Monster icon

青熊獣 ヌシ・アオアシラApex ArzurosArzuros supérieurArzuros ApexApex-ArzurosArzuros ApexВысший АрзуросApeks ArzurosArzuros Alfa주인 아오아시라首領青熊獸霸主・青熊兽الوحش العلوي أرزوروس

Description

「ヌシ」の名を冠した青熊獣。
まるで嵐に巻き込まれたかのような傷跡が全身に見られ、
その影響か、常に怒りと恐怖に支配されている様子。
前脚が通常の個体よりも著しく発達しており、
行く手を阻む者は比類なき怪力の餌食となる。
また、ヌシはその咆哮によって自身の怒りと恐怖を
周囲に波及させ、活発化させる。An Arzuros so mighty, it was crowned an Apex.
Its body is covered in scars and wounds as if it
had been caught in a storm, and it's seemingly
always dominated by wrath and terror. Its forelegs
are massive, deft removers of any who'd stand in
their way. The call of an Apex unleashes its tortured
anger on nearby beasts, driving them into a frenzy.Un Arzuros si puissant qu'il a été élu
monstre supérieur. Il est couvert de cicatrices,
comme s'il avait enduré une tempête, et il
semble perpétuellement rongé par la rage et
la terreur. Ses pattes avant écrasent tout
obstacle. Le rugissement d'un monstre supérieur
déchaîne sa colère sur les monstres à proximité,
les enrageant.Arzuros tanto potente da essere incoronato Apex. Ha
il corpo ricoperto di ferite, come se fosse stato
travolto dalla tempesta, e appare sempre dominato da
furia e terrore. Le sue possenti zampe anteriori
calpestano chiunque gli si pari davanti con
sorprendente agilità. Il richiamo di un Apex infonde
la sua stessa ira in ogni bestia nelle vicinanze,
rendendole incontrollabili.Ein so mächtiger Arzuros, dass er zum Apex gekrönt
wurde. Sein Körper ist mit unzähligen Wunden über-
sät, als sei er in einen Sturm geraten, und er ist
besessen von Zorn und Schrecken. Seine massiven
Vorderbeine machen kurzen Prozess mit allen, die
ihm im Weg stehen. Der Ruf eines Apex entlädt seinen
ganzen qualvollen Zorn auf die Monster in seiner
Nähe und treibt sie so zur Raserei.Un Arzuros tan poderoso que fue coronado Apex.
Su cuerpo muestra laceraciones como si hubiera
quedado a merced de una tormenta, y parece
continuamente dominado por la ira y el terror.
Arrasa con quien se interponga en su camino con
sus colosales y hábiles patas delanteras.
La llamada de un Apex instila su furia atormentada
en las bestias cercanas y las pone frenéticas.Настолько сильный Арзурос, что его нарекли высшим
монстром. Тело покрыто шрамами и ранами, словно он
попал в эпицентр бури. Всегда одержим гневом. Его
передние лапы сокрушат любого, кто встал на пути.
Своим зовом высший монстр передает свой
гнев и муку ближайшим монстрам, ввергая
их в безумие.Arzuros tak potężny, że został Apeksem. Jego
ciało to jedno wielkie kłębowisko blizn i ran.
Wygląda na wiecznie wściekłego i żądnego krwi.
Ma potężne przednie łapy, którymi sprawnie usuwa
wszystko, co stanie mu na drodze. Przesycona bólem
wściekłość Apeksa wprawia w szał pobliskie potwory.Um Arzuros tão poderoso que foi coroado como Alfa.
Seu corpo é coberto de cicatrizes e feridas, comos
e uma tempestade o tivesse carregado, e sempre
parece dominado pela ira e pelo terror. Suas patas
dianteiras são enormes, hábeis removedoras de
qualquer obstáculo. O chamado de um Alfa incita
feras próximas, levando-as a um frenesi.「주인」의 이름을 얻은 청웅수.
온몸에 폭풍이 휩쓸고 지나간 것 같은 상처가 있으며
그 영향인지 항상 분노와 공포에 지배되어 있다.
