Monster icon

盾蟹 ダイミョウザザミDaimyo HermitaurHermitaur DaimyoDaimyo HermitaurDaimyo HermitaurDaimyo HermitaurГермитавр ДаймёDaimyo HermitaurHermitaur Daimyo방패게 다이묘자자미大名蟹大名盾蟹دايمياو هيرميتور

Description

砂地や水辺に生息している大型の甲殻種。
巨大な爪を使ってガードをし、外敵の攻撃から
身を守る生態から、通称「盾蟹」と呼ばれている。
ヤオザミが大きく成長した姿だが、ヤオザミとは異なり
ヤドとして貝ではなく飛竜の頭骨を背負っている。
頑丈なこのヤドは身を守ることはもちろん、
獲物を襲う際には攻撃手段としても使用されている。
また食材としての評価も高く、ミソは絶品だとか。Large Carapaceons that live in coastal regions and
sandy soil. Daimyo Hermitaurs use their massive
claws to guard themselves against enemy attacks.
These creatures wear wyvern skulls on their backs,
unlike the shells carried in their infancy. These
shells serve not only as protection, but also as a
method for attacking prey. They are highly valued for
their materials—their brains in particular.Grands Carapaceons vivant dans les régions côtières,
sur le sable. Les Hermitaur Daimyo se servent de
leurs griffes énormes pour se protéger. Ces créatures
portent des crânes de wyverne sur le dos quand elles
sont adultes. Ces carapaces les protègent et leur
servent à attaquer leurs proies. Elles sont prisées
pour leurs matériaux, notamment leur cerveau.Grandi Carapaceon che vivono sulla costa e su
terreni sabbiosi. I Daimyo Hermitaur usano i grossi
artigli per difendersi dagli attacchi nemici.
A differenza delle corazze trasportate durante i
primi anni di vita, queste creature indossano teschi
di wyvern sulla schiena, utili non solo come
protezione, ma anche per attaccare le prede. Se ne
ricavano ottimi materiali, in particolare le cervella.Große Carapaceon, die in Küstenregionen und auf
sandigem Boden leben. Daimyo Hermitauren nutzen
ihre gewaltigen Klauen zur Verteidigung. Diese
Kreaturen tragen Wyvernschädel auf dem Rücken
anstelle der Panzer ihrer Kindheit. Diese dienen
nicht nur zum Schutz, sondern auch zum Angreifen
von Beute. Sie sind wegen ihrer Materialien –
besonders ihrer Gehirne – sehr begehrt.Gran Carapaceon que vive en regiones costeras y
zonas arenosas. El Daimyo Hermitaur usa sus enormes
garras para protegerse de ataques enemigos. Lleva
calaveras de wyvern en el dorso en lugar del
caparazón que llevaba cuando era una cría. Esta
coraza le sirve tanto como protección como para
atacar a sus presas. Es muy codiciado por sus
materiales, especialmente por sus sesos.Крупные панцирные, обитающие в прибрежных регионах
с песчаной почвой. Гермитавры Даймё защищаются от
вражеских атак своими огромными клешнями. На их
спинах вместо панцирей красуются черепа виверн, что
обеспечивает им не только защиту, но и способ атаки
добычи. Материалы, добытые с этих монстров, ценятся
высоко, особенно их мозги.Duże karapaksowce żyjące na piaszczystych terenach
przy wybrzeżu. Daimyo Hermitaury używają swych
ogromnych pazurów do obrony. Potwory te noszą na
plecach czaszki wiwern zamiast własnych
skorup. Skorupy te są używane nie tylko do
ochrony, ale też do ataków. Bestie te są wyjątkowo
cenione z powodu ich materiałów, a zwłaszcza mózgów.Grandes Carapaceões que vivem em regiões costeiras e
solo arenoso. Hermitaurs Daimyos usam as imensas
garras para se proteger de ataques inimigos. Eles
levam crânios de serpes nas costas, diferentes das
conchas da juventude. As carapaças não só protegem,
mas servem para atacar. São considerados valiosos,
particularmente o cérebro.사막이나 물가에서 서식하는 대형 갑각종.
거대한 발톱으로 방어하고 공격으로부터
몸을 지키는 습성 때문에 「방패게」라 불린다.
야오자미가 크게 성장한 모습이지만 야오자미와는
달리 조개 대신 비룡의 두개골을 쓰고 있다.
튼튼한 껍데기로 몸을 지키는 것은 물론 사냥감을
덮칠 때 공격 수단으로도 사용한다. 식재료로도
호평인데 게장맛이 일품이라고 한다.棲息於沙地及水邊的大型甲殼種。
會利用巨大的爪子防禦,抵擋攻擊保護自己。
為盾蟹長大後的樣子,但不同之處在於
背上的外殼是飛龍的頭骨,而非貝類。
堅固的外殼不但能保護身體,
還能用作襲擊獵物時的攻擊手段。
