]0000000000

Parts

Monster parts diagram
PartStaggerBreakSeverExtractAnomaly cores (2x active)
[0]ダメージアタリ 背中, 背中, 背中上部300(x1) 300Red
40% probability, 60 HP
Linked parts [3][5]
[1]ダメージアタリ 上半身, ダメージアタリ 頭, 上半身, 頭180Red
40% probability, 60 HP
[2]ダメージアタリ 前脚, 前脚130White
20% probability, 30 HP
[3]ダメージアタリ 尻, 尻, 背中下部110Orange
-
[4]ダメージアタリ 後脚, ダメージアタリ 腹, 後脚, 腹, 腹・後脚130White
-
[5]ダメージアタリ 回転中, 転がり中10Red
-
[6]-1None
-
[7]-1None
-
[8]-1None
-
[9]-1None
-
[10]-1None
-
[11]-1None
-
[12]-1None
-
[13]-1None
-
[14]-1None
-
[15]-1None
-

Multi-part vital

IndexPartpriorityAttributesHP
Apex shutdown (rampage)4Unique
Hellfire knockdownAll4UniqueRampage enableMulti rate EX1 / 150 / 700
Apex shutdown (normal quest)4Unique

Abnormal status

ThresholdDecayMax stockActive timeAdd tired timeDamageAdditional information
ParalyzeParalyze180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
SleepSleep200 (+100) → 400200 (+100) → 4005 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
StunStun100 (+100) → 500100 (+100) → 5005 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
ExhaustExhaust200 (+100) → 400200 (+100) → 4005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 50
ParalyzeParalyze180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
SleepSleep150 (+100) → 550180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
StunStun100 (+75) → 400180 (+720) → 9005 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
ExhaustExhaust225 (+75) → 900180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 150
Flash
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec020 sec (-4 sec) → 5 sec+0 sec0 / 0 sec
Activate count = 0, Active time = 0
Activate count = 0, Active time = 0

Ignore refresh stance =
Distance = 3 ~ 8, Angle = 90
Flash
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-3 sec) → 3 sec+0 sec0 / 0 sec
Activate count = 4, Active time = 20
Activate count = 3, Active time = 10

Ignore refresh stance = stand, fly, diving, wall, ceiling
Distance = 3 ~ 8, Angle = 120
FlashAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Activate count = 3, Active time = 10
Activate count = 2, Active time = 5

Ignore refresh stance = stand, fly, diving, wall, ceiling
Distance = 3 ~ 8, Angle = 120
PoisonPoison150 (+60) → 3000 (+0) → 05 / 10 sec0 / 0 sec040 sec (-0 sec) → 0 sec+0 sec5 / 2 sec
BlastBlast70 (+30) → 50070 (+30) → 5000 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 100
PoisonPoison150 (+100) → 550180 (+900) → 10805 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec10 / 1 sec
BlastBlast70 (+30) → 670180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 100
Ride
1000 (+800) → 54000 (+0) → 00 / 10 sec0 / 0 sec015 sec (-0 sec) → 0 sec+0 sec0 / 0 secNon-target monster first ride limit = 0
Ride
500 (+2000) → 61000 (+0) → 00 / 0 sec0 / 0 sec015 sec (-0 sec) → 0 sec+0 sec0 / 0 secNon-target monster first ride limit = 65
WaterWater180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
FireFire180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec2 / 15 secHit-damage rate = 2
IceIce180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 0.9
ThunderThunder180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 0.5, min = 0, max = 20, default = 1.2
Normal hzv adjust: rate = 0.5, min = 0, max = 20, default = 1.2
Stun active limit = 0
Pitfall trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 3 sec+5 sec0 / 0 sec
Quicksand
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Poison purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPoison stacking = 0
Shock trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 3 sec+5 sec0 / 0 sec
Shock purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Capture
150 (+300) → 00 (+0) → 05 / 5 sec0 / 0 sec2003.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
DungDung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Steel fangSteel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 0, Unique target param = false
Distance = 0 ~ 0, Angle = 0
WaterWater180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
FireFire180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec15 / 2 secHit-damage rate = 1.5
IceIce180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 0.9
ThunderThunder180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 0.5, min = 1, max = 40, default = 1
Normal hzv adjust: rate = 0.2, min = 1, max = 20, default = 1
Stun active limit = 1
Pitfall trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Quicksand
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Poison purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-0 sec) → 3 sec+5 sec0 / 0 secPoison stacking = 300
Shock trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Shock purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Pitfall trapAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
QuicksandAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Poison purr-isonAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-0 sec) → 3 sec+5 sec0 / 0 secPoison stacking = 300
Shock trapAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec06 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Shock purr-isonAfflicted
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec06 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Capture
150 (+0) → 00 (+0) → 05 / 5 sec0 / 0 sec2003.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
DungDung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec0120 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Steel fangSteel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 4, Unique target param = false
Distance = 0 ~ 0, Angle = 0