앞발이 보통 개체보다 두드러지게 발달했으며
그의 앞을 막는 자는 그 괴력의 희생양이 된다.
그리고 주인은 포효를 통해 자신의 분노와
공포를 주변에 전파하며 활성화한다.冠有「首領」之名的青熊獸。
全身上下都有著像是被捲入暴風後所留下的傷痕,
這也許是牠一直受到憤怒與恐懼支配的原因。
前腳比起一般的個體更加發達,
凡是阻其去路者,在其怪力之下無一倖存。
另外,首領會藉由咆嘯,將自己的憤怒與恐懼
散播至周遭,使其他魔物變得活躍起來。冠有“霸主”之名的青熊兽。
全身布满仿佛曾被风暴席卷的可怕伤痕,
或是受其影响,时刻都充满愤怒与恐惧。
前腿远比普通个体更为发达,
阻挡前路者,将沦为其无双怪力的食粮。
此外,霸主的咆哮会将自身的愤怒与恐惧
向周围散播,使怪物们更加活跃。أرزوروس جبار للغاية، لدرجة تتويجه كوحش علوي.
فجسده مغطى بالندوب والجروح كما لو أنه علق بعاصفة،
ويبدو أن الرعب والغضب يسيطران عليه دائمًا.
ساقاه الأماميتان هائلتان،
تمحوان ببراعة أيًا كان من يقف بطريقهما. يؤدي استدعاء
وحش علوي إلى إطلاق غضبه
المعذب على الوحوش القريبة، مما يدفعها إلى الجنون.
ヌシは怒ると、最大級の大技を放つ。
ヌシ・アオアシラの大技は連続で地面を叩きつけながら
接近し、障害物に強烈な一撃を与える。
ヌシが怒っているときは、攻撃の手を緩めずに、
怯ませて速やかに怒りを鎮めるようにしよう。An angry Apex Arzuros will trigger a devastating
move, closing in while thrashing the ground,
hitting obstacles with a colossal strike.
Push on against an enraged Apex to quickly
rid it of its rage and steady its temper.Un Arzuros supérieur enragé lance une attaque
dévastatrice en avançant et en détruisant tout sur
son passage avec sa force titanesque. Ne laissez
pas de répit à un monstre supérieur enragé pour
faire rapidement retomber sa rage et le calmer.Un Arzuros Apex infuriato eseguirà una mossa
devastante, chiudendosi su se stesso e rotolando per
terra, colpendo ostacoli e seminando distruzione.
Avventati contro un Apex furioso per fargli sbollire
in fretta la rabbia ed equilibrare il suo
temperamento.Im wütenden Zustand setzt der Apex-Arzuros einen
verheerenden Angriff ein, bei dem er näher kommt,
während er den Boden verwüstet und Hindernisse mit
einem gigantischen Schlag trifft. Dränge weiter auf
einen rasenden Apex ein, um ihn schnell zu
besänftigen und von der nächsten Rage abzuhalten.Un Arzuros Apex enfadado lanzará un devastador
ataque consistente en ir acercándose mientras va
golpeando el suelo, derribando cualquier obstáculo
con una fuerza colosal. Ataca para calmar su ira
lo antes posible.Злой высший Арзурос исполняет опасный прием,
приближаясь и ударяя по земле, с огромной силой
врезаясь в препятствия. Скорее атакуйте разъяренного
высшего монстра, чтобы обуздать его гнев.Wściekły Apeks Arzuros wykona niszczący ruch,
zbliżając się i miażdżąc wszystko pod swoimi
nogami, uderzając w przeszkody z ogromną siłą.
Napieraj na wściekłego Apeksa, aby szybko
osłabić jego gniew i go uspokoić.Um Arzuros Alfa furioso desencadeia um movimento
devastador, aproximando-se com passos ribombantes,
atingindo obstáculos com um ataque colossal.
Mantenha a pressão contra um Alfa enfurecido para
acabar rapidamente com sua fúria e controlar seus
ânimos.주인은 분노하면 최강의 비기를 사용한다.
주인 아오아시라의 비기는 연속으로 지면을 내려치면서
접근해 장애물에 강력한 일격을 날린다.
주인이 분노했을 때는 쉴 새 없이 공격해서
움찔하게 하면 빠르게 분노를 진정시킬 수 있다.首領發怒後,會施展最強勁的必殺技。
首領青熊獸的必殺技為一邊連續敲擊地面
並同時接近,給予障礙物猛烈的一擊。
當首領處於憤怒狀態時,記得要持續攻擊,
盡早使其膽怯,平息首領的怒火吧。霸主一旦发怒,就会释放最大级别的大招。
霸主・青熊兽的大招为一边连续敲打地面
一边靠近,再对眼前的障碍物发动猛烈一击。
当霸主发怒时,切勿放缓攻势,
应当设法使其畏缩,迅速平息其怒气。أرزوروس وحش علوي غاضب سيطلق حركة مدمرة،
يوجّه فيها شحنة لا يمكن إيقافها،
يقترب مع ضرب الأرض، مدمرًا العوائق بضربة هائلة.
لا تستسلم أمام العلوي الغاضب حتى تتخلص من
غضبه وتهدّئ مزاجه بسرعة.