此外,大名蟹也是頗具盛名的食材,其蟹黃堪稱極品。栖息在沙地及水边的大型甲壳种。
会用巨大的蟹爪防御外敌,保护自己,由此
名为“大名盾蟹”。
是盾蟹长大后的模样,但与盾蟹不同的是其
背的不是贝壳而是飞龙的头骨。
坚硬的头骨不仅可以保护自己,还可以用来
袭击猎物。另外,其作为食材也备受好评,
蟹黄堪称极品。مخلوقات كاراباسيون كبيرة تعيش في المناطق الساحلية
والتربة الرملية. يستخدم دايمياو هيرميتور مخالبه
الضخمة لحماية نفسه من هجمات العدو.
ترتدي هذه المخلوقات جماجم التنانين المجنحة على ظهورها،
على عكس الأصداف التي تحملها في طفولتها
لا تستخدم هذه الأصداف كوسيلة للحماية فقط،
ولكن أيضًا كوسيلة لمهاجمة الفريسة. إنها قيِّمة جدًّا
بسبب المواد الموجودة بها - وخاصةً أدمغتها.
頭が弱点なので正面でうまく攻撃できれば
大きなダメージを与えることが期待できる。
巨大な爪を攻撃と防御のどちらにも使用してくるので
爪の動きにしっかりと注意したい。
また、爪を使ったガードをしている際に音爆弾を使用
すれば爪の内側に音を反響させて怯ませることができる。Daimyo Hermitaurs' weak point is their head. Attacking
it will inflict massive damage, so focus your attention
there. However, they will use their gargantuan claws to
defend themselves and to protect this soft spot. Using
a Sonic Bomb when they adopt a defensive position is
an excellent tactic to "crack the shell to get the nut inside."Le point faible de l'Hermitaur Daimyo est sa tête.
C'est là que vous devez concentrer vos attaques.
Mais attention à ses griffes géantes, il n'hésitera
pas à s'en servir pour se défendre. Utilisez une
bombe sonique lorsqu'il se défend pour briser
sa carapace.Il punto debole del Daimyo Hermitaur è la testa:
colpiscila per causare un danno enorme. Tuttavia,
questa creatura userà i suoi artigli giganteschi per
difendersi e per proteggere il suo punto più delicato.
Quando assume una posa difensiva, usa una bomba
sonica per disorientarlo e infliggere il colpo.Die Schwachstelle des Daimyo Hermitaur ist sein Kopf.
Konzentrierst du deine Angriffe darauf, richtest du
großen Schaden an. Er nutzt jedoch seine gewaltigen
Klauen zur Verteidigung und zum Schutz dieses
Schwachpunkts. Setze eine Schallbombe ein, wenn er
in Verteidigungshaltung geht, um ihn "zu knacken".El punto débil del Daimyo Hermitaur es su cabeza. Si la
atacas, causarás mucho daño: concéntrate en ese punto.
Sin embargo, usará sus colosales garras para defenderse
y proteger su debilidad. Usa una bomba sónica cuando
adopta una postura defensiva para "romper la cáscara
y dejar la nuez al descubierto".Слабое место Гермитавра Даймё — его голова. Атаки по
ней наносят высокий урон, но монстр будет защищать
это уязвимое место своими огромными клешнями.
Если монстр занимает оборонительную позицию, самая
верная тактика — использование звуковой бомбы.Słabym punktem Daimyo Hermitaura jest jego głowa.
Skoncentruj swoje ataki w tym miejscu, aby zadać
ogromne obrażenia. Weź jednak pod uwagę, że potwór
będzie używał swych gigantycznych pazurów do obrony.
Użycie bomby akustycznej, gdy jest w pozycji
obronnej, pomoże ci dotrzeć do jego słabego punktu.O ponto fraco do Hermitaur Daimyo é na cabeça.
Atacar ali causa dano imenso, então concentre a atenção
nela. Porém, eles usam as gigantescas garras para se
defender e proteger sua fraqueza. Use uma bomba
sônica quando eles ficarem na defensiva para
"quebrar a casca do caranguejo".머리가 약점이라 정면에서 잘 공격하면
큰 대미지를 줄 수 있다. 거대한 발톱을
공격과 방어에 모두 사용하므로 발톱의
움직임에 주의하자. 발톱을 사용해 가드하고 있을 때
음폭탄을 사용하면 발톱 안쪽에
반향을 일으켜 움찔하게 할 수 있다.其弱點為頭部,若能從正面攻擊,
有望造成龐大的傷害。
牠的巨爪既可用於攻擊,也可進行防禦,
因此務必要注意爪子的動向。
此外,若在牠以爪子防禦時使用音爆彈,
可以在爪子內側產生回音使其膽怯。头部是其弱点,若能从正面准确命中,便能
造成大量伤害。
巨大的蟹爪攻守兼备,狩猎时需小心蟹爪的
动作。此外,在其采取防御姿势的时候,使
用音爆弹,让声波在蟹爪内侧回响,可使其
胆怯。إن نقطة ضعف مخلوقات دايمياو هيرميتور هي رأسها. وتؤدي مهاجمتها
إلى إلحاق أضرار جسيمة، لذا ركِّز انتباهك على
رأسها. ومع ذلك، فإنها تستخدم مخالبها العملاقة
للدفاع عن نفسها وحماية هذه المنطقة الضعيفة. ويُعد
استخدام قنبلة صوتية عند الدفاع
تكتيكًا ممتازًا "لكسر الصَدفة والوصول إلى ما بداخلها".