Afflicted stats

Return to great activity time50 sec

Damage to releasex15 (carry over x9) / x20 (carry over x11.25) / x25 (carry over x13.5)

Release count to topple1

Maximum activity min continue time60 sec

Anomaly burst time90 sec

Add enragex1

Core break damage1%

Core break part break100%

Attack(normal) x1 / (great) x1 / (max) x1

Motion(normal) x1 / (great) x1.02 / (max) x1.04

Bloodblight timex1

Special anomaly investigation(HP) x36.5 / (attack) x1.05 / (motion) x1.03

Low rank reward

PartDropped materialsProbability
Drop 0 - 100%
Drop 1 - 100%
Drop 2 - 100%
Drop 3 - 100%
Drop 4 - 100%
1x 35%
1x 15%
1x 50%
Riding
1x 55%
1x 20%
2x 25%

High rank reward

Target rewardsProbability
1x 14%
1x 21%
2x 9%
1x 20%
2x 11%
1x 18%
1x 7%
PartDropped materialsProbability
Drop 0 - 100%
Drop 1 - 100%
Drop 2 - 100%
Drop 3 - 100%
Drop 4 - 100%
1x 34%
1x 15%
1x 1%
1x 20%
1x 30%
Riding
1x 55%
1x 20%
2x 25%

Master rank reward

Target rewardsProbability
1x 14%
1x 19%
1x 23%
1x 16%
1x 10%
1x 15%
1x 3%
PartCarvesProbability
Main body (x3)
1x 35%
1x 18%
1x 22%
1x 17%
1x 5%
1x 3%
PartDropped materialsProbability
Drop 0 - 100%
Drop 1 - 100%
Drop 2 - 100%
Drop 3 - 100%
Drop 4 - 100%
1x 34%
1x 15%
1x 1%
1x 15%
1x 35%
Riding
1x 55%
1x 20%
2x 25%

Anomaly quest reward

Anomaly investigation reward (lv1 ~ lv30)

Anomaly investigation reward (lv31 ~ lv50)

Anomaly investigation reward (lv51 ~ lv70)

Quest rewards
First one fixed
Probability
1x 25%
1x 25%
2x 10%
3x 10%
2x 5%
2x 5%
2x 10%
2x 10%

Anomaly investigation reward (lv71 ~ lv90)

Quest rewards
First one fixed
Probability
1x 25%
1x 25%
2x 10%
3x 10%
2x 5%
2x 5%
2x 10%
2x 10%

Anomaly investigation reward (lv91 ~ lv100)

Quest rewards
First one fixed
Probability
1x 25%
1x 25%
2x 10%
3x 10%
2x 5%
2x 5%
2x 10%
2x 10%

Anomaly investigation reward (lv101 ~ lv120)

Quest rewards
First one fixed
Probability
2x 10%
1x 10%
2x 15%
8x 10%
5x 5%
3x 5%
2x 10%
1x 15%
2x 20%

Anomaly investigation reward (lv121 ~ lv140)

Quest rewards
First one fixed
Probability
2x 20%
1x 10%
2x 15%
12x 10%
8x 5%
5x 5%
2x 15%
2x 20%

Anomaly investigation reward (lv141 ~ lv160)

Quest rewards
First one fixed
Probability
2x 20%
1x 10%
2x 15%
12x 10%
8x 5%
5x 5%
2x 15%
2x 20%