Basic data

Base HP(LR/HR) 4500, (MR) 4500

Limping threshold(village) 14% / (LR) 14% / (HR) 12% / (MR) 11%

Capturing threshold(village) 18% / (LR) 18% / (HR) 15% / (MR) 13%

Sleep recovering90 seconds / recover 5% HP

Size710.3 (Small crown681.888, Silver large crown731.60895, Large crown745.81494)

GimmickVital(S) 100 / (M) 100 / (L) 100 / (KB) -1

Riding HP(S) 200 / (M) 200 / (L) 100

WeightLLLL

Caution to combat timer3

Caution to normal timer8

Combat to normal timer10

Enrage threshold(LR) 650 / (HR) 900 / (Rampage) 4000 / (MR) 1300

Enrage timer80

Rampage enrage timer85

Enrage motion multiplier0.85

Enrage attack multiplier1.2

Enrage defense multiplier1

Enrage compensation rate[0.5, 2.0, 2.0, 2.0, 1.0, 1.0, 1.0, 2.0, 2.0, 2.0]

Enrage compensation rate (rampage)[1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0]

Enrage add staying time30

life_area_timer_rate0.1

Quests

QuestSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Small crown7%Large crown5%x3.9x5.7x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown7%Large crown5%x3.9x5.9x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown7%Large crown5%x2.7x7.5x5x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x11
Large crown100%x5x13.5x6x1Ax3.8, Bx3.8
①Ax1, Bx1
x8
①x1
x5
①x1
x3.8
①x1
x3.8
①x1
x11

Anomaly investigation

Appear atNone

Appear as sub target atLv51

Afflictedfalse

Sub targettrue

Extrafalse

Intrusionfalse

Stats table as main targetTable 4

Stats table as sub targetTable 0

Hitzone data

Monster hitzone diagram
HitzonePhaseNameSlashImpactShotFireWaterIceThunderDragonDizzy
[0]A:頭部0頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس50453550550100
[1]B:上半身0上半身Upper HalfPartie supérieureParte superioreOberhälfteMitad superiorВерхняя частьGórna połowaMetade Superior상반신上半身上半身نصف علوي38383515051000
[2]C:前脚0前脚ForelegPatte avantZampa anterioreVorderbeinPata delanteraПередняя лапаPrzednia nogaPerna Dianteira앞다리前腳前肢قدم أمامية454530200101500
1505035250102000
2606040330152300
3707045400153000
[3]D:尻0RearArrièreRetroHinterteilParte traseraКрестецZadTraseira엉덩이臀部臀部خلفية30403012020500
[4]E:後脚0後脚Hind LegPatte arrièreZampa posterioreHinterbeinPata traseraЗадняя лапаTylna nogaPerna Traseira뒷다리後腳后肢قدم خلفية3824265016500
[5]F:腹0腹部AbdomenAbdomenAddomeBauchAbdomenБрюхоPodbrzuszeAbdômen복부腹部腹部بطن3824265016500
[6]0000000000
[7]0000000000
[8]0000000000
[9]0000000000
[10]0000000000
[11]0000000000
[12]0000000000
[13]0000000000
[14]0000000000
[15]0000000000