Basic data

Base HP(LR/HR) 3300, (MR) 3300

Limping threshold(village) 20% / (LR) 20% / (HR) 18% / (MR) 12%

Capturing threshold(village) 23% / (LR) 23% / (HR) 21% / (MR) 14%

Sleep recovering90 seconds / recover 5% HP

Size495.95 (Small crown446.355, Silver large crown570.3425, Large crown610.01855)

GimmickVital(S) 100 / (M) 100 / (L) 100 / (KB) -1

Riding HP(S) 100 / (M) 100 / (L) 100

WeightLLL

Caution to combat timer3

Caution to normal timer8

Combat to normal timer15

Enrage threshold(LR) 1050 / (HR) 1050 / (Rampage) 0 / (MR) 1050

Enrage timer80

Rampage enrage timer10

Enrage motion multiplier1.1

Enrage attack multiplier1.2

Enrage defense multiplier1.2

Enrage compensation rate[1.2, 1.1, 1.0, 2.0, 1.5, 3.0, 1.0, 1.5, 2.0, 1.0]

Enrage compensation rate (rampage)[1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0]

Enrage add staying time30

life_area_timer_rate0.1

Quests

QuestSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Small crown6%Large crown10%x4.7x6.1x4x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Small crown1%Large crown1%x4.6x6.5x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Small crown1%Large crown1%x4.6x6.5x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Small crown1%Large crown1%x4.6x6.5x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Small crown1%Large crown1%x4.6x6.5x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Small crown1%Large crown1%x4.6x6.5x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Small crown1%Large crown1%x4.6x6.5x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Small crown1%Large crown1%x4.6x6.5x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Small crown1%Large crown1%x4.6x6.5x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Small crown1%Large crown1%x4.6x6.5x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Small crown6%Large crown10%x2.8x6.6x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Large crown100%x3.4x6.6x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Small crown100%x3.2x6.6x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x5.4x7.75x5.8x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x13
Small crown1%Large crown1%x6x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown6%Large crown10%x3.6x9x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown1%Large crown1%x6x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown1%Large crown1%x6x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown1%Large crown1%x6x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown6%Large crown10%x3.9x9x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown1%Large crown1%x6x8.75x6.6x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown6%Large crown10%x4.3x10x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x6.8x9.75x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown6%Large crown10%x4.3x10x7.6x1Ax2.4, Bx2.4
①Ax1, Bx1
x1.6
①x1
x2.05
①x1
x2.4
①x1
x2.4
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x7.6x10.9x8.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x17x12.3x15x1Ax2.6, Bx2.6
①Ax1, Bx1
x2
①x2
x2.15
①x1
x3
①x2
x3
①x2
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
x1.93x6.1x4x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x12
Small crown1%Large crown1%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Large crown100%x5.2x6.5x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13
Village tour ()x0.1x0.3x0.1x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1
①x1
x1
①x1
x1
①x1
x10
Low rank tour ()x0.1x0.3x0.1x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1
①x1
x1
①x1
x1
①x1
x10
High rank tour ()x4.4x0.3x0.1x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1
①x1
x1
①x1
x1
①x1
x10
Master rank tour (MR 1☆)Small crown6%Large crown10%x5.2x6.5x5x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x13

Anomaly investigation

Appear atA2 (Lv11)

Appear as sub target at"A1" (Lv0)

Afflictedtrue

Sub targettrue

Extratrue

Intrusiontrue

Stats table as main targetTable 2

Stats table as sub targetTable 0

Hitzone data

Monster hitzone diagram
HitzonePhaseNameSlashImpactShotFireWaterIceThunderDragonDizzy
[0]A:矢弾き用, A:頭Normal頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأس506045301020350100
Guarding204020301020350100
[1]B:胴NormalTorsoTroncTorsoTorsoTorsoТорсTułówTronco몸통身體躯干جذع405030155102000
Guarding203015155102000
[2]C:ヤドNormal224025205102500
Guarding203015205102000
Broken304025355102500
[3]D:右脚Normal右脚Right LegJambe droiteGamba destraRechtes BeinPata derechaПравая ногаPrawa nogaPerna Direita오른쪽 다리右腳右腿القدم اليمنى354030155101500
Guarding203015155101500
[4]E:右ハサミNormal右爪Right ClawGriffe droiteArtiglio destroRechte KlaueGarra derechaПравый коготьPrawy pazurGarra Direita오른쪽 발톱右爪右爪المخلب الأيمن253015355102000
Guarding153015355102000
Broken304025355102500
[5]F:左ハサミNormal左爪Left ClawGriffe gaucheArtiglio sinistroLinke KlaueGarra izquierdaЛевый коготьLewy pazurGarra Esquerda왼쪽 발톱左爪左爪المخلب الأيسر253015355102000
Guarding153015355102000
Broken304025355102500
[6]G:左脚Normal左脚Left LegJambe gaucheGamba sinistraLinkes BeinPata izquierdaЛевая ногаLewa nogaPerna Esquerda왼쪽 다리左腳左腿القدم اليسرى354030155101500
Guarding203015155101500
[7]H:腕NormalArmBrasBraccioArmBrazoРукаRamionaBraço臂部手臂ذراع404530155101500
Guarding203015155101500
[8]Normal000000000
[9]Normal000000000
[10]Normal000000000
[11]Normal000000000
[12]Normal000000000
[13]Normal000000000
[14]Normal000000000
[15]Normal000000000

Parts

Monster parts diagram
PartStaggerBreakSeverExtract
[0]部位00:頭, 頭300Orange
[1]胴体, 部位01:胴350Orange
[2]ヤド, 部位02:ヤド220(x1) 250 / (x2) 365Orange
[3]左脚, 部位03:左脚180White
[4]右脚, 部位04:右脚180White
[5]左ハサミ, 部位05:左ハサミ240(x1) 250Red
[6]右ハサミ, 部位06:右ハサミ240(x1) 250Red
[7]腕, 部位07:腕150Red
[8]-1None
[9]-1None
[10]-1None
[11]-1None
[12]-1None
[13]-1None
[14]-1None
[15]-1None