Anomaly investigation reward (lv161 ~ lv180)

Quest rewards
First one fixed
Probability
3x 20%
1x 15%
2x 20%
12x 10%
8x 5%
5x 5%
2x 25%

Anomaly investigation reward (lv181 ~ lv199)

Quest rewards
First one fixed
Probability
3x 20%
1x 15%
2x 20%
12x 10%
8x 5%
5x 5%
2x 25%

Anomaly investigation reward (lv200 ~ lv200)

Quest rewards
First one fixed
Probability
3x 20%
1x 15%
2x 20%
12x 10%
8x 5%
5x 5%
2x 25%

Anomaly investigation reward (lv201 ~ lv219)

Quest rewards
First one fixed
Probability
4x 15%
6x 5%
1x 15%
2x 20%
15x 10%
10x 5%
7x 5%
2x 25%

Anomaly investigation reward (lv220 ~ lv220)

Quest rewards
First one fixed
Probability
4x 15%
6x 5%
1x 15%
2x 20%
15x 10%
10x 5%
7x 5%
2x 25%

Anomaly investigation reward (lv221 ~ lv240)

Quest rewards
First one fixed
Probability
5x 15%
7x 5%
2x 17%
1x 3%
3x 18%
17x 10%
12x 5%
8x 5%
3x 22%

Anomaly investigation reward (lv241 ~ lv260)

Quest rewards
First one fixed
Probability
5x 15%
7x 5%
2x 17%
1x 3%
3x 18%
17x 10%
12x 5%
8x 5%
3x 22%

Anomaly investigation reward (lv261 ~ lv280)

Quest rewards
First one fixed
Probability
5x 15%
7x 5%
2x 17%
1x 3%
3x 18%
17x 10%
12x 5%
8x 5%
3x 22%

Anomaly investigation reward (lv281 ~ lv299)

Quest rewards
First one fixed
Probability
8x 18%
2x 20%
1x 5%
3x 18%
20x 10%
15x 5%
10x 4%
4x 20%

Anomaly investigation reward (lv300 ~ lv300)

Quest rewards
First one fixed
Probability
8x 18%
2x 20%
1x 5%
3x 18%
20x 10%
15x 5%
10x 4%
4x 20%

Special investigation reward

Quest rewards
First one fixed
Probability
8x 18%
2x 20%
1x 5%
3x 18%
20x 10%
15x 5%
10x 4%
4x 20%