Parts

Monster parts diagram
PartStaggerBreakSeverExtract
[0]頭, 頭部300Red
[1]上半身420Orange
[2]前脚300(x1) 150Red
[3]300Orange
[4]腹・後脚, 腹・後脚_ヌシ400White
[5]250None
[6]250None
[7]250None
[8]250None
[9]100None
[10]100None
[11]100None
[12]100None
[13]100None
[14]100None
[15]100None

Multi-part vital

IndexPartpriorityAttributesHP
System0 (Apex knockdown?)All4UniqueRampage enableMulti rate EX1100 / 1300 / 1600 / 1900 / 2100
System1 (Riding initiate?)All4UniqueRampage enableMulti rate EX1 / 300 / 700
System2 (Apex related?)All4UniqueMulti rate EX300 / 600

Abnormal status

ThresholdDecayMax stockActive timeAdd tired timeDamageAdditional information
Paralyze180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset=4
Sleep180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 2
Stun120 (+100) → 520120 (+100) → 5205 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 3
Exhaust225 (+75) → 900225 (+75) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 100, Preset=2
Paralyze300 (+100) → 700180 (+720) → 9005 / 10 sec5 / 10 sec07 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset=6
Sleep250 (+150) → 700180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 4
Stun150 (+120) → 630180 (+720) → 9005 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 6
Exhaust375 (+150) → 1575180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 150, Preset=3
Flash0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec020 sec (-4 sec) → 5 sec+0 sec0 / 0 sec
Activate count = 0, Active time = 0
Activate count = 0, Active time = 0

Ignore refresh stance =
Distance = 5 ~ 20, Angle = 90
Preset = 3
Flash0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-3 sec) → 3 sec+0 sec0 / 0 sec
Activate count = 3, Active time = 10
Activate count = 2, Active time = 5

Ignore refresh stance = stand, fly, diving, wall, ceiling
Distance = 3 ~ 8, Angle = 120
Preset = 4
Poison180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec5 / 2 secPreset = 0
Blast180 (+130) → 570180 (+130) → 5700 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 100, Preset = 0
Poison150 (+100) → 550180 (+900) → 10805 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec10 / 1 secPreset = 7
Blast70 (+30) → 670180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 100, Preset = 6
Ride1000 (+800) → 54000 (+0) → 00 / 10 sec0 / 0 sec015 sec (-0 sec) → 0 sec+0 sec0 / 0 seccommon, Nora first limit = 0
Water180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
Preset = 0
Fire180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec2 / 15 secHit-damage rate = 2, Preset = 1
Ice180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 0.8, Preset = 0
Thunder180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 0.5, min = 5, max = 50, default = 1.2
Normal hzv adjust: rate = 0.5, min = 5, max = 50, default = 1.2
Stun active limit = 0, Preset = 0
Fall trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 3 sec+5 sec0 / 0 secPreset = 0
Quick sand0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Buddy fall trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPoison stacking = 0, Preset = 0
Shock trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 3 sec+5 sec0 / 0 secPreset = 0
Buddy shock trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Capture150 (+300) → 00 (+0) → 05 / 5 sec0 / 0 sec2003.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Dung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Steel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 0, Preset = 1, Unique target param = false
Distance = 0 ~ 0, Angle = 0
Water180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
Preset = 2
Fire180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec15 / 2 secHit-damage rate = 1.5, Preset = 2
Ice180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 0.9, Preset = 2
Thunder180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 0.5, min = 1, max = 40, default = 1
Normal hzv adjust: rate = 0.2, min = 1, max = 20, default = 1
Stun active limit = 1, Preset = 2
Fall trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-2 sec) → 3 sec+5 sec0 / 0 secPreset = 1
Quick sand0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 1
Buddy fall trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-0 sec) → 3 sec+5 sec0 / 0 secPoison stacking = 300, Preset = 1
Shock trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 secPreset = 1
Buddy shock trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 secPreset = 1
Capture150 (+0) → 00 (+0) → 05 / 5 sec0 / 0 sec2003.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 1
Dung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec0120 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 1
Steel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 2, Preset = 2, Unique target param = false
Distance = 0 ~ 0, Angle = 0