Multi-part vital

IndexPartpriorityAttributesHP
System0 (Apex knockdown?)2Unique
System1 (Riding initiate?)All4UniqueRampage enableMulti rate EX1 / 150 / 700
System2 (Apex related?)2Unique
Unique0[0][1][2][3][4][5][6][7]2UniqueNo difficulty rate(LR/HR) 1, (MR) 1

Abnormal status

ThresholdDecayMax stockActive timeAdd tired timeDamageAdditional information
Paralyze0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset=0
Sleep0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Stun0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Exhaust0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 0, Preset=0
Paralyze180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset=6
Sleep150 (+100) → 550180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 4
Stun120 (+100) → 520180 (+720) → 9005 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 6
Exhaust225 (+75) → 900180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 150, Preset=3
Flash0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Activate count = 0, Active time = 0
Activate count = 0, Active time = 0

Ignore refresh stance =
Distance = 0 ~ 0, Angle = 0
Preset = 4
Flash0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Activate count = 0, Active time = 0
Activate count = 0, Active time = 0

Ignore refresh stance =
Distance = 0 ~ 0, Angle = 0
Preset = 4
Poison0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 1
Blast0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 0, Preset = 0
Poison100 (+90) → 370180 (+900) → 10805 / 10 sec5 / 10 sec025 sec (-0 sec) → 0 sec+0 sec10 / 1 secPreset = 7
Blast70 (+30) → 670180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 100, Preset = 6
Ride0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 seccommon, Nora first limit = 0
Water0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
Preset = 0
Fire0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secHit-damage rate = 1, Preset = 1
Ice0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 1, Preset = 0
Thunder0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 1, min = 0, max = 0, default = 1
Normal hzv adjust: rate = 1, min = 0, max = 0, default = 1
Stun active limit = 0, Preset = 1
Fall trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Quick sand0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Buddy fall trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPoison stacking = 0, Preset = 0
Shock trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Buddy shock trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Capture0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec03.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Dung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 0
Steel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 0, Preset = 0, Unique target param = false
Distance = 0 ~ 0, Angle = 0
Water180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
Preset = 2
Fire180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec15 / 2 secHit-damage rate = 1.5, Preset = 2
Ice180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 0.9, Preset = 2
Thunder180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 0.5, min = 1, max = 40, default = 1
Normal hzv adjust: rate = 0.2, min = 1, max = 20, default = 1
Stun active limit = 1, Preset = 2
Fall trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-2 sec) → 3 sec+5 sec0 / 0 secPreset = 1
Quick sand0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 1
Buddy fall trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-0 sec) → 3 sec+5 sec0 / 0 secPoison stacking = 300, Preset = 1
Shock trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 secPreset = 1
Buddy shock trap0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 secPreset = 1
Capture150 (+0) → 00 (+0) → 05 / 5 sec0 / 0 sec2003.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 1
Dung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec0120 sec (-0 sec) → 0 sec+0 sec0 / 0 secPreset = 1
Steel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 4, Preset = 2, Unique target param = false
Distance = 0 ~ 0, Angle = 0

Master rank reward

Anomaly quest reward

Anomaly investigation reward (lv1 ~ lv20)

Anomaly investigation reward (lv21 ~ lv30)

Anomaly investigation reward (lv31 ~ lv40)

Anomaly investigation reward (lv41 ~ lv50)

Anomaly investigation reward (lv51 ~ lv60)