Move set

Internal nameDamageStatusGuardablePowerTypeTo objectTo other monsterFlags
RabbitConv000 - (ラビット未使用)
      Yes0InvalidNoneNoneCalcHitDirectionBasedRootPos
      RabbitConv001 - (ラビット未使用)
      • Physical 30
      • Stun5
      Yes50InvalidNoneNoneCalcHitDirectionBasedRootPos
      RabbitConv004 - その場回転爪
      • Physical 30
      • Stun30
      • BloodBlight20sec
      Yes40Quick recovery flyingPowerSSCalcHitDirection
      RabbitConv002 - ラングベアハッグ
      • Physical 45
      • Stun40
      • BloodBlight20sec
      Yes50Quick recovery flyingPowerSNone
      RabbitConv003 - ベアハッグ
      • Physical 45
      • Stun40
      Yes50Quick recovery flyingPowerSNoneCalcHitDirectionBasedRootPos
      RabbitConv005 -   (ラビット未使用の可能性)
      • Physical 20
      • Stun5
      Yes15InvalidNoneSCalcHitDirectionBasedRootPos
      RabbitConv006 -   (ラビット未使用の可能性)
      • Physical 40
      • Stun15
      Yes40InvalidNoneSCalcHitDirectionBasedRootPos
      RabbitConv007 - (ラビット未使用)
      • Physical 20
        Yes11InvalidNoneNoneCalcHitDirectionBasedRootPos
        RabbitConv008 -   (ラビット未使用の可能性)
        • Physical 15
          Yes11InvalidNoneNoneCalcHitDirectionBasedRootPos
          RabbitConv009 - (ラビット未使用)
          • Physical 15
            Yes11InvalidNoneNoneCalcHitDirectionBasedRootPos
            RabbitConv010 - (ラビット未使用)
            • Physical 10
              Yes11InvalidNoneNoneCalcHitDirectionBasedRootPos
              RabbitConv011 - (ラビット未使用)
              • Physical 30
              • Stun15
              Yes30InvalidNoneNone
              RabbitConv012 -   (ラビット未使用の可能性)
              • Physical 20
              • Stun5
              Yes15InvalidNoneNoneCalcHitDirectionBasedRootPos
              RabbitConv013 - その場回転爪2連
              • Physical 30
              • Stun30
              Yes40Quick recovery flyingNoneSCalcHitDirection
              RabbitConv014 -   (ラビット未使用の可能性)
              • Physical 25
              • Stun5
              Yes40InvalidNoneNoneCalcHitDirectionBasedRootPos
              RabbitConv015 - 突き上げ立ち
              • Physical 10
                Yes11TrippingNoneSCalcHitDirection
                RabbitConv016 - ぶんまわし1
                • Physical 35
                • Stun40
                • BloodBlight20sec
                Yes30Quick recovery flyingPowerSSCalcHitDirectionBasedRootPos
                RabbitConv017 - ぶんまわし2
                • Physical 40
                • Stun40
                • BloodBlight20sec
                Yes40Quick recovery flyingPowerSSCalcHitDirectionBasedRootPos
                RabbitConv018 - ぶんまわし3
                • Physical 45
                • Stun40
                • BloodBlight20sec
                Yes40Quick recovery flyingPowerSSCalcHitDirectionBasedRootPos
                RabbitConv019 - ぶんまわし4
                • Physical 55
                • Stun40
                • BloodBlight20sec
                Yes40Quick recovery flyingPowerSSCalcHitDirectionBasedRootPos
                RabbitConv020 -   (ラビット未使用の可能性)
                • Physical 20
                • Stun5
                Yes15InvalidNoneNone
                RabbitConv021 - 手をつく
                • Physical 10
                  Yes11TrippingNoneSCalcHitDirection
                  RabbitConv023 - ボディプレス
                  • Physical 70
                  • Stun50
                  • BloodBlight20sec
                  Yes50Quick recovery flying 120PowerSSAllDirGuardable
                  RabbitConv024 - 回転攻撃(前)
                  • Physical 45
                  • Stun40
                  • BloodBlight20sec
                  Yes20Quick recovery flyingPowerSSCalcHitDirection
                  RabbitConv025 - 回転攻撃(後)
                  • Physical 45
                  • Stun40
                  • BloodBlight20sec
                  Yes20Quick recovery flyingPowerSSCalcHitDirection
                  RabbitConv026 - 回転攻撃(左)
                  • Physical 30
                  • Stun10
                  • BloodBlight20sec
                  Yes20Quick recovery flyingPowerSSCalcHitDirection
                  RabbitConv027 - 回転攻撃(右)
                  • Physical 30
                  • Stun10
                  • BloodBlight20sec
                  Yes20Quick recovery flyingPowerSSCalcHitDirection
                  RabbitConv028 -   (ラビット未使用の可能性)
                  • Physical 40
                  • Stun5
                  Yes30InvalidNoneNoneCalcHitDirectionBasedRootPos
                  RabbitConv029 - その場回転爪(ラングロ用)
                  • Physical 30
                  • Stun30
                  Yes40Quick recovery flyingPowerSSCalcHitDirection
                  RabbitConv030 -   (snowでは不要)
                  • Physical 30
                  • Stun15
                  Yes40InvalidNoneSCalcHitDirectionBasedRootPos
                  RabbitConv031 - 悪臭ガス
                  • Physical 40
                  • Stink180 90sec
                  Yes30Flying awayNoneSCalcHitDirection
                  RabbitConv032 - 跳ね跳び攻撃
                  • Physical 45
                  • Stun30
                  • BloodBlight20sec
                  Yes35Quick recovery flyingPowerSSCalcHitDirection
                  RabbitConv033 - (ラビット未使用)
                  • Physical 15
                  • Stun1
                  Yes35InvalidNoneNoneCalcHitDirectionBasedRootPos
                  RabbitConv034 - (snowでは不要)
                  • Physical 30
                    Yes30InvalidNoneNoneCalcHitDirectionBasedRootPos
                    舌伸ばし攻撃
                    • Physical 10
                    • Stun70
                    • BloodBlight20sec
                    Yes40Quick recovery flyingNoneSAllDirGuardable
                    【対モンスター】 回転攻撃(前)
                    • Physical 45
                    • Stun40
                    Yes20Quick recovery flyingPowerSSCalcHitDirectionTriggerRidingStart
                    【対モンスター】 舌伸ばし攻撃
                    • Physical 10
                    • Stun70
                    Yes40Flying awayNoneSCalcHitDirectionBasedRootPosTriggerRidingStart
                    【対モンスター】 ベアハッグ
                    • Physical 45
                    • Stun40
                    Yes50Quick recovery flyingPowerSSCalcHitDirectionTriggerRidingStart
                    【地震揺れ用】
                        Yes30Minor tremorNoneNoneCalcHitDirectionBasedRootPos
                        【操竜】離脱突進
                            Yes30Quick recovery flyingAbsolutePowerNoneTriggerRidingStart
                            【操竜】回避パリィ
                                Yes0KnockbacksNoneNone
                                RabbitConv004 - その場回転爪_Copied(左腕用)
                                • Physical 30
                                • Stun30
                                • BloodBlight20sec
                                Yes40Quick recovery flyingPowerSSCalcHitDirection
                                RabbitConv013 - その場回転爪2連_Copied(左腕に攻撃アタリ)
                                • Physical 30
                                • Stun30
                                Yes40Quick recovery flyingNoneSCalcHitDirection
                                転がり突進5m前
                                • Physical 45
                                • Stun40
                                Yes20Quick recovery flyingPowerSSCalcHitDirection
                                ジャンプ用ダメージなしアタリ
                                • Physical 30
                                  Yes20Flying awayNoneNoneCalcHitDirectionBasedRootPosAllDirGuardable
                                  舌伸ばし攻撃(操竜用)
                                  • Physical 120
                                  • Stun70
                                  Yes40Quick recovery flyingNoneSAllDirGuardable
                                  麻痺ブレスシェル
                                  • Physical 20
                                  • Stun30
                                  • Paralyze180 5sec
                                  Yes20KnockbacksPowerSSShellIgnoreEndDelay
                                  麻痺ブレス着弾シェル
                                    • Stun20
                                    • Paralyze180 5sec
                                    Yes30KnockbacksNoneSShellIgnoreEndDelay
                                    悪臭ガス
                                    • Physical 40
                                    • Stink180 5sec
                                    Yes30Flying awayNoneSShellCalcHitDirectionIgnoreEndDelay