High rank reward

Capture rewardsProbability

Master rank reward

Capture rewardsProbability

Anomaly investigation reward (lv1 ~ lv100)

Anomaly investigation reward (lv101 ~ lv120)

Move set

Internal nameDamageStatusGuardingPowerTypeType valueTo objectTo other monsterFlags
ベアハッグ
  • Raw 55
  • Stun 50
  • Bloodblight 20sec
Guardable40ButtobiNoDown0PowerMSCalcHitDirectionBasedRootPos
その場回転攻撃_左
  • Raw 50
  • Stun 50
  • Bloodblight 20sec
Guardable50ButtobiNoDown0PowerSSCalcHitDirectionBasedRootPos
前方攻撃
  • Raw 45
  • Stun 50
Guardable35ButtobiNoDown0PowerSS
ヒップアタック(小)
  • Raw 40
  • Stun 60
  • Bloodblight 20sec
Guardable35ButtobiNoDown0PowerSS
ヒップアタック(大)
  • Raw 45
  • Stun 60
Guardable40ButtobiNoDown0PowerSS
立ち上がり頭突き
  • Raw 25
    Guardable11FallDown0PowerSNone
    手をつく攻撃
    • Raw 20
    • Stun 5
    Guardable15KnockBack0PowerSNoneCalcHitDirectionBasedRootPos
    突進攻撃(開始~ループ)
    • Raw 35
    • Stun 50
    Guardable40FallDown0PowerSS
    突進攻撃(ブレーキ)
    • Raw 30
    • Stun 30
    Guardable15FallDown0PowerSS
    突進攻撃(転倒)
    • Raw 15
      Guardable11FallDown0PowerSS
      ブン回し攻撃(1回目)
      • Raw 50
      • Stun 50
      • Bloodblight 20sec
      Guardable25ButtobiNoDown0PowerSSCalcHitDirectionBasedRootPosAllDirGuardable
      ブン回し攻撃(2回目)
      • Raw 50
      • Stun 50
      • Bloodblight 20sec
      Guardable30ButtobiNoDown0PowerSSCalcHitDirectionBasedRootPosAllDirGuardable
      ブン回し攻撃(3回目)
      • Raw 50
      • Stun 50
      • Bloodblight 20sec
      Guardable35ButtobiNoDown0PowerSSCalcHitDirectionBasedRootPosAllDirGuardable
      ブン回し攻撃(4回目)
      • Raw 50
      • Stun 50
      • Bloodblight 20sec
      Guardable41ButtobiNoDown0PowerSSCalcHitDirectionBasedRootPosAllDirGuardable
      ブチかまし
      • Raw 60
      • Stun 70
      • Bloodblight 20sec
      Guardable60Upper0PowerLS
      拘束技
      • Raw 70
        Guardable0CatchAttack0NoneNone
        【操竜】離脱突進
            Guardable30ButtobiNoDown0AbsolutePowerNoneTriggerRidingStart
            【操竜】回避パリィ
                Guardable0KnockBack0NoneNone
                確定操竜ヤラレ当たり(ブン回し1)
                • Raw 45
                • Stun 40
                Guardable20ButtobiNoDown0PowerSSCalcHitDirectionBasedRootPosTriggerRidingStart
                確定操竜ヤラレ当たり(ブン回し2)
                • Raw 45
                • Stun 40
                Guardable21ButtobiNoDown0PowerSSCalcHitDirectionBasedRootPosTriggerRidingStart
                確定操竜ヤラレ当たり(ベアハッグ)
                • Raw 55
                • Stun 40
                Guardable40ButtobiNoDown0PowerMSCalcHitDirectionBasedRootPosTriggerRidingStart
                その場回転攻撃_左2回目
                • Raw 50
                • Stun 50
                Guardable50ButtobiNoDown0PowerSSCalcHitDirectionBasedRootPos
                ジャンプ用ダメージなしアタリ
                • None 30
                  Guardable0Buttobi0NoneNoneCalcHitDirectionBasedRootPos
                  ブン回し攻撃(5回目)
                  • Raw 50
                  • Stun 50
                  Guardable41ButtobiNoDown0PowerSSCalcHitDirectionBasedRootPosAllDirGuardable
                  【拘束追撃】前方攻撃
                  • Raw 45
                  • Stun 50
                  Guardable35ButtobiSp0PowerSS
                  ヒッププレス
                  • Raw 30
                  • Stun 100
                  Guardable50Buttobi0PowerMMCalcHitDirectionBasedRootPosAllDirGuardable
                  サーモンハント
                  • Raw 80
                  • Stun 30
                  Guardable50Upper0PowerLM
                  Dサーモンハント1
                  • Raw 80
                    Guardable50RecoverableUpper0PowerLM
                    270度回転ひっかき
                    • Raw 60
                    • Stun 70
                    Guardable80Buttobi0PowerLMCalcHitDirectionBasedRootPos
                    270度回転風圧
                        Guardable5WindM0NoneNoneCalcHitDirectionBasedRootPos
                        岩投げ
                        • Raw 30
                        • Stun 100
                        Guardable50ButtobiNoDown0PowerLMCalcHitDirectionBasedRootPos
                        大咆哮
                            Guardable60EarLL120NoneNoneCalcHitDirectionBasedRootPos
                            ラリアット_突進
                            • Raw 35
                            • Stun 50
                            Guardable40ButtobiNoDown0PowerSS
                            ラリアット
                            • Raw 80
                            • Stun 100
                            Guardable80Buttobi0PowerLMCalcHitDirectionBasedRootPos
                            ラリアット風圧
                                Guardable5WindM0NoneNoneCalcHitDirectionBasedRootPosAllDirGuardable
                                咆哮
                                    Guardable11EarL90NoneNoneCalcHitDirection
                                    Dサーモンハント2
                                    • Raw 80
                                    • Stun 40
                                    Guardable80ButtobiSp0PowerLM
                                    【百竜】Dサーモンハント
                                    • Raw 90
                                    • Stun 20
                                    Guardable70ButtobiSp0DeathblowM
                                    確定操竜ヤラレ当たり(サーモン)
                                    • Raw 90
                                    • Stun 30
                                    Guardable50Upper0PowerLMTriggerRidingStart
                                    確定操竜ヤラレ当たり(岩投げ)
                                    • Raw 30
                                    • Stun 100
                                    Guardable50ButtobiNoDown0PowerLMCalcHitDirectionBasedRootPosTriggerRidingStart
                                    【百竜】強咆哮
                                        Guardable60EarLL120IntroBindVoiceNoneCalcHitDirectionBasedRootPos
                                        【百竜】ヒッププレス
                                        • Raw 30
                                        • Stun 100
                                        Guardable50Buttobi0DeathblowMCalcHitDirectionBasedRootPosAllDirGuardable
                                        【百竜】【大技】ブン回し(右手)
                                        • Raw 50
                                        • Stun 50
                                        Guardable25ButtobiNoDown0PowerMSCalcHitDirectionBasedRootPos
                                        【百竜】【大技】ブン回し(左手)
                                        • Raw 50
                                        • Stun 50
                                        Guardable25ButtobiNoDown0PowerMSCalcHitDirectionBasedRootPos
                                        対空(小)
                                        • Raw 30
                                        • Stun 20
                                        Guardable20Buttobi0NoneMCalcHitDirectionBasedRootPos
                                        対空(中)
                                        • Raw 45
                                        • Stun 20
                                        Guardable20Buttobi0NoneMCalcHitDirectionBasedRootPos
                                        対空(大)
                                        • Raw 60
                                        • Stun 20
                                        Guardable20Buttobi0NoneMCalcHitDirectionBasedRootPos
                                        • Raw 30
                                        • Stun 10
                                        Guardable20ButtobiNoDown0PowerMNoneShellIgnoreEndDelay
                                        岩着弾
                                        • Raw 30
                                        • Stun 10
                                        Guardable20ButtobiNoDown0PowerMNoneShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                        岩(ヌシ)
                                        • Raw 30
                                        • Stun 100
                                        Guardable50ButtobiNoDown0PowerLMShellIgnoreEndDelay
                                        岩着弾(ヌシ)
                                        • Raw 30
                                        • Stun 50
                                        Guardable50ButtobiNoDown0PowerLMShellAllDirGuardableIgnoreEndDelay
                                        ヒッププレス岩
                                        • Raw 30
                                          Guardable50Buttobi0PowerMMShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                          ヒッププレス地震
                                              Guardable50QuakeL50NoneNoneShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                              サーモン土砂