Quest rewards
First one fixed
Probability
1x
討究コインInvestigation CoinPièce d'InvestigationMoneta indagineUntersuchungsmünzeMoneda de investigaciónМонета расслед-яMoneta śledztwaMoeda de Invest.탐구 코인探究硬幣探究硬币عملة التحقيق
25%
1x
傀異原珠Anomaly JewelJoyau AnomalieGemma anomaliaAnomalie-JuwelJoya de la anomalíaДрагоц-ть аном.Klejnot AnomaliiJoia de Anomalia괴이원주傀異原珠怪异原珠حلية غير عادية
25%
2x
傀異原珠Anomaly JewelJoyau AnomalieGemma anomaliaAnomalie-JuwelJoya de la anomalíaДрагоц-ть аном.Klejnot AnomaliiJoia de Anomalia괴이원주傀異原珠怪异原珠حلية غير عادية
10%
3x
精気琥珀Amber EssenceEssence d'ambreEssenza d'ambraBernsteinessenzEsencia ámbarЯнт. субст.Esencja burszt.Essência Âmbar (P)정기호박精氣琥珀精气琥珀جوهر الكهرمان (S)
10%
2x
精気琥珀・上Amber Essence+Essence d'ambre+Essenza d'ambra+Bernsteinessenz+Esencia ámbar+Янт. субст.+Esencja burszt.+Essência Âmbar (M)정기호박-상精氣琥珀・上精气琥珀・上جوهر الكهرمان (M)
10%
2x
明王原珠Sovereign JewelJoyau souveraineGemma sovranaSouverän-JuwelJoya soberanaДрагоц. суверен.Władczy klejnotJoia Soberana명왕원주明王原珠明王原珠حلية مهيمنة
10%
2x
王鎧玉King Armor SphereSphère d'armure royaleSfera-armatura regaleKönigsrüstkugelEsfera armadura regiaСфера кор. досп.Król. kula panc.Esf. Armadura Régia왕갑옥王鎧玉王铠玉 إطار درع الملك
10%

Anomaly investigation reward (lv61 ~ lv80)

Quest rewards
First one fixed
Probability
1x
討究コインInvestigation CoinPièce d'InvestigationMoneta indagineUntersuchungsmünzeMoneda de investigaciónМонета расслед-яMoneta śledztwaMoeda de Invest.탐구 코인探究硬幣探究硬币عملة التحقيق
25%
1x
傀異原珠Anomaly JewelJoyau AnomalieGemma anomaliaAnomalie-JuwelJoya de la anomalíaДрагоц-ть аном.Klejnot AnomaliiJoia de Anomalia괴이원주傀異原珠怪异原珠حلية غير عادية
25%
2x
傀異原珠Anomaly JewelJoyau AnomalieGemma anomaliaAnomalie-JuwelJoya de la anomalíaДрагоц-ть аном.Klejnot AnomaliiJoia de Anomalia괴이원주傀異原珠怪异原珠حلية غير عادية
10%
3x
精気琥珀Amber EssenceEssence d'ambreEssenza d'ambraBernsteinessenzEsencia ámbarЯнт. субст.Esencja burszt.Essência Âmbar (P)정기호박精氣琥珀精气琥珀جوهر الكهرمان (S)
10%
2x
精気琥珀・上Amber Essence+Essence d'ambre+Essenza d'ambra+Bernsteinessenz+Esencia ámbar+Янт. субст.+Esencja burszt.+Essência Âmbar (M)정기호박-상精氣琥珀・上精气琥珀・上جوهر الكهرمان (M)
10%
2x
明王原珠Sovereign JewelJoyau souveraineGemma sovranaSouverän-JuwelJoya soberanaДрагоц. суверен.Władczy klejnotJoia Soberana명왕원주明王原珠明王原珠حلية مهيمنة
10%
2x
王鎧玉King Armor SphereSphère d'armure royaleSfera-armatura regaleKönigsrüstkugelEsfera armadura regiaСфера кор. досп.Król. kula panc.Esf. Armadura Régia왕갑옥王鎧玉王铠玉 إطار درع الملك
10%

Anomaly investigation reward (lv81 ~ lv100)