                                    Map behavior

                                    砂原Sandy PlainsPlaines de sablePiane sabbioseSandebeneLlanos arenososПесчаные равниныRówniny PiaskuPlanície Arenosa모래 평원沙原沙原السهول الرمليةLlanos arenosos

                                    Allow area type

                                    ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                    1
                                    90sec
                                    120sec
                                    false
                                    2
                                    90sec
                                    120sec
                                    false
                                    3
                                    90sec
                                    120sec
                                    false
                                    @0. flag:false
                                    4
                                    120sec
                                    180sec
                                    false
                                    @2001,[2002],[2003]. flag:false
                                    5
                                    120sec
                                    180sec
                                    false
                                    6
                                    150sec
                                    240sec
                                    false
                                    @3001. flag:false
                                    7
                                    90sec
                                    120sec
                                    false
                                    8
                                    150sec
                                    240sec
                                    false
                                    9
                                    120sec
                                    180sec
                                    false
                                    @0. flag:false
                                    10
                                    120sec
                                    180sec
                                    false
                                    11
                                    120sec
                                    180sec
                                    false
                                    @0. flag:false
                                    12
                                    120sec
                                    180sec
                                    false

                                    溶岩洞Lava CavernsCavernes de laveCaverne lavicheLavahöhlenGrutas de lavaЛавовые пещерыJaskinie LawyCavernas de Lava용암 동굴熔岩洞熔岩洞كهوف الحممGrutas de lava