                                              • Raw 40
                                              • Stun 15
                                              Guardable50Upper0PowerLMShellIgnoreEndDelay
                                              Dサーモン土砂_1回目
                                              • Raw 80
                                                Guardable50RecoverableUpper0PowerLMShellIgnoreEndDelay
                                                Dサーモン岩_2回目
                                                • Raw 40
                                                • Stun 20
                                                Guardable80ButtobiSp0PowerLMShellIgnoreEndDelay
                                                確定操竜ヤラレ当たり(ヌシ岩)
                                                • Raw 30
                                                • Stun 100
                                                Guardable50ButtobiNoDown0PowerLMShellIgnoreEndDelayTriggerRidingStart
                                                確定操竜ヤラレ当たり(ヌシ岩着弾)
                                                • Raw 30
                                                • Stun 50
                                                Guardable50ButtobiNoDown0PowerLMShellAllDirGuardableIgnoreEndDelayTriggerRidingStart
                                                確定操竜ヤラレ当たり(サーモン土砂)
                                                • None 40
                                                • Stun 15
                                                Guardable50Upper0PowerLMShellIgnoreEndDelayTriggerRidingStart
                                                【百竜】【大技】腕叩きつけ
                                                • Raw 20
                                                  Guardable20ButtobiNoDown0PowerMNoneShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                                                  【百竜】【大技】腕叩きつけ地震
                                                      Guardable30QuakeL50DeathblowNoneShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                                      【百竜】【イントロ技】着地地震
                                                          Guardable30QuakeL50DeathblowNoneShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                          【百竜】強咆哮
                                                              Guardable60EarLL120IntroBindVoiceNoneShellCalcHitDirectionIgnoreEndDelay
                                                              【百竜】サーモン土砂
                                                              • Raw 45
                                                              • Stun 15
                                                              Guardable50Upper0DeathblowMShellIgnoreEndDelay
                                                              【百竜】【大技】Dサーモン土砂_1回目
                                                              • Raw 90
                                                                Guardable50RecoverableUpper0PowerMMShellIgnoreEndDelay
                                                                【百竜】【大技】Dサーモン岩_2回目
                                                                • Raw 45
                                                                • Stun 20
                                                                Guardable70ButtobiSp0DeathblowMShellIgnoreEndDelay
                                                                【百竜】ヒッププレス岩
                                                                • Raw 30
                                                                  Guardable50Buttobi0DeathblowMShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay
                                                                  【百竜】【イントロ技】着地風ダメージ
                                                                  • Raw 20
                                                                    Guardable20ButtobiNoDown0PowerMNoneShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                                                                    【百竜】ヒッププレス地震
                                                                        Guardable50QuakeL50DeathblowNoneShellCalcHitDirectionBasedRootPosAllDirGuardableIgnoreEndDelay