Quest rewards
First one fixed
Probability
1x
討究コインInvestigation CoinPièce d'InvestigationMoneta indagineUntersuchungsmünzeMoneda de investigaciónМонета расслед-яMoneta śledztwaMoeda de Invest.탐구 코인探究硬幣探究硬币عملة التحقيق
25%
1x
傀異原珠Anomaly JewelJoyau AnomalieGemma anomaliaAnomalie-JuwelJoya de la anomalíaДрагоц-ть аном.Klejnot AnomaliiJoia de Anomalia괴이원주傀異原珠怪异原珠حلية غير عادية
25%
2x
傀異原珠Anomaly JewelJoyau AnomalieGemma anomaliaAnomalie-JuwelJoya de la anomalíaДрагоц-ть аном.Klejnot AnomaliiJoia de Anomalia괴이원주傀異原珠怪异原珠حلية غير عادية
10%
3x
精気琥珀Amber EssenceEssence d'ambreEssenza d'ambraBernsteinessenzEsencia ámbarЯнт. субст.Esencja burszt.Essência Âmbar (P)정기호박精氣琥珀精气琥珀جوهر الكهرمان (S)
10%
2x
精気琥珀・上Amber Essence+Essence d'ambre+Essenza d'ambra+Bernsteinessenz+Esencia ámbar+Янт. субст.+Esencja burszt.+Essência Âmbar (M)정기호박-상精氣琥珀・上精气琥珀・上جوهر الكهرمان (M)
10%
2x
明王原珠Sovereign JewelJoyau souveraineGemma sovranaSouverän-JuwelJoya soberanaДрагоц. суверен.Władczy klejnotJoia Soberana명왕원주明王原珠明王原珠حلية مهيمنة
10%
2x
王鎧玉King Armor SphereSphère d'armure royaleSfera-armatura regaleKönigsrüstkugelEsfera armadura regiaСфера кор. досп.Król. kula panc.Esf. Armadura Régia왕갑옥王鎧玉王铠玉 إطار درع الملك
10%

Move set

Internal nameDamageStatusGuardingPowerTypeType valueTo objectTo other monsterFlags
拘束攻撃
  • Raw 30
    Guardable60CatchAttack0PowerMMCalcHitDirectionBasedRootPos
    爪揃え前パンチ
    • Raw 20
    • Stun 10
    Guardable10FallDown0PowerSSCalcHitDirectionBasedRootPos
    右爪ひっかき
    • Raw 30
    • Stun 10
    Guardable30FallDown0PowerSSCalcHitDirectionBasedRootPos
    左爪ひっかき
    • Raw 30
    • Stun 10
    Guardable30FallDown0PowerSSCalcHitDirectionBasedRootPos
    両爪抱き込み
    • Raw 40
    • Stun 10
    • Bloodblight 20sec
    Guardable40Buttobi0PowerMM
    右旋回攻撃
    • Raw 35
    • Stun 10
    • Bloodblight 20sec
    Guardable35Buttobi0PowerMMCalcHitDirectionBasedRootPos
    左旋回攻撃
    • Raw 35
    • Stun 10
    • Bloodblight 20sec
    Guardable35Buttobi0PowerMMCalcHitDirectionBasedRootPos
    ボディプレス
    • Raw 50
    • Stun 20
    • Bloodblight 20sec
    Guardable60Buttobi0PowerMMAllDirGuardableIgnoreEndDelay
    後ろ突進攻撃
    • Raw 40
    • Stun 20
    • Bloodblight 20sec
    Guardable40Buttobi0PowerMMCalcHitDirectionBasedRootPos
    潜り攻撃
    • Raw 50
    • Stun 20
    • Bloodblight 20sec
    Guardable60Upper0PowerMMAllDirGuardable
    【空中】後ろ突進攻撃
    • Raw 50
    • Stun 20
    • Bloodblight 20sec
    Guardable60Buttobi0PowerMMCalcHitDirectionBasedRootPos
    地中飛び出し
    • Raw 50
    • Stun 20
    • Bloodblight 20sec
    Guardable60Upper0PowerMMAllDirGuardable
    右パンチ
    • Raw 10
    • Stun 15
    • Bloodblight 20sec
    Guardable20KnockBack0PowerSSCalcHitDirectionBasedRootPos
    左パンチ
    • Raw 10
    • Stun 15
    • Bloodblight 20sec
    Guardable20KnockBack0PowerSSCalcHitDirectionBasedRootPos
    フットワークパンチ〆
    • Raw 25
    • Stun 10
    Guardable30FallDown0PowerSSCalcHitDirectionBasedRootPos
    ガード旋回両爪叩きつけ
    • Raw 40
    • Stun 10
    • Bloodblight 20sec
    Guardable40Buttobi0PowerMMCalcHitDirectionBasedRootPos
    拘束中チョキチョキ
    • Raw 5
      Guardable10None0PowerSSCalcHitDirectionBasedRootPosRestraintPlOnly
      拘束中ブレス
      • Raw 12
      • Water 28
        Guardable10None0PowerMMCalcHitDirectionBasedRootPosRestraintPlOnly
        地中飛び出し_着地
        • Raw 60
        • Stun 20
        Guardable60Buttobi0PowerMMCalcHitDirectionBasedRootPos
        岩盤_潜り攻撃
        • Raw 50
        • Stun 20
        • Bloodblight 20sec
        Guardable60Upper0PowerMMAllDirGuardable
        爪ぶん殴り
        • Raw 60
        • Stun 10
        • Bloodblight 20sec
        Guardable40Buttobi0PowerMM
        岩盤_ぶん殴り
        • Raw 40
        • Stun 20
        Guardable60Upper0PowerMMCalcHitDirectionBasedRootPos
        【操竜】両爪パンチ
        • Raw 10
        • Stun 10
        Guardable10FallDown0PowerMSCalcHitDirectionBasedRootPosIgnoreEndDelayTriggerRidingStart
        【操竜】ぶん殴り
          • Stun 10
          Guardable40Buttobi0PowerMMCalcHitDirectionBasedRootPosTriggerRidingStart
          回避パリィ
              Guardable0KnockBack0NoneNone
              操竜離脱突進
                  Guardable30ButtobiNoDown0AbsolutePowerNoneTriggerRidingStart
                  段差移動用ぶっ飛ばし
                  • Raw 20
                  • Stun 10
                  Guardable30Buttobi0NoneNoneCalcHitDirectionBasedRootPos
                  段差攻撃用地震
                    • Stun 20
                    Guardable60Invalid0NoneNone
                    対空(小)
                    • Raw 30
                    • Stun 10
                    Guardable35Buttobi0PowerMNoneCalcHitDirectionBasedRootPos
                    【操竜確定】両爪抱き込み
                    • Raw 30
                    • Stun 10
                    Guardable40Buttobi0PowerMMCalcHitDirectionBasedRootPosTriggerRidingStart
                    【操竜確定】爪ぶん殴り
                    • Raw 40
                    • Stun 10
                    Guardable40Buttobi0PowerMMTriggerRidingStart
                    (原種)シェル_水ブレス
                    • Raw 18
                    • Water 42
                    • Stun 10
                    • Water 180 15sec
                    Guardable30Buttobi0PowerMMShellIgnoreEndDelay
                    ボディプレス
                    • Raw 40
                    • Stun 10
                    Guardable40Buttobi0PowerMMShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                    後ろ突進攻撃
                    • Raw 40
                    • Stun 10
                    Guardable45Buttobi0PowerMMShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                    地中飛び出し
                    • Raw 40
                    • Stun 10
                    Guardable55Upper0PowerMMShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                    潜り攻撃
                    • None 40
                    • Stun 10
                    Guardable50Upper0PowerMMShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                    風圧
                        Guardable5WindM0NoneNoneShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                        シェル_拘束中水ブレス
                        • Raw 12
                        • Water 28
                        • Stun 10
                        • Water 180 15sec
                        Guardable30ButtobiSlamDown0PowerMMShellIgnoreEndDelayRestraintPlOnly
                        (未使用:操竜)シェル_水ブレス
                        • Raw 30
                        • Water 70
                        • Stun 60
                        • Water 180 15sec
                        Guardable50Buttobi0PowerLMShellIgnoreEndDelayTriggerRidingStart
                        横移動ぶん殴り
                        • Raw 60
                        • Stun 20
                        Guardable60Buttobi0PowerMMShellAllDirGuardableIgnoreEndDelay
                        横移動ぶん殴り(操竜)
                            Guardable30Buttobi0PowerMSShellAllDirGuardableIgnoreEndDelayTriggerRidingStart