                                    Allow area typeLand

                                    ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                    1
                                    90sec
                                    120sec
                                    false
                                    2
                                    90sec
                                    120sec
                                    false
                                    3
                                    90sec
                                    120sec
                                    false
                                    4
                                    150sec
                                    220sec
                                    false
                                    @1002. flag:true
                                    @0. flag:false
                                    5
                                    150sec
                                    220sec
                                    false
                                    6
                                    90sec
                                    120sec
                                    false
                                    7
                                    90sec
                                    120sec
                                    false
                                    8
                                    90sec
                                    120sec
                                    false
                                    9
                                    90sec
                                    120sec
                                    false
                                    10
                                    120sec
                                    180sec
                                    false
                                    @2003,[2004],[2005]. flag:false
                                    11
                                    120sec
                                    180sec
                                    false
                                    @0. flag:false
                                    12
                                    120sec
                                    180sec
                                    false
                                    13
                                    120sec
                                    180sec
                                    false
                                    @0. flag:false
                                    14
                                    150sec
                                    220sec
                                    false

                                    #Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06

                                    Allow area type

                                    ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                    1
                                    220sec
                                    220sec
                                    false
                                    2
                                    220sec
                                    220sec
                                    false
                                    3
                                    220sec
                                    220sec
                                    false
                                    4
                                    220sec
                                    220sec
                                    false
                                    5
                                    220sec
                                    220sec
                                    false
                                    6
                                    220sec
                                    220sec
                                    false

                                    翡葉の砦Red StrongholdForteresse rougeFortezza rossaRote FestungFortaleza rojaКрасная ТвердыняCzerwona TwierdzaFortaleza Vermelha비취잎의 요새翡葉要塞翡叶要塞القلعة الحمراءFortaleza roja

                                    Allow area type

                                    ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                    1
                                    220sec
                                    220sec
                                    false
                                    2
                                    220sec
                                    220sec
                                    false
                                    3
                                    220sec
                                    220sec
                                    false
                                    4
                                    220sec
                                    220sec
                                    false
                                    5
                                    220sec
                                    220sec
                                    false
                                    6
                                    220sec
                                    220sec
                                    false

                                    闘技場ArenaArèneArenaArenaArenaАренаArenaArena격투장鬥技場斗技场الساحةArena

                                    Allow area type

                                    ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                    1
                                    10000sec
                                    10000sec
                                    false
                                    11
                                    0sec
                                    0sec
                                    false
                                    12
                                    0sec
                                    0sec
                                    false

                                    城塞高地CitadelCitadelleCittadellaZitadelleBastiónЦитадельCytadelaForte요새고원城塞高地城塞高地القلعةBastión

                                    Allow area type

                                    ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                    1
                                    90sec
                                    120sec
                                    false
                                    @0. flag:false
                                    2
                                    120sec
                                    200sec
                                    false
                                    3
                                    120sec
                                    180sec
                                    false
                                    4
                                    120sec
                                    180sec
                                    false
                                    @9000. flag:false
                                    5
                                    120sec
                                    180sec
                                    false
                                    6
                                    90sec
                                    120sec
                                    false
                                    @0. flag:false
                                    7
                                    90sec
                                    120sec
                                    false
                                    8
                                    90sec
                                    130sec
                                    false
                                    9
                                    90sec
                                    130sec
                                    false
                                    10
                                    90sec
                                    130sec
                                    false
                                    @0. flag:false
                                    11
                                    90sec
                                    120sec
                                    false
                                    12
                                    150sec
                                    240sec
                                    false
                                    @1000,[1001],[1002]. flag:false
                                    13
                                    90sec
                                    120sec
                                    false
                                    14
                                    90sec
                                    120sec
                                    false

                                    塔の秘境Forlorn ArenaTour interditeArena desolataVerbotener TurmArena olvidadaЗабытая аренаOpuszczona arenaArena Desolada탑의 비경塔之秘境塔之秘境ساحة فورلورنArena olvidada

                                    Allow area type

                                    ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                    1
                                    10000sec
                                    10000sec
                                